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Fixes #152
1 parent 7aa157c commit b2ca47f

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index.html

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@@ -5474,7 +5474,12 @@ <h3>Player Ship</h3>
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<dt>Warp factor (bit 1.7, byte)</dt>
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<dt>Energy reserves (bit 1.8, float)</dt>
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<dt>Shields up/down (bit 2.1, boolean, 2 bytes)</dt>
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<dt>Unknown (was ship number before v2.3.0) (bit 2.2, int)</dt>
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<dt>Unknown (bit 2.2, int)</dt>
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<dd>
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<p>
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Was ship number before v2.3.0.
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</p>
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</dd>
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<dt>Ship type? (bit 2.3, int)</dt>
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<dt>X coordinate (bit 2.4, float)</dt>
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<dd>
@@ -5666,12 +5671,11 @@ <h3>Player Ship</h3>
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-1 for visible, other values observed).
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</p>
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</dd>
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<dt>Ship index? (bit 5.8, byte, new as of v2.3.0)</dt>
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<dt>Ship index (bit 5.8, byte, new as of v2.3.0)</dt>
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<dd>
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<p>
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Note that it's zero-based instead of one-based
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(0=Artemis, etc.), although <code>0xff</code> has also been
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observed. Research ongoing.
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The index of the player ship (0=Artemis, etc.). If this ship is a single-seater,
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this value is <code>0xff</code>.
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</p>
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</dd>
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<dt>Capital ship object ID (bit 6.1, int, new as of v2.3.0)</dt>

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