{ "title": "Vulkan Tutorial", "tagline": "A tutorial that teaches you everything it takes to render 3D graphics with the Vulkan API. It covers everything from Windows/Linux setup to rendering and debugging.", "author": "Alexander Overvoorde", "live": { "inherit_index": true, "clean_urls": true }, "html": { "theme": "daux-blue", "auto_landing": false, "breadcrumbs": true, "breadcrumb_separator": "Chevrons", "date_modified": false, "toggle_code": false, "float": false, "auto_toc": true, "google_analytics": "UA-60335079-1", "links": { "GitHub Repository": "https://github.com/Overv/VulkanTutorial", "Vulkan Specification": "https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/pdf/vkspec.pdf", "Vulkan Quick Reference": "https://www.khronos.org/files/vulkan10-reference-guide.pdf", "LunarG Vulkan SDK": "https://lunarg.com/vulkan-sdk/", "Vulkan Hardware Database": "http://vulkan.gpuinfo.org/" } }, "ignore": { "files": ["README.md"] }, "processor": "VulkanLinkProcessor" }