Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Commit fe4f715

Browse files
authored
Merge pull request #61 from winterismute/swap_chain_text-improvement
Small change in the text that introduces swap chains
2 parents 072c0bb + 47902d6 commit fe4f715

1 file changed

Lines changed: 1 addition & 2 deletions

File tree

03_Drawing_a_triangle/01_Presentation/01_Swap_chain.md

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,4 @@
1-
In this chapter we will look at the infrastructure that gives you images to
2-
render to that can be presented to the screen afterwards. This infrastructure is
1+
Vulkan does not have the concept of a "default framebuffer", hence it requires an infrastructure that will own the buffers we will render to before we visualize them on the screen. This infrastructure is
32
known as the *swap chain* and must be created explicitly in Vulkan. The swap
43
chain is essentially a queue of images that are waiting to be presented to the
54
screen. Our application will acquire such an image to draw to it, and then

0 commit comments

Comments
 (0)