6 releases
Uses new Rust 2024
| new 0.3.1 | Jan 17, 2026 |
|---|---|
| 0.3.0 | Jan 17, 2026 |
| 0.2.1 | Aug 11, 2025 |
| 0.2.0 | Sep 21, 2024 |
| 0.1.1 | Oct 15, 2022 |
#251 in Graphics APIs
21KB
517 lines
Structs to represent and render vector grapics based meshes.
The main mesh is represented by the VectorMesh struct.
They can be animated using the Animation struct.
Dependencies
~5.5–7.5MB
~155K SLoC