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CHANGELOG.rst

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Changelog for package behaviortree_cpp
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Forthcoming
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-----------
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* Introducing SyncActionNode that is more self explaining and less ambiguous
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* fix potential problem related to ControlNode::haltChildren()
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* Adding example/test of navigation and recovery behavior. Related to issue #36
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* Contributors: Davide Faconti
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2.4.4 (2018-12-12)
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* adding virtual TreeNode::onInit() [issue #33]

README.md

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![License MIT](https://img.shields.io/dub/l/vibe-d.svg)
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![Version](https://img.shields.io/badge/version-v2.4-green.svg)
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![Version](https://img.shields.io/badge/version-v2.5-green.svg)
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[![Build Status](https://travis-ci.org/BehaviorTree/BehaviorTree.CPP.svg?branch=master)](https://travis-ci.org/BehaviorTree/BehaviorTree.CPP)
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Question? [![Join the chat at https://gitter.im/BehaviorTree-ROS/Lobby](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/BehaviorTree-ROS/Lobby?utm_source=badge&utm_medium=badge&utm_content=badge)

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