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Clarify graphics pipeline conclusion (fixes #24)
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03_Drawing_a_triangle/02_Graphics_pipeline_basics/04_Conclusion.md

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@@ -92,9 +92,9 @@ store and reuse data relevant to pipeline creation across multiple calls to
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stored to a file. This makes it possible to significantly speed up pipeline
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creation at a later time. We'll get into this in the pipeline cache chapter.
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Now run your program and you'll see that all of the hard work has finally paid
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off! We are already getting quite close to seeing the that triangle pop up on
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the screen. In the next couple of chapters we'll set up the actual framebuffers
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from the swap chain images and prepare the drawing commands.
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Now run your program to confirm that all this hard work has resulted in a
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successful pipeline creation! We are already getting quite close to seeing
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something pop up on the screen. In the next couple of chapters we'll set up the
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actual framebuffers from the swap chain images and prepare the drawing commands.
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[Full code listing](/code/graphics_pipeline_complete.cpp)

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