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Clarify initially unused VkFormat paramter in transitionImageLayout
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06_Texture_mapping/00_Images.md

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@@ -545,7 +545,9 @@ that were written so far, for example.
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The last three pairs of parameters reference arrays of pipeline barriers of the
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three available types: memory barriers, buffer memory barriers, and image memory
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barriers like the one we're using here.
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barriers like the one we're using here. Note that we're not using the `VkFormat`
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parameter yet, but we'll be using that one for special transitions in the depth
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buffer chapter.
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## Copying images
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