@@ -148,24 +148,51 @@ <h1>API</h1>
148148 < br > More details < a href ="http://www.anandtech.com/show/9509/vulkan-status-update-will-use-feature-sets-android-support-incoming "> here</ a >
149149 and < a href ="http://www.phoronix.com/scan.php?page=article&item=sig-gles32-glu&num=4 "> here</ a > .
150150 </ p >
151- < p >
152- During SIGGRAPH 2015, Khronos showed a press briefing getting into details on supported operating systems, validation layers (for debugging), the
153- Vulkan ecosystem and window system integration. The slides also talk about SPIR-V.< br >
154- < br >
155- < a href ="https://www.khronos.org/assets/uploads/developers/library/2015-siggraph/Khronos-Press-Briefing-SIGGRAPH_Aug15.pdf "> Khronos Press Briefing SIGGRAPH 2015</ a > < br >
156- </ p >
157151
158152 < p >
159153 Piers Daniell of NVIDIA gave a presentation titled "Vulkan on NVIDIA GPUs" at SIGGRAPH 2015. He presented an overview of the Vulkan API
160154 and showed some Vulkan demos running on NVIDIA desktop and mobile hardware. He also announced that the NVIDIA Vulkan driver will work on
161155 Windows versions from XP through 10, Linux+SteamOS and Android; the NVIDIA architectures that will support Vulkan will be Fermi (GeForce 400 and 500),
162156 Kepler (GeForce 600 and 700, Tegra K1) and Maxwell (GeForce 900, TITAN X, Tegra X1).
163157 </ p >
164-
158+
165159 < p >
166160 < iframe width ="700 " height ="394 " src ="https://www.youtube.com/embed/8xBuAdnIrJQ " frameborder ="0 " allowfullscreen > </ iframe >
167161 </ p >
162+
163+ < h1 > Slides and Presentations</ h1 >
164+
165+ < h2 > Khronos Press Briefing SIGGRAPH 2015</ h2 >
166+ < p >
167+ During SIGGRAPH 2015, Khronos showed a press briefing getting into details on supported operating systems, validation layers (for debugging), the
168+ Vulkan ecosystem and window system integration. The slides also talk about SPIR-V.< br >
169+ < br >
170+ < a href ="https://www.khronos.org/assets/uploads/developers/library/2015-siggraph/Khronos-Press-Briefing-SIGGRAPH_Aug15.pdf "> Khronos Press Briefing SIGGRAPH 2015</ a > < br >
171+ </ p >
172+
173+ < h2 > An Overview of Next-Generation Graphics APis</ h2 >
174+ < p >
175+ Event hosted during SIGGRAPH 2015 showing off next generation graphics APIs, including details on the Vulkan API. < br > < br >
176+ < a href ="http://nextgenapis.realtimerendering.com/ "> Source</ a > < br >
177+ </ p >
178+
179+ < h3 > A Whirlwind Tour of Vulkan</ h3 >
180+ < p >
181+ Graham Sellers (AMD) gets into the details of Vulkan. Lots of API information in here.< br > < br >
182+ < a href ="http://nextgenapis.realtimerendering.com/presentations/2_Sellers_Vulkan.pptx "> Source (PowerPoint)</ a >
183+ </ p >
168184
185+ < h3 > Porting Source 2 to Vulkan</ h3 >
186+ < p >
187+ Dan Ginsburg (Valve) on porting the Source 2 engine to Vulkan.< br > < br >
188+ < a href ="http://nextgenapis.realtimerendering.com/presentations/6_Ginsberg_Source2.pptx "> Source (PowerPoint)</ a >
189+ </ p >
190+
191+ < h3 > Next-Generation Graphics APIs: Similarities and Differences</ h3 >
192+ < p >
193+ Tim Foley (NVIDIA Research) on the differences and similarities between next generation APIs.< br > < br >
194+ < a href ="http://nextgenapis.realtimerendering.com/presentations/1_Foley_Overview.pptx "> Source (PowerPoint)</ a >
195+ </ p >
169196
170197 < h1 > SPIR-V</ h1 >
171198
0 commit comments