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5b47767
Remove resolve from tier1 formats (#4425)
by Greggman
· 2 days ago
main
2e418e2
Tweak buffer_texture_copies:sample_count (#4423)
by Andy Leiserson
· 3 days ago
adce7fa
Avoid buffer overrun (#4422)
by petermcneeleychromium
· 6 days ago
68676e3
Refactor isTextureFormatUsableAsStorageFormatInCreateShaderModule (#4419)
by Greggman
· 7 days ago
eba794d
Add copyBufferToTexture and copyTextureToBuffer validation tests (#4420)
by Greggman
· 8 days ago
55d56ef
Fix api,operation,adapter,requestDevice:invalid test (#4417)
by François Beaufort
· 9 days ago
7d143a9
Allow GPUTexture where GPUTextureView is used (#4407)
by François Beaufort
· 9 days ago
a691430
update shader validation types test for tier1 formats (#4418)
by David Neto
· 11 days ago
393b928
tier1/2 add pipeline auto-layout tests. (#4416)
by Greggman
· 3 weeks ago
797458c
Test layout auto/storage texture formats/access modes (#4415)
by Greggman
· 3 weeks ago
6185b7a
Add support for 'texture-formats-tier2' (#4414)
by Greggman
· 3 weeks ago
05e22ac
bump @webgpu/types to v0.1.63 (#4413)
by Greggman
· 3 weeks ago
f815f73
Refactor that not all storage texture support read-only (#4411)
by Greggman
· 3 weeks ago
9dc0672
Add some texture builtin debug info. (#4409)
by Greggman
· 3 weeks ago
4206f28
Rename isTextureFormatUsableAsStorageFormat to isTextureFormatUsableAsStorageTexture (#4410)
by Greggman
· 3 weeks ago
b0f9d24
Fix textureStore test (#4408)
by Greggman
· 3 weeks ago
2a8d4a8
Add texture_1d support to textureSampleLevel (#4406)
by François Beaufort
· 4 weeks ago
9773380
Update CTS to implement new f32 to int conversion saturation rules (#4405)
by petermcneeleychromium
· 4 weeks ago
cb3be1a0
Refactor depth_clamp_and_clip test (#4404)
by Greggman
· 5 weeks ago
605c2fe
Add feature test for texture-formats-tier1 (#4403)
by Greggman
· 6 weeks ago
f375033
Remove writeTimestamp tests (#4402)
by Greggman
· 6 weeks ago
566aba1
Test GPUBuffer in GPUBindingResource (#4390)
by François Beaufort
· 7 weeks ago
75289e0
Roll @webgpu/types (#4400)
by Greggman
· 7 weeks ago
4b8585e
In uncapturederror tests, don't log errors. (#4398)
by Greggman
· 7 weeks ago
d3b6be8
Test onuncapturederror order vs addEventListener (#4397)
by Greggman
· 7 weeks ago
66064ce
Test addEventListener works with EventListener & EventHandler (#4393)
by Greggman
· 7 weeks ago
00bbf54
Fix out-of-order subcase logs (#4396)
by Kai Ninomiya
· 7 weeks ago
be765eb
Follow common JavaScript style (#4395)
by Greggman
· 7 weeks ago
905c7cb
Add some tests related to GPUDevice extending EventTarget (#4389)
by Greggman
· 9 weeks ago
f5816ba
Add some JavaScript inheritance tests. (#4388)
by Greggman
· 10 weeks ago
71e9fad
Fix number_of_bind_group_layouts_exceeds_the_maximum_value test (#4387)
by Greggman
· 10 weeks ago
e25f9be
typo: add end quote to `texture format <X> requires feature: '<F>` (#4369)
by Erich Gubler
· 2 months ago
8b48ab0
Fix for running under deno (#4385)
by Andy Leiserson
· 2 months ago
e5e17d8
Pipeline error for out of bounds array with dynamic and offset (#4384)
by petermcneeleychromium
· 2 months ago
f42b4e6
If BC is supported, BC Sliced 3D must be supported (#4379)
by François Beaufort
· 3 months ago
3e5af4a
Fix texture tests (#4383)
by Greggman
· 3 months ago
1a47862
Fix usages of textureDimensionAndFormatCompatible (#4376)
by Greggman
· 3 months ago
168536a
If ASTC Sliced 3D is supported, ASTC must be supported (#4375)
by François Beaufort
· 3 months ago
b577650
Use 0.4 for depth unorm value in depth_compare_func rendering test (#4374)
by jiangzhaoming
· 3 months ago
64b4dfc
Skip some requestAdapter_invalid_featureLevel tests in compat-only (#4373)
by François Beaufort
· 3 months ago
8aebf4e
Test 3D compressed formats in copyTextureToTexture (#4371)
by François Beaufort
· 3 months ago
26a9777
cameraCapture: Simplify codepaths, try to wait for a real frame (#4365)
by Kai Ninomiya
· 3 months ago
c09e68c
Add tests for consumed adapter in requestDevice (#4336)
by François Beaufort
· 3 months ago
b5accdb
Basic workgroup override expression test (#4368)
by petermcneeleychromium
· 3 months ago
c01026f
New buffer,create:size mappedAtCreation behavior (#4370)
by Brandon Jones
· 3 months ago
ffad382
Test onuncapturederror (#4367)
by Kai Ninomiya
· 3 months ago
74cbf9a
Remove unload handler (#4366)
by Kai Ninomiya
· 3 months ago
2663a2a
Prep for testing compressed 3d sliced texture formats (#4359)
by Greggman
· 3 months ago
29b64be
Add feature tests for 3D texture with ASTC compressed formats (#4362)
by François Beaufort
· 3 months ago
43b6fb8
Test an empty resolve pass (#4360)
by Kai Ninomiya
· 3 months ago
865c15b
Expression in workgroup size (#4358)
by petermcneeleychromium
· 3 months ago
09a6a9a
Add feature tests for 3D texture with BC compressed formats (#4357)
by François Beaufort
· 3 months ago
3df7673
Fix shader,execution,expression,call,builtin,subgroupShuffle:compute,split (#4340)
by Hao Li
· 3 months ago
0ac8019
Add BC sliced 3D adapter capability checks (#4356)
by François Beaufort
· 3 months ago
bf3383c
Wait for the device pools to release (#4355)
by Greggman
· 3 months ago
1b0ea84
Check packed texture formats features for 3d texture creations (#4352)
by François Beaufort
· 3 months ago
94bac71
Fix block/enforce/compat option interaction (#4344)
by Greggman
· 3 months ago
a50862d
Remove WGSLTextureSampleTest and WGSLTextureQueryTest (#4353)
by Greggman
· 3 months ago
dd77cbf
Remove some out of date comments (#4354)
by Greggman
· 3 months ago
c03a9ce
Add test for loading an atomic inside a struct (#4347)
by François Beaufort
· 3 months ago
270bca1
Add uniformity test for workgroupUniformLoad overload (#4348)
by François Beaufort
· 3 months ago
2a4908e
Update fp primer unbounded precision (#4351)
by petermcneeleychromium
· 3 months ago
492fefb
Refactor validation tests (#4350)
by Greggman
· 3 months ago
ad71199
Remove some unimplemented from clear_value.spec.ts (#4349)
by Greggman
· 3 months ago
af0f39a
Remove TextureTestMixin (#4346)
by Greggman
· 3 months ago
b0f1133
Remove ValidationTest (#4343)
by Greggman
· 3 months ago
c682308
remove MaxLimitsTestMixin (#4342)
by Greggman
· 3 months ago
69d03dd
Unbounded precision intervals for addition and subtraction (#4335)
by petermcneeleychromium
· 3 months ago
ade41b2
canvas,configure: call getCurrentTexture() twice. (#4338)
by Stephen White
· 3 months ago
d3ac578
Add tests for workgroupUniformLoad overload (#4332)
by François Beaufort
· 3 months ago
2d0dd8c
Use featureLevel instead of compatibilityMode (#4333)
by François Beaufort
· 3 months ago
75af759
Save cts results as json (#4334)
by petermcneeleychromium
· 3 months ago
de07a42
Try to destroy all devices on page/worker teardown (#4329)
by Kai Ninomiya
· 4 months ago
af188ca
Add known failure to texture_builtin_notes.md (#4331)
by Greggman
· 4 months ago
93181d0
Stencil copy test updates (#4330)
by Brandon Jones
· 4 months ago
0dfbe9b
Destroy devices when cleaning the device pool (#4327)
by Kai Ninomiya
· 4 months ago
569339a
Fix assertReject (#4328)
by Kai Ninomiya
· 4 months ago
6ac8aaa
Fix cmdline runner not exiting (#4326)
by Antonio Maiorano
· 4 months ago
5aba8ba
Add tests for copyBufferToBuffer overloads (#4310)
by François Beaufort
· 4 months ago
eb1d526
error_scope tests: break up awaits into chunks (#4324)
by Kai Ninomiya
· 4 months ago
91c7fd6
Fix subgroupMul execution tests for subgroup size > 32 (#4319)
by jiangzhaoming
· 4 months ago
bce371a
Relax tolerance of readbackFromWebGPUCanvas WPT test to 3 ULP (#4321)
by jiangzhaoming
· 4 months ago
b7070cd
Remove lod_clamp.spec.ts and add cases to texture builtin tests (#4315)
by Greggman
· 4 months ago
2e4576b
Gate use of OffscreenCanvas on it being available (#4317)
by Corentin Wallez
· 4 months ago
92f4eb4
Add testing for user errors for workgroup size (#4316)
by petermcneeleychromium
· 4 months ago
647a3fe
Remove rg11b10ufloat exceptions from format_info.ts (#4314)
by Greggman
· 4 months ago
d90d2c3
Add block-all-features flag (#4313)
by Greggman
· 4 months ago
5f9f396
Cleanup storage texture tests (#4312)
by Greggman
· 4 months ago
bd79291
fix typos (#4309)
by Greggman
· 4 months ago
b244e6f
Compat: unlower limits (#4308)
by Greggman
· 4 months ago
2c09e17
Workgroup uniform load constructible type only (#4307)
by petermcneeleychromium
· 4 months ago
645c35e
Add shader tests for using texture view for externalTexture binding (#4306)
by François Beaufort
· 4 months ago
e352b0a
Add tests for GPUAdapterInfo.isFallbackAdapter (#4303)
by François Beaufort
· 4 months ago
d5d4c03
Add validation tests for using texture view for externalTexture binding (#4304)
by François Beaufort
· 4 months ago
2e97050
Entry point test for override usage (#4300)
by petermcneeleychromium
· 4 months ago
23d1b87
Add some skipIfTextureFormatNotUsableAsRenderAttachment to skip rg11b10ufloat when not renderable (#4305)
by ShrekShao
· 4 months ago
54bcb31
Roll types 0.1.52 -> 0.1.59 (#4302)
by Kai Ninomiya
· 4 months ago
4e4a992
Testing clamping with textureSampleBias is prone to precision issues. The reason is, to test (#4290)
by Greggman
· 4 months ago
f3bbeb8
Use the texture view in the texture builtin tests. (#4298)
by Greggman
· 4 months ago
5fbd828
Minor fix incorrect indexing (#4296)
by petermcneeleychromium
· 4 months ago
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