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README.md

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@@ -43,7 +43,7 @@ You can learn about the main concepts, the API and the tutorials here: https://w
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To find more details about the conceptual ideas that make this implementation different from others, you can read the [final deliverable of the project MOOD2Be](https://github.com/BehaviorTree/BehaviorTree.CPP/blob/master/MOOD2Be_final_report.pdf).
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# About version 3.X
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# About version 3.3 and above
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The main goal of this project is to create a Behavior Tree implementation
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that uses the principles of Model Driven Development to separate the role
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- To build a Behavior Tree out of TreeNodes, the Behavior Designer must
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not need to read nor modify the source code of a given TreeNode.
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Version __3.x__ of this library introduces some dramatic changes in the API, but
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Version __3.3+__ of this library introduces some dramatic changes in the API, but
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it was necessary to reach this goal.
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If you used version 2.X in the past, you can
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find_package(BehaviorTreeV3)
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add_executable(${PROJECT_NAME} "hello_BT.cpp")
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target_link_libraries(${PROJECT_NAME} BT3::behaviortree_cpp_v3)
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target_link_libraries(${PROJECT_NAME} BT::behaviortree_cpp_v3)
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```
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## ROS1 or ROS2 users (Catkin/Ament)

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