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  1. 5b47767 Remove resolve from tier1 formats (#4425) by Greggman · 2 days ago main
  2. 2e418e2 Tweak buffer_texture_copies:sample_count (#4423) by Andy Leiserson · 3 days ago
  3. adce7fa Avoid buffer overrun (#4422) by petermcneeleychromium · 6 days ago
  4. 68676e3 Refactor isTextureFormatUsableAsStorageFormatInCreateShaderModule (#4419) by Greggman · 7 days ago
  5. eba794d Add copyBufferToTexture and copyTextureToBuffer validation tests (#4420) by Greggman · 8 days ago
  6. 55d56ef Fix api,operation,adapter,requestDevice:invalid test (#4417) by François Beaufort · 9 days ago
  7. 7d143a9 Allow GPUTexture where GPUTextureView is used (#4407) by François Beaufort · 9 days ago
  8. a691430 update shader validation types test for tier1 formats (#4418) by David Neto · 11 days ago
  9. 393b928 tier1/2 add pipeline auto-layout tests. (#4416) by Greggman · 3 weeks ago
  10. 797458c Test layout auto/storage texture formats/access modes (#4415) by Greggman · 3 weeks ago
  11. 6185b7a Add support for 'texture-formats-tier2' (#4414) by Greggman · 3 weeks ago
  12. 05e22ac bump @webgpu/types to v0.1.63 (#4413) by Greggman · 3 weeks ago
  13. f815f73 Refactor that not all storage texture support read-only (#4411) by Greggman · 3 weeks ago
  14. 9dc0672 Add some texture builtin debug info. (#4409) by Greggman · 3 weeks ago
  15. 4206f28 Rename isTextureFormatUsableAsStorageFormat to isTextureFormatUsableAsStorageTexture (#4410) by Greggman · 3 weeks ago
  16. b0f9d24 Fix textureStore test (#4408) by Greggman · 3 weeks ago
  17. 2a8d4a8 Add texture_1d support to textureSampleLevel (#4406) by François Beaufort · 4 weeks ago
  18. 9773380 Update CTS to implement new f32 to int conversion saturation rules (#4405) by petermcneeleychromium · 4 weeks ago
  19. cb3be1a0 Refactor depth_clamp_and_clip test (#4404) by Greggman · 5 weeks ago
  20. 605c2fe Add feature test for texture-formats-tier1 (#4403) by Greggman · 6 weeks ago
  21. f375033 Remove writeTimestamp tests (#4402) by Greggman · 6 weeks ago
  22. 566aba1 Test GPUBuffer in GPUBindingResource (#4390) by François Beaufort · 7 weeks ago
  23. 75289e0 Roll @webgpu/types (#4400) by Greggman · 7 weeks ago
  24. 4b8585e In uncapturederror tests, don't log errors. (#4398) by Greggman · 7 weeks ago
  25. d3b6be8 Test onuncapturederror order vs addEventListener (#4397) by Greggman · 7 weeks ago
  26. 66064ce Test addEventListener works with EventListener & EventHandler (#4393) by Greggman · 7 weeks ago
  27. 00bbf54 Fix out-of-order subcase logs (#4396) by Kai Ninomiya · 7 weeks ago
  28. be765eb Follow common JavaScript style (#4395) by Greggman · 7 weeks ago
  29. 905c7cb Add some tests related to GPUDevice extending EventTarget (#4389) by Greggman · 9 weeks ago
  30. f5816ba Add some JavaScript inheritance tests. (#4388) by Greggman · 10 weeks ago
  31. 71e9fad Fix number_of_bind_group_layouts_exceeds_the_maximum_value test (#4387) by Greggman · 10 weeks ago
  32. e25f9be typo: add end quote to `texture format <X> requires feature: '<F>` (#4369) by Erich Gubler · 2 months ago
  33. 8b48ab0 Fix for running under deno (#4385) by Andy Leiserson · 2 months ago
  34. e5e17d8 Pipeline error for out of bounds array with dynamic and offset (#4384) by petermcneeleychromium · 2 months ago
  35. f42b4e6 If BC is supported, BC Sliced 3D must be supported (#4379) by François Beaufort · 3 months ago
  36. 3e5af4a Fix texture tests (#4383) by Greggman · 3 months ago
  37. 1a47862 Fix usages of textureDimensionAndFormatCompatible (#4376) by Greggman · 3 months ago
  38. 168536a If ASTC Sliced 3D is supported, ASTC must be supported (#4375) by François Beaufort · 3 months ago
  39. b577650 Use 0.4 for depth unorm value in depth_compare_func rendering test (#4374) by jiangzhaoming · 3 months ago
  40. 64b4dfc Skip some requestAdapter_invalid_featureLevel tests in compat-only (#4373) by François Beaufort · 3 months ago
  41. 8aebf4e Test 3D compressed formats in copyTextureToTexture (#4371) by François Beaufort · 3 months ago
  42. 26a9777 cameraCapture: Simplify codepaths, try to wait for a real frame (#4365) by Kai Ninomiya · 3 months ago
  43. c09e68c Add tests for consumed adapter in requestDevice (#4336) by François Beaufort · 3 months ago
  44. b5accdb Basic workgroup override expression test (#4368) by petermcneeleychromium · 3 months ago
  45. c01026f New buffer,create:size mappedAtCreation behavior (#4370) by Brandon Jones · 3 months ago
  46. ffad382 Test onuncapturederror (#4367) by Kai Ninomiya · 3 months ago
  47. 74cbf9a Remove unload handler (#4366) by Kai Ninomiya · 3 months ago
  48. 2663a2a Prep for testing compressed 3d sliced texture formats (#4359) by Greggman · 3 months ago
  49. 29b64be Add feature tests for 3D texture with ASTC compressed formats (#4362) by François Beaufort · 3 months ago
  50. 43b6fb8 Test an empty resolve pass (#4360) by Kai Ninomiya · 3 months ago
  51. 865c15b Expression in workgroup size (#4358) by petermcneeleychromium · 3 months ago
  52. 09a6a9a Add feature tests for 3D texture with BC compressed formats (#4357) by François Beaufort · 3 months ago
  53. 3df7673 Fix shader,execution,expression,call,builtin,subgroupShuffle:compute,split (#4340) by Hao Li · 3 months ago
  54. 0ac8019 Add BC sliced 3D adapter capability checks (#4356) by François Beaufort · 3 months ago
  55. bf3383c Wait for the device pools to release (#4355) by Greggman · 3 months ago
  56. 1b0ea84 Check packed texture formats features for 3d texture creations (#4352) by François Beaufort · 3 months ago
  57. 94bac71 Fix block/enforce/compat option interaction (#4344) by Greggman · 3 months ago
  58. a50862d Remove WGSLTextureSampleTest and WGSLTextureQueryTest (#4353) by Greggman · 3 months ago
  59. dd77cbf Remove some out of date comments (#4354) by Greggman · 3 months ago
  60. c03a9ce Add test for loading an atomic inside a struct (#4347) by François Beaufort · 3 months ago
  61. 270bca1 Add uniformity test for workgroupUniformLoad overload (#4348) by François Beaufort · 3 months ago
  62. 2a4908e Update fp primer unbounded precision (#4351) by petermcneeleychromium · 3 months ago
  63. 492fefb Refactor validation tests (#4350) by Greggman · 3 months ago
  64. ad71199 Remove some unimplemented from clear_value.spec.ts (#4349) by Greggman · 3 months ago
  65. af0f39a Remove TextureTestMixin (#4346) by Greggman · 3 months ago
  66. b0f1133 Remove ValidationTest (#4343) by Greggman · 3 months ago
  67. c682308 remove MaxLimitsTestMixin (#4342) by Greggman · 3 months ago
  68. 69d03dd Unbounded precision intervals for addition and subtraction (#4335) by petermcneeleychromium · 3 months ago
  69. ade41b2 canvas,configure: call getCurrentTexture() twice. (#4338) by Stephen White · 3 months ago
  70. d3ac578 Add tests for workgroupUniformLoad overload (#4332) by François Beaufort · 3 months ago
  71. 2d0dd8c Use featureLevel instead of compatibilityMode (#4333) by François Beaufort · 3 months ago
  72. 75af759 Save cts results as json (#4334) by petermcneeleychromium · 3 months ago
  73. de07a42 Try to destroy all devices on page/worker teardown (#4329) by Kai Ninomiya · 4 months ago
  74. af188ca Add known failure to texture_builtin_notes.md (#4331) by Greggman · 4 months ago
  75. 93181d0 Stencil copy test updates (#4330) by Brandon Jones · 4 months ago
  76. 0dfbe9b Destroy devices when cleaning the device pool (#4327) by Kai Ninomiya · 4 months ago
  77. 569339a Fix assertReject (#4328) by Kai Ninomiya · 4 months ago
  78. 6ac8aaa Fix cmdline runner not exiting (#4326) by Antonio Maiorano · 4 months ago
  79. 5aba8ba Add tests for copyBufferToBuffer overloads (#4310) by François Beaufort · 4 months ago
  80. eb1d526 error_scope tests: break up awaits into chunks (#4324) by Kai Ninomiya · 4 months ago
  81. 91c7fd6 Fix subgroupMul execution tests for subgroup size > 32 (#4319) by jiangzhaoming · 4 months ago
  82. bce371a Relax tolerance of readbackFromWebGPUCanvas WPT test to 3 ULP (#4321) by jiangzhaoming · 4 months ago
  83. b7070cd Remove lod_clamp.spec.ts and add cases to texture builtin tests (#4315) by Greggman · 4 months ago
  84. 2e4576b Gate use of OffscreenCanvas on it being available (#4317) by Corentin Wallez · 4 months ago
  85. 92f4eb4 Add testing for user errors for workgroup size (#4316) by petermcneeleychromium · 4 months ago
  86. 647a3fe Remove rg11b10ufloat exceptions from format_info.ts (#4314) by Greggman · 4 months ago
  87. d90d2c3 Add block-all-features flag (#4313) by Greggman · 4 months ago
  88. 5f9f396 Cleanup storage texture tests (#4312) by Greggman · 4 months ago
  89. bd79291 fix typos (#4309) by Greggman · 4 months ago
  90. b244e6f Compat: unlower limits (#4308) by Greggman · 4 months ago
  91. 2c09e17 Workgroup uniform load constructible type only (#4307) by petermcneeleychromium · 4 months ago
  92. 645c35e Add shader tests for using texture view for externalTexture binding (#4306) by François Beaufort · 4 months ago
  93. e352b0a Add tests for GPUAdapterInfo.isFallbackAdapter (#4303) by François Beaufort · 4 months ago
  94. d5d4c03 Add validation tests for using texture view for externalTexture binding (#4304) by François Beaufort · 4 months ago
  95. 2e97050 Entry point test for override usage (#4300) by petermcneeleychromium · 4 months ago
  96. 23d1b87 Add some skipIfTextureFormatNotUsableAsRenderAttachment to skip rg11b10ufloat when not renderable (#4305) by ShrekShao · 4 months ago
  97. 54bcb31 Roll types 0.1.52 -> 0.1.59 (#4302) by Kai Ninomiya · 4 months ago
  98. 4e4a992 Testing clamping with textureSampleBias is prone to precision issues. The reason is, to test (#4290) by Greggman · 4 months ago
  99. f3bbeb8 Use the texture view in the texture builtin tests. (#4298) by Greggman · 4 months ago
  100. 5fbd828 Minor fix incorrect indexing (#4296) by petermcneeleychromium · 4 months ago