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03_Drawing_a_triangle/03_Drawing Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -3,7 +3,7 @@ the render pass to expect a single framebuffer with the same format as the swap
33chain images, but we haven't actually created any yet.
44
55The attachments specified during render pass creation are bound by wrapping them
6- into a ` VkFramebufer ` object. A framebuffer object references all of the
6+ into a ` VkFramebuffer ` object. A framebuffer object references all of the
77` VkImageView ` objects that represent the attachments. In our case that will be
88only a single one: the color attachment. However, the image that we have to use
99as attachment depends on which image the swap chain returns when we retrieve one
@@ -89,4 +89,4 @@ We've now reached the milestone where we have all of the objects that are
8989required for rendering. In the next chapter we're going to write the first
9090actual drawing commands.
9191
92- [ Full code listing] ( /code/framebuffers.cpp )
92+ [ Full code listing] ( /code/framebuffers.cpp )
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