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Fix typo in rendering and presentation chapter
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03_Drawing_a_triangle/03_Drawing/02_Rendering_and_presentation.md

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@@ -109,8 +109,8 @@ if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphore)
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## Acquiring an image from the swap chain
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As mentioned before, we first thing we need to do in the `drawFrame` function is
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acquiring an image from the swap chain. Recall that the swap chain is an
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As mentioned before, the first thing we need to do in the `drawFrame` function
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is acquiring an image from the swap chain. Recall that the swap chain is an
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extension feature, so we must use a function with the `vk*KHR` naming
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convention:
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@@ -347,4 +347,4 @@ from this point on.
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In the next chapter we'll deal with one more small thing that is required for a
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well-behaved Vulkan program.
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[Full code listing](/code/hello_triangle.cpp)
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[Full code listing](/code/hello_triangle.cpp)

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