forked from ruvnet/RuView
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathdisplay_task.c
More file actions
169 lines (138 loc) · 4.95 KB
/
display_task.c
File metadata and controls
169 lines (138 loc) · 4.95 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/**
* @file display_task.c
* @brief ADR-045: FreeRTOS display task — LVGL pump on Core 0, priority 1.
*
* Gracefully skips if RM67162 panel or SPIRAM is absent.
* Reads from edge_get_vitals() / edge_get_multi_person() (thread-safe).
*/
#include "display_task.h"
#include "sdkconfig.h"
#if CONFIG_DISPLAY_ENABLE
#include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_log.h"
#include "esp_heap_caps.h"
#include "lvgl.h"
#include "display_hal.h"
#include "display_ui.h"
#define DISP_H_RES 368
#define DISP_V_RES 448
static const char *TAG = "disp_task";
/* ---- Config ---- */
#ifdef CONFIG_DISPLAY_FPS_LIMIT
#define DISP_FPS_LIMIT CONFIG_DISPLAY_FPS_LIMIT
#else
#define DISP_FPS_LIMIT 30
#endif
#define DISP_TASK_STACK (8 * 1024)
#define DISP_TASK_PRIORITY 1
#define DISP_TASK_CORE 0
#define DISP_BUF_LINES 40
/* ---- LVGL flush callback — calls display_hal_draw directly ---- */
static void lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_p)
{
display_hal_draw(area->x1, area->y1, area->x2 + 1, area->y2 + 1, color_p);
lv_disp_flush_ready(drv);
}
/* ---- LVGL touch input callback ---- */
static void lvgl_touch_cb(lv_indev_drv_t *drv, lv_indev_data_t *data)
{
uint16_t x, y;
if (display_hal_touch_read(&x, &y)) {
data->point.x = x;
data->point.y = y;
data->state = LV_INDEV_STATE_PRESSED;
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
}
/* ---- Display task ---- */
static void display_task(void *arg)
{
const TickType_t frame_period = pdMS_TO_TICKS(1000 / DISP_FPS_LIMIT);
ESP_LOGI(TAG, "Display task running on Core %d, %d fps limit",
xPortGetCoreID(), DISP_FPS_LIMIT);
display_ui_create(lv_scr_act());
TickType_t last_wake = xTaskGetTickCount();
while (1) {
display_ui_update();
lv_timer_handler();
vTaskDelayUntil(&last_wake, frame_period);
}
}
/* ---- Public API ---- */
esp_err_t display_task_start(void)
{
ESP_LOGI(TAG, "Initializing display subsystem...");
bool use_psram = false;
#if CONFIG_SPIRAM
size_t psram_free = heap_caps_get_free_size(MALLOC_CAP_SPIRAM);
if (psram_free >= 64 * 1024) {
use_psram = true;
ESP_LOGI(TAG, "PSRAM available: %u KB — using PSRAM buffers", (unsigned)(psram_free / 1024));
} else {
ESP_LOGW(TAG, "PSRAM too small (%u bytes) — falling back to internal DMA memory", (unsigned)psram_free);
}
#else
ESP_LOGW(TAG, "SPIRAM not enabled — using internal DMA memory (smaller buffers)");
#endif
/* Probe display hardware */
esp_err_t ret = display_hal_init_panel();
if (ret != ESP_OK) {
ESP_LOGW(TAG, "Display not available — running headless");
return ESP_OK;
}
/* Init touch (optional) */
esp_err_t touch_ret = display_hal_init_touch();
/* Initialize LVGL */
lv_init();
/* Double-buffered draw buffers — prefer PSRAM, fall back to internal DMA */
size_t buf_lines = use_psram ? DISP_BUF_LINES : 10; /* Smaller buffers without PSRAM */
size_t buf_size = DISP_H_RES * buf_lines * sizeof(lv_color_t);
uint32_t alloc_caps = use_psram ? MALLOC_CAP_SPIRAM : (MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL);
lv_color_t *buf1 = heap_caps_malloc(buf_size, alloc_caps);
lv_color_t *buf2 = heap_caps_malloc(buf_size, alloc_caps);
if (!buf1 || !buf2) {
ESP_LOGE(TAG, "Failed to allocate LVGL buffers (%u bytes, caps=0x%lx)",
(unsigned)buf_size, (unsigned long)alloc_caps);
if (buf1) free(buf1);
if (buf2) free(buf2);
return ESP_OK;
}
ESP_LOGI(TAG, "LVGL buffers: 2x %u bytes (%u lines, %s)",
(unsigned)buf_size, (unsigned)buf_lines, use_psram ? "PSRAM" : "internal DMA");
static lv_disp_draw_buf_t draw_buf;
lv_disp_draw_buf_init(&draw_buf, buf1, buf2, DISP_H_RES * buf_lines);
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
disp_drv.hor_res = DISP_H_RES;
disp_drv.ver_res = DISP_V_RES;
disp_drv.flush_cb = lvgl_flush_cb;
disp_drv.draw_buf = &draw_buf;
lv_disp_drv_register(&disp_drv);
if (touch_ret == ESP_OK) {
static lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv);
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = lvgl_touch_cb;
lv_indev_drv_register(&indev_drv);
ESP_LOGI(TAG, "Touch input registered");
}
BaseType_t xret = xTaskCreatePinnedToCore(
display_task, "display", DISP_TASK_STACK,
NULL, DISP_TASK_PRIORITY, NULL, DISP_TASK_CORE);
if (xret != pdPASS) {
ESP_LOGE(TAG, "Failed to create display task");
return ESP_OK;
}
ESP_LOGI(TAG, "Display task started (Core %d, priority %d, %d fps)",
DISP_TASK_CORE, DISP_TASK_PRIORITY, DISP_FPS_LIMIT);
return ESP_OK;
}
#else /* !CONFIG_DISPLAY_ENABLE */
esp_err_t display_task_start(void)
{
return ESP_OK;
}
#endif /* CONFIG_DISPLAY_ENABLE */