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Update link to validation layer source code
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03_Drawing_a_triangle/00_Setup/02_Validation_layers.md

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@@ -45,7 +45,7 @@ the best of both worlds!
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Vulkan does not come with any validation layers built-in, but the LunarG Vulkan
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SDK provides a nice set of layers that check for common errors. They're also
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completely [open source](https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/tree/master/layers),
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completely [open source](https://github.com/KhronosGroup/Vulkan-ValidationLayers),
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so you can check which kind of mistakes they check for and contribute. Using the
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validation layers is the best way to avoid your application breaking on
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different drivers by accidentally relying on undefined behavior.

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