File tree Expand file tree Collapse file tree 1 file changed +4
-10
lines changed
getting_started/workflow/project_setup Expand file tree Collapse file tree 1 file changed +4
-10
lines changed Original file line number Diff line number Diff line change @@ -5,16 +5,10 @@ Project organization
5
5
6
6
Introduction
7
7
------------
8
-
9
- This tutorial aims to propose a simple workflow on how to organize
10
- projects. Since Godot allows the programmer to use the filesystem as
11
- they please, figuring out a way to organize projects when starting
12
- to use the engine can be a little challenging. Because of this, the
13
- tutorial describes a simple workflow, which should work as a starting
14
- point, regardless of whether it is used.
15
-
16
- Additionally, using version control can be challenging, so this
17
- proposition will include that too.
8
+ Since Godot has no restrictions on project structure or filesystem usage,
9
+ organizing files when learning the engine can seem challenging. This
10
+ tutorial suggests a workflow which should be a good starting point.
11
+ We will also cover using version control with Godot.
18
12
19
13
Organization
20
14
------------
You can’t perform that action at this time.
0 commit comments