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03_Drawing_a_triangle/03_Drawing/01_Command_buffers.md
@@ -270,7 +270,7 @@ have 3 vertices to draw.
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that.
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* `firstVertex`: Used as an offset into the vertex buffer, defines the lowest
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value of `gl_VertexIndex`.
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-* `firstIntance`: Used as an offset for instanced rendering, defines the lowest
+* `firstInstance`: Used as an offset for instanced rendering, defines the lowest
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value of `gl_InstanceIndex`.
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## Finishing up
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