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Fix a small typo
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03_Drawing_a_triangle/04_Swap_chain_recreation.md

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@@ -168,7 +168,7 @@ If the swap chain turns out to be out of date when attempting to acquire an
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image, then it is no longer possible to present to it. Therefore we should
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immediately recreate the swap chain and try again in the next `drawFrame` call.
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However, if we abort drawing at this point then the fence will be never have
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However, if we abort drawing at this point then the fence will never have
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been submitted with `vkQueueSubmit` and it'll be in an unexpected state when we
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try to wait for it later on. We could recreate the fences as part of swap chain
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recreation, but it's easier to move the `vkResetFences` call:

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