diff --git a/src/video.cpp b/src/video.cpp index f75cfa34d7f..0ff4d74012a 100644 --- a/src/video.cpp +++ b/src/video.cpp @@ -1688,7 +1688,7 @@ namespace video { } auto bitrate = ((config::video.max_bitrate > 0) ? std::min(config.bitrate, config::video.max_bitrate) : config.bitrate) * 1000; - BOOST_LOG(info) << "Max bitrate is " << config::video.max_bitrate; + BOOST_LOG(info) << "Streaming bitrate is " << bitrate; ctx->rc_max_rate = bitrate; ctx->bit_rate = bitrate; diff --git a/src_assets/common/assets/web/public/assets/locale/en.json b/src_assets/common/assets/web/public/assets/locale/en.json index 5f03455591f..369b8090492 100644 --- a/src_assets/common/assets/web/public/assets/locale/en.json +++ b/src_assets/common/assets/web/public/assets/locale/en.json @@ -252,6 +252,8 @@ "log_level_desc": "The minimum log level printed to standard out", "log_path": "Logfile Path", "log_path_desc": "The file where the current logs of Sunshine are stored.", + "max_bitrate": "Maximum Bitrate", + "max_bitrate_desc": "The maximum bitrate (in Kbps) that Sunshine will encode the stream at. If set to 0, it will always use the bitrate requested by Moonlight.", "min_fps_factor": "Minimum FPS Factor", "min_fps_factor_desc": "Sunshine will use this factor to calculate the minimum time between frames. Increasing this value slightly may help when streaming mostly static content. Higher values will consume more bandwidth.", "min_threads": "Minimum CPU Thread Count",