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Project that illustrates how to work with OpenGL ES 2.0 in ARToolkit

  • Go to your root directory for the artoolkit5 git repository.
  • Open the android directory
  • Run build.sh —-> ./build.sh (Mac and Linux) -- This builds and copies all necessary libraries into the project
  • Open the project in AndroidStudio and enable Android project nature and gradle build.
  • Run the project with a connected Android mobile
  • Print the Hiro-Marker included.

—> A cube is drawn on the centre of the marker