From a5629e87a1301884c98b2db1c46a7b1bb33769f8 Mon Sep 17 00:00:00 2001 From: Sascha Willems Date: Tue, 18 Aug 2015 11:25:49 +0200 Subject: [PATCH] Added chapter for Presentation and slides and included links to Vulkan presentations for the SIGGRAPH 2015 nextgen graphics API workshop --- index.html | 41 ++++++++++++++++++++++++++++++++++------- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/index.html b/index.html index dab1f494..7a5e2994 100644 --- a/index.html +++ b/index.html @@ -148,12 +148,6 @@

API


More details here and here.

-

- During SIGGRAPH 2015, Khronos showed a press briefing getting into details on supported operating systems, validation layers (for debugging), the - Vulkan ecosystem and window system integration. The slides also talk about SPIR-V.
-
- Khronos Press Briefing SIGGRAPH 2015
-

Piers Daniell of NVIDIA gave a presentation titled "Vulkan on NVIDIA GPUs" at SIGGRAPH 2015. He presented an overview of the Vulkan API @@ -161,11 +155,44 @@

API

Windows versions from XP through 10, Linux+SteamOS and Android; the NVIDIA architectures that will support Vulkan will be Fermi (GeForce 400 and 500), Kepler (GeForce 600 and 700, Tegra K1) and Maxwell (GeForce 900, TITAN X, Tegra X1).

- +

+ +

Slides and Presentations

+ +

Khronos Press Briefing SIGGRAPH 2015

+

+ During SIGGRAPH 2015, Khronos showed a press briefing getting into details on supported operating systems, validation layers (for debugging), the + Vulkan ecosystem and window system integration. The slides also talk about SPIR-V.
+
+ Khronos Press Briefing SIGGRAPH 2015
+

+ +

An Overview of Next-Generation Graphics APis

+

+ Event hosted during SIGGRAPH 2015 showing off next generation graphics APIs, including details on the Vulkan API.

+ Source
+

+ +

A Whirlwind Tour of Vulkan

+

+ Graham Sellers (AMD) gets into the details of Vulkan. Lots of API information in here.

+ Source (PowerPoint) +

+

Porting Source 2 to Vulkan

+

+ Dan Ginsburg (Valve) on porting the Source 2 engine to Vulkan.

+ Source (PowerPoint) +

+ +

Next-Generation Graphics APIs: Similarities and Differences

+

+ Tim Foley (NVIDIA Research) on the differences and similarities between next generation APIs.

+ Source (PowerPoint) +

SPIR-V