diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a38e7b42796..7eb356667ac 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15,6 +15,17 @@ * with this program. If not, see . */ +// 1 +// 2 +// 3 +// 4 +// 5 +// 6 +// 7 +// 8 +// 9 +// 10 + #include "Player.h" #include "AccountMgr.h" #include "AchievementMgr.h" @@ -38,6 +49,7 @@ #include "CombatPackets.h" #include "Common.h" #include "ConditionMgr.h" +#include "Config.h" #include "Containers.h" #include "CreatureAI.h" #include "DatabaseEnv.h" diff --git a/src/server/scripts/Custom/custom_script_loader.cpp b/src/server/scripts/Custom/custom_script_loader.cpp index 9e5e9ba2bfd..cb7667acfef 100644 --- a/src/server/scripts/Custom/custom_script_loader.cpp +++ b/src/server/scripts/Custom/custom_script_loader.cpp @@ -19,6 +19,88 @@ // The name of this function should match: // void Add${NameOfDirectory}Scripts() + +// 1 +// 2 +// 3 +// 4 +// 5 +// 6 +// 7 +// 8 +// 9 +// 10 +// 11 +// 12 +// 13 +// 14 +// 15 +// 16 +// 17 +// 18 +// 19 +// 20 +// 21 +// 22 +// 23 +// 24 +// 25 +// 26 +// 27 +// 28 +// 29 +// 30 +// 31 +// 32 +// 33 +// 34 +// 35 +// 36 +// 37 +// 38 +// 39 +// 40 + void AddCustomScripts() { + // 1 + // 2 + // 3 + // 4 + // 5 + // 6 + // 7 + // 8 + // 9 + // 10 + // 11 + // 12 + // 13 + // 14 + // 15 + // 16 + // 17 + // 18 + // 19 + // 20 + // 21 + // 22 + // 23 + // 24 + // 25 + // 26 + // 27 + // 28 + // 29 + // 30 + // 31 + // 32 + // 33 + // 34 + // 35 + // 36 + // 37 + // 38 + // 39 + // 40 }