@@ -457,14 +457,15 @@ family. This option offers the best performance.
457457* ` VK_SHARING_MODE_CONCURRENT ` : Images can be used across multiple queue
458458families without explicit ownership transfers.
459459
460- We'll be using the concurrent mode in this tutorial to avoid having to do the
461- ownership chapters, because these involve some concepts that are better
462- explained at a later time. Concurrent mode requires you to specify in advance
463- between which queue families ownership will be shared using the
464- ` queueFamilyIndexCount ` and ` pQueueFamilyIndices ` parameters. If the graphics
465- queue family and presentation queue family are the same, which will be the case
466- on most hardware, then we should stick to exclusive mode, because concurrent
467- mode requires you to specify at least two distinct queue families.
460+ If the queue families differ, then we'll be using the concurrent mode in this
461+ tutorial to avoid having to do the ownership chapters, because these involve
462+ some concepts that are better explained at a later time. Concurrent mode
463+ requires you to specify in advance between which queue families ownership will
464+ be shared using the ` queueFamilyIndexCount ` and ` pQueueFamilyIndices `
465+ parameters. If the graphics queue family and presentation queue family are the
466+ same, which will be the case on most hardware, then we should stick to exclusive
467+ mode, because concurrent mode requires you to specify at least two distinct
468+ queue families.
468469
469470``` c++
470471createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
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