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using System;
using System.Threading;
using Steam4NET;
using System.Diagnostics;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
namespace SteamTool.Steam4NET.Test
{
class Program
{
public static int Main()
{
//Environment.SetEnvironmentVariable("SteamAppId", "730");
Console.Write("Loading Steam2 and Steam3... ");
if (Steamworks.Load(true))
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed");
return -1;
}
Console.WriteLine("\nSteam2 tests:");
ISteam006 steam006 = Steamworks.CreateSteamInterface<ISteam006>();
if (steam006 == null)
{
Console.WriteLine("steam006 is null !");
return -1;
}
TSteamError steamError = new TSteamError();
Console.Write("GetVersion: ");
StringBuilder version = new StringBuilder();
if (steam006.GetVersion(version) != 0)
{
Console.WriteLine("Ok (" + version.ToString() + ")");
}
else
{
Console.WriteLine("Failed");
return -1;
}
steam006.ClearError(ref steamError);
Console.Write("Startup: ");
if (steam006.Startup(0, ref steamError) != 0)
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed (" + steamError.szDesc + ")");
return -1;
}
Console.Write("OpenTmpFile: ");
uint hFile;
if ((hFile = steam006.OpenTmpFile(ref steamError)) != 0)
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed (" + steamError.szDesc + ")");
return -1;
}
Console.Write("WriteFile: ");
byte[] fileContent = System.Text.UTF8Encoding.UTF8.GetBytes("test");
if (steam006.WriteFile(fileContent, (uint)fileContent.Length, hFile, ref steamError) == fileContent.Length)
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed (" + steamError.szDesc + ")");
return -1;
}
Console.Write("CloseFile: ");
if (steam006.CloseFile(hFile, ref steamError) == 0)
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed (" + steamError.szDesc + ")");
return -1;
}
Console.WriteLine("\nSteam3 tests:");
ISteamClient012 steamclient = Steamworks.CreateInterface<ISteamClient012>();
ISteamClient009 steamclient9 = Steamworks.CreateInterface<ISteamClient009>();
if (steamclient == null)
{
Console.WriteLine("steamclient is null !");
return -1;
}
IClientEngine clientengine = Steamworks.CreateInterface<IClientEngine>();
if (clientengine == null)
{
Console.WriteLine("clientengine is null !");
return -1;
}
int pipe = steamclient.CreateSteamPipe();
if (pipe == 0)
{
Console.WriteLine("Failed to create a pipe");
return -1;
}
int user = steamclient.ConnectToGlobalUser(pipe);
if (user == 0 || user == -1)
{
Console.WriteLine("Failed to connect to global user");
return -1;
}
ISteamUser016 steamuser = steamclient.GetISteamUser<ISteamUser016>(user, pipe);
if (steamuser == null)
{
Console.WriteLine("steamuser is null !");
return -1;
}
ISteamUtils005 steamutils = steamclient.GetISteamUtils<ISteamUtils005>(pipe);
if (steamutils == null)
{
Console.WriteLine("steamutils is null !");
return -1;
}
ISteamUserStats002 userstats002 = steamclient.GetISteamUserStats<ISteamUserStats002>(user, pipe);
if (userstats002 == null)
{
Console.WriteLine("userstats002 is null !");
return -1;
}
ISteamUserStats010 userstats010 = steamclient.GetISteamUserStats<ISteamUserStats010>(user, pipe);
if (userstats010 == null)
{
Console.WriteLine("userstats010 is null !");
return -1;
}
IClientUser clientuser = clientengine.GetIClientUser<IClientUser>(user, pipe);
if (clientuser == null)
{
Console.WriteLine("clientuser is null !");
return -1;
}
IClientFriends clientfriends = clientengine.GetIClientFriends<IClientFriends>(user, pipe);
if (clientfriends == null)
{
Console.WriteLine("clientfriends is null !");
return -1;
}
//Console.Write("RequestCurrentStats: ");
//if (userstats002.RequestCurrentStats(steamutils.GetAppID()))
//{
// Console.WriteLine("Ok");
//}
//else
//{
// Console.WriteLine("Failed");
// return -1;
//}
//uint a = steam006.RequestAccountsByEmailAddressEmail("[email protected]", ref steamError);
//Console.WriteLine(steamError.nDetailedErrorCode);
//Console.ReadLine();
Console.Write("Waiting for stats... ");
//CallbackMsg_t callbackMsg = new CallbackMsg_t();
//bool statsReceived = false;
//while (!statsReceived)
//{
// while (Steamworks.GetCallback(pipe, ref callbackMsg) && !statsReceived)
// {
// Console.WriteLine(callbackMsg.m_iCallback);
// if (callbackMsg.m_iCallback == UserStatsReceived_t.k_iCallback)
// {
// UserStatsReceived_t userStatsReceived = (UserStatsReceived_t)Marshal.PtrToStructure(callbackMsg.m_pubParam, typeof(UserStatsReceived_t));
// if (userStatsReceived.m_steamIDUser == steamuser.GetSteamID() && userStatsReceived.m_nGameID == steamutils.GetAppID())
// {
// if (userStatsReceived.m_eResult == EResult.k_EResultOK)
// {
// Console.WriteLine("Ok");
// statsReceived = true;
// }
// else
// {
// Console.WriteLine("Failed (" + userStatsReceived.m_eResult + ")");
// return -1;
// }
// }
// }
// Steamworks.FreeLastCallback(pipe);
// }
// System.Threading.Thread.Sleep(100);
//}
Console.WriteLine("Stats for the current game :");
uint numStats = userstats002.GetNumStats(steamutils.GetAppID());
for (uint i = 0; i < numStats; i++)
{
string statName = userstats002.GetStatName(steamutils.GetAppID(), i);
ESteamUserStatType statType = userstats002.GetStatType(steamutils.GetAppID(), statName);
switch (statType)
{
case ESteamUserStatType.k_ESteamUserStatTypeINT:
{
int value = 0;
Console.Write("\t" + statName + " ");
if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value))
{
Console.WriteLine(value);
}
else
{
Console.WriteLine("Failed");
return -1;
}
break;
}
case ESteamUserStatType.k_ESteamUserStatTypeFLOAT:
{
float value = 0;
Console.Write("\t" + statName + " ");
if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value))
{
Console.WriteLine(value);
}
else
{
Console.WriteLine("Failed");
return -1;
}
break;
}
}
}
Console.Write("GetNumberOfCurrentPlayers: ");
ulong getNumberOfCurrentPlayersCall = userstats010.GetNumberOfCurrentPlayers();
bool failed = false;
while (!steamutils.IsAPICallCompleted(getNumberOfCurrentPlayersCall, ref failed) && !failed)
{
System.Threading.Thread.Sleep(100);
}
if (failed)
{
Console.WriteLine("Failed (IsAPICallCompleted failure)");
return -1;
}
IntPtr pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)));
if (!Steamworks.GetAPICallResult(pipe, getNumberOfCurrentPlayersCall, pData, Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)), NumberOfCurrentPlayers_t.k_iCallback, ref failed))
{
Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(getNumberOfCurrentPlayersCall) + ")");
return -1;
}
NumberOfCurrentPlayers_t numberOfCurrentPlayers = (NumberOfCurrentPlayers_t)Marshal.PtrToStructure(pData, typeof(NumberOfCurrentPlayers_t));
if (!System.Convert.ToBoolean(numberOfCurrentPlayers.m_bSuccess))
{
Console.WriteLine("Failed (numberOfCurrentPlayers.m_bSuccess is false)");
return -1;
}
Console.WriteLine("Ok (" + numberOfCurrentPlayers.m_cPlayers + ")");
Marshal.FreeHGlobal(pData);
Console.Write("Games running: ");
for(int i = 0; i < clientuser.NumGamesRunning(); i++)
{
CGameID gameID = clientuser.GetRunningGameID(i);
Console.Write(gameID);
if(i + 1 < clientuser.NumGamesRunning())
Console.Write(", ");
else
Console.Write("\n");
}
Console.ReadKey();
FriendSessionStateInfo_t sessionStateInfo = clientfriends.GetFriendSessionStateInfo(clientuser.GetSteamID());
clientfriends.SetPersonaState(EPersonaState.k_EPersonaStateAway);
Console.WriteLine("m_uiOnlineSessionInstances: " + sessionStateInfo.m_uiOnlineSessionInstances);
Console.WriteLine("m_uiPublishedToFriendsSessionInstance: " + sessionStateInfo.m_uiPublishedToFriendsSessionInstance);
Console.Write("RequestFriendProfileInfo: ");
ulong requestFriendProfileInfoCall = clientfriends.RequestFriendProfileInfo(steamuser.GetSteamID());
while (!steamutils.IsAPICallCompleted(requestFriendProfileInfoCall, ref failed) && !failed)
{
System.Threading.Thread.Sleep(100);
}
if (failed)
{
Console.WriteLine("Failed (IsAPICallCompleted failure)");
return -1;
}
pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)));
if (!Steamworks.GetAPICallResult(pipe, requestFriendProfileInfoCall, pData, Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)), FriendProfileInfoResponse_t.k_iCallback, ref failed))
{
Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(requestFriendProfileInfoCall) + ")");
return -1;
}
FriendProfileInfoResponse_t friendProfileInfoResponse = (FriendProfileInfoResponse_t)Marshal.PtrToStructure(pData, typeof(FriendProfileInfoResponse_t));
if (friendProfileInfoResponse.m_eResult != EResult.k_EResultOK)
{
Console.WriteLine("Failed (friendProfileInfoResponse.m_eResult = " + friendProfileInfoResponse.m_eResult + ")");
return -1;
}
if (friendProfileInfoResponse.m_steamIDFriend == clientuser.GetSteamID())
{
Console.WriteLine("Ok");
}
else
{
Console.WriteLine("Failed (SteamIDs doesn't match)");
}
Marshal.FreeHGlobal(pData);
Console.ReadKey();
return 0;
}
}
}