23 releases
Uses new Rust 2024
| 0.2.17 | Jun 8, 2025 |
|---|---|
| 0.2.16 | Sep 12, 2024 |
| 0.2.15 | Jan 4, 2024 |
| 0.2.14 | Nov 15, 2023 |
| 0.0.1 | Feb 28, 2015 |
#11 in macOS and iOS APIs
346,324 downloads per month
Used in 936 crates
(6 directly)
11KB
115 lines
coreaudio-sys

Raw bindings to Apple's Core Audio API for macos and iOS generated using rust-bindgen. coreaudio-rs is an attempt at offering a higher level API around this crate.
Cross Compiling
Rust Cross has a good explanation of how cross-compiling Rust works in general. While the author of Rust Cross advises against it, it is perfectly possible to cross-compile Rust for MacOS on Linux. OSXCross can be used to create a compiler toolchain that can compile for MacOS on Linux.
Environment Variables
When cross-compiling for MacOS on Linux there are two environment variables that are used to configure how coreaudio-sys finds the required headers and libraries. The following examples assume that you have OSXCross installed at /build/osxcross.
COREAUDIO_SDK_PATH
This tell coreaudio-sys where to find the MacOS SDK:
export COREAUDIO_SDK_PATH=/build/osxcross/target/SDK/MacOSX10.11.sdk
No runtime deps
~0–1.9MB
~37K SLoC