From ec076a12200cfca41b07765fdb15fb1f10b84e6e Mon Sep 17 00:00:00 2001 From: vinci6k Date: Sun, 6 Jul 2025 02:38:34 +0200 Subject: [PATCH] Fixed the eye angle property for HL2DM. --- src/core/modules/players/players_entity.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/core/modules/players/players_entity.h b/src/core/modules/players/players_entity.h index 612584e26..8ef926e9f 100755 --- a/src/core/modules/players/players_entity.h +++ b/src/core/modules/players/players_entity.h @@ -46,6 +46,8 @@ using namespace boost::python; #define EYE_ANGLE_PROPERTY(index) "blackmesalocaldata.m_angEyeAngles[" #index "]" #elif defined(ENGINE_BRANCH_GMOD) #define EYE_ANGLE_PROPERTY(index) "hl2mplocaldata.m_angEyeAngles[" #index "]" +#elif defined(ENGINE_BRANCH_HL2DM) + #define EYE_ANGLE_PROPERTY(index) "hl2mpnonlocaldata.m_angEyeAngles[" #index "]" #else #define EYE_ANGLE_PROPERTY(index) "m_angEyeAngles[" #index "]" #endif