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Copy pathWebSocket.cpp
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278 lines (252 loc) · 8.25 KB
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/*
* Copyright (c) 2012, Steffen Kristoph Metze. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "WebSocket.h"
#include <sha1.h>
#include <Base64.h>
WebSocket::WebSocket(IPAddress _ip)
: ip(_ip),
startByte(false)
{
}
void WebSocket::begin()
{
}
void WebSocket::HandleSocketStream(uint8_t data)
{
// Search for the beginning of our message...
if(!startByte)
{
// startbyte has a value of 129
if(data == 129)
{
// startbyte found :), reset all flags to default
startByte = true;
length = 0;
maskBytes[0] = 0;
maskBytes[1] = 0;
maskBytes[2] = 0;
maskBytes[3] = 0;
counter = 0;
}
// OxFF is the closing handshake,
// followed by a length of 0x00
else if(data == 255)
{
// TODO implemented closing handshake
}
}
// start character found
else
{
// the length is in the last 7bit of the second byte
if(length == 0)
{
// removed the first byte
length = data & 0x7F;
// TODO if the length is 126, the following two bytes will
// contain the packet length
}
// set the maskBytes
else if(maskBytes[0] == 0) { maskBytes[0] = data; }
else if(maskBytes[1] == 0) { maskBytes[1] = data; }
else if(maskBytes[2] == 0) { maskBytes[2] = data; }
else if(maskBytes[3] == 0) { maskBytes[3] = data; }
// now we decode the real data :)
else
{
// data is xor maskbyte[index % 4]
char c = data ^ maskBytes[counter % 4];
// max check
if(counter == length)
{
startByte = false;
}
else
{
counter++;
}
// pass the decoded message back if a callback is installed
if(streamCallback)
{
//streamCallback(msg);
}
#ifdef DEBUG
Serial.print(c);
#endif
}
}
}
boolean WebSocket::HandShake()
{
boolean processLine = false;
int msgBufPtr = 0;
char msgBuffer[80];
boolean gotNewLine = false;
// 36 Ziffern
char keyInputBuffer[] = "xxxxxxxxxxxxxxxxxxxxxxxx258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
while (client.connected())
{
if (client.available())
{
char c = client.read();
//Serial.print(c);
// try to establish a new webSocket connection.
// new char is \n and old char is also \n
// client response finished... now its safe to answer ;)
// TODO calc the key directly after reading. Safes a few ms
// for returning the response.
if(c == '\n' && gotNewLine)
{
if(gotKey)
{
// let's crypt it
sha1_hash_t hash; // output goes here
sha1(&hash, keyInputBuffer, 60*8);
int num = base64_encode(&msgBuffer[0], (char*)hash, 20);
// und den string schoen abschliessen
msgBuffer[num] = '\0';
// answer with server response
client.println("HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket");
client.print("Connection: Upgrade\r\nSec-WebSocket-Accept: ");
client.println(msgBuffer);
client.println();
// connected :)
return true;
}
// no key found in response :( give up
return false;
}
else
{
// received end of line
if(c == '\n')
{
gotNewLine = true;
if(processLine)
{
msgBuffer[msgBufPtr] = '\0';
//Serial.println(msgBuffer);
msgBufPtr = 0;
processLine = false;
// is there a key inside?
if(msgBuffer[14] == 'K' && msgBuffer[15] == 'e' && msgBuffer[16] == 'y')
{
// copy our key to the keybuffer
for(byte i = 19, j = 0; i < 43; i++, j++)
{
keyInputBuffer[j] = msgBuffer[i];
}
gotKey = true;
}
}
}
// got a character
else if(c != '\r')
{
// check if this is the first character
if(gotNewLine)
{
// we only dump lines with S for Sec or U for Upgrade
if(c == 'S')// || c == 'U')
{
processLine = true;
}
}
gotNewLine = false;
//copy our char to the buffer
if(processLine)
{
msgBuffer[msgBufPtr++] = c;
}
}
}
}
}
// no HandShake performed
return false;
}
void WebSocket::InstallSocketStreamCallback(SocketStreamCallback callback)
{
// Install the callback function
streamCallback = callback;
}
void WebSocket::SendChar(char message)
{
if(client.connected())
{
// erstes byte ist 129
client.write((uint8_t) 0x81);
client.write(1);
// and don't forget the message itself
client.write(message);
}
#ifdef DEBUG
else
{
Serial.println("Cannot send message, client disconnected");
}
#endif
}
void WebSocket::loop()
{
// no client is connected
if{client == NULL}
{
// try to establish a connection
// listen for incoming clients
client = webSocketServer.available();
}
}
void WebSocket::SendMessage(char *message, uint16_t length)
{
// check if client is really connected
if(client.connected())
{
// Das Startbyte ist immer 129
client.write((uint8_t) 0x81);
// zweites byte die laenge falls <= 125
if(length <= 125)
{
client.write((uint8_t)length);
}
// sonst haben wir drei bytes
else //if(length >= 125)
{
client.write(126);
client.write((uint8_t)(length >> 8) & 255);
client.write((uint8_t)length & 255);
}
// and don't forget the message itself
client.write(message);
}
#ifdef DEBUG
else
{
Serial.println("Cannot send message, client disconnected");
}
#endif
}