A list of all projects on Haxelib with the tag "opengl"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
nme
@gamehaxe |
NME provides a backend for native iOS, Android, Windows, Mac and Linux applications, using a Flash inspired API | 6.3.149 | 29844 |
|
vector-math
@haxiomic |
vector math implementation that enables GLSL vector and matrix operations to compile in haxe. Usage: `import VectorMath;` | 3.0.1 | 4332 |
|
nme-toolkit
@gamehaxe |
NME library source files | 6.3.4 | 2067 |
|
peote-view
@maitag |
2D Render Library (lime/opengl) | 1.0.6 | 967 |
|
haxe-gl-matrix
@rdynhaxe |
Haxe port of gl-matrix Javascript library, with couple of twists. | 1.1.1 | 141 |
|
glee
@wighawag |
opengl wrapper | 0.5.1 | 77 |
|
kit
@wighawag |
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d | 0.5.1 | 39 |
|
hxglad
@swordcube |
A haxelib containing hxcpp bindings for Glad. | 0.1.0 | 31 |
|
gl-extensions
@Blossomical |
GL extensions for LIME | 1.0.0 | 4 |
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.