-
bevy_spritesheet_animation
A Bevy plugin for animating sprites
-
neuropool
Spatial neuron point cloud — LIF neurons in 3D space with mastery learning, tissue physics, migration, pruning, and stamina
-
octaindex3d
3D Spatial Indexing and Routing System based on BCC lattice with truncated octahedral cells
-
blinksy
no-std, no-alloc LED control library designed for 1D, 2D, and 3D layouts
-
baby_shark
Geometry processing library
-
acadrust
A pure Rust library for reading and writing CAD files in DXF format (ASCII and Binary)
-
dxf-tools-rs
A pure Rust library for reading and writing CAD files in DXF format (ASCII and Binary)
-
besi
A unit of measurement utility for use with Bevy
-
procedural_modelling
A framework-agnostic Procedural Modelling crate
-
PebbleVault
A high performance data storage solution written in rust
-
bevy_xr_utils
utils for bevy_mod_xr and bevy_mod_openxr
-
meshtext
Generate vertex-vertex meshes from text
-
ncube
Generalized Hypercube Visualizer
-
hrtf
HRTF (Head-Related Transfer Function) audio signal processor
-
math-wave
Analytical solutions for wave and Helmholtz equations
-
castep_model_generator_backend
A rust-written backend lib for edit and generation of lattice 3D-models compatible with CASTEP and Materials Studio
-
convexhull3d
3D Convex Hull and Computational Geometry library
-
css2xr
A lightweight, pure Rust HTML/CSS layout engine for WebXR (Flexbox, Grid, Animation)
-
dotspace
Explore your Graphviz dot files in interactive 3D space
-
ecoord
transforming between 3D coordinate frames
-
liealg
lie group and lie algebra in rust
-
collider-rs
An experimental collision-detection library
-
egraphics
processing graphics formats in 3D space
-
re_view_spatial
Views that show entities in a 2D or 3D spatial relationship
-
symproj
Symbolic projection and embeddings for Tekne
-
clifford-3-even
even sub-algebra of 3-dimensional clifford algebra, specifically for qubit processing
-
eimage
processing image collections in 3D space
-
spatial-math
Spatial math library for articulated body simulation
-
eimage-cli
CLI tool for processing image collections in 3D space
-
spatial_led
Sled is an ergonomic rust library that maps out the shape of your LED strips in 2D space to help you create stunning lighting effects
-
egraphics-cli
CLI tool for processing graphics formats in 3D space
-
imlet
A lightweight engine for implicit modeling
-
j-webgl
Wrapper around WebGL v2 to faciliate re-use
-
rust-3d
2D/3D library written in rust
-
matrix-42
A linear algebra library written in Rust with basic matrix and vector operations
-
ttf2mesh
Rust API for ttf2mesh - a crossplatform library allows to convert a glyphs of truetype font (ttf) to a mesh objects in 2d and 3d space
-
coordinates
no nonsense, library for using two and three dimensonal coordinates in several systems
-
magba
Magnetic computation library for Rust
-
qrotate
Quaternion library for 3D rotation of vectors
-
topology-traits
Topological traits for generic mathematics in Rust
-
spatial_hash
A 2D Spatial Hash which uses cubes, triangles and hexes
-
xyz2stl
Convert a point cloud (.ply) file into a STL mesh
-
re_space_view_spatial
Space Views that show entities in a 2D or 3D spatial relationship
-
astro-math
Astronomy math algorithms for telescope control and sky transforms
-
fenny
working with Fenwick trees
-
g3
Neat library for computer graphics based on geometric algebra
-
pso-rs
Particle Swarm Optimization implementation in Rust
-
randu
MCG65539 is IBM System/360 random number generator
-
ambisonic
Compose and play 3D audio
-
simd_math
SIMD math for spatial computing
-
egraphics-io
IO operations for processing graphics formats in 3D space
-
bevy-agent
AI-powered Bevy game development assistant with GPT/Claude integration
-
eimage-io
IO operations for processing image collections in 3D space
-
shape-core
Definition of geometry shapes
-
nsys-math-utils
Math types and traits
-
re_space_view
Types & utilities for defining space view classes and communicating with the viewport
-
kon_math
Math stuff with Glam integration for the Kon Engine
-
voxelis
Sparse Voxel Octree DAG engine for building worlds, shaping matter, and mastering 3D space — powered by pure Rust
-
outfly
A breathtaking 3D space game in the rings of Jupiter
-
halton
A module for generating Halton sequences
-
hgg
Approximate nearest neighbor search collection
-
argentum_game_coordinate_system
Argentum: Coordinate System
-
space_undo
Subcrate for the space_editor crate. Contains undo functionality.
-
kd-tree-rs
k-d tree
-
gfxmath-vec4
3D math library
-
forte_engine
A core for a basic render/game engine designed to have little overhead
-
voxel-traversal
Traverse through all voxels in a 3d space from a start position to an end position
-
firmath
Math Library for Graphics
-
fastnoise-simd
A safe wrapper around the fastnoise-simd-bindings crate
-
octree
algorithm for nearest neighbor search in 3D space
-
bs-trace
Free RayTracing software
-
fgruc
Fast graphics rendering utility collection // A collection of utils for graphics rendering and game making made with performance in mind
-
egraphics-core
Core primitives and operations for processing graphics formats in 3D space
-
gfx_debug_draw
Debug rendering library for gfx-rs
-
eimage-core
Core primitives and operations for processing image collections in 3D space
-
ferrux_viewport
Abstraction tool to ease the drawing on a given viewport
-
siiir_points
Data structures representing points in 2D & 3D space
-
sunshine
A raycasting game engine built on miniquad
-
fastnoise_simd_bindings
Bindings for the FastNoiseSIMD library, https://github.com/Auburns/FastNoise
-
bevy_shape_draw
A shape drawing tool for Bevy
-
eightfold
3D space partitioning library
-
random_number_generators
A command line tool to compare a range of PRNGs
-
rdpe-derive
Derive macros for RDPE
Try searching with DuckDuckGo or on crates.io.