Hi there,
I wanted to make a quick suggestion.
Cloudinary can use a significant amount of memory, particularly when uploading videos or large photos because image/video data must be fully loaded into RAM before being sent over the wire.
It looks as though NSMutableURLRequest supports setting an body stream instead of data.
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url];
NSInputStream *stream = [[NSInputStream alloc] initWithFileAtPath:filePath];
[request setHTTPBodyStream:stream];
This might be something worth looking into to reduce Cloudinary's memory footprint.
Thanks,
Martin