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  1. avian3d

    An ECS-driven physics engine for the Bevy game engine

    v0.4.1 9.7K #physics-engine #rigid-body-simulation #continuous-collision-detection #bevy-physics #bevy
  2. avian2d

    An ECS-driven physics engine for the Bevy game engine

    v0.4.1 8.3K #physics-engine #rigid-body-simulation #continuous-collision-detection #bevy-physics #bevy
  3. bevy_transform_interpolation

    Transform interpolation for fixed timesteps for the Bevy game engine

    v0.3.0 11K #bevy #interpolation #easing
  4. tween

    A tweening library for games

    v2.1.0 1.0K #tweening #linear-interpolation #start-up #looper #oscillator #games #glam #cubic #bezier
  5. jugar-probar

    Probar: Rust-native testing framework for WASM games

    v1.0.1 2.5K #e2e #browser #wasm #testing #games
  6. iyes_perf_ui

    Customizable Performance/Debug Overlay for Bevy UI

    v0.5.0 1.4K #bevy-ui #performance #ui-widget #bevy
  7. avian_pickup

    A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine.Modeled after Half Life 2's gravity gun

    v0.3.1 260 #avian #bevy-physics #pickup #bevy
  8. chron

    A game loop with a fixed timestep

    v0.1.6 3.5K #fixed-timestep #loops #gameloop
  9. bevy_ahoy

    A fun 3D Kinematic Character Controller for Bevy + Avian + BEI

    v0.0.2 #character-controller #source #kcc #quake #character
  10. rust_page_system

    RPS - Rust Page System, Is a small, opinionated page/state management system built with Rust and SDL3

    v0.3.9 #gui-framework #tool #framework
  11. sable

    A modular 3D/2.5D game engine with multi-backend rendering

    v0.1.0 #game-engine #3d #multi-backend #rendering #3d-rendering #vulkan
  12. plutonium_engine

    Pure Rust Graphics Engine

    v0.7.0 340 #svg-rendering #svg #wgpu-rendering #rendering
  13. jugar

    WASM-native universal game engine - entry point

    v0.1.1 #ecs #game-engine #web-gpu #graphics #wasm-game
  14. iyes_loopless

    Composable alternatives to Bevy's States/FixedTimestep/RunCriteria

    v0.9.1 1.1K #fixed-timestep #bevy #state-transition
  15. tx2-core

    High-performance native ECS engine for cross-platform applications and games

    v0.1.3 #ecs #wgpu #game-engine
  16. gravita-engine-core

    Core engine orchestration layer for Gravita game framework

    v0.1.0 #game-engine #gamedev #core #framework
  17. gapp-winit

    Abstract event loop library for winit-based applications with OpenGL and wgpu backends, integrating gapp traits for clean separation of input, update, render, and present

    v0.10.0 #opengl #wgpu #event-loop #winit #game #graphics
  18. chai-tea

    A minimal Elm-style architecture for egui/eframe apps

    v0.2.0 #egui #eframe #tea #architecture #elm
  19. astrelis

    A modular 2D/3D game engine framework

    v0.1.0 #game-engine #plugin-system #asset-management #3d #text-rendering #cache #keyboard #mouse #type-safe #3d-game-engine
  20. delta_t_sim

    Experimental physics simulation with fixed timestep

    v0.1.0 #physics-simulation #bevy #simulation
  21. maple_engine

    Engine implementation of maple engine

    v0.3.0 #engine #maple #xyz
  22. bevy_logic

    A logic gate simulation plugin for Bevy

    v0.7.0 650 #bevy-plugin #logic-circuit #circuit-simulation #logic-gate #simulation
  23. keeshond

    A fast and fun 2D game engine for Rust

    v0.27.0 100 #2d-game-engine #target #emscripten #fun #performance
  24. pixel_loop

    A pixel based drawing engine based on the idea of a self stabilizing update loop

    v0.3.0 130 #pixel #canvas #update #fixed-timestep #interactive-applications #drawing #crossterm #game-rendering #stb-image #winit
  25. fixedstep

    macro to create a fixed timestep loop for a game

    v0.3.0 #fixed-timestep #loops #game
  26. jugar-core

    Core ECS, Game Loop, and State Management for Jugar game engine

    v0.1.1 #ecs #state-management #game-loop #wasm #game-state #wasm-game
  27. sable-core

    Core utilities, math, and foundational types for the Sable engine

    v0.1.0 #engine #vector-math #time-tracking #parallel #utilities #quaternions #delta-time #generational #concurrency #tokio-utilities
  28. Try searching with DuckDuckGo or on crates.io.

  29. bevy-sph

    A Smoothed Particle Hydrodynamics (SPH) simulation using Bevy

    v0.1.0 #sph #hydrodynamics #smoothed #bevy #fluid #bevy-game-engine #density #velocity #camera #airfoil
  30. bevy_prototype_schedule_states

    Bevy plugin for states as schedules

    v0.1.1 #bevy #game
  31. ds2d

    A dead-simple 2D game library

    v0.1.0 #2d-game #dead-simple #graphics #graphics-engine