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Commit e910138

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author
Christian Radke
committed
Catching up with IDE changes
1 parent 7ebb01e commit e910138

7 files changed

Lines changed: 180 additions & 94 deletions

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.vuengine/config.json

Lines changed: 88 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -21,16 +21,48 @@
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"palettes": {
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"printingPalette": 0,
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"bgMap": {
24-
"0": "0b11100100",
25-
"1": "0b11100000",
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"2": "0b10010000",
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"3": "0b01010000"
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"0": {
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"0": "11",
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"1": "10",
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"2": "01"
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},
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"1": {
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"0": "11",
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"1": "10",
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"2": "00"
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},
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"2": {
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"0": "10",
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"1": "01",
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"2": "00"
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},
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"3": {
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"0": "01",
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"1": "01",
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"2": "00"
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}
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},
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"object": {
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"0": "0b11100100",
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"1": "0b11100000",
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"2": "0b10010000",
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"3": "0b01010000"
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"0": {
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"0": "11",
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"1": "10",
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"2": "01"
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},
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"1": {
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"0": "11",
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"1": "10",
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"2": "00"
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},
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"2": {
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"0": "10",
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"1": "01",
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"2": "00"
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},
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"3": {
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"0": "01",
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"1": "01",
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"2": "00"
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}
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}
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}
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},
@@ -66,22 +98,55 @@
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"forceVipSync": false,
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"runDelayedMessagesAtHalfFrameRate": false
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},
69-
"game": {},
101+
"game": [],
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"memoryPools": {
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"cleanUp": false,
72-
"pools": {
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"16": 450,
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"20": 700,
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"28": 350,
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"40": 30,
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"68": 60,
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"80": 50,
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"108": 40,
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"116": 40,
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"140": 10,
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"152": 10,
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"164": 1
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},
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"pools": [
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{
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"size": 16,
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"objects": 450
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},
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{
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"size": 20,
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"objects": 700
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},
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{
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"size": 28,
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"objects": 350
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},
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{
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"size": 40,
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"objects": 30
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},
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{
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"size": 68,
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"objects": 60
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},
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{
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"size": 80,
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"objects": 50
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},
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{
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"size": 108,
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"objects": 40
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},
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{
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"size": 116,
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"objects": 40
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},
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{
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"size": 140,
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"objects": 10
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},
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{
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"size": 152,
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"objects": 10
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},
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{
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"size": 164,
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"objects": 1
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}
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],
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"warningThreshold": 85
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},
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"optics": {
@@ -119,10 +184,6 @@
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"virtualTables": ".dram_bss"
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},
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"sound": {
122-
"bgmChannels": 2,
123-
"fxChannels": 1,
124-
"bgms": 1,
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"fxs": 2,
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"leftEarCenter": 96,
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"rightEarCenter": 288,
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"stereoAttenuationFactor": 0.75
@@ -146,8 +207,7 @@
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"offset": {
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"x": 0,
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"y": 0,
149-
"parallax": 0,
150-
"z": 0
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"parallax": 0
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},
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"printableArea": 1792
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}

.vuengine/images.json

Lines changed: 26 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -1,90 +1,90 @@
11
{
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"folders": {
3-
"assets/images/AdjustmentScreen": {
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"AdjustmentScreen": {
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"template": "entity"
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},
6-
"assets/images/Backgrounds/CircleBackground/Left": {
6+
"Backgrounds/CircleBackground/Left": {
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"name": "CircleBackgroundLeft",
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"template": "entityStacked"
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},
10-
"assets/images/Backgrounds/CircleBackground/Right": {
10+
"Backgrounds/CircleBackground/Right": {
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"name": "CircleBackgroundRight",
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"template": "entityStacked"
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},
14-
"assets/images/Backgrounds/HexagonBackground/Left": {
14+
"Backgrounds/HexagonBackground/Left": {
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"name": "HexagonBackgroundLeft",
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"template": "entityStacked"
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},
18-
"assets/images/Backgrounds/HexagonBackground/Right": {
18+
"Backgrounds/HexagonBackground/Right": {
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"name": "HexagonBackgroundRight",
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"template": "entityStacked"
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},
22-
"assets/images/Backgrounds/RhombusBackground/Left": {
22+
"Backgrounds/RhombusBackground/Left": {
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"name": "RhombusBackgroundLeft",
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"template": "entityStacked"
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},
26-
"assets/images/Backgrounds/RhombusBackground/Right": {
26+
"Backgrounds/RhombusBackground/Right": {
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"name": "RhombusBackgroundRight",
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"template": "entityStacked"
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},
30-
"assets/images/CreditsScreen/Credits": {
30+
"CreditsScreen/Credits": {
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"template": "entity"
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},
33-
"assets/images/CreditsScreen/Localized": {
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"CreditsScreen/Localized": {
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"template": "animatedEntity"
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},
36-
"assets/images/HighscoresScreen/HighscoresHeader": {
36+
"HighscoresScreen/HighscoresHeader": {
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"template": "animatedEntity"
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},
39-
"assets/images/InGame/Paddle": {
39+
"InGame/Paddle": {
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"template": "animatedEntity"
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},
42-
"assets/images/InGame/Particles": {
42+
"InGame/Particles": {
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"template": "animatedEntity"
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},
45-
"assets/images/InGame/Playfield": {
45+
"InGame/Playfield": {
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"name": "Playfield",
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"template": "entitySharedTileset"
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},
49-
"assets/images/InGame/PongBall": {
49+
"InGame/PongBall": {
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"name": "PongBall",
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"template": "entitySharedTileset"
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},
53-
"assets/images/InGame/PongBallLight": {
53+
"InGame/PongBallLight": {
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"template": "entity"
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},
56-
"assets/images/LangSelectScreen": {
56+
"LangSelectScreen": {
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"template": "entity"
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},
59-
"assets/images/OptionsScreen": {
59+
"OptionsScreen": {
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"template": "animatedEntity"
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},
62-
"assets/images/PrecautionScreen/PrecautionText": {
62+
"PrecautionScreen/PrecautionText": {
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"template": "animatedEntity"
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},
65-
"assets/images/PrecautionScreen/PrecautionTextBackground": {
65+
"PrecautionScreen/PrecautionTextBackground": {
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"template": "entity"
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},
68-
"assets/images/TitleScreen/Copyright": {
68+
"TitleScreen/Copyright": {
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"template": "entity"
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},
71-
"assets/images/TitleScreen/DemoBadge": {
71+
"TitleScreen/DemoBadge": {
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"template": "animatedEntity"
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},
74-
"assets/images/TitleScreen/Logo": {
74+
"TitleScreen/Logo": {
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"template": "animatedEntity"
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},
77-
"assets/images/TitleScreen/MainMenu": {
77+
"TitleScreen/MainMenu": {
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"template": "animatedEntity"
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},
80-
"assets/images/TitleScreen/PressStartButton": {
80+
"TitleScreen/PressStartButton": {
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"template": "animatedEntity"
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},
83-
"assets/images/Transitions/TransitionLayerA": {
83+
"Transitions/TransitionLayerA": {
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"name": "TransitionLayerA",
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"template": "entityStacked"
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},
87-
"assets/images/Transitions/TransitionLayerB": {
87+
"Transitions/TransitionLayerB": {
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"name": "TransitionLayerB",
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"template": "entityStacked"
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}

assets/languages/Language_DE.c

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,11 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
44

55

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//---------------------------------------------------------------------------------------------------------
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// IMPORTANT: Ensure that this file is encoded in Windows-1252 to make use of the full
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// character set including special characters of European languages.
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//---------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------
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// INCLUDES
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//---------------------------------------------------------------------------------------------------------
@@ -21,11 +26,6 @@ extern EntitySpec FLAG_GERMANY_EN;
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// DEFINITIONS
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//---------------------------------------------------------------------------------------------------------
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24-
/*
25-
* IMPORTANT: Ensure that this file is encoded in Windows-1252 or ISO-8859-1 ("ANSI") to make use
26-
* of the full extended ASCII character set including special characters of European languages.
27-
*/
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const char* const LANGUAGE_DE_STRINGS[] =
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{
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assets/languages/Language_EN.c

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,11 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
44

55

6+
//---------------------------------------------------------------------------------------------------------
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// IMPORTANT: Ensure that this file is encoded in Windows-1252 to make use of the full
8+
// character set including special characters of European languages.
9+
//---------------------------------------------------------------------------------------------------------
10+
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//---------------------------------------------------------------------------------------------------------
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// INCLUDES
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//---------------------------------------------------------------------------------------------------------
@@ -21,11 +26,6 @@ extern EntitySpec FLAG_UNITED_KINGDOM_EN;
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// DEFINITIONS
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//---------------------------------------------------------------------------------------------------------
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24-
/*
25-
* IMPORTANT: Ensure that this file is encoded in Windows-1252 or ISO-8859-1 ("ANSI") to make use
26-
* of the full extended ASCII character set including special characters of European languages.
27-
*/
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const char* const LANGUAGE_EN_STRINGS[] =
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{
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assets/languages/Language_ES.c

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,11 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
44

55

6+
//---------------------------------------------------------------------------------------------------------
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// IMPORTANT: Ensure that this file is encoded in Windows-1252 to make use of the full
8+
// character set including special characters of European languages.
9+
//---------------------------------------------------------------------------------------------------------
10+
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//---------------------------------------------------------------------------------------------------------
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// INCLUDES
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//---------------------------------------------------------------------------------------------------------
@@ -21,11 +26,6 @@ extern EntitySpec FLAG_SPAIN_EN;
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// DEFINITIONS
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//---------------------------------------------------------------------------------------------------------
2328

24-
/*
25-
* IMPORTANT: Ensure that this file is encoded in Windows-1252 or ISO-8859-1 ("ANSI") to make use
26-
* of the full extended ASCII character set including special characters of European languages.
27-
*/
28-
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const char* const LANGUAGE_ES_STRINGS[] =
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{
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assets/languages/Language_FR.c

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,11 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
44

55

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//---------------------------------------------------------------------------------------------------------
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// IMPORTANT: Ensure that this file is encoded in Windows-1252 to make use of the full
8+
// character set including special characters of European languages.
9+
//---------------------------------------------------------------------------------------------------------
10+
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//---------------------------------------------------------------------------------------------------------
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// INCLUDES
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//---------------------------------------------------------------------------------------------------------
@@ -21,11 +26,6 @@ extern EntitySpec FLAG_FRANCE_EN;
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// DEFINITIONS
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//---------------------------------------------------------------------------------------------------------
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24-
/*
25-
* IMPORTANT: Ensure that this file is encoded in Windows-1252 or ISO-8859-1 ("ANSI") to make use
26-
* of the full extended ASCII character set including special characters of European languages.
27-
*/
28-
2929
const char* const LANGUAGE_FR_STRINGS[] =
3030
{
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