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  • Show relationship to the totem/summoned in the logs. So add a log emit when a totem/summoned enters combat because its owner did.

  • When a slain message comes in, attribute the kill to the last damage dealer. Attach this to the slain message for the ui.

    • Track the same pet across multiple summons, even though its guid changes
      • To identify the "same" pet across summons, we could create a stable key like: ${owner}-${name} (for named pets like warlock demons) ${owner}-${entry} (for generic pets/totems)
  • Rotation panel to show casts

    • cancelled/interrupted should also be shown
  • Detect out of date super wow, that is missing Raw logs

  • Corpse release should be tracked and count as a wipe, but an indicator

  • Use https://github.com/otiai10/gosseract to extract server time from video and sync to fights

  • Sunder panel ASAP or bust

  • On the damage panel breakout, we can show damage mitigated by blocks/resists

  • Or damage mitigated panel under "Damage Taken"

  • Remove the interface database.Store

  • Use spicedb and mix it with database.Store for permissions

  • Guild attendance tracking.

  • Some discord cli commands

  • Guild page can show demand for class/spec combinations

  • A rogue's distract ability should not cause a start of activity.

Synthetic Messages

1/31 20:43:55.408  CAST: 0x0000000000049036(Defen) casts Pummel(6552) on 0xF130002D8E00DD66(Flamewaker Priest).
1/31 20:43:55.408  CAST: 0xF130002D8E00DD66(Flamewaker Priest) fails casting Dark Mending(19775).
  • Judgement of light to credit who applied debuff
  • Filter by source spell id
  • Sunder casts, add dodge/parry/miss to the sunder CASTv2 message if the dodge/parry/miss message comes right after
  • First action into encounter panel to see how long it took a player to do something

Look into reflect damage:

Guild pages

References

Mods

UI State

  • The entire UI state should be json serializable and stored in local storage.
  • Add back recent memory but instead of auto loading have a button to "return to last visit" or something.

Custom panels

A step to custom panels is to add the ability to write any filter to a given panel. Ability name, targets, school, etc. It would flip the panel to see the back, where you can tweak these things.

Rotation panel -> https://www.archon.gg/classic-fresh/builds/feral/druid/raid/rotation/normal/high-king-maulgar