Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Fix/Remove features after new patch #10

@ThatBigDerp

Description

@ThatBigDerp
 Certain types of movement/shooting input automation such as hardware-assisted counter strafing will now be detected on Valve official servers, resulting in a kick from the match
Input binds that include more than one of the following commands will now be ignored by default. Support can be re-enabled using the cheat-protected convar `cl_allow_multi_input_binds 1`
    sprint, reload, attack, attack2, turnleft, turnright, turnup, turndown, forward, back, left, right, moveup, movedown, klook, use, jump, duck, strafe, zoom, yaw, pitch, forwardback, rightleft
The jump-throw confirmation grunt sound can now be heard by other players nearby

After the new update some of the binds no longer function like jumpthrow, runthrow and some more.

Metadata

Metadata

Assignees

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions