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For all of us working on Mac applications it would be great if BlocksKit would somehow also work there easily, e.g. by making the UIKit-requireing imports in the framework header conditional with !TARGET_OS_IPHONE.
First let me say thanks and this is awesome!
For all of us working on Mac applications it would be great if BlocksKit would somehow also work there easily, e.g. by making the UIKit-requireing imports in the framework header conditional with !TARGET_OS_IPHONE.