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06_Texture_mapping/01_Image_view_and_sampler.md
@@ -266,8 +266,8 @@ samplerInfo.minLod = 0.0f;
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samplerInfo.maxLod = 0.0f;
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```
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-All of these fields apply to mipmapping. We will look at mipmapping in a future
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-chapter, but basically it's another type of filter that can be applied.
+All of these fields apply to mipmapping. We will look at mipmapping in a [later
+chapter](/09_Generating_Mipmaps.md), but basically it's another type of filter that can be applied.
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The functioning of the sampler is now fully defined. Add a class member to
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hold the handle of the sampler object and create the sampler with
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