Thanks to visit codestin.com
Credit goes to anildevran.com

Original Artwork from unreleased game "The Last Night"
My concept art version was made with stable diffusion, masking and directing diffusion with photoshop till I got the look I wanted for this frame.
After around 150 iterations, this is the final version 
Then I built and animated a scene in Maya, rendered in Arnold GPU and diffused animation frames with DD, I then interpolated frames from 24fps to 100fps and upscaled all of the frames to 4K. This took another hour to achieve. I edited the video, slowed parts of it, and this is the result. ​​​​​​​

It took 5 hours to diffuse with a Nvidia P100 GPU for a 448p low res 24fps footage!

I'm definitely doing more of this stuff!