List view
A basic Flight view with multiple objects - Star, planet, station - Buoys, asteroids - Basic steering and thrust controls Out of scope: - Dust or background - Interactive ships or npcs - Docking or launching - Shooting
No due dateNot really a milestone, but somewhere to record and prioritize new ideas - computer modules, such as commodity tracker or navigation history - extra galaxies with different generators, physics, rules - different display types (traditional elite, oolite, dangerous, futuristic) - drones - multiple ships, multiple characters in the same game - avatars - "evolutions" mode. Galaxy 1 is traditional wireframe, 2=plus, .... n = Oolite, etc
No due dateAbility to change ships and equipment - View available ships in a system (procedurally generated) - Buy or sell ships in the current system - View available equipment for the current ship - Buy or sell equipment fo the current ship Out of scope: - Operating the equipment in flight-mode or elsewhere - Conceptually new equipment, such as commodity tracker, navigation log, displays, etc.
No due date