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Read MoreI’ve been ardently watching fighting games and smash for ages, and I decided one day in September 2022 to try out the genre. After a year of playing them on and off, I still find it hard to justify continuing to play them.
Read MoreA certain video game has gotten me into dice-based board games again, and I came to wonder why I stopped playing them as much.
Read MoreKeyboard controls vastly vary with every video game, but they often have the same homogeneous interfaces that let the user customize them.
Read MoreSpoilers for the entire game. be warned.
Read MoreBeware of spoilers.
Read MoreThis page will be updated later, and without notice.
Read MoreDespite my liking for watching fangames, I had always been afraid of playing them.
Read MoreThis year’s Advent of code language was Lil. I skipped day 16, 19, 22 part 2, 24 and 25.
Read MoreI saw this video from Eric Rowland a few days back, about an exact mathematical formula to derive the nth prime.
Read MoreI had the pleasure of participating in the 2022 Google Summer of Code program, and I have a lot of things to say. If you plan on applying for a TruffleRuby project, I hope this helps you.
Read MoreThis is a page of personal notes on Nial that’s published here to help other people lessen their confusion when they are writing Nial code.
Read MoreThere’s a lot of specifics in the Mercury language distribution that pop up often and waste a lot of time. I try to document them here. This page will be updated as I get better at Mercury.
Read MoreCodeWars is a site that tries its best not to make its users feel like crap.
Read MoreA few articles have been written on basic tree wrangling in APL. Here I try to aggregate them and use them for balanced binary trees. In general I do not recommend working with trees in APL, but if push comes to shove you can use this, or mess with Dyalog’s .NET integration for a reference-based version.
Read MoreMany, many tips if you’re joining SRM VDP.
Read MoreElden Ring has been a big topic on social media for a while now, and many have spoken about it after having spent countless hours discovering its secrets. I am going to talk about it with no in-game experience.
Read MoreSince I’ve been learning and enjoying some Third Strike in the past few days I’m documenting some of the simpler things I have to keep in mind while playing the game.
Read MoreAdvent of Code in BQN was a fun experience. These are a few short notes about how I solved each of the problems, and how BQN fared with each of them.
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