7 releases
| 0.1.6 | Jul 22, 2025 |
|---|---|
| 0.1.5 | Jul 21, 2025 |
#624 in GUI
248 downloads per month
67KB
1.5K
SLoC
Tauri Window Utilities Crate
A cross-platform window manager crate for Tauri applications that provides workspace management, window tiling, and layout control.
Links
Features
- 🖥️ Real System Window Control: Actually move, resize, minimize, maximize, and close system windows
- 🌍 Cross-platform: Works on Windows, macOS, and Linux
- 🏢 Workspace Management: Multiple workspaces with different layouts
- 📐 Layout Modes: Tiling, Floating, and Monocle layouts
- ⚙️ Configurable: Customizable gaps, borders, and behavior
- 🎯 Easy Integration: Simple plugin system for Tauri apps
Installation
Add this to your Cargo.toml:
[dependencies]
tauri-winutils-crate = "0.1.0"
Quick Start
1. Add to your Tauri app
use tauri_winutils_crate;
fn main() {
tauri::Builder::default()
.plugin(tauri_winutils_crate::init_window_manager())
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
2. Use the convenience macro (alternative)
use tauri_winutils_crate::setup_window_manager;
fn main() {
let app = tauri::Builder::default();
setup_window_manager!(app)
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
3. Frontend Integration
import { invoke } from '@tauri-apps/api/tauri';
// Get all system windows
const systemWindows = await invoke('get_system_windows');
// Move a window
await invoke('move_system_window', { handle: windowHandle, x: 100, y: 100 });
// Resize a window
await invoke('resize_system_window', { handle: windowHandle, width: 800, height: 600 });
// Minimize/maximize/restore
await invoke('minimize_system_window', { handle: windowHandle });
await invoke('maximize_system_window', { handle: windowHandle });
await invoke('restore_system_window', { handle: windowHandle });
// Close a window
await invoke('close_system_window', { handle: windowHandle });
// Focus a window
await invoke('focus_system_window', { handle: windowHandle });
// Arrange multiple windows in a tiling layout
await invoke('arrange_system_windows', { windowHandles: [handle1, handle2, handle3] });
// Create a new workspace
const workspaceId = await invoke('create_workspace', {
name: 'Development',
layout: 'tiling'
});
// Switch to a workspace
await invoke('switch_workspace', { workspaceId });
// Add a window to management
const windowId = await invoke('add_window_to_manager', {
title: 'My App',
app_name: 'my-app'
});
// Arrange windows in current workspace
await invoke('arrange_windows', { workspaceId });
Available Commands
Window Management
get_system_windows()- Get all system windowsmove_system_window(handle, x, y)- Move a windowresize_system_window(handle, width, height)- Resize a windowset_system_window_bounds(handle, x, y, width, height)- Set position and sizeminimize_system_window(handle)- Minimize a windowmaximize_system_window(handle)- Maximize a windowrestore_system_window(handle)- Restore a windowclose_system_window(handle)- Close a windowfocus_system_window(handle)- Focus a windowhide_system_window(handle)- Hide a windowshow_system_window(handle)- Show a windowarrange_system_windows(handles)- Arrange multiple windows in a tiling layout
Virtual Window Management (for internal app windows)
add_window_to_manager(title, app_name)- Add a window to managementremove_window_from_manager(window_id)- Remove a windowclose_window(window_id)- Close a windowminimize_window(window_id)- Minimize a windowmaximize_window(window_id)- Maximize a windowfocus_window(window_id)- Focus a window
Workspace Management
get_workspaces()- Get all workspacescreate_workspace(name, layout)- Create a new workspaceswitch_workspace(workspace_id)- Switch to a workspacearrange_windows(workspace_id)- Arrange windows in a workspace
Configuration
get_config()- Get current configurationupdate_config(config)- Update configuration
Layout Types
- Tiling: Automatically arranges system windows in a grid layout
- Floating: Windows maintain their positions
- Monocle: Full-screen window mode
Configuration Options
use tauri_winutils_crate::Config;
let config = Config {
window_gap: 10,
screen_width: 1920,
screen_height: 1080,
auto_arrange: true,
focus_follows_mouse: false,
border_width: 2,
border_color_active: "#0066cc".to_string(),
border_color_inactive: "#666666".to_string(),
// ... keybindings
};
Advanced Usage
Access Window Manager State
use tauri_winutils_crate::{get_window_manager, WindowManager};
#[tauri::command]
fn my_custom_command(app_handle: tauri::AppHandle) -> Result<Vec<String>, String> {
if let Some(wm) = get_window_manager(&app_handle) {
let system_windows = wm.get_system_windows()?;
let titles: Vec<String> = system_windows.iter().map(|w| w.title.clone()).collect();
Ok(titles)
} else {
Err("Window manager not initialized".to_string())
}
}
Custom Window Operations
use tauri_winutils_crate::{WindowManager, SystemWindow};
// In your Tauri command
#[tauri::command]
fn tile_all_windows(wm: tauri::State<WindowManager>) -> Result<(), String> {
let system_windows = wm.get_system_windows()?;
let handles: Vec<u64> = system_windows.iter().map(|w| w.handle).collect();
wm.arrange_system_windows(&handles)?;
Ok(())
}
Examples
See the examples/ directory for complete example applications that demonstrate:
- Real system window control
- Automatic window tiling
- Window management UI
- Cross-platform compatibility
License
MIT License - see LICENSE file for details.
Dependencies
~17–65MB
~894K SLoC