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updating pond scene
making the pond scene better
1 parent 155adf3 commit b42480e

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3 files changed

+111
-5
lines changed

3 files changed

+111
-5
lines changed

Assets/Scenes/pond_testing.unity

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@@ -660,7 +660,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 391176324}
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m_LocalRotation: {x: 0.16478273, y: 0.68763846, z: -0.16478273, w: 0.68763846}
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m_LocalPosition: {x: 9.24, y: -3.39, z: -0.1}
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m_LocalPosition: {x: 9.83, y: -2.23, z: -0.1}
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m_LocalScale: {x: 20, y: 4.168615, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
@@ -890,8 +890,8 @@ MonoBehaviour:
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- 0
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drag: 0
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lift: 0
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cohesion: 0.01
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surfaceTension: 0.01
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cohesion: 0.002
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surfaceTension: 0.04
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viscosity: 0
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vorticityConfinement: 80
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anisotropyScale: 0
@@ -1183,7 +1183,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 926688965}
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m_LocalRotation: {x: -0.23303938, y: -0, z: -0, w: 0.9724673}
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m_LocalPosition: {x: 0, y: 0.57, z: -7.36}
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m_LocalPosition: {x: 0, y: 0.57, z: -9.6}
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m_LocalScale: {x: 28.096, y: 6.9949355, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
@@ -1846,7 +1846,7 @@ ParticleSystemRenderer:
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00030409
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m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 289301614986012343, guid: ab072975b4a2708439e197750c0e3119, type: 3}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}

Assets/low_poly_sphere.fbx

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Assets/low_poly_sphere.fbx.meta

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