Project that illustrates how to work with OpenGL ES 2.0 in ARToolkit
- Go to your root directory for the artoolkit5 git repository.
- Open the android directory
- Run build.sh —-> ./build.sh (Mac and Linux) -- This builds and copies all necessary libraries into the project
- Open the project in AndroidStudio and enable Android project nature and gradle build.
- Run the project with a connected Android mobile
- Print the Hiro-Marker included.
—> A cube is drawn on the centre of the marker