| Name | Type | Description | Notes |
|---|---|---|---|
| Symbol | string | Symbol of the system. | |
| SectorSymbol | string | Symbol of the system's sector. | |
| Type | SystemType | ||
| X | int32 | Position in the universe in the x axis. | |
| Y | int32 | Position in the universe in the y axis. | |
| Distance | int32 | The system's distance from the scanning ship. |
func NewScannedSystem(symbol string, sectorSymbol string, type_ SystemType, x int32, y int32, distance int32, ) *ScannedSystem
NewScannedSystem instantiates a new ScannedSystem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewScannedSystemWithDefaults() *ScannedSystem
NewScannedSystemWithDefaults instantiates a new ScannedSystem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ScannedSystem) GetSymbol() string
GetSymbol returns the Symbol field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetSymbolOk() (*string, bool)
GetSymbolOk returns a tuple with the Symbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetSymbol(v string)
SetSymbol sets Symbol field to given value.
func (o *ScannedSystem) GetSectorSymbol() string
GetSectorSymbol returns the SectorSymbol field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetSectorSymbolOk() (*string, bool)
GetSectorSymbolOk returns a tuple with the SectorSymbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetSectorSymbol(v string)
SetSectorSymbol sets SectorSymbol field to given value.
func (o *ScannedSystem) GetType() SystemType
GetType returns the Type field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetTypeOk() (*SystemType, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetType(v SystemType)
SetType sets Type field to given value.
func (o *ScannedSystem) GetX() int32
GetX returns the X field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetXOk() (*int32, bool)
GetXOk returns a tuple with the X field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetX(v int32)
SetX sets X field to given value.
func (o *ScannedSystem) GetY() int32
GetY returns the Y field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetYOk() (*int32, bool)
GetYOk returns a tuple with the Y field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetY(v int32)
SetY sets Y field to given value.
func (o *ScannedSystem) GetDistance() int32
GetDistance returns the Distance field if non-nil, zero value otherwise.
func (o *ScannedSystem) GetDistanceOk() (*int32, bool)
GetDistanceOk returns a tuple with the Distance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ScannedSystem) SetDistance(v int32)
SetDistance sets Distance field to given value.