From eb03ce2723f2c9265ed914a222adaa0793df1c5c Mon Sep 17 00:00:00 2001 From: dcodeIO Date: Sat, 3 Feb 2018 22:38:56 +0100 Subject: [PATCH 01/13] Add npm badge --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1f5f060..2ab96cc 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ long.js A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. -[![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) +[![npm](https://img.shields.io/npm/v/long.svg)](https://www.npmjs.com/package/long) [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- From 9dec5155003c0c892b33ff11e413158bafc5a8d6 Mon Sep 17 00:00:00 2001 From: dcodeIO Date: Wed, 7 Feb 2018 00:59:43 +0100 Subject: [PATCH 02/13] Mention WebAssembly in README, fixes #51 --- README.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/README.md b/README.md index 2ab96cc..93028d2 100644 --- a/README.md +++ b/README.md @@ -229,6 +229,11 @@ API * Long#**xor**(other: `Long | number | string`): `Long`
Returns the bitwise XOR of this Long and the given one. +WebAssembly support +------------------- + +[WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./src/wasm.wast) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. + Building -------- From f572e3a17d313730cf11eb838f6d2a5e31626f8a Mon Sep 17 00:00:00 2001 From: Alon Zakai Date: Thu, 15 Feb 2018 11:41:05 -0800 Subject: [PATCH 03/13] Rename wasm.wast to wasm.wat (#54) fixes #53 --- src/{wasm.wast => wasm.wat} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename src/{wasm.wast => wasm.wat} (100%) diff --git a/src/wasm.wast b/src/wasm.wat similarity index 100% rename from src/wasm.wast rename to src/wasm.wat From dffa04769b8a349c1866184101352f85b82f0ffa Mon Sep 17 00:00:00 2001 From: Slava Date: Sat, 21 Apr 2018 23:48:42 +0300 Subject: [PATCH 04/13] Fix issues with closure-compiler in ADVANCED mode (#57) When using advanced mode in closure-compiler wasm properties are being renamed and this produces a broken result. Also adds externs for fromBytes methods and fixes closure-compiler warnings. --- externs/long.js | 22 +++++++++++++++++++ src/long.js | 56 +++++++++++++++++++++++++++++++++++++++++-------- 2 files changed, 69 insertions(+), 9 deletions(-) diff --git a/externs/long.js b/externs/long.js index 9b2a866..d4da656 100644 --- a/externs/long.js +++ b/externs/long.js @@ -62,6 +62,28 @@ Long.fromNumber = function(value, unsigned) {}; */ Long.fromBits = function(lowBits, highBits, unsigned) {}; +/** + * @param {!Array.} bytes + * @param {boolean=} unsigned + * @param {boolean=} le + * @return {!Long} + */ +Long.fromBytes = function(bytes, unsigned, le) {}; + +/** + * @param {!Array.} bytes + * @param {boolean=} unsigned + * @return {!Long} + */ +Long.fromBytesLE = function(bytes, unsigned) {}; + +/** + * @param {!Array.} bytes + * @param {boolean=} unsigned + * @return {!Long} + */ +Long.fromBytesBE = function(bytes, unsigned) {}; + /** * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val * @returns {!Long} diff --git a/src/long.js b/src/long.js index a750394..6bfb6cf 100644 --- a/src/long.js +++ b/src/long.js @@ -444,6 +444,7 @@ var LongPrototype = Long.prototype; /** * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. + * @this {!Long} * @returns {number} */ LongPrototype.toInt = function toInt() { @@ -452,6 +453,7 @@ LongPrototype.toInt = function toInt() { /** * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). + * @this {!Long} * @returns {number} */ LongPrototype.toNumber = function toNumber() { @@ -462,6 +464,7 @@ LongPrototype.toNumber = function toNumber() { /** * Converts the Long to a string written in the specified radix. + * @this {!Long} * @param {number=} radix Radix (2-36), defaults to 10 * @returns {string} * @override @@ -507,6 +510,7 @@ LongPrototype.toString = function toString(radix) { /** * Gets the high 32 bits as a signed integer. + * @this {!Long} * @returns {number} Signed high bits */ LongPrototype.getHighBits = function getHighBits() { @@ -515,6 +519,7 @@ LongPrototype.getHighBits = function getHighBits() { /** * Gets the high 32 bits as an unsigned integer. + * @this {!Long} * @returns {number} Unsigned high bits */ LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() { @@ -523,6 +528,7 @@ LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() { /** * Gets the low 32 bits as a signed integer. + * @this {!Long} * @returns {number} Signed low bits */ LongPrototype.getLowBits = function getLowBits() { @@ -531,6 +537,7 @@ LongPrototype.getLowBits = function getLowBits() { /** * Gets the low 32 bits as an unsigned integer. + * @this {!Long} * @returns {number} Unsigned low bits */ LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() { @@ -539,6 +546,7 @@ LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() { /** * Gets the number of bits needed to represent the absolute value of this Long. + * @this {!Long} * @returns {number} */ LongPrototype.getNumBitsAbs = function getNumBitsAbs() { @@ -553,6 +561,7 @@ LongPrototype.getNumBitsAbs = function getNumBitsAbs() { /** * Tests if this Long's value equals zero. + * @this {!Long} * @returns {boolean} */ LongPrototype.isZero = function isZero() { @@ -567,6 +576,7 @@ LongPrototype.eqz = LongPrototype.isZero; /** * Tests if this Long's value is negative. + * @this {!Long} * @returns {boolean} */ LongPrototype.isNegative = function isNegative() { @@ -575,6 +585,7 @@ LongPrototype.isNegative = function isNegative() { /** * Tests if this Long's value is positive. + * @this {!Long} * @returns {boolean} */ LongPrototype.isPositive = function isPositive() { @@ -583,6 +594,7 @@ LongPrototype.isPositive = function isPositive() { /** * Tests if this Long's value is odd. + * @this {!Long} * @returns {boolean} */ LongPrototype.isOdd = function isOdd() { @@ -591,6 +603,7 @@ LongPrototype.isOdd = function isOdd() { /** * Tests if this Long's value is even. + * @this {!Long} * @returns {boolean} */ LongPrototype.isEven = function isEven() { @@ -599,6 +612,7 @@ LongPrototype.isEven = function isEven() { /** * Tests if this Long's value equals the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -620,6 +634,7 @@ LongPrototype.eq = LongPrototype.equals; /** * Tests if this Long's value differs from the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -645,6 +660,7 @@ LongPrototype.ne = LongPrototype.notEquals; /** * Tests if this Long's value is less than the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -662,6 +678,7 @@ LongPrototype.lt = LongPrototype.lessThan; /** * Tests if this Long's value is less than or equal the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -687,6 +704,7 @@ LongPrototype.le = LongPrototype.lessThanOrEqual; /** * Tests if this Long's value is greater than the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -704,6 +722,7 @@ LongPrototype.gt = LongPrototype.greaterThan; /** * Tests if this Long's value is greater than or equal the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {boolean} */ @@ -729,6 +748,7 @@ LongPrototype.ge = LongPrototype.greaterThanOrEqual; /** * Compares this Long's value with the specified's. + * @this {!Long} * @param {!Long|number|string} other Other value * @returns {number} 0 if they are the same, 1 if the this is greater and -1 * if the given one is greater @@ -762,6 +782,7 @@ LongPrototype.comp = LongPrototype.compare; /** * Negates this Long's value. + * @this {!Long} * @returns {!Long} Negated Long */ LongPrototype.negate = function negate() { @@ -779,6 +800,7 @@ LongPrototype.neg = LongPrototype.negate; /** * Returns the sum of this and the specified Long. + * @this {!Long} * @param {!Long|number|string} addend Addend * @returns {!Long} Sum */ @@ -815,6 +837,7 @@ LongPrototype.add = function add(addend) { /** * Returns the difference of this and the specified Long. + * @this {!Long} * @param {!Long|number|string} subtrahend Subtrahend * @returns {!Long} Difference */ @@ -834,6 +857,7 @@ LongPrototype.sub = LongPrototype.subtract; /** * Returns the product of this and the specified Long. + * @this {!Long} * @param {!Long|number|string} multiplier Multiplier * @returns {!Long} Product */ @@ -845,11 +869,11 @@ LongPrototype.multiply = function multiply(multiplier) { // use wasm support if present if (wasm) { - var low = wasm.mul(this.low, - this.high, - multiplier.low, - multiplier.high); - return fromBits(low, wasm.get_high(), this.unsigned); + var low = wasm["mul"](this.low, + this.high, + multiplier.low, + multiplier.high); + return fromBits(low, wasm["get_high"](), this.unsigned); } if (multiplier.isZero()) @@ -919,6 +943,7 @@ LongPrototype.mul = LongPrototype.multiply; /** * Returns this Long divided by the specified. The result is signed if this Long is signed or * unsigned if this Long is unsigned. + * @this {!Long} * @param {!Long|number|string} divisor Divisor * @returns {!Long} Quotient */ @@ -939,13 +964,13 @@ LongPrototype.divide = function divide(divisor) { // be consistent with non-wasm code path return this; } - var low = (this.unsigned ? wasm.div_u : wasm.div_s)( + var low = (this.unsigned ? wasm["div_u"] : wasm["div_s"])( this.low, this.high, divisor.low, divisor.high ); - return fromBits(low, wasm.get_high(), this.unsigned); + return fromBits(low, wasm["get_high"](), this.unsigned); } if (this.isZero()) @@ -1039,6 +1064,7 @@ LongPrototype.div = LongPrototype.divide; /** * Returns this Long modulo the specified. + * @this {!Long} * @param {!Long|number|string} divisor Divisor * @returns {!Long} Remainder */ @@ -1048,13 +1074,13 @@ LongPrototype.modulo = function modulo(divisor) { // use wasm support if present if (wasm) { - var low = (this.unsigned ? wasm.rem_u : wasm.rem_s)( + var low = (this.unsigned ? wasm["rem_u"] : wasm["rem_s"])( this.low, this.high, divisor.low, divisor.high ); - return fromBits(low, wasm.get_high(), this.unsigned); + return fromBits(low, wasm["get_high"](), this.unsigned); } return this.sub(this.div(divisor).mul(divisor)); @@ -1078,6 +1104,7 @@ LongPrototype.rem = LongPrototype.modulo; /** * Returns the bitwise NOT of this Long. + * @this {!Long} * @returns {!Long} */ LongPrototype.not = function not() { @@ -1086,6 +1113,7 @@ LongPrototype.not = function not() { /** * Returns the bitwise AND of this Long and the specified. + * @this {!Long} * @param {!Long|number|string} other Other Long * @returns {!Long} */ @@ -1097,6 +1125,7 @@ LongPrototype.and = function and(other) { /** * Returns the bitwise OR of this Long and the specified. + * @this {!Long} * @param {!Long|number|string} other Other Long * @returns {!Long} */ @@ -1108,6 +1137,7 @@ LongPrototype.or = function or(other) { /** * Returns the bitwise XOR of this Long and the given one. + * @this {!Long} * @param {!Long|number|string} other Other Long * @returns {!Long} */ @@ -1119,6 +1149,7 @@ LongPrototype.xor = function xor(other) { /** * Returns this Long with bits shifted to the left by the given amount. + * @this {!Long} * @param {number|!Long} numBits Number of bits * @returns {!Long} Shifted Long */ @@ -1143,6 +1174,7 @@ LongPrototype.shl = LongPrototype.shiftLeft; /** * Returns this Long with bits arithmetically shifted to the right by the given amount. + * @this {!Long} * @param {number|!Long} numBits Number of bits * @returns {!Long} Shifted Long */ @@ -1167,6 +1199,7 @@ LongPrototype.shr = LongPrototype.shiftRight; /** * Returns this Long with bits logically shifted to the right by the given amount. + * @this {!Long} * @param {number|!Long} numBits Number of bits * @returns {!Long} Shifted Long */ @@ -1206,6 +1239,7 @@ LongPrototype.shr_u = LongPrototype.shiftRightUnsigned; /** * Converts this Long to signed. + * @this {!Long} * @returns {!Long} Signed long */ LongPrototype.toSigned = function toSigned() { @@ -1216,6 +1250,7 @@ LongPrototype.toSigned = function toSigned() { /** * Converts this Long to unsigned. + * @this {!Long} * @returns {!Long} Unsigned long */ LongPrototype.toUnsigned = function toUnsigned() { @@ -1227,6 +1262,7 @@ LongPrototype.toUnsigned = function toUnsigned() { /** * Converts this Long to its byte representation. * @param {boolean=} le Whether little or big endian, defaults to big endian + * @this {!Long} * @returns {!Array.} Byte representation */ LongPrototype.toBytes = function toBytes(le) { @@ -1235,6 +1271,7 @@ LongPrototype.toBytes = function toBytes(le) { /** * Converts this Long to its little endian byte representation. + * @this {!Long} * @returns {!Array.} Little endian byte representation */ LongPrototype.toBytesLE = function toBytesLE() { @@ -1254,6 +1291,7 @@ LongPrototype.toBytesLE = function toBytesLE() { /** * Converts this Long to its big endian byte representation. + * @this {!Long} * @returns {!Array.} Big endian byte representation */ LongPrototype.toBytesBE = function toBytesBE() { From 95ac93e42623ffaba07c1cdebaf51755ef0ae13e Mon Sep 17 00:00:00 2001 From: Andre Z Sanchez Date: Wed, 2 May 2018 07:25:03 -0700 Subject: [PATCH 05/13] Add TypeScript typings (#60) --- index.d.ts | 406 +++++++++++++++++++++++++++++++++++++++++++++++++++ package.json | 6 +- 2 files changed, 410 insertions(+), 2 deletions(-) create mode 100644 index.d.ts diff --git a/index.d.ts b/index.d.ts new file mode 100644 index 0000000..f76f680 --- /dev/null +++ b/index.d.ts @@ -0,0 +1,406 @@ +export default Long; + +declare class Long { + /** + * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as signed integers. See the from* functions below for more convenient ways of constructing Longs. + */ + constructor(low: number, high?: number, unsigned?: boolean); + + /** + * Maximum unsigned value. + */ + static MAX_UNSIGNED_VALUE: Long; + + /** + * Maximum signed value. + */ + static MAX_VALUE: Long; + + /** + * Minimum signed value. + */ + static MIN_VALUE: Long; + + /** + * Signed negative one. + */ + static NEG_ONE: Long; + + /** + * Signed one. + */ + static ONE: Long; + + /** + * Unsigned one. + */ + static UONE: Long; + + /** + * Unsigned zero. + */ + static UZERO: Long; + + /** + * Signed zero + */ + static ZERO: Long; + + /** + * The high 32 bits as a signed value. + */ + high: number; + + /** + * The low 32 bits as a signed value. + */ + low: number; + + /** + * Whether unsigned or not. + */ + unsigned: boolean; + + /** + * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. + */ + static fromBits(lowBits: number, highBits: number, unsigned?: boolean): Long; + + /** + * Returns a Long representing the given 32 bit integer value. + */ + static fromInt(value: number, unsigned?: boolean): Long; + + /** + * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. + */ + static fromNumber(value: number, unsigned?: boolean): Long; + + /** + * Returns a Long representation of the given string, written using the specified radix. + */ + static fromString(str: string, unsigned?: boolean | number, radix?: number): Long; + + /** + * Creates a Long from its byte representation. + */ + static fromBytes(bytes: number[], unsigned?: boolean, le?: boolean): Long; + + /** + * Creates a Long from its little endian byte representation. + */ + static fromBytesLE(bytes: number[], unsigned?: boolean): Long; + + /** + * Creates a Long from its little endian byte representation. + */ + static fromBytesBE(bytes: number[], unsigned?: boolean): Long; + + /** + * Tests if the specified object is a Long. + */ + static isLong(obj: any): boolean; + + /** + * Converts the specified value to a Long. + */ + static fromValue(val: Long | number | string | {low: number, high: number, unsigned: boolean}, unsigned?: boolean): Long; + + /** + * Returns the sum of this and the specified Long. + */ + add(addend: number | Long | string): Long; + + /** + * Returns the bitwise AND of this Long and the specified. + */ + and(other: Long | number | string): Long; + + /** + * Compares this Long's value with the specified's. + */ + compare(other: Long | number | string): number; + + /** + * Compares this Long's value with the specified's. + */ + comp(other: Long | number | string): number; + + /** + * Returns this Long divided by the specified. + */ + divide(divisor: Long | number | string): Long; + + /** + * Returns this Long divided by the specified. + */ + div(divisor: Long | number | string): Long; + + /** + * Tests if this Long's value equals the specified's. + */ + equals(other: Long | number | string): boolean; + + /** + * Tests if this Long's value equals the specified's. + */ + eq(other: Long | number | string): boolean; + + /** + * Gets the high 32 bits as a signed integer. + */ + getHighBits(): number; + + /** + * Gets the high 32 bits as an unsigned integer. + */ + getHighBitsUnsigned(): number; + + /** + * Gets the low 32 bits as a signed integer. + */ + getLowBits(): number; + + /** + * Gets the low 32 bits as an unsigned integer. + */ + getLowBitsUnsigned(): number; + + /** + * Gets the number of bits needed to represent the absolute value of this Long. + */ + getNumBitsAbs(): number; + + /** + * Tests if this Long's value is greater than the specified's. + */ + greaterThan(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than the specified's. + */ + gt(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + greaterThanOrEqual(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + gte(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + ge(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is even. + */ + isEven(): boolean; + + /** + * Tests if this Long's value is negative. + */ + isNegative(): boolean; + + /** + * Tests if this Long's value is odd. + */ + isOdd(): boolean; + + /** + * Tests if this Long's value is positive. + */ + isPositive(): boolean; + + /** + * Tests if this Long's value equals zero. + */ + isZero(): boolean; + + /** + * Tests if this Long's value equals zero. + */ + eqz(): boolean; + + /** + * Tests if this Long's value is less than the specified's. + */ + lessThan(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than the specified's. + */ + lt(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + lessThanOrEqual(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + lte(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + le(other: Long | number | string): boolean; + + /** + * Returns this Long modulo the specified. + */ + modulo(other: Long | number | string): Long; + + /** + * Returns this Long modulo the specified. + */ + mod(other: Long | number | string): Long; + + /** + * Returns this Long modulo the specified. + */ + rem(other: Long | number | string): Long; + + /** + * Returns the product of this and the specified Long. + */ + multiply(multiplier: Long | number | string): Long; + + /** + * Returns the product of this and the specified Long. + */ + mul(multiplier: Long | number | string): Long; + + /** + * Negates this Long's value. + */ + negate(): Long; + + /** + * Negates this Long's value. + */ + neg(): Long; + + /** + * Returns the bitwise NOT of this Long. + */ + not(): Long; + + /** + * Tests if this Long's value differs from the specified's. + */ + notEquals(other: Long | number | string): boolean; + + /** + * Tests if this Long's value differs from the specified's. + */ + neq(other: Long | number | string): boolean; + + /** + * Tests if this Long's value differs from the specified's. + */ + ne(other: Long | number | string): boolean; + + /** + * Returns the bitwise OR of this Long and the specified. + */ + or(other: Long | number | string): Long; + + /** + * Returns this Long with bits shifted to the left by the given amount. + */ + shiftLeft(numBits: number | Long): Long; + + /** + * Returns this Long with bits shifted to the left by the given amount. + */ + shl(numBits: number | Long): Long; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + */ + shiftRight(numBits: number | Long): Long; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + */ + shr(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shiftRightUnsigned(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shru(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shr_u(numBits: number | Long): Long; + + /** + * Returns the difference of this and the specified Long. + */ + subtract(subtrahend: number | Long | string): Long; + + /** + * Returns the difference of this and the specified Long. + */ + sub(subtrahend: number | Long |string): Long; + + /** + * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. + */ + toInt(): number; + + /** + * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). + */ + toNumber(): number; + + /** + * Converts this Long to its byte representation. + */ + + toBytes(le?: boolean): number[]; + + /** + * Converts this Long to its little endian byte representation. + */ + + toBytesLE(): number[]; + + /** + * Converts this Long to its big endian byte representation. + */ + + toBytesBE(): number[]; + + /** + * Converts this Long to signed. + */ + toSigned(): Long; + + /** + * Converts the Long to a string written in the specified radix. + */ + toString(radix?: number): string; + + /** + * Converts this Long to unsigned. + */ + toUnsigned(): Long; + + /** + * Returns the bitwise XOR of this Long and the given one. + */ + xor(other: Long | number | string): Long; +} diff --git a/package.json b/package.json index 672c241..b6454e3 100644 --- a/package.json +++ b/package.json @@ -29,6 +29,8 @@ "README.md", "src/long.js", "dist/long.js", - "dist/long.js.map" - ] + "dist/long.js.map", + "index.d.ts" + ], + "types": "index.d.ts" } From 6f10b74ac6f19d4de5b247ab7af8375409f987d5 Mon Sep 17 00:00:00 2001 From: Tom Wambold Date: Wed, 18 Jul 2018 11:48:03 -0400 Subject: [PATCH 06/13] Make isLong a TypeScript type guard (#63) --- index.d.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.d.ts b/index.d.ts index f76f680..0784f5e 100644 --- a/index.d.ts +++ b/index.d.ts @@ -99,7 +99,7 @@ declare class Long { /** * Tests if the specified object is a Long. */ - static isLong(obj: any): boolean; + static isLong(obj: any): obj is Long; /** * Converts the specified value to a Long. From 9448e61647f884144da26e5c13b503d586ad644b Mon Sep 17 00:00:00 2001 From: Sergey Rubanov Date: Tue, 7 Aug 2018 00:09:53 +0300 Subject: [PATCH 07/13] Fix link to wasm sources (#67) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 93028d2..5b5c573 100644 --- a/README.md +++ b/README.md @@ -232,7 +232,7 @@ API WebAssembly support ------------------- -[WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./src/wasm.wast) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. +[WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./src/wasm.wat) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. Building -------- From f28f1bee616a454f4ab8720bb2068a6e91ed2e73 Mon Sep 17 00:00:00 2001 From: Amar Zavery Date: Thu, 18 Oct 2018 09:34:01 -0700 Subject: [PATCH 08/13] Update typescript definitions (#74) --- index.d.ts | 7 +++++-- package.json | 2 +- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/index.d.ts b/index.d.ts index 0784f5e..ff753a4 100644 --- a/index.d.ts +++ b/index.d.ts @@ -1,4 +1,7 @@ -export default Long; +export = Long; +export as namespace Long; + +declare namespace Long { } declare class Long { /** @@ -92,7 +95,7 @@ declare class Long { static fromBytesLE(bytes: number[], unsigned?: boolean): Long; /** - * Creates a Long from its little endian byte representation. + * Creates a Long from its big endian byte representation. */ static fromBytesBE(bytes: number[], unsigned?: boolean): Long; diff --git a/package.json b/package.json index b6454e3..7413eed 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "long", - "version": "4.0.0", + "version": "4.0.1", "author": "Daniel Wirtz ", "description": "A Long class for representing a 64-bit two's-complement integer value.", "main": "src/long.js", From 8181a6b50a2a230f0b2a1e4c4093f9b9d19c8b69 Mon Sep 17 00:00:00 2001 From: CyDragon80 <415888+CyDragon80@users.noreply.github.com> Date: Thu, 18 Oct 2018 11:36:33 -0500 Subject: [PATCH 09/13] Implement rotate left and right (#61) --- README.md | 6 ++++ dist/long.js | 2 +- dist/long.js.map | 2 +- externs/long.js | 24 ++++++++++++++++ index.d.ts | 20 +++++++++++++ src/long.js | 74 ++++++++++++++++++++++++++++++++++++++---------- tests/index.js | 31 ++++++++++++++++++++ 7 files changed, 142 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 5b5c573..dd96ae6 100644 --- a/README.md +++ b/README.md @@ -199,6 +199,12 @@ API * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`
Returns this Long with bits logically shifted to the right by the given amount. +* Long#**rotateLeft**/**rotl**(numBits: `Long | number | string`): `Long`
+ Returns this Long with bits rotated to the left by the given amount. + +* Long#**rotateRight**/**rotr**(numBits: `Long | number | string`): `Long`
+ Returns this Long with bits rotated to the right by the given amount. + * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`
Returns the difference of this and the specified Long. diff --git a/dist/long.js b/dist/long.js index 9345893..71370a7 100644 --- a/dist/long.js +++ b/dist/long.js @@ -1,2 +1,2 @@ -!function(t,i){"object"==typeof exports&&"object"==typeof module?module.exports=i():"function"==typeof define&&define.amd?define([],i):"object"==typeof exports?exports.Long=i():t.Long=i()}("undefined"!=typeof self?self:this,function(){return function(t){function i(e){if(n[e])return n[e].exports;var r=n[e]={i:e,l:!1,exports:{}};return t[e].call(r.exports,r,r.exports,i),r.l=!0,r.exports}var n={};return i.m=t,i.c=n,i.d=function(t,n,e){i.o(t,n)||Object.defineProperty(t,n,{configurable:!1,enumerable:!0,get:e})},i.n=function(t){var n=t&&t.__esModule?function(){return t.default}:function(){return t};return i.d(n,"a",n),n},i.o=function(t,i){return Object.prototype.hasOwnProperty.call(t,i)},i.p="",i(i.s=0)}([function(t,i){function n(t,i,n){this.low=0|t,this.high=0|i,this.unsigned=!!n}function 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Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm.mul(this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm.get_high(), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n // guard against signed division overflow: the largest\r\n // negative number / -1 would be 1 larger than the largest\r\n // positive number, due to two's complement.\r\n if (!this.unsigned &&\r\n this.high === -0x80000000 &&\r\n divisor.low === -1 && divisor.high === -1) {\r\n // be consistent with non-wasm code path\r\n return this;\r\n }\r\n var low = (this.unsigned ? wasm.div_u : wasm.div_s)(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm.get_high(), this.unsigned);\r\n }\r\n\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.div = LongPrototype.divide;\r\n\r\n/**\r\n * Returns this Long modulo the specified.\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = (this.unsigned ? wasm.rem_u : wasm.rem_s)(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm.get_high(), this.unsigned);\r\n }\r\n\r\n return this.sub(this.div(divisor).mul(divisor));\r\n};\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n numBits &= 63;\r\n if (numBits === 0)\r\n return this;\r\n else {\r\n var high = this.high;\r\n if (numBits < 32) {\r\n var low = this.low;\r\n return fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned);\r\n } else if (numBits === 32)\r\n return fromBits(high, 0, this.unsigned);\r\n else\r\n return fromBits(high >>> (numBits - 32), 0, this.unsigned);\r\n }\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\r\n};\r\n\r\n/**\r\n * Creates a Long from its little endian byte representation.\r\n * @param {!Array.} bytes Little endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\r\n return new Long(\r\n bytes[0] |\r\n bytes[1] << 8 |\r\n bytes[2] << 16 |\r\n bytes[3] << 24,\r\n bytes[4] |\r\n bytes[5] << 8 |\r\n bytes[6] << 16 |\r\n bytes[7] << 24,\r\n unsigned\r\n );\r\n};\r\n\r\n/**\r\n * Creates a Long from its big endian byte representation.\r\n * @param {!Array.} bytes Big endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\r\n return new Long(\r\n bytes[4] << 24 |\r\n bytes[5] << 16 |\r\n bytes[6] << 8 |\r\n bytes[7],\r\n bytes[0] << 24 |\r\n bytes[1] << 16 |\r\n bytes[2] << 8 |\r\n bytes[3],\r\n unsigned\r\n );\r\n};\r\n\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// long.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap d8921b8c3ad0790b3cc1","module.exports = Long;\r\n\r\n/**\r\n * wasm optimizations, to do native i64 multiplication and divide\r\n */\r\nvar wasm = null;\r\n\r\ntry {\r\n wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([\r\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\r\n ])), {}).exports;\r\n} catch (e) {\r\n // no wasm support :(\r\n}\r\n\r\n/**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm.mul(this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm.get_high(), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. 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UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? 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This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n numBits &= 63;\r\n if (numBits === 0)\r\n return this;\r\n else {\r\n var high = this.high;\r\n if (numBits < 32) {\r\n var low = this.low;\r\n return fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned);\r\n } else if (numBits === 32)\r\n return fromBits(high, 0, this.unsigned);\r\n else\r\n return fromBits(high >>> (numBits - 32), 0, this.unsigned);\r\n }\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. 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This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? 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109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\n ])), {}).exports;\n} catch (e) {\n // no wasm support :(\n}\n\n/**\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\n * See the from* functions below for more convenient ways of constructing Longs.\n * @exports Long\n * @class A Long class for representing a 64 bit two's-complement integer value.\n * @param {number} low The low (signed) 32 bits of the long\n * @param {number} high The high (signed) 32 bits of the long\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @constructor\n */\nfunction Long(low, high, unsigned) {\n\n /**\n * The low 32 bits as a signed value.\n * @type {number}\n */\n this.low = low | 0;\n\n /**\n * The high 32 bits as a signed value.\n * @type {number}\n */\n this.high = high | 0;\n\n /**\n * Whether unsigned or not.\n * @type {boolean}\n */\n this.unsigned = !!unsigned;\n}\n\n// The internal representation of a long is the two given signed, 32-bit values.\n// We use 32-bit pieces because these are the size of integers on which\n// Javascript performs bit-operations. For operations like addition and\n// multiplication, we split each number into 16 bit pieces, which can easily be\n// multiplied within Javascript's floating-point representation without overflow\n// or change in sign.\n//\n// In the algorithms below, we frequently reduce the negative case to the\n// positive case by negating the input(s) and then post-processing the result.\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\n// a positive number, it overflows back into a negative). Not handling this\n// case would often result in infinite recursion.\n//\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\n// methods on which they depend.\n\n/**\n * An indicator used to reliably determine if an object is a Long or not.\n * @type {boolean}\n * @const\n * @private\n */\nLong.prototype.__isLong__;\n\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\n\n/**\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n * @inner\n */\nfunction isLong(obj) {\n return (obj && obj[\"__isLong__\"]) === true;\n}\n\n/**\n * Tests if the specified object is a Long.\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n */\nLong.isLong = isLong;\n\n/**\n * A cache of the Long representations of small integer values.\n * @type {!Object}\n * @inner\n */\nvar INT_CACHE = {};\n\n/**\n * A cache of the Long representations of small unsigned integer values.\n * @type {!Object}\n * @inner\n */\nvar UINT_CACHE = {};\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromInt(value, unsigned) {\n var obj, cachedObj, cache;\n if (unsigned) {\n value >>>= 0;\n if (cache = (0 <= value && value < 256)) {\n cachedObj = UINT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\n if (cache)\n UINT_CACHE[value] = obj;\n return obj;\n } else {\n value |= 0;\n if (cache = (-128 <= value && value < 128)) {\n cachedObj = INT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, value < 0 ? -1 : 0, false);\n if (cache)\n INT_CACHE[value] = obj;\n return obj;\n }\n}\n\n/**\n * Returns a Long representing the given 32 bit integer value.\n * @function\n * @param {number} value The 32 bit integer in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromInt = fromInt;\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromNumber(value, unsigned) {\n if (isNaN(value))\n return unsigned ? UZERO : ZERO;\n if (unsigned) {\n if (value < 0)\n return UZERO;\n if (value >= TWO_PWR_64_DBL)\n return MAX_UNSIGNED_VALUE;\n } else {\n if (value <= -TWO_PWR_63_DBL)\n return MIN_VALUE;\n if (value + 1 >= TWO_PWR_63_DBL)\n return MAX_VALUE;\n }\n if (value < 0)\n return fromNumber(-value, unsigned).neg();\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\n}\n\n/**\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\n * @function\n * @param {number} value The number in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromNumber = fromNumber;\n\n/**\n * @param {number} lowBits\n * @param {number} highBits\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromBits(lowBits, highBits, unsigned) {\n return new Long(lowBits, highBits, unsigned);\n}\n\n/**\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\n * assumed to use 32 bits.\n * @function\n * @param {number} lowBits The low 32 bits\n * @param {number} highBits The high 32 bits\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromBits = fromBits;\n\n/**\n * @function\n * @param {number} base\n * @param {number} exponent\n * @returns {number}\n * @inner\n */\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\n\n/**\n * @param {string} str\n * @param {(boolean|number)=} unsigned\n * @param {number=} radix\n * @returns {!Long}\n * @inner\n */\nfunction fromString(str, unsigned, radix) {\n if (str.length === 0)\n throw Error('empty string');\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\n return ZERO;\n if (typeof unsigned === 'number') {\n // For goog.math.long compatibility\n radix = unsigned,\n unsigned = false;\n } else {\n unsigned = !! unsigned;\n }\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n\n var p;\n if ((p = str.indexOf('-')) > 0)\n throw Error('interior hyphen');\n else if (p === 0) {\n return fromString(str.substring(1), unsigned, radix).neg();\n }\n\n // Do several (8) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 8));\n\n var result = ZERO;\n for (var i = 0; i < str.length; i += 8) {\n var size = Math.min(8, str.length - i),\n value = parseInt(str.substring(i, i + size), radix);\n if (size < 8) {\n var power = fromNumber(pow_dbl(radix, size));\n result = result.mul(power).add(fromNumber(value));\n } else {\n result = result.mul(radixToPower);\n result = result.add(fromNumber(value));\n }\n }\n result.unsigned = unsigned;\n return result;\n}\n\n/**\n * Returns a Long representation of the given string, written using the specified radix.\n * @function\n * @param {string} str The textual representation of the Long\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\n * @returns {!Long} The corresponding Long value\n */\nLong.fromString = fromString;\n\n/**\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromValue(val, unsigned) {\n if (typeof val === 'number')\n return fromNumber(val, unsigned);\n if (typeof val === 'string')\n return fromString(val, unsigned);\n // Throws for non-objects, converts non-instanceof Long:\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\n}\n\n/**\n * Converts the specified value to a Long using the appropriate from* function for its type.\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long}\n */\nLong.fromValue = fromValue;\n\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\n// no runtime penalty for these.\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_16_DBL = 1 << 16;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_24_DBL = 1 << 24;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\n\n/**\n * @type {!Long}\n * @const\n * @inner\n */\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ZERO = fromInt(0);\n\n/**\n * Signed zero.\n * @type {!Long}\n */\nLong.ZERO = ZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UZERO = fromInt(0, true);\n\n/**\n * Unsigned zero.\n * @type {!Long}\n */\nLong.UZERO = UZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ONE = fromInt(1);\n\n/**\n * Signed one.\n * @type {!Long}\n */\nLong.ONE = ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UONE = fromInt(1, true);\n\n/**\n * Unsigned one.\n * @type {!Long}\n */\nLong.UONE = UONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar NEG_ONE = fromInt(-1);\n\n/**\n * Signed negative one.\n * @type {!Long}\n */\nLong.NEG_ONE = NEG_ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\n\n/**\n * Maximum signed value.\n * @type {!Long}\n */\nLong.MAX_VALUE = MAX_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\n\n/**\n * Maximum unsigned value.\n * @type {!Long}\n */\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\n\n/**\n * Minimum signed value.\n * @type {!Long}\n */\nLong.MIN_VALUE = MIN_VALUE;\n\n/**\n * @alias Long.prototype\n * @inner\n */\nvar LongPrototype = Long.prototype;\n\n/**\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toInt = function toInt() {\n return this.unsigned ? this.low >>> 0 : this.low;\n};\n\n/**\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toNumber = function toNumber() {\n if (this.unsigned)\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\n};\n\n/**\n * Converts the Long to a string written in the specified radix.\n * @this {!Long}\n * @param {number=} radix Radix (2-36), defaults to 10\n * @returns {string}\n * @override\n * @throws {RangeError} If `radix` is out of range\n */\nLongPrototype.toString = function toString(radix) {\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n if (this.isZero())\n return '0';\n if (this.isNegative()) { // Unsigned Longs are never negative\n if (this.eq(MIN_VALUE)) {\n // We need to change the Long value before it can be negated, so we remove\n // the bottom-most digit in this base and then recurse to do the rest.\n var radixLong = fromNumber(radix),\n div = this.div(radixLong),\n rem1 = div.mul(radixLong).sub(this);\n return div.toString(radix) + rem1.toInt().toString(radix);\n } else\n return '-' + this.neg().toString(radix);\n }\n\n // Do several (6) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\n rem = this;\n var result = '';\n while (true) {\n var remDiv = rem.div(radixToPower),\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\n digits = intval.toString(radix);\n rem = remDiv;\n if (rem.isZero())\n return digits + result;\n else {\n while (digits.length < 6)\n digits = '0' + digits;\n result = '' + digits + result;\n }\n }\n};\n\n/**\n * Gets the high 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed high bits\n */\nLongPrototype.getHighBits = function getHighBits() {\n return this.high;\n};\n\n/**\n * Gets the high 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned high bits\n */\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\n return this.high >>> 0;\n};\n\n/**\n * Gets the low 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed low bits\n */\nLongPrototype.getLowBits = function getLowBits() {\n return this.low;\n};\n\n/**\n * Gets the low 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned low bits\n */\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\n return this.low >>> 0;\n};\n\n/**\n * Gets the number of bits needed to represent the absolute value of this Long.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\n if (this.isNegative()) // Unsigned Longs are never negative\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\n var val = this.high != 0 ? this.high : this.low;\n for (var bit = 31; bit > 0; bit--)\n if ((val & (1 << bit)) != 0)\n break;\n return this.high != 0 ? bit + 33 : bit + 1;\n};\n\n/**\n * Tests if this Long's value equals zero.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isZero = function isZero() {\n return this.high === 0 && this.low === 0;\n};\n\n/**\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\n * @returns {boolean}\n */\nLongPrototype.eqz = LongPrototype.isZero;\n\n/**\n * Tests if this Long's value is negative.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isNegative = function isNegative() {\n return !this.unsigned && this.high < 0;\n};\n\n/**\n * Tests if this Long's value is positive.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isPositive = function isPositive() {\n return this.unsigned || this.high >= 0;\n};\n\n/**\n * Tests if this Long's value is odd.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isOdd = function isOdd() {\n return (this.low & 1) === 1;\n};\n\n/**\n * Tests if this Long's value is even.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isEven = function isEven() {\n return (this.low & 1) === 0;\n};\n\n/**\n * Tests if this Long's value equals the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.equals = function equals(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\n return false;\n return this.high === other.high && this.low === other.low;\n};\n\n/**\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.eq = LongPrototype.equals;\n\n/**\n * Tests if this Long's value differs from the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.notEquals = function notEquals(other) {\n return !this.eq(/* validates */ other);\n};\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.neq = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ne = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value is less than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThan = function lessThan(other) {\n return this.comp(/* validates */ other) < 0;\n};\n\n/**\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lt = LongPrototype.lessThan;\n\n/**\n * Tests if this Long's value is less than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\n return this.comp(/* validates */ other) <= 0;\n};\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.le = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThan = function greaterThan(other) {\n return this.comp(/* validates */ other) > 0;\n};\n\n/**\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gt = LongPrototype.greaterThan;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\n return this.comp(/* validates */ other) >= 0;\n};\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\n\n/**\n * Compares this Long's value with the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.compare = function compare(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.eq(other))\n return 0;\n var thisNeg = this.isNegative(),\n otherNeg = other.isNegative();\n if (thisNeg && !otherNeg)\n return -1;\n if (!thisNeg && otherNeg)\n return 1;\n // At this point the sign bits are the same\n if (!this.unsigned)\n return this.sub(other).isNegative() ? -1 : 1;\n // Both are positive if at least one is unsigned\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\n};\n\n/**\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.comp = LongPrototype.compare;\n\n/**\n * Negates this Long's value.\n * @this {!Long}\n * @returns {!Long} Negated Long\n */\nLongPrototype.negate = function negate() {\n if (!this.unsigned && this.eq(MIN_VALUE))\n return MIN_VALUE;\n return this.not().add(ONE);\n};\n\n/**\n * Negates this Long's value. This is an alias of {@link Long#negate}.\n * @function\n * @returns {!Long} Negated Long\n */\nLongPrototype.neg = LongPrototype.negate;\n\n/**\n * Returns the sum of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} addend Addend\n * @returns {!Long} Sum\n */\nLongPrototype.add = function add(addend) {\n if (!isLong(addend))\n addend = fromValue(addend);\n\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = addend.high >>> 16;\n var b32 = addend.high & 0xFFFF;\n var b16 = addend.low >>> 16;\n var b00 = addend.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 + b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 + b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 + b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 + b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the difference of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.subtract = function subtract(subtrahend) {\n if (!isLong(subtrahend))\n subtrahend = fromValue(subtrahend);\n return this.add(subtrahend.neg());\n};\n\n/**\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\n * @function\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.sub = LongPrototype.subtract;\n\n/**\n * Returns the product of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.multiply = function multiply(multiplier) {\n if (this.isZero())\n return ZERO;\n if (!isLong(multiplier))\n multiplier = fromValue(multiplier);\n\n // use wasm support if present\n if (wasm) {\n var low = wasm[\"mul\"](this.low,\n this.high,\n multiplier.low,\n multiplier.high);\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (multiplier.isZero())\n return ZERO;\n if (this.eq(MIN_VALUE))\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\n if (multiplier.eq(MIN_VALUE))\n return this.isOdd() ? MIN_VALUE : ZERO;\n\n if (this.isNegative()) {\n if (multiplier.isNegative())\n return this.neg().mul(multiplier.neg());\n else\n return this.neg().mul(multiplier).neg();\n } else if (multiplier.isNegative())\n return this.mul(multiplier.neg()).neg();\n\n // If both longs are small, use float multiplication\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\n\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\n // We can skip products that would overflow.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = multiplier.high >>> 16;\n var b32 = multiplier.high & 0xFFFF;\n var b16 = multiplier.low >>> 16;\n var b00 = multiplier.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 * b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 * b00;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c16 += a00 * b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 * b00;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a16 * b16;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a00 * b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\n * @function\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.mul = LongPrototype.multiply;\n\n/**\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\n * unsigned if this Long is unsigned.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.divide = function divide(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n if (divisor.isZero())\n throw Error('division by zero');\n\n // use wasm support if present\n if (wasm) {\n // guard against signed division overflow: the largest\n // negative number / -1 would be 1 larger than the largest\n // positive number, due to two's complement.\n if (!this.unsigned &&\n this.high === -0x80000000 &&\n divisor.low === -1 && divisor.high === -1) {\n // be consistent with non-wasm code path\n return this;\n }\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (this.isZero())\n return this.unsigned ? UZERO : ZERO;\n var approx, rem, res;\n if (!this.unsigned) {\n // This section is only relevant for signed longs and is derived from the\n // closure library as a whole.\n if (this.eq(MIN_VALUE)) {\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\n else if (divisor.eq(MIN_VALUE))\n return ONE;\n else {\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\n var halfThis = this.shr(1);\n approx = halfThis.div(divisor).shl(1);\n if (approx.eq(ZERO)) {\n return divisor.isNegative() ? ONE : NEG_ONE;\n } else {\n rem = this.sub(divisor.mul(approx));\n res = approx.add(rem.div(divisor));\n return res;\n }\n }\n } else if (divisor.eq(MIN_VALUE))\n return this.unsigned ? UZERO : ZERO;\n if (this.isNegative()) {\n if (divisor.isNegative())\n return this.neg().div(divisor.neg());\n return this.neg().div(divisor).neg();\n } else if (divisor.isNegative())\n return this.div(divisor.neg()).neg();\n res = ZERO;\n } else {\n // The algorithm below has not been made for unsigned longs. It's therefore\n // required to take special care of the MSB prior to running it.\n if (!divisor.unsigned)\n divisor = divisor.toUnsigned();\n if (divisor.gt(this))\n return UZERO;\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\n return UONE;\n res = UZERO;\n }\n\n // Repeat the following until the remainder is less than other: find a\n // floating-point that approximates remainder / other *from below*, add this\n // into the result, and subtract it from the remainder. It is critical that\n // the approximate value is less than or equal to the real value so that the\n // remainder never becomes negative.\n rem = this;\n while (rem.gte(divisor)) {\n // Approximate the result of division. This may be a little greater or\n // smaller than the actual value.\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\n\n // We will tweak the approximate result by changing it in the 48-th digit or\n // the smallest non-fractional digit, whichever is larger.\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\n\n // Decrease the approximation until it is smaller than the remainder. Note\n // that if it is too large, the product overflows and is negative.\n approxRes = fromNumber(approx),\n approxRem = approxRes.mul(divisor);\n while (approxRem.isNegative() || approxRem.gt(rem)) {\n approx -= delta;\n approxRes = fromNumber(approx, this.unsigned);\n approxRem = approxRes.mul(divisor);\n }\n\n // We know the answer can't be zero... and actually, zero would cause\n // infinite recursion since we would make no progress.\n if (approxRes.isZero())\n approxRes = ONE;\n\n res = res.add(approxRes);\n rem = rem.sub(approxRem);\n }\n return res;\n};\n\n/**\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.div = LongPrototype.divide;\n\n/**\n * Returns this Long modulo the specified.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.modulo = function modulo(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n\n // use wasm support if present\n if (wasm) {\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n return this.sub(this.div(divisor).mul(divisor));\n};\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.mod = LongPrototype.modulo;\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.rem = LongPrototype.modulo;\n\n/**\n * Returns the bitwise NOT of this Long.\n * @this {!Long}\n * @returns {!Long}\n */\nLongPrototype.not = function not() {\n return fromBits(~this.low, ~this.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise AND of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.and = function and(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise OR of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.or = function or(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise XOR of this Long and the given one.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.xor = function xor(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\n else\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shl = LongPrototype.shiftLeft;\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRight = function shiftRight(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\n else\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\n};\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr = LongPrototype.shiftRight;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\n};\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits rotated to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotl = LongPrototype.rotateLeft;\n\n/**\n * Returns this Long with bits rotated to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateRight = function rotateRight(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotr = LongPrototype.rotateRight;\n\n/**\n * Converts this Long to signed.\n * @this {!Long}\n * @returns {!Long} Signed long\n */\nLongPrototype.toSigned = function toSigned() {\n if (!this.unsigned)\n return this;\n return fromBits(this.low, this.high, false);\n};\n\n/**\n * Converts this Long to unsigned.\n * @this {!Long}\n * @returns {!Long} Unsigned long\n */\nLongPrototype.toUnsigned = function toUnsigned() {\n if (this.unsigned)\n return this;\n return fromBits(this.low, this.high, true);\n};\n\n/**\n * Converts this Long to its byte representation.\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @this {!Long}\n * @returns {!Array.} Byte representation\n */\nLongPrototype.toBytes = function toBytes(le) {\n return le ? this.toBytesLE() : this.toBytesBE();\n};\n\n/**\n * Converts this Long to its little endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Little endian byte representation\n */\nLongPrototype.toBytesLE = function toBytesLE() {\n var hi = this.high,\n lo = this.low;\n return [\n lo & 0xff,\n lo >>> 8 & 0xff,\n lo >>> 16 & 0xff,\n lo >>> 24 ,\n hi & 0xff,\n hi >>> 8 & 0xff,\n hi >>> 16 & 0xff,\n hi >>> 24\n ];\n};\n\n/**\n * Converts this Long to its big endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Big endian byte representation\n */\nLongPrototype.toBytesBE = function toBytesBE() {\n var hi = this.high,\n lo = this.low;\n return [\n hi >>> 24 ,\n hi >>> 16 & 0xff,\n hi >>> 8 & 0xff,\n hi & 0xff,\n lo >>> 24 ,\n lo >>> 16 & 0xff,\n lo >>> 8 & 0xff,\n lo & 0xff\n ];\n};\n\n/**\n * Creates a Long from its byte representation.\n * @param {!Array.} bytes Byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\n};\n\n/**\n * Creates a Long from its little endian byte representation.\n * @param {!Array.} bytes Little endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\n return new Long(\n bytes[0] |\n bytes[1] << 8 |\n bytes[2] << 16 |\n bytes[3] << 24,\n bytes[4] |\n bytes[5] << 8 |\n bytes[6] << 16 |\n bytes[7] << 24,\n unsigned\n );\n};\n\n/**\n * Creates a Long from its big endian byte representation.\n * @param {!Array.} bytes Big endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\n return new Long(\n bytes[4] << 24 |\n bytes[5] << 16 |\n bytes[6] << 8 |\n bytes[7],\n bytes[0] << 24 |\n bytes[1] << 16 |\n bytes[2] << 8 |\n bytes[3],\n unsigned\n );\n};\n\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// long.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap f96e8d1360c0487f2545","module.exports = Long;\n\n/**\n * wasm optimizations, to do native i64 multiplication and divide\n */\nvar wasm = null;\n\ntry {\n wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\n ])), {}).exports;\n} catch (e) {\n // no wasm support :(\n}\n\n/**\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\n * See the from* functions below for more convenient ways of constructing Longs.\n * @exports Long\n * @class A Long class for representing a 64 bit two's-complement integer value.\n * @param {number} low The low (signed) 32 bits of the long\n * @param {number} high The high (signed) 32 bits of the long\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @constructor\n */\nfunction Long(low, high, unsigned) {\n\n /**\n * The low 32 bits as a signed value.\n * @type {number}\n */\n this.low = low | 0;\n\n /**\n * The high 32 bits as a signed value.\n * @type {number}\n */\n this.high = high | 0;\n\n /**\n * Whether unsigned or not.\n * @type {boolean}\n */\n this.unsigned = !!unsigned;\n}\n\n// The internal representation of a long is the two given signed, 32-bit values.\n// We use 32-bit pieces because these are the size of integers on which\n// Javascript performs bit-operations. For operations like addition and\n// multiplication, we split each number into 16 bit pieces, which can easily be\n// multiplied within Javascript's floating-point representation without overflow\n// or change in sign.\n//\n// In the algorithms below, we frequently reduce the negative case to the\n// positive case by negating the input(s) and then post-processing the result.\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\n// a positive number, it overflows back into a negative). Not handling this\n// case would often result in infinite recursion.\n//\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\n// methods on which they depend.\n\n/**\n * An indicator used to reliably determine if an object is a Long or not.\n * @type {boolean}\n * @const\n * @private\n */\nLong.prototype.__isLong__;\n\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\n\n/**\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n * @inner\n */\nfunction isLong(obj) {\n return (obj && obj[\"__isLong__\"]) === true;\n}\n\n/**\n * Tests if the specified object is a Long.\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n */\nLong.isLong = isLong;\n\n/**\n * A cache of the Long representations of small integer values.\n * @type {!Object}\n * @inner\n */\nvar INT_CACHE = {};\n\n/**\n * A cache of the Long representations of small unsigned integer values.\n * @type {!Object}\n * @inner\n */\nvar UINT_CACHE = {};\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromInt(value, unsigned) {\n var obj, cachedObj, cache;\n if (unsigned) {\n value >>>= 0;\n if (cache = (0 <= value && value < 256)) {\n cachedObj = UINT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\n if (cache)\n UINT_CACHE[value] = obj;\n return obj;\n } else {\n value |= 0;\n if (cache = (-128 <= value && value < 128)) {\n cachedObj = INT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, value < 0 ? -1 : 0, false);\n if (cache)\n INT_CACHE[value] = obj;\n return obj;\n }\n}\n\n/**\n * Returns a Long representing the given 32 bit integer value.\n * @function\n * @param {number} value The 32 bit integer in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromInt = fromInt;\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromNumber(value, unsigned) {\n if (isNaN(value))\n return unsigned ? UZERO : ZERO;\n if (unsigned) {\n if (value < 0)\n return UZERO;\n if (value >= TWO_PWR_64_DBL)\n return MAX_UNSIGNED_VALUE;\n } else {\n if (value <= -TWO_PWR_63_DBL)\n return MIN_VALUE;\n if (value + 1 >= TWO_PWR_63_DBL)\n return MAX_VALUE;\n }\n if (value < 0)\n return fromNumber(-value, unsigned).neg();\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\n}\n\n/**\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\n * @function\n * @param {number} value The number in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromNumber = fromNumber;\n\n/**\n * @param {number} lowBits\n * @param {number} highBits\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromBits(lowBits, highBits, unsigned) {\n return new Long(lowBits, highBits, unsigned);\n}\n\n/**\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\n * assumed to use 32 bits.\n * @function\n * @param {number} lowBits The low 32 bits\n * @param {number} highBits The high 32 bits\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromBits = fromBits;\n\n/**\n * @function\n * @param {number} base\n * @param {number} exponent\n * @returns {number}\n * @inner\n */\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\n\n/**\n * @param {string} str\n * @param {(boolean|number)=} unsigned\n * @param {number=} radix\n * @returns {!Long}\n * @inner\n */\nfunction fromString(str, unsigned, radix) {\n if (str.length === 0)\n throw Error('empty string');\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\n return ZERO;\n if (typeof unsigned === 'number') {\n // For goog.math.long compatibility\n radix = unsigned,\n unsigned = false;\n } else {\n unsigned = !! unsigned;\n }\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n\n var p;\n if ((p = str.indexOf('-')) > 0)\n throw Error('interior hyphen');\n else if (p === 0) {\n return fromString(str.substring(1), unsigned, radix).neg();\n }\n\n // Do several (8) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 8));\n\n var result = ZERO;\n for (var i = 0; i < str.length; i += 8) {\n var size = Math.min(8, str.length - i),\n value = parseInt(str.substring(i, i + size), radix);\n if (size < 8) {\n var power = fromNumber(pow_dbl(radix, size));\n result = result.mul(power).add(fromNumber(value));\n } else {\n result = result.mul(radixToPower);\n result = result.add(fromNumber(value));\n }\n }\n result.unsigned = unsigned;\n return result;\n}\n\n/**\n * Returns a Long representation of the given string, written using the specified radix.\n * @function\n * @param {string} str The textual representation of the Long\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\n * @returns {!Long} The corresponding Long value\n */\nLong.fromString = fromString;\n\n/**\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromValue(val, unsigned) {\n if (typeof val === 'number')\n return fromNumber(val, unsigned);\n if (typeof val === 'string')\n return fromString(val, unsigned);\n // Throws for non-objects, converts non-instanceof Long:\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\n}\n\n/**\n * Converts the specified value to a Long using the appropriate from* function for its type.\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long}\n */\nLong.fromValue = fromValue;\n\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\n// no runtime penalty for these.\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_16_DBL = 1 << 16;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_24_DBL = 1 << 24;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\n\n/**\n * @type {!Long}\n * @const\n * @inner\n */\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ZERO = fromInt(0);\n\n/**\n * Signed zero.\n * @type {!Long}\n */\nLong.ZERO = ZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UZERO = fromInt(0, true);\n\n/**\n * Unsigned zero.\n * @type {!Long}\n */\nLong.UZERO = UZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ONE = fromInt(1);\n\n/**\n * Signed one.\n * @type {!Long}\n */\nLong.ONE = ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UONE = fromInt(1, true);\n\n/**\n * Unsigned one.\n * @type {!Long}\n */\nLong.UONE = UONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar NEG_ONE = fromInt(-1);\n\n/**\n * Signed negative one.\n * @type {!Long}\n */\nLong.NEG_ONE = NEG_ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\n\n/**\n * Maximum signed value.\n * @type {!Long}\n */\nLong.MAX_VALUE = MAX_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\n\n/**\n * Maximum unsigned value.\n * @type {!Long}\n */\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\n\n/**\n * Minimum signed value.\n * @type {!Long}\n */\nLong.MIN_VALUE = MIN_VALUE;\n\n/**\n * @alias Long.prototype\n * @inner\n */\nvar LongPrototype = Long.prototype;\n\n/**\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toInt = function toInt() {\n return this.unsigned ? this.low >>> 0 : this.low;\n};\n\n/**\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toNumber = function toNumber() {\n if (this.unsigned)\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\n};\n\n/**\n * Converts the Long to a string written in the specified radix.\n * @this {!Long}\n * @param {number=} radix Radix (2-36), defaults to 10\n * @returns {string}\n * @override\n * @throws {RangeError} If `radix` is out of range\n */\nLongPrototype.toString = function toString(radix) {\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n if (this.isZero())\n return '0';\n if (this.isNegative()) { // Unsigned Longs are never negative\n if (this.eq(MIN_VALUE)) {\n // We need to change the Long value before it can be negated, so we remove\n // the bottom-most digit in this base and then recurse to do the rest.\n var radixLong = fromNumber(radix),\n div = this.div(radixLong),\n rem1 = div.mul(radixLong).sub(this);\n return div.toString(radix) + rem1.toInt().toString(radix);\n } else\n return '-' + this.neg().toString(radix);\n }\n\n // Do several (6) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\n rem = this;\n var result = '';\n while (true) {\n var remDiv = rem.div(radixToPower),\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\n digits = intval.toString(radix);\n rem = remDiv;\n if (rem.isZero())\n return digits + result;\n else {\n while (digits.length < 6)\n digits = '0' + digits;\n result = '' + digits + result;\n }\n }\n};\n\n/**\n * Gets the high 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed high bits\n */\nLongPrototype.getHighBits = function getHighBits() {\n return this.high;\n};\n\n/**\n * Gets the high 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned high bits\n */\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\n return this.high >>> 0;\n};\n\n/**\n * Gets the low 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed low bits\n */\nLongPrototype.getLowBits = function getLowBits() {\n return this.low;\n};\n\n/**\n * Gets the low 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned low bits\n */\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\n return this.low >>> 0;\n};\n\n/**\n * Gets the number of bits needed to represent the absolute value of this Long.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\n if (this.isNegative()) // Unsigned Longs are never negative\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\n var val = this.high != 0 ? this.high : this.low;\n for (var bit = 31; bit > 0; bit--)\n if ((val & (1 << bit)) != 0)\n break;\n return this.high != 0 ? bit + 33 : bit + 1;\n};\n\n/**\n * Tests if this Long's value equals zero.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isZero = function isZero() {\n return this.high === 0 && this.low === 0;\n};\n\n/**\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\n * @returns {boolean}\n */\nLongPrototype.eqz = LongPrototype.isZero;\n\n/**\n * Tests if this Long's value is negative.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isNegative = function isNegative() {\n return !this.unsigned && this.high < 0;\n};\n\n/**\n * Tests if this Long's value is positive.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isPositive = function isPositive() {\n return this.unsigned || this.high >= 0;\n};\n\n/**\n * Tests if this Long's value is odd.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isOdd = function isOdd() {\n return (this.low & 1) === 1;\n};\n\n/**\n * Tests if this Long's value is even.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isEven = function isEven() {\n return (this.low & 1) === 0;\n};\n\n/**\n * Tests if this Long's value equals the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.equals = function equals(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\n return false;\n return this.high === other.high && this.low === other.low;\n};\n\n/**\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.eq = LongPrototype.equals;\n\n/**\n * Tests if this Long's value differs from the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.notEquals = function notEquals(other) {\n return !this.eq(/* validates */ other);\n};\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.neq = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ne = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value is less than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThan = function lessThan(other) {\n return this.comp(/* validates */ other) < 0;\n};\n\n/**\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lt = LongPrototype.lessThan;\n\n/**\n * Tests if this Long's value is less than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\n return this.comp(/* validates */ other) <= 0;\n};\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.le = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThan = function greaterThan(other) {\n return this.comp(/* validates */ other) > 0;\n};\n\n/**\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gt = LongPrototype.greaterThan;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\n return this.comp(/* validates */ other) >= 0;\n};\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\n\n/**\n * Compares this Long's value with the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.compare = function compare(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.eq(other))\n return 0;\n var thisNeg = this.isNegative(),\n otherNeg = other.isNegative();\n if (thisNeg && !otherNeg)\n return -1;\n if (!thisNeg && otherNeg)\n return 1;\n // At this point the sign bits are the same\n if (!this.unsigned)\n return this.sub(other).isNegative() ? -1 : 1;\n // Both are positive if at least one is unsigned\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\n};\n\n/**\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.comp = LongPrototype.compare;\n\n/**\n * Negates this Long's value.\n * @this {!Long}\n * @returns {!Long} Negated Long\n */\nLongPrototype.negate = function negate() {\n if (!this.unsigned && this.eq(MIN_VALUE))\n return MIN_VALUE;\n return this.not().add(ONE);\n};\n\n/**\n * Negates this Long's value. This is an alias of {@link Long#negate}.\n * @function\n * @returns {!Long} Negated Long\n */\nLongPrototype.neg = LongPrototype.negate;\n\n/**\n * Returns the sum of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} addend Addend\n * @returns {!Long} Sum\n */\nLongPrototype.add = function add(addend) {\n if (!isLong(addend))\n addend = fromValue(addend);\n\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = addend.high >>> 16;\n var b32 = addend.high & 0xFFFF;\n var b16 = addend.low >>> 16;\n var b00 = addend.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 + b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 + b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 + b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 + b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the difference of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.subtract = function subtract(subtrahend) {\n if (!isLong(subtrahend))\n subtrahend = fromValue(subtrahend);\n return this.add(subtrahend.neg());\n};\n\n/**\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\n * @function\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.sub = LongPrototype.subtract;\n\n/**\n * Returns the product of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.multiply = function multiply(multiplier) {\n if (this.isZero())\n return ZERO;\n if (!isLong(multiplier))\n multiplier = fromValue(multiplier);\n\n // use wasm support if present\n if (wasm) {\n var low = wasm[\"mul\"](this.low,\n this.high,\n multiplier.low,\n multiplier.high);\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (multiplier.isZero())\n return ZERO;\n if (this.eq(MIN_VALUE))\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\n if (multiplier.eq(MIN_VALUE))\n return this.isOdd() ? MIN_VALUE : ZERO;\n\n if (this.isNegative()) {\n if (multiplier.isNegative())\n return this.neg().mul(multiplier.neg());\n else\n return this.neg().mul(multiplier).neg();\n } else if (multiplier.isNegative())\n return this.mul(multiplier.neg()).neg();\n\n // If both longs are small, use float multiplication\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\n\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\n // We can skip products that would overflow.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = multiplier.high >>> 16;\n var b32 = multiplier.high & 0xFFFF;\n var b16 = multiplier.low >>> 16;\n var b00 = multiplier.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 * b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 * b00;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c16 += a00 * b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 * b00;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a16 * b16;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a00 * b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\n * @function\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.mul = LongPrototype.multiply;\n\n/**\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\n * unsigned if this Long is unsigned.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.divide = function divide(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n if (divisor.isZero())\n throw Error('division by zero');\n\n // use wasm support if present\n if (wasm) {\n // guard against signed division overflow: the largest\n // negative number / -1 would be 1 larger than the largest\n // positive number, due to two's complement.\n if (!this.unsigned &&\n this.high === -0x80000000 &&\n divisor.low === -1 && divisor.high === -1) {\n // be consistent with non-wasm code path\n return this;\n }\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (this.isZero())\n return this.unsigned ? UZERO : ZERO;\n var approx, rem, res;\n if (!this.unsigned) {\n // This section is only relevant for signed longs and is derived from the\n // closure library as a whole.\n if (this.eq(MIN_VALUE)) {\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\n else if (divisor.eq(MIN_VALUE))\n return ONE;\n else {\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\n var halfThis = this.shr(1);\n approx = halfThis.div(divisor).shl(1);\n if (approx.eq(ZERO)) {\n return divisor.isNegative() ? ONE : NEG_ONE;\n } else {\n rem = this.sub(divisor.mul(approx));\n res = approx.add(rem.div(divisor));\n return res;\n }\n }\n } else if (divisor.eq(MIN_VALUE))\n return this.unsigned ? UZERO : ZERO;\n if (this.isNegative()) {\n if (divisor.isNegative())\n return this.neg().div(divisor.neg());\n return this.neg().div(divisor).neg();\n } else if (divisor.isNegative())\n return this.div(divisor.neg()).neg();\n res = ZERO;\n } else {\n // The algorithm below has not been made for unsigned longs. It's therefore\n // required to take special care of the MSB prior to running it.\n if (!divisor.unsigned)\n divisor = divisor.toUnsigned();\n if (divisor.gt(this))\n return UZERO;\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\n return UONE;\n res = UZERO;\n }\n\n // Repeat the following until the remainder is less than other: find a\n // floating-point that approximates remainder / other *from below*, add this\n // into the result, and subtract it from the remainder. It is critical that\n // the approximate value is less than or equal to the real value so that the\n // remainder never becomes negative.\n rem = this;\n while (rem.gte(divisor)) {\n // Approximate the result of division. This may be a little greater or\n // smaller than the actual value.\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\n\n // We will tweak the approximate result by changing it in the 48-th digit or\n // the smallest non-fractional digit, whichever is larger.\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\n\n // Decrease the approximation until it is smaller than the remainder. Note\n // that if it is too large, the product overflows and is negative.\n approxRes = fromNumber(approx),\n approxRem = approxRes.mul(divisor);\n while (approxRem.isNegative() || approxRem.gt(rem)) {\n approx -= delta;\n approxRes = fromNumber(approx, this.unsigned);\n approxRem = approxRes.mul(divisor);\n }\n\n // We know the answer can't be zero... and actually, zero would cause\n // infinite recursion since we would make no progress.\n if (approxRes.isZero())\n approxRes = ONE;\n\n res = res.add(approxRes);\n rem = rem.sub(approxRem);\n }\n return res;\n};\n\n/**\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.div = LongPrototype.divide;\n\n/**\n * Returns this Long modulo the specified.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.modulo = function modulo(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n\n // use wasm support if present\n if (wasm) {\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n return this.sub(this.div(divisor).mul(divisor));\n};\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.mod = LongPrototype.modulo;\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.rem = LongPrototype.modulo;\n\n/**\n * Returns the bitwise NOT of this Long.\n * @this {!Long}\n * @returns {!Long}\n */\nLongPrototype.not = function not() {\n return fromBits(~this.low, ~this.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise AND of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.and = function and(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise OR of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.or = function or(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise XOR of this Long and the given one.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.xor = function xor(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\n else\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shl = LongPrototype.shiftLeft;\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRight = function shiftRight(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\n else\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\n};\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr = LongPrototype.shiftRight;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\n};\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits rotated to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotl = LongPrototype.rotateLeft;\n\n/**\n * Returns this Long with bits rotated to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateRight = function rotateRight(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotr = LongPrototype.rotateRight;\n\n/**\n * Converts this Long to signed.\n * @this {!Long}\n * @returns {!Long} Signed long\n */\nLongPrototype.toSigned = function toSigned() {\n if (!this.unsigned)\n return this;\n return fromBits(this.low, this.high, false);\n};\n\n/**\n * Converts this Long to unsigned.\n * @this {!Long}\n * @returns {!Long} Unsigned long\n */\nLongPrototype.toUnsigned = function toUnsigned() {\n if (this.unsigned)\n return this;\n return fromBits(this.low, this.high, true);\n};\n\n/**\n * Converts this Long to its byte representation.\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @this {!Long}\n * @returns {!Array.} Byte representation\n */\nLongPrototype.toBytes = function toBytes(le) {\n return le ? this.toBytesLE() : this.toBytesBE();\n};\n\n/**\n * Converts this Long to its little endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Little endian byte representation\n */\nLongPrototype.toBytesLE = function toBytesLE() {\n var hi = this.high,\n lo = this.low;\n return [\n lo & 0xff,\n lo >>> 8 & 0xff,\n lo >>> 16 & 0xff,\n lo >>> 24 ,\n hi & 0xff,\n hi >>> 8 & 0xff,\n hi >>> 16 & 0xff,\n hi >>> 24\n ];\n};\n\n/**\n * Converts this Long to its big endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Big endian byte representation\n */\nLongPrototype.toBytesBE = function toBytesBE() {\n var hi = this.high,\n lo = this.low;\n return [\n hi >>> 24 ,\n hi >>> 16 & 0xff,\n hi >>> 8 & 0xff,\n hi & 0xff,\n lo >>> 24 ,\n lo >>> 16 & 0xff,\n lo >>> 8 & 0xff,\n lo & 0xff\n ];\n};\n\n/**\n * Creates a Long from its byte representation.\n * @param {!Array.} bytes Byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\n};\n\n/**\n * Creates a Long from its little endian byte representation.\n * @param {!Array.} bytes Little endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\n return new Long(\n bytes[0] |\n bytes[1] << 8 |\n bytes[2] << 16 |\n bytes[3] << 24,\n bytes[4] |\n bytes[5] << 8 |\n bytes[6] << 16 |\n bytes[7] << 24,\n unsigned\n );\n};\n\n/**\n * Creates a Long from its big endian byte representation.\n * @param {!Array.} bytes Big endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\n return new Long(\n bytes[4] << 24 |\n bytes[5] << 16 |\n bytes[6] << 8 |\n bytes[7],\n bytes[0] << 24 |\n bytes[1] << 16 |\n bytes[2] << 8 |\n bytes[3],\n unsigned\n );\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./src/long.js\n// module id = 0\n// module chunks = 0"],"sourceRoot":""} \ No newline at end of file diff --git a/externs/long.js b/externs/long.js index d4da656..22732d2 100644 --- a/externs/long.js +++ b/externs/long.js @@ -427,6 +427,30 @@ Long.prototype.shiftRightUnsigned = function(numBits) {}; */ Long.prototype.shru = function(numBits) {}; +/** + * @param {number|!Long} numBits + * @return {!Long} + */ +Long.prototype.rotateLeft = function(numBits) {}; + +/** + * @param {number|!Long} numBits + * @return {!Long} + */ +Long.prototype.rotl = function(numBits) {}; + +/** + * @param {number|!Long} numBits + * @return {!Long} + */ +Long.prototype.rotateRight = function(numBits) {}; + +/** + * @param {number|!Long} numBits + * @return {!Long} + */ +Long.prototype.rotr = function(numBits) {}; + /** * @return {!Long} */ diff --git a/index.d.ts b/index.d.ts index ff753a4..04dfea6 100644 --- a/index.d.ts +++ b/index.d.ts @@ -349,6 +349,26 @@ declare class Long { */ shr_u(numBits: number | Long): Long; + /** + * Returns this Long with bits rotated to the left by the given amount. + */ + rotateLeft(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the left by the given amount. + */ + rotl(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the right by the given amount. + */ + rotateRight(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the right by the given amount. + */ + rotr(numBits: number | Long): Long; + /** * Returns the difference of this and the specified Long. */ diff --git a/src/long.js b/src/long.js index 6bfb6cf..e1dfd57 100644 --- a/src/long.js +++ b/src/long.js @@ -1204,21 +1204,11 @@ LongPrototype.shr = LongPrototype.shiftRight; * @returns {!Long} Shifted Long */ LongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) { - if (isLong(numBits)) - numBits = numBits.toInt(); - numBits &= 63; - if (numBits === 0) - return this; - else { - var high = this.high; - if (numBits < 32) { - var low = this.low; - return fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned); - } else if (numBits === 32) - return fromBits(high, 0, this.unsigned); - else - return fromBits(high >>> (numBits - 32), 0, this.unsigned); - } + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned); + if (numBits === 32) return fromBits(this.high, 0, this.unsigned); + return fromBits(this.high >>> (numBits - 32), 0, this.unsigned); }; /** @@ -1237,6 +1227,60 @@ LongPrototype.shru = LongPrototype.shiftRightUnsigned; */ LongPrototype.shr_u = LongPrototype.shiftRightUnsigned; +/** + * Returns this Long with bits rotated to the left by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotateLeft = function rotateLeft(numBits) { + var b; + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); + if (numBits < 32) { + b = (32 - numBits); + return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned); + } + numBits -= 32; + b = (32 - numBits); + return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned); +} +/** + * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotl = LongPrototype.rotateLeft; + +/** + * Returns this Long with bits rotated to the right by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotateRight = function rotateRight(numBits) { + var b; + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); + if (numBits < 32) { + b = (32 - numBits); + return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned); + } + numBits -= 32; + b = (32 - numBits); + return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned); +} +/** + * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotr = LongPrototype.rotateRight; + /** * Converts this Long to signed. * @this {!Long} diff --git a/tests/index.js b/tests/index.js index e016a7f..c392f41 100644 --- a/tests/index.js +++ b/tests/index.js @@ -160,6 +160,37 @@ function testIssue31() { var x = a.div(b); assert.strictEqual(x.toString(), '12'); assert.strictEqual(x.unsigned, true); +}, + +function testRotateLeft() { + var longVal = Long.fromBits(0x01234567, 0x89ABCDEF); + var longValL = Long.fromBits(0x12345678, 0x9ABCDEF0); + var longValR = Long.fromBits(0xF0123456, 0x789ABCDE); + var longValS = Long.fromBits(0x89ABCDEF, 0x01234567); + // little rotate + var v = longVal.rotateLeft(4); + assert.deepEqual(v, longValL); + // big rotate + v = longVal.rotateLeft(60); + assert.deepEqual(v, longValR); + // swap + v = longVal.rotateLeft(32); + assert.deepEqual(v, longValS); +}, +function testRotateRight() { + var longVal = Long.fromBits(0x01234567, 0x89ABCDEF); + var longValL = Long.fromBits(0x12345678, 0x9ABCDEF0); + var longValR = Long.fromBits(0xF0123456, 0x789ABCDE); + var longValS = Long.fromBits(0x89ABCDEF, 0x01234567); + // little rotate + var v = longVal.rotateRight(4); + assert.deepEqual(v, longValR); + // big rotate + v = longVal.rotateRight(60); + assert.deepEqual(v, longValL); + // swap + v = longVal.rotateRight(32); + assert.deepEqual(v, longValS); } ]; // END TEST CASES From ce11b4b2bd3ba1240a057d62018563d99db318f9 Mon Sep 17 00:00:00 2001 From: dcode Date: Wed, 26 Feb 2020 17:30:22 +0100 Subject: [PATCH 10/13] Add license header --- bower.json | 2 +- dist/long.js | 8 +++++- dist/long.js.map | 2 +- package.json | 68 ++++++++++++++++++++++++------------------------ src/long.js | 7 +++++ 5 files changed, 50 insertions(+), 37 deletions(-) diff --git a/bower.json b/bower.json index 466a101..42b46d5 100644 --- a/bower.json +++ b/bower.json @@ -1,6 +1,6 @@ { "name": "long", - "version": "4.0.0", + "version": "4.0.1", "author": "Daniel Wirtz ", "description": "A Long class for representing a 64 bit two's-complement integer value.", "main": "dist/long.js", diff --git a/dist/long.js b/dist/long.js index 71370a7..4d08f64 100644 --- a/dist/long.js +++ b/dist/long.js @@ -1,2 +1,8 @@ -!function(t,i){"object"==typeof exports&&"object"==typeof module?module.exports=i():"function"==typeof define&&define.amd?define([],i):"object"==typeof exports?exports.Long=i():t.Long=i()}("undefined"!=typeof self?self:this,function(){return function(t){function i(h){if(n[h])return n[h].exports;var e=n[h]={i:h,l:!1,exports:{}};return t[h].call(e.exports,e,e.exports,i),e.l=!0,e.exports}var n={};return i.m=t,i.c=n,i.d=function(t,n,h){i.o(t,n)||Object.defineProperty(t,n,{configurable:!1,enumerable:!0,get:h})},i.n=function(t){var n=t&&t.__esModule?function(){return t.default}:function(){return t};return 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109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\n ])), {}).exports;\n} catch (e) {\n // no wasm support :(\n}\n\n/**\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\n * See the from* functions below for more convenient ways of constructing Longs.\n * @exports Long\n * @class A Long class for representing a 64 bit two's-complement integer value.\n * @param {number} low The low (signed) 32 bits of the long\n * @param {number} high The high (signed) 32 bits of the long\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @constructor\n */\nfunction Long(low, high, unsigned) {\n\n /**\n * The low 32 bits as a signed value.\n * @type {number}\n */\n this.low = low | 0;\n\n /**\n * The high 32 bits as a signed value.\n * @type {number}\n */\n this.high = high | 0;\n\n /**\n * Whether unsigned or not.\n * @type {boolean}\n */\n this.unsigned = !!unsigned;\n}\n\n// The internal representation of a long is the two given signed, 32-bit values.\n// We use 32-bit pieces because these are the size of integers on which\n// Javascript performs bit-operations. For operations like addition and\n// multiplication, we split each number into 16 bit pieces, which can easily be\n// multiplied within Javascript's floating-point representation without overflow\n// or change in sign.\n//\n// In the algorithms below, we frequently reduce the negative case to the\n// positive case by negating the input(s) and then post-processing the result.\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\n// a positive number, it overflows back into a negative). Not handling this\n// case would often result in infinite recursion.\n//\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\n// methods on which they depend.\n\n/**\n * An indicator used to reliably determine if an object is a Long or not.\n * @type {boolean}\n * @const\n * @private\n */\nLong.prototype.__isLong__;\n\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\n\n/**\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n * @inner\n */\nfunction isLong(obj) {\n return (obj && obj[\"__isLong__\"]) === true;\n}\n\n/**\n * Tests if the specified object is a Long.\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n */\nLong.isLong = isLong;\n\n/**\n * A cache of the Long representations of small integer values.\n * @type {!Object}\n * @inner\n */\nvar INT_CACHE = {};\n\n/**\n * A cache of the Long representations of small unsigned integer values.\n * @type {!Object}\n * @inner\n */\nvar UINT_CACHE = {};\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromInt(value, unsigned) {\n var obj, cachedObj, cache;\n if (unsigned) {\n value >>>= 0;\n if (cache = (0 <= value && value < 256)) {\n cachedObj = UINT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\n if (cache)\n UINT_CACHE[value] = obj;\n return obj;\n } else {\n value |= 0;\n if (cache = (-128 <= value && value < 128)) {\n cachedObj = INT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, value < 0 ? -1 : 0, false);\n if (cache)\n INT_CACHE[value] = obj;\n return obj;\n }\n}\n\n/**\n * Returns a Long representing the given 32 bit integer value.\n * @function\n * @param {number} value The 32 bit integer in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromInt = fromInt;\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromNumber(value, unsigned) {\n if (isNaN(value))\n return unsigned ? UZERO : ZERO;\n if (unsigned) {\n if (value < 0)\n return UZERO;\n if (value >= TWO_PWR_64_DBL)\n return MAX_UNSIGNED_VALUE;\n } else {\n if (value <= -TWO_PWR_63_DBL)\n return MIN_VALUE;\n if (value + 1 >= TWO_PWR_63_DBL)\n return MAX_VALUE;\n }\n if (value < 0)\n return fromNumber(-value, unsigned).neg();\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\n}\n\n/**\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\n * @function\n * @param {number} value The number in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromNumber = fromNumber;\n\n/**\n * @param {number} lowBits\n * @param {number} highBits\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromBits(lowBits, highBits, unsigned) {\n return new Long(lowBits, highBits, unsigned);\n}\n\n/**\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\n * assumed to use 32 bits.\n * @function\n * @param {number} lowBits The low 32 bits\n * @param {number} highBits The high 32 bits\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromBits = fromBits;\n\n/**\n * @function\n * @param {number} base\n * @param {number} exponent\n * @returns {number}\n * @inner\n */\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\n\n/**\n * @param {string} str\n * @param {(boolean|number)=} unsigned\n * @param {number=} radix\n * @returns {!Long}\n * @inner\n */\nfunction fromString(str, unsigned, radix) {\n if (str.length === 0)\n throw Error('empty string');\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\n return ZERO;\n if (typeof unsigned === 'number') {\n // For goog.math.long compatibility\n radix = unsigned,\n unsigned = false;\n } else {\n unsigned = !! unsigned;\n }\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n\n var p;\n if ((p = str.indexOf('-')) > 0)\n throw Error('interior hyphen');\n else if (p === 0) {\n return fromString(str.substring(1), unsigned, radix).neg();\n }\n\n // Do several (8) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 8));\n\n var result = ZERO;\n for (var i = 0; i < str.length; i += 8) {\n var size = Math.min(8, str.length - i),\n value = parseInt(str.substring(i, i + size), radix);\n if (size < 8) {\n var power = fromNumber(pow_dbl(radix, size));\n result = result.mul(power).add(fromNumber(value));\n } else {\n result = result.mul(radixToPower);\n result = result.add(fromNumber(value));\n }\n }\n result.unsigned = unsigned;\n return result;\n}\n\n/**\n * Returns a Long representation of the given string, written using the specified radix.\n * @function\n * @param {string} str The textual representation of the Long\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\n * @returns {!Long} The corresponding Long value\n */\nLong.fromString = fromString;\n\n/**\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromValue(val, unsigned) {\n if (typeof val === 'number')\n return fromNumber(val, unsigned);\n if (typeof val === 'string')\n return fromString(val, unsigned);\n // Throws for non-objects, converts non-instanceof Long:\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\n}\n\n/**\n * Converts the specified value to a Long using the appropriate from* function for its type.\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long}\n */\nLong.fromValue = fromValue;\n\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\n// no runtime penalty for these.\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_16_DBL = 1 << 16;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_24_DBL = 1 << 24;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\n\n/**\n * @type {!Long}\n * @const\n * @inner\n */\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ZERO = fromInt(0);\n\n/**\n * Signed zero.\n * @type {!Long}\n */\nLong.ZERO = ZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UZERO = fromInt(0, true);\n\n/**\n * Unsigned zero.\n * @type {!Long}\n */\nLong.UZERO = UZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ONE = fromInt(1);\n\n/**\n * Signed one.\n * @type {!Long}\n */\nLong.ONE = ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UONE = fromInt(1, true);\n\n/**\n * Unsigned one.\n * @type {!Long}\n */\nLong.UONE = UONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar NEG_ONE = fromInt(-1);\n\n/**\n * Signed negative one.\n * @type {!Long}\n */\nLong.NEG_ONE = NEG_ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\n\n/**\n * Maximum signed value.\n * @type {!Long}\n */\nLong.MAX_VALUE = MAX_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\n\n/**\n * Maximum unsigned value.\n * @type {!Long}\n */\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\n\n/**\n * Minimum signed value.\n * @type {!Long}\n */\nLong.MIN_VALUE = MIN_VALUE;\n\n/**\n * @alias Long.prototype\n * @inner\n */\nvar LongPrototype = Long.prototype;\n\n/**\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toInt = function toInt() {\n return this.unsigned ? this.low >>> 0 : this.low;\n};\n\n/**\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toNumber = function toNumber() {\n if (this.unsigned)\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\n};\n\n/**\n * Converts the Long to a string written in the specified radix.\n * @this {!Long}\n * @param {number=} radix Radix (2-36), defaults to 10\n * @returns {string}\n * @override\n * @throws {RangeError} If `radix` is out of range\n */\nLongPrototype.toString = function toString(radix) {\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n if (this.isZero())\n return '0';\n if (this.isNegative()) { // Unsigned Longs are never negative\n if (this.eq(MIN_VALUE)) {\n // We need to change the Long value before it can be negated, so we remove\n // the bottom-most digit in this base and then recurse to do the rest.\n var radixLong = fromNumber(radix),\n div = this.div(radixLong),\n rem1 = div.mul(radixLong).sub(this);\n return div.toString(radix) + rem1.toInt().toString(radix);\n } else\n return '-' + this.neg().toString(radix);\n }\n\n // Do several (6) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\n rem = this;\n var result = '';\n while (true) {\n var remDiv = rem.div(radixToPower),\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\n digits = intval.toString(radix);\n rem = remDiv;\n if (rem.isZero())\n return digits + result;\n else {\n while (digits.length < 6)\n digits = '0' + digits;\n result = '' + digits + result;\n }\n }\n};\n\n/**\n * Gets the high 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed high bits\n */\nLongPrototype.getHighBits = function getHighBits() {\n return this.high;\n};\n\n/**\n * Gets the high 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned high bits\n */\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\n return this.high >>> 0;\n};\n\n/**\n * Gets the low 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed low bits\n */\nLongPrototype.getLowBits = function getLowBits() {\n return this.low;\n};\n\n/**\n * Gets the low 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned low bits\n */\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\n return this.low >>> 0;\n};\n\n/**\n * Gets the number of bits needed to represent the absolute value of this Long.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\n if (this.isNegative()) // Unsigned Longs are never negative\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\n var val = this.high != 0 ? this.high : this.low;\n for (var bit = 31; bit > 0; bit--)\n if ((val & (1 << bit)) != 0)\n break;\n return this.high != 0 ? bit + 33 : bit + 1;\n};\n\n/**\n * Tests if this Long's value equals zero.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isZero = function isZero() {\n return this.high === 0 && this.low === 0;\n};\n\n/**\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\n * @returns {boolean}\n */\nLongPrototype.eqz = LongPrototype.isZero;\n\n/**\n * Tests if this Long's value is negative.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isNegative = function isNegative() {\n return !this.unsigned && this.high < 0;\n};\n\n/**\n * Tests if this Long's value is positive.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isPositive = function isPositive() {\n return this.unsigned || this.high >= 0;\n};\n\n/**\n * Tests if this Long's value is odd.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isOdd = function isOdd() {\n return (this.low & 1) === 1;\n};\n\n/**\n * Tests if this Long's value is even.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isEven = function isEven() {\n return (this.low & 1) === 0;\n};\n\n/**\n * Tests if this Long's value equals the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.equals = function equals(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\n return false;\n return this.high === other.high && this.low === other.low;\n};\n\n/**\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.eq = LongPrototype.equals;\n\n/**\n * Tests if this Long's value differs from the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.notEquals = function notEquals(other) {\n return !this.eq(/* validates */ other);\n};\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.neq = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ne = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value is less than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThan = function lessThan(other) {\n return this.comp(/* validates */ other) < 0;\n};\n\n/**\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lt = LongPrototype.lessThan;\n\n/**\n * Tests if this Long's value is less than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\n return this.comp(/* validates */ other) <= 0;\n};\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.le = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThan = function greaterThan(other) {\n return this.comp(/* validates */ other) > 0;\n};\n\n/**\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gt = LongPrototype.greaterThan;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\n return this.comp(/* validates */ other) >= 0;\n};\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\n\n/**\n * Compares this Long's value with the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.compare = function compare(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.eq(other))\n return 0;\n var thisNeg = this.isNegative(),\n otherNeg = other.isNegative();\n if (thisNeg && !otherNeg)\n return -1;\n if (!thisNeg && otherNeg)\n return 1;\n // At this point the sign bits are the same\n if (!this.unsigned)\n return this.sub(other).isNegative() ? -1 : 1;\n // Both are positive if at least one is unsigned\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\n};\n\n/**\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.comp = LongPrototype.compare;\n\n/**\n * Negates this Long's value.\n * @this {!Long}\n * @returns {!Long} Negated Long\n */\nLongPrototype.negate = function negate() {\n if (!this.unsigned && this.eq(MIN_VALUE))\n return MIN_VALUE;\n return this.not().add(ONE);\n};\n\n/**\n * Negates this Long's value. This is an alias of {@link Long#negate}.\n * @function\n * @returns {!Long} Negated Long\n */\nLongPrototype.neg = LongPrototype.negate;\n\n/**\n * Returns the sum of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} addend Addend\n * @returns {!Long} Sum\n */\nLongPrototype.add = function add(addend) {\n if (!isLong(addend))\n addend = fromValue(addend);\n\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = addend.high >>> 16;\n var b32 = addend.high & 0xFFFF;\n var b16 = addend.low >>> 16;\n var b00 = addend.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 + b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 + b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 + b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 + b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the difference of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.subtract = function subtract(subtrahend) {\n if (!isLong(subtrahend))\n subtrahend = fromValue(subtrahend);\n return this.add(subtrahend.neg());\n};\n\n/**\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\n * @function\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.sub = LongPrototype.subtract;\n\n/**\n * Returns the product of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.multiply = function multiply(multiplier) {\n if (this.isZero())\n return ZERO;\n if (!isLong(multiplier))\n multiplier = fromValue(multiplier);\n\n // use wasm support if present\n if (wasm) {\n var low = wasm[\"mul\"](this.low,\n this.high,\n multiplier.low,\n multiplier.high);\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (multiplier.isZero())\n return ZERO;\n if (this.eq(MIN_VALUE))\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\n if (multiplier.eq(MIN_VALUE))\n return this.isOdd() ? MIN_VALUE : ZERO;\n\n if (this.isNegative()) {\n if (multiplier.isNegative())\n return this.neg().mul(multiplier.neg());\n else\n return this.neg().mul(multiplier).neg();\n } else if (multiplier.isNegative())\n return this.mul(multiplier.neg()).neg();\n\n // If both longs are small, use float multiplication\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\n\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\n // We can skip products that would overflow.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = multiplier.high >>> 16;\n var b32 = multiplier.high & 0xFFFF;\n var b16 = multiplier.low >>> 16;\n var b00 = multiplier.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 * b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 * b00;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c16 += a00 * b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 * b00;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a16 * b16;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a00 * b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\n * @function\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.mul = LongPrototype.multiply;\n\n/**\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\n * unsigned if this Long is unsigned.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.divide = function divide(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n if (divisor.isZero())\n throw Error('division by zero');\n\n // use wasm support if present\n if (wasm) {\n // guard against signed division overflow: the largest\n // negative number / -1 would be 1 larger than the largest\n // positive number, due to two's complement.\n if (!this.unsigned &&\n this.high === -0x80000000 &&\n divisor.low === -1 && divisor.high === -1) {\n // be consistent with non-wasm code path\n return this;\n }\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (this.isZero())\n return this.unsigned ? UZERO : ZERO;\n var approx, rem, res;\n if (!this.unsigned) {\n // This section is only relevant for signed longs and is derived from the\n // closure library as a whole.\n if (this.eq(MIN_VALUE)) {\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\n else if (divisor.eq(MIN_VALUE))\n return ONE;\n else {\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\n var halfThis = this.shr(1);\n approx = halfThis.div(divisor).shl(1);\n if (approx.eq(ZERO)) {\n return divisor.isNegative() ? ONE : NEG_ONE;\n } else {\n rem = this.sub(divisor.mul(approx));\n res = approx.add(rem.div(divisor));\n return res;\n }\n }\n } else if (divisor.eq(MIN_VALUE))\n return this.unsigned ? UZERO : ZERO;\n if (this.isNegative()) {\n if (divisor.isNegative())\n return this.neg().div(divisor.neg());\n return this.neg().div(divisor).neg();\n } else if (divisor.isNegative())\n return this.div(divisor.neg()).neg();\n res = ZERO;\n } else {\n // The algorithm below has not been made for unsigned longs. It's therefore\n // required to take special care of the MSB prior to running it.\n if (!divisor.unsigned)\n divisor = divisor.toUnsigned();\n if (divisor.gt(this))\n return UZERO;\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\n return UONE;\n res = UZERO;\n }\n\n // Repeat the following until the remainder is less than other: find a\n // floating-point that approximates remainder / other *from below*, add this\n // into the result, and subtract it from the remainder. It is critical that\n // the approximate value is less than or equal to the real value so that the\n // remainder never becomes negative.\n rem = this;\n while (rem.gte(divisor)) {\n // Approximate the result of division. This may be a little greater or\n // smaller than the actual value.\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\n\n // We will tweak the approximate result by changing it in the 48-th digit or\n // the smallest non-fractional digit, whichever is larger.\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\n\n // Decrease the approximation until it is smaller than the remainder. Note\n // that if it is too large, the product overflows and is negative.\n approxRes = fromNumber(approx),\n approxRem = approxRes.mul(divisor);\n while (approxRem.isNegative() || approxRem.gt(rem)) {\n approx -= delta;\n approxRes = fromNumber(approx, this.unsigned);\n approxRem = approxRes.mul(divisor);\n }\n\n // We know the answer can't be zero... and actually, zero would cause\n // infinite recursion since we would make no progress.\n if (approxRes.isZero())\n approxRes = ONE;\n\n res = res.add(approxRes);\n rem = rem.sub(approxRem);\n }\n return res;\n};\n\n/**\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.div = LongPrototype.divide;\n\n/**\n * Returns this Long modulo the specified.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.modulo = function modulo(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n\n // use wasm support if present\n if (wasm) {\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n return this.sub(this.div(divisor).mul(divisor));\n};\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.mod = LongPrototype.modulo;\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.rem = LongPrototype.modulo;\n\n/**\n * Returns the bitwise NOT of this Long.\n * @this {!Long}\n * @returns {!Long}\n */\nLongPrototype.not = function not() {\n return fromBits(~this.low, ~this.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise AND of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.and = function and(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise OR of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.or = function or(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise XOR of this Long and the given one.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.xor = function xor(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\n else\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shl = LongPrototype.shiftLeft;\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRight = function shiftRight(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\n else\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\n};\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr = LongPrototype.shiftRight;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\n};\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits rotated to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotl = LongPrototype.rotateLeft;\n\n/**\n * Returns this Long with bits rotated to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateRight = function rotateRight(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotr = LongPrototype.rotateRight;\n\n/**\n * Converts this Long to signed.\n * @this {!Long}\n * @returns {!Long} Signed long\n */\nLongPrototype.toSigned = function toSigned() {\n if (!this.unsigned)\n return this;\n return fromBits(this.low, this.high, false);\n};\n\n/**\n * Converts this Long to unsigned.\n * @this {!Long}\n * @returns {!Long} Unsigned long\n */\nLongPrototype.toUnsigned = function toUnsigned() {\n if (this.unsigned)\n return this;\n return fromBits(this.low, this.high, true);\n};\n\n/**\n * Converts this Long to its byte representation.\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @this {!Long}\n * @returns {!Array.} Byte representation\n */\nLongPrototype.toBytes = function toBytes(le) {\n return le ? this.toBytesLE() : this.toBytesBE();\n};\n\n/**\n * Converts this Long to its little endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Little endian byte representation\n */\nLongPrototype.toBytesLE = function toBytesLE() {\n var hi = this.high,\n lo = this.low;\n return [\n lo & 0xff,\n lo >>> 8 & 0xff,\n lo >>> 16 & 0xff,\n lo >>> 24 ,\n hi & 0xff,\n hi >>> 8 & 0xff,\n hi >>> 16 & 0xff,\n hi >>> 24\n ];\n};\n\n/**\n * Converts this Long to its big endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Big endian byte representation\n */\nLongPrototype.toBytesBE = function toBytesBE() {\n var hi = this.high,\n lo = this.low;\n return [\n hi >>> 24 ,\n hi >>> 16 & 0xff,\n hi >>> 8 & 0xff,\n hi & 0xff,\n lo >>> 24 ,\n lo >>> 16 & 0xff,\n lo >>> 8 & 0xff,\n lo & 0xff\n ];\n};\n\n/**\n * Creates a Long from its byte representation.\n * @param {!Array.} bytes Byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\n};\n\n/**\n * Creates a Long from its little endian byte representation.\n * @param {!Array.} bytes Little endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\n return new Long(\n bytes[0] |\n bytes[1] << 8 |\n bytes[2] << 16 |\n bytes[3] << 24,\n bytes[4] |\n bytes[5] << 8 |\n bytes[6] << 16 |\n bytes[7] << 24,\n unsigned\n );\n};\n\n/**\n * Creates a Long from its big endian byte representation.\n * @param {!Array.} bytes Big endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\n return new Long(\n bytes[4] << 24 |\n bytes[5] << 16 |\n bytes[6] << 8 |\n bytes[7],\n bytes[0] << 24 |\n bytes[1] << 16 |\n bytes[2] << 8 |\n bytes[3],\n unsigned\n );\n};\n\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// long.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap f96e8d1360c0487f2545","module.exports = Long;\n\n/**\n * wasm optimizations, to do native i64 multiplication and divide\n */\nvar wasm = null;\n\ntry {\n wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\n ])), {}).exports;\n} catch (e) {\n // no wasm support :(\n}\n\n/**\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\n * See the from* functions below for more convenient ways of constructing Longs.\n * @exports Long\n * @class A Long class for representing a 64 bit two's-complement integer value.\n * @param {number} low The low (signed) 32 bits of the long\n * @param {number} high The high (signed) 32 bits of the long\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @constructor\n */\nfunction Long(low, high, unsigned) {\n\n /**\n * The low 32 bits as a signed value.\n * @type {number}\n */\n this.low = low | 0;\n\n /**\n * The high 32 bits as a signed value.\n * @type {number}\n */\n this.high = high | 0;\n\n /**\n * Whether unsigned or not.\n * @type {boolean}\n */\n this.unsigned = !!unsigned;\n}\n\n// The internal representation of a long is the two given signed, 32-bit values.\n// We use 32-bit pieces because these are the size of integers on which\n// Javascript performs bit-operations. For operations like addition and\n// multiplication, we split each number into 16 bit pieces, which can easily be\n// multiplied within Javascript's floating-point representation without overflow\n// or change in sign.\n//\n// In the algorithms below, we frequently reduce the negative case to the\n// positive case by negating the input(s) and then post-processing the result.\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\n// a positive number, it overflows back into a negative). Not handling this\n// case would often result in infinite recursion.\n//\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\n// methods on which they depend.\n\n/**\n * An indicator used to reliably determine if an object is a Long or not.\n * @type {boolean}\n * @const\n * @private\n */\nLong.prototype.__isLong__;\n\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\n\n/**\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n * @inner\n */\nfunction isLong(obj) {\n return (obj && obj[\"__isLong__\"]) === true;\n}\n\n/**\n * Tests if the specified object is a Long.\n * @function\n * @param {*} obj Object\n * @returns {boolean}\n */\nLong.isLong = isLong;\n\n/**\n * A cache of the Long representations of small integer values.\n * @type {!Object}\n * @inner\n */\nvar INT_CACHE = {};\n\n/**\n * A cache of the Long representations of small unsigned integer values.\n * @type {!Object}\n * @inner\n */\nvar UINT_CACHE = {};\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromInt(value, unsigned) {\n var obj, cachedObj, cache;\n if (unsigned) {\n value >>>= 0;\n if (cache = (0 <= value && value < 256)) {\n cachedObj = UINT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\n if (cache)\n UINT_CACHE[value] = obj;\n return obj;\n } else {\n value |= 0;\n if (cache = (-128 <= value && value < 128)) {\n cachedObj = INT_CACHE[value];\n if (cachedObj)\n return cachedObj;\n }\n obj = fromBits(value, value < 0 ? -1 : 0, false);\n if (cache)\n INT_CACHE[value] = obj;\n return obj;\n }\n}\n\n/**\n * Returns a Long representing the given 32 bit integer value.\n * @function\n * @param {number} value The 32 bit integer in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromInt = fromInt;\n\n/**\n * @param {number} value\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromNumber(value, unsigned) {\n if (isNaN(value))\n return unsigned ? UZERO : ZERO;\n if (unsigned) {\n if (value < 0)\n return UZERO;\n if (value >= TWO_PWR_64_DBL)\n return MAX_UNSIGNED_VALUE;\n } else {\n if (value <= -TWO_PWR_63_DBL)\n return MIN_VALUE;\n if (value + 1 >= TWO_PWR_63_DBL)\n return MAX_VALUE;\n }\n if (value < 0)\n return fromNumber(-value, unsigned).neg();\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\n}\n\n/**\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\n * @function\n * @param {number} value The number in question\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromNumber = fromNumber;\n\n/**\n * @param {number} lowBits\n * @param {number} highBits\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromBits(lowBits, highBits, unsigned) {\n return new Long(lowBits, highBits, unsigned);\n}\n\n/**\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\n * assumed to use 32 bits.\n * @function\n * @param {number} lowBits The low 32 bits\n * @param {number} highBits The high 32 bits\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long} The corresponding Long value\n */\nLong.fromBits = fromBits;\n\n/**\n * @function\n * @param {number} base\n * @param {number} exponent\n * @returns {number}\n * @inner\n */\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\n\n/**\n * @param {string} str\n * @param {(boolean|number)=} unsigned\n * @param {number=} radix\n * @returns {!Long}\n * @inner\n */\nfunction fromString(str, unsigned, radix) {\n if (str.length === 0)\n throw Error('empty string');\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\n return ZERO;\n if (typeof unsigned === 'number') {\n // For goog.math.long compatibility\n radix = unsigned,\n unsigned = false;\n } else {\n unsigned = !! unsigned;\n }\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n\n var p;\n if ((p = str.indexOf('-')) > 0)\n throw Error('interior hyphen');\n else if (p === 0) {\n return fromString(str.substring(1), unsigned, radix).neg();\n }\n\n // Do several (8) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 8));\n\n var result = ZERO;\n for (var i = 0; i < str.length; i += 8) {\n var size = Math.min(8, str.length - i),\n value = parseInt(str.substring(i, i + size), radix);\n if (size < 8) {\n var power = fromNumber(pow_dbl(radix, size));\n result = result.mul(power).add(fromNumber(value));\n } else {\n result = result.mul(radixToPower);\n result = result.add(fromNumber(value));\n }\n }\n result.unsigned = unsigned;\n return result;\n}\n\n/**\n * Returns a Long representation of the given string, written using the specified radix.\n * @function\n * @param {string} str The textual representation of the Long\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\n * @returns {!Long} The corresponding Long value\n */\nLong.fromString = fromString;\n\n/**\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\n * @param {boolean=} unsigned\n * @returns {!Long}\n * @inner\n */\nfunction fromValue(val, unsigned) {\n if (typeof val === 'number')\n return fromNumber(val, unsigned);\n if (typeof val === 'string')\n return fromString(val, unsigned);\n // Throws for non-objects, converts non-instanceof Long:\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\n}\n\n/**\n * Converts the specified value to a Long using the appropriate from* function for its type.\n * @function\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {!Long}\n */\nLong.fromValue = fromValue;\n\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\n// no runtime penalty for these.\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_16_DBL = 1 << 16;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_24_DBL = 1 << 24;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\n\n/**\n * @type {number}\n * @const\n * @inner\n */\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\n\n/**\n * @type {!Long}\n * @const\n * @inner\n */\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ZERO = fromInt(0);\n\n/**\n * Signed zero.\n * @type {!Long}\n */\nLong.ZERO = ZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UZERO = fromInt(0, true);\n\n/**\n * Unsigned zero.\n * @type {!Long}\n */\nLong.UZERO = UZERO;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar ONE = fromInt(1);\n\n/**\n * Signed one.\n * @type {!Long}\n */\nLong.ONE = ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar UONE = fromInt(1, true);\n\n/**\n * Unsigned one.\n * @type {!Long}\n */\nLong.UONE = UONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar NEG_ONE = fromInt(-1);\n\n/**\n * Signed negative one.\n * @type {!Long}\n */\nLong.NEG_ONE = NEG_ONE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\n\n/**\n * Maximum signed value.\n * @type {!Long}\n */\nLong.MAX_VALUE = MAX_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\n\n/**\n * Maximum unsigned value.\n * @type {!Long}\n */\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\n\n/**\n * @type {!Long}\n * @inner\n */\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\n\n/**\n * Minimum signed value.\n * @type {!Long}\n */\nLong.MIN_VALUE = MIN_VALUE;\n\n/**\n * @alias Long.prototype\n * @inner\n */\nvar LongPrototype = Long.prototype;\n\n/**\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toInt = function toInt() {\n return this.unsigned ? this.low >>> 0 : this.low;\n};\n\n/**\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.toNumber = function toNumber() {\n if (this.unsigned)\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\n};\n\n/**\n * Converts the Long to a string written in the specified radix.\n * @this {!Long}\n * @param {number=} radix Radix (2-36), defaults to 10\n * @returns {string}\n * @override\n * @throws {RangeError} If `radix` is out of range\n */\nLongPrototype.toString = function toString(radix) {\n radix = radix || 10;\n if (radix < 2 || 36 < radix)\n throw RangeError('radix');\n if (this.isZero())\n return '0';\n if (this.isNegative()) { // Unsigned Longs are never negative\n if (this.eq(MIN_VALUE)) {\n // We need to change the Long value before it can be negated, so we remove\n // the bottom-most digit in this base and then recurse to do the rest.\n var radixLong = fromNumber(radix),\n div = this.div(radixLong),\n rem1 = div.mul(radixLong).sub(this);\n return div.toString(radix) + rem1.toInt().toString(radix);\n } else\n return '-' + this.neg().toString(radix);\n }\n\n // Do several (6) digits each time through the loop, so as to\n // minimize the calls to the very expensive emulated div.\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\n rem = this;\n var result = '';\n while (true) {\n var remDiv = rem.div(radixToPower),\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\n digits = intval.toString(radix);\n rem = remDiv;\n if (rem.isZero())\n return digits + result;\n else {\n while (digits.length < 6)\n digits = '0' + digits;\n result = '' + digits + result;\n }\n }\n};\n\n/**\n * Gets the high 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed high bits\n */\nLongPrototype.getHighBits = function getHighBits() {\n return this.high;\n};\n\n/**\n * Gets the high 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned high bits\n */\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\n return this.high >>> 0;\n};\n\n/**\n * Gets the low 32 bits as a signed integer.\n * @this {!Long}\n * @returns {number} Signed low bits\n */\nLongPrototype.getLowBits = function getLowBits() {\n return this.low;\n};\n\n/**\n * Gets the low 32 bits as an unsigned integer.\n * @this {!Long}\n * @returns {number} Unsigned low bits\n */\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\n return this.low >>> 0;\n};\n\n/**\n * Gets the number of bits needed to represent the absolute value of this Long.\n * @this {!Long}\n * @returns {number}\n */\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\n if (this.isNegative()) // Unsigned Longs are never negative\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\n var val = this.high != 0 ? this.high : this.low;\n for (var bit = 31; bit > 0; bit--)\n if ((val & (1 << bit)) != 0)\n break;\n return this.high != 0 ? bit + 33 : bit + 1;\n};\n\n/**\n * Tests if this Long's value equals zero.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isZero = function isZero() {\n return this.high === 0 && this.low === 0;\n};\n\n/**\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\n * @returns {boolean}\n */\nLongPrototype.eqz = LongPrototype.isZero;\n\n/**\n * Tests if this Long's value is negative.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isNegative = function isNegative() {\n return !this.unsigned && this.high < 0;\n};\n\n/**\n * Tests if this Long's value is positive.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isPositive = function isPositive() {\n return this.unsigned || this.high >= 0;\n};\n\n/**\n * Tests if this Long's value is odd.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isOdd = function isOdd() {\n return (this.low & 1) === 1;\n};\n\n/**\n * Tests if this Long's value is even.\n * @this {!Long}\n * @returns {boolean}\n */\nLongPrototype.isEven = function isEven() {\n return (this.low & 1) === 0;\n};\n\n/**\n * Tests if this Long's value equals the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.equals = function equals(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\n return false;\n return this.high === other.high && this.low === other.low;\n};\n\n/**\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.eq = LongPrototype.equals;\n\n/**\n * Tests if this Long's value differs from the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.notEquals = function notEquals(other) {\n return !this.eq(/* validates */ other);\n};\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.neq = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ne = LongPrototype.notEquals;\n\n/**\n * Tests if this Long's value is less than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThan = function lessThan(other) {\n return this.comp(/* validates */ other) < 0;\n};\n\n/**\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lt = LongPrototype.lessThan;\n\n/**\n * Tests if this Long's value is less than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\n return this.comp(/* validates */ other) <= 0;\n};\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.le = LongPrototype.lessThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThan = function greaterThan(other) {\n return this.comp(/* validates */ other) > 0;\n};\n\n/**\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gt = LongPrototype.greaterThan;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\n return this.comp(/* validates */ other) >= 0;\n};\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\n\n/**\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {boolean}\n */\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\n\n/**\n * Compares this Long's value with the specified's.\n * @this {!Long}\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.compare = function compare(other) {\n if (!isLong(other))\n other = fromValue(other);\n if (this.eq(other))\n return 0;\n var thisNeg = this.isNegative(),\n otherNeg = other.isNegative();\n if (thisNeg && !otherNeg)\n return -1;\n if (!thisNeg && otherNeg)\n return 1;\n // At this point the sign bits are the same\n if (!this.unsigned)\n return this.sub(other).isNegative() ? -1 : 1;\n // Both are positive if at least one is unsigned\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\n};\n\n/**\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\n * @function\n * @param {!Long|number|string} other Other value\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\n * if the given one is greater\n */\nLongPrototype.comp = LongPrototype.compare;\n\n/**\n * Negates this Long's value.\n * @this {!Long}\n * @returns {!Long} Negated Long\n */\nLongPrototype.negate = function negate() {\n if (!this.unsigned && this.eq(MIN_VALUE))\n return MIN_VALUE;\n return this.not().add(ONE);\n};\n\n/**\n * Negates this Long's value. This is an alias of {@link Long#negate}.\n * @function\n * @returns {!Long} Negated Long\n */\nLongPrototype.neg = LongPrototype.negate;\n\n/**\n * Returns the sum of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} addend Addend\n * @returns {!Long} Sum\n */\nLongPrototype.add = function add(addend) {\n if (!isLong(addend))\n addend = fromValue(addend);\n\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = addend.high >>> 16;\n var b32 = addend.high & 0xFFFF;\n var b16 = addend.low >>> 16;\n var b00 = addend.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 + b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 + b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 + b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 + b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the difference of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.subtract = function subtract(subtrahend) {\n if (!isLong(subtrahend))\n subtrahend = fromValue(subtrahend);\n return this.add(subtrahend.neg());\n};\n\n/**\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\n * @function\n * @param {!Long|number|string} subtrahend Subtrahend\n * @returns {!Long} Difference\n */\nLongPrototype.sub = LongPrototype.subtract;\n\n/**\n * Returns the product of this and the specified Long.\n * @this {!Long}\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.multiply = function multiply(multiplier) {\n if (this.isZero())\n return ZERO;\n if (!isLong(multiplier))\n multiplier = fromValue(multiplier);\n\n // use wasm support if present\n if (wasm) {\n var low = wasm[\"mul\"](this.low,\n this.high,\n multiplier.low,\n multiplier.high);\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (multiplier.isZero())\n return ZERO;\n if (this.eq(MIN_VALUE))\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\n if (multiplier.eq(MIN_VALUE))\n return this.isOdd() ? MIN_VALUE : ZERO;\n\n if (this.isNegative()) {\n if (multiplier.isNegative())\n return this.neg().mul(multiplier.neg());\n else\n return this.neg().mul(multiplier).neg();\n } else if (multiplier.isNegative())\n return this.mul(multiplier.neg()).neg();\n\n // If both longs are small, use float multiplication\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\n\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\n // We can skip products that would overflow.\n\n var a48 = this.high >>> 16;\n var a32 = this.high & 0xFFFF;\n var a16 = this.low >>> 16;\n var a00 = this.low & 0xFFFF;\n\n var b48 = multiplier.high >>> 16;\n var b32 = multiplier.high & 0xFFFF;\n var b16 = multiplier.low >>> 16;\n var b00 = multiplier.low & 0xFFFF;\n\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\n c00 += a00 * b00;\n c16 += c00 >>> 16;\n c00 &= 0xFFFF;\n c16 += a16 * b00;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c16 += a00 * b16;\n c32 += c16 >>> 16;\n c16 &= 0xFFFF;\n c32 += a32 * b00;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a16 * b16;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c32 += a00 * b32;\n c48 += c32 >>> 16;\n c32 &= 0xFFFF;\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\n c48 &= 0xFFFF;\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\n};\n\n/**\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\n * @function\n * @param {!Long|number|string} multiplier Multiplier\n * @returns {!Long} Product\n */\nLongPrototype.mul = LongPrototype.multiply;\n\n/**\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\n * unsigned if this Long is unsigned.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.divide = function divide(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n if (divisor.isZero())\n throw Error('division by zero');\n\n // use wasm support if present\n if (wasm) {\n // guard against signed division overflow: the largest\n // negative number / -1 would be 1 larger than the largest\n // positive number, due to two's complement.\n if (!this.unsigned &&\n this.high === -0x80000000 &&\n divisor.low === -1 && divisor.high === -1) {\n // be consistent with non-wasm code path\n return this;\n }\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n if (this.isZero())\n return this.unsigned ? UZERO : ZERO;\n var approx, rem, res;\n if (!this.unsigned) {\n // This section is only relevant for signed longs and is derived from the\n // closure library as a whole.\n if (this.eq(MIN_VALUE)) {\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\n else if (divisor.eq(MIN_VALUE))\n return ONE;\n else {\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\n var halfThis = this.shr(1);\n approx = halfThis.div(divisor).shl(1);\n if (approx.eq(ZERO)) {\n return divisor.isNegative() ? ONE : NEG_ONE;\n } else {\n rem = this.sub(divisor.mul(approx));\n res = approx.add(rem.div(divisor));\n return res;\n }\n }\n } else if (divisor.eq(MIN_VALUE))\n return this.unsigned ? UZERO : ZERO;\n if (this.isNegative()) {\n if (divisor.isNegative())\n return this.neg().div(divisor.neg());\n return this.neg().div(divisor).neg();\n } else if (divisor.isNegative())\n return this.div(divisor.neg()).neg();\n res = ZERO;\n } else {\n // The algorithm below has not been made for unsigned longs. It's therefore\n // required to take special care of the MSB prior to running it.\n if (!divisor.unsigned)\n divisor = divisor.toUnsigned();\n if (divisor.gt(this))\n return UZERO;\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\n return UONE;\n res = UZERO;\n }\n\n // Repeat the following until the remainder is less than other: find a\n // floating-point that approximates remainder / other *from below*, add this\n // into the result, and subtract it from the remainder. It is critical that\n // the approximate value is less than or equal to the real value so that the\n // remainder never becomes negative.\n rem = this;\n while (rem.gte(divisor)) {\n // Approximate the result of division. This may be a little greater or\n // smaller than the actual value.\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\n\n // We will tweak the approximate result by changing it in the 48-th digit or\n // the smallest non-fractional digit, whichever is larger.\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\n\n // Decrease the approximation until it is smaller than the remainder. Note\n // that if it is too large, the product overflows and is negative.\n approxRes = fromNumber(approx),\n approxRem = approxRes.mul(divisor);\n while (approxRem.isNegative() || approxRem.gt(rem)) {\n approx -= delta;\n approxRes = fromNumber(approx, this.unsigned);\n approxRem = approxRes.mul(divisor);\n }\n\n // We know the answer can't be zero... and actually, zero would cause\n // infinite recursion since we would make no progress.\n if (approxRes.isZero())\n approxRes = ONE;\n\n res = res.add(approxRes);\n rem = rem.sub(approxRem);\n }\n return res;\n};\n\n/**\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Quotient\n */\nLongPrototype.div = LongPrototype.divide;\n\n/**\n * Returns this Long modulo the specified.\n * @this {!Long}\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.modulo = function modulo(divisor) {\n if (!isLong(divisor))\n divisor = fromValue(divisor);\n\n // use wasm support if present\n if (wasm) {\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\n this.low,\n this.high,\n divisor.low,\n divisor.high\n );\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\n }\n\n return this.sub(this.div(divisor).mul(divisor));\n};\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.mod = LongPrototype.modulo;\n\n/**\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\n * @function\n * @param {!Long|number|string} divisor Divisor\n * @returns {!Long} Remainder\n */\nLongPrototype.rem = LongPrototype.modulo;\n\n/**\n * Returns the bitwise NOT of this Long.\n * @this {!Long}\n * @returns {!Long}\n */\nLongPrototype.not = function not() {\n return fromBits(~this.low, ~this.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise AND of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.and = function and(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise OR of this Long and the specified.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.or = function or(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\n};\n\n/**\n * Returns the bitwise XOR of this Long and the given one.\n * @this {!Long}\n * @param {!Long|number|string} other Other Long\n * @returns {!Long}\n */\nLongPrototype.xor = function xor(other) {\n if (!isLong(other))\n other = fromValue(other);\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\n else\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\n};\n\n/**\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shl = LongPrototype.shiftLeft;\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRight = function shiftRight(numBits) {\n if (isLong(numBits))\n numBits = numBits.toInt();\n if ((numBits &= 63) === 0)\n return this;\n else if (numBits < 32)\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\n else\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\n};\n\n/**\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr = LongPrototype.shiftRight;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\n};\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Shifted Long\n */\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\n\n/**\n * Returns this Long with bits rotated to the left by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotl = LongPrototype.rotateLeft;\n\n/**\n * Returns this Long with bits rotated to the right by the given amount.\n * @this {!Long}\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotateRight = function rotateRight(numBits) {\n var b;\n if (isLong(numBits)) numBits = numBits.toInt();\n if ((numBits &= 63) === 0) return this;\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\n if (numBits < 32) {\n b = (32 - numBits);\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\n }\n numBits -= 32;\n b = (32 - numBits);\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\n}\n/**\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\n * @function\n * @param {number|!Long} numBits Number of bits\n * @returns {!Long} Rotated Long\n */\nLongPrototype.rotr = LongPrototype.rotateRight;\n\n/**\n * Converts this Long to signed.\n * @this {!Long}\n * @returns {!Long} Signed long\n */\nLongPrototype.toSigned = function toSigned() {\n if (!this.unsigned)\n return this;\n return fromBits(this.low, this.high, false);\n};\n\n/**\n * Converts this Long to unsigned.\n * @this {!Long}\n * @returns {!Long} Unsigned long\n */\nLongPrototype.toUnsigned = function toUnsigned() {\n if (this.unsigned)\n return this;\n return fromBits(this.low, this.high, true);\n};\n\n/**\n * Converts this Long to its byte representation.\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @this {!Long}\n * @returns {!Array.} Byte representation\n */\nLongPrototype.toBytes = function toBytes(le) {\n return le ? this.toBytesLE() : this.toBytesBE();\n};\n\n/**\n * Converts this Long to its little endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Little endian byte representation\n */\nLongPrototype.toBytesLE = function toBytesLE() {\n var hi = this.high,\n lo = this.low;\n return [\n lo & 0xff,\n lo >>> 8 & 0xff,\n lo >>> 16 & 0xff,\n lo >>> 24 ,\n hi & 0xff,\n hi >>> 8 & 0xff,\n hi >>> 16 & 0xff,\n hi >>> 24\n ];\n};\n\n/**\n * Converts this Long to its big endian byte representation.\n * @this {!Long}\n * @returns {!Array.} Big endian byte representation\n */\nLongPrototype.toBytesBE = function toBytesBE() {\n var hi = this.high,\n lo = this.low;\n return [\n hi >>> 24 ,\n hi >>> 16 & 0xff,\n hi >>> 8 & 0xff,\n hi & 0xff,\n lo >>> 24 ,\n lo >>> 16 & 0xff,\n lo >>> 8 & 0xff,\n lo & 0xff\n ];\n};\n\n/**\n * Creates a Long from its byte representation.\n * @param {!Array.} bytes Byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @param {boolean=} le Whether little or big endian, defaults to big endian\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\n};\n\n/**\n * Creates a Long from its little endian byte representation.\n * @param {!Array.} bytes Little endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\n return new Long(\n bytes[0] |\n bytes[1] << 8 |\n bytes[2] << 16 |\n bytes[3] << 24,\n bytes[4] |\n bytes[5] << 8 |\n bytes[6] << 16 |\n bytes[7] << 24,\n unsigned\n );\n};\n\n/**\n * Creates a Long from its big endian byte representation.\n * @param {!Array.} bytes Big endian byte representation\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\n * @returns {Long} The corresponding Long value\n */\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\n return new Long(\n bytes[4] << 24 |\n bytes[5] << 16 |\n bytes[6] << 8 |\n bytes[7],\n bytes[0] << 24 |\n bytes[1] << 16 |\n bytes[2] << 8 |\n bytes[3],\n unsigned\n );\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./src/long.js\n// module id = 0\n// module chunks = 0"],"sourceRoot":""} \ No newline at end of file +{"version":3,"sources":["webpack:///webpack/universalModuleDefinition","webpack:///long.js","webpack:///webpack/bootstrap 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132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\r\n ])), {}).exports;\r\n} catch (e) {\r\n // no wasm support :(\r\n}\r\n\r\n/**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @this {!Long}\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @this {!Long}\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm[\"mul\"](this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n // guard against signed division overflow: the largest\r\n // negative number / -1 would be 1 larger than the largest\r\n // positive number, due to two's complement.\r\n if (!this.unsigned &&\r\n this.high === -0x80000000 &&\r\n divisor.low === -1 && divisor.high === -1) {\r\n // be consistent with non-wasm code path\r\n return this;\r\n }\r\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.div = LongPrototype.divide;\r\n\r\n/**\r\n * Returns this Long modulo the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n return this.sub(this.div(divisor).mul(divisor));\r\n};\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @this {!Long}\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\r\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\r\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotl = LongPrototype.rotateLeft;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateRight = function rotateRight(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotr = LongPrototype.rotateRight;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @this {!Long}\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @this {!Long}\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @this {!Long}\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\r\n};\r\n\r\n/**\r\n * Creates a Long from its little endian byte representation.\r\n * @param {!Array.} bytes Little endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\r\n return new Long(\r\n bytes[0] |\r\n bytes[1] << 8 |\r\n bytes[2] << 16 |\r\n bytes[3] << 24,\r\n bytes[4] |\r\n bytes[5] << 8 |\r\n bytes[6] << 16 |\r\n bytes[7] << 24,\r\n unsigned\r\n );\r\n};\r\n\r\n/**\r\n * Creates a Long from its big endian byte representation.\r\n * @param {!Array.} bytes Big endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\r\n return new Long(\r\n bytes[4] << 24 |\r\n bytes[5] << 16 |\r\n bytes[6] << 8 |\r\n bytes[7],\r\n bytes[0] << 24 |\r\n bytes[1] << 16 |\r\n bytes[2] << 8 |\r\n bytes[3],\r\n unsigned\r\n );\r\n};\r\n\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// long.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 7953e5769a4b2f003ef2","/**\r\n * @license\r\n * Copyright 2009 The Closure Library Authors.\r\n * Copyright 2020 Daniel Wirtz / The long.js Contributors.\r\n * SPDX-License-Identifier: Apache-2.0\r\n */\r\n\r\nmodule.exports = Long;\r\n\r\n/**\r\n * wasm optimizations, to do native i64 multiplication and divide\r\n */\r\nvar wasm = null;\r\n\r\ntry {\r\n wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([\r\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\r\n ])), {}).exports;\r\n} catch (e) {\r\n // no wasm support :(\r\n}\r\n\r\n/**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @this {!Long}\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @this {!Long}\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm[\"mul\"](this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n // guard against signed division overflow: the largest\r\n // negative number / -1 would be 1 larger than the largest\r\n // positive number, due to two's complement.\r\n if (!this.unsigned &&\r\n this.high === -0x80000000 &&\r\n divisor.low === -1 && divisor.high === -1) {\r\n // be consistent with non-wasm code path\r\n return this;\r\n }\r\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.div = LongPrototype.divide;\r\n\r\n/**\r\n * Returns this Long modulo the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n return this.sub(this.div(divisor).mul(divisor));\r\n};\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @this {!Long}\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\r\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\r\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotl = LongPrototype.rotateLeft;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateRight = function rotateRight(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotr = LongPrototype.rotateRight;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @this {!Long}\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @this {!Long}\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @this {!Long}\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\r\n};\r\n\r\n/**\r\n * Creates a Long from its little endian byte representation.\r\n * @param {!Array.} bytes Little endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\r\n return new Long(\r\n bytes[0] |\r\n bytes[1] << 8 |\r\n bytes[2] << 16 |\r\n bytes[3] << 24,\r\n bytes[4] |\r\n bytes[5] << 8 |\r\n bytes[6] << 16 |\r\n bytes[7] << 24,\r\n unsigned\r\n );\r\n};\r\n\r\n/**\r\n * Creates a Long from its big endian byte representation.\r\n * @param {!Array.} bytes Big endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\r\n return new Long(\r\n bytes[4] << 24 |\r\n bytes[5] << 16 |\r\n bytes[6] << 8 |\r\n bytes[7],\r\n bytes[0] << 24 |\r\n bytes[1] << 16 |\r\n bytes[2] << 8 |\r\n bytes[3],\r\n unsigned\r\n );\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./src/long.js\n// module id = 0\n// module chunks = 0"],"sourceRoot":""} \ No newline at end of file diff --git a/package.json b/package.json index 7413eed..795dd39 100644 --- a/package.json +++ b/package.json @@ -1,36 +1,36 @@ { - "name": "long", - "version": "4.0.1", - "author": "Daniel Wirtz ", - "description": "A Long class for representing a 64-bit two's-complement integer value.", - "main": "src/long.js", - "repository": { - "type": "git", - "url": "https://github.com/dcodeIO/long.js.git" - }, - "bugs": { - "url": "https://github.com/dcodeIO/long.js/issues" - }, - "keywords": [ - "math" - ], - "dependencies": {}, - "devDependencies": { - "webpack": "^3.10.0" - }, - "license": "Apache-2.0", - "scripts": { - "build": "webpack", - "test": "node tests" - }, - "files": [ - "index.js", - "LICENSE", - "README.md", - "src/long.js", - "dist/long.js", - "dist/long.js.map", - "index.d.ts" - ], - "types": "index.d.ts" + "name": "long", + "version": "4.0.1", + "author": "Daniel Wirtz ", + "description": "A Long class for representing a 64-bit two's-complement integer value.", + "main": "src/long.js", + "repository": { + "type": "git", + "url": "https://github.com/dcodeIO/long.js.git" + }, + "bugs": { + "url": "https://github.com/dcodeIO/long.js/issues" + }, + "keywords": [ + "math" + ], + "dependencies": {}, + "devDependencies": { + "webpack": "^3.10.0" + }, + "license": "Apache-2.0", + "scripts": { + "build": "webpack", + "test": "node tests" + }, + "files": [ + "index.js", + "LICENSE", + "README.md", + "src/long.js", + "dist/long.js", + "dist/long.js.map", + "index.d.ts" + ], + "types": "index.d.ts" } diff --git a/src/long.js b/src/long.js index e1dfd57..fc0dc04 100644 --- a/src/long.js +++ b/src/long.js @@ -1,3 +1,10 @@ +/** + * @license + * Copyright 2009 The Closure Library Authors. + * Copyright 2020 Daniel Wirtz / The long.js Contributors. + * SPDX-License-Identifier: Apache-2.0 + */ + module.exports = Long; /** From ee79b89c24a6642a26d9695a26f9afaa3936219b Mon Sep 17 00:00:00 2001 From: dcode Date: Sat, 9 Oct 2021 19:45:24 +0200 Subject: [PATCH 11/13] README: high parameter in constructor is optional fixes #101 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index dd96ae6..f8d00ab 100644 --- a/README.md +++ b/README.md @@ -43,7 +43,7 @@ API ### Constructor -* new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)
+* new **Long**(low: `number`, high?: `number`, unsigned?: `boolean`)
Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields From 0e50ccb55cf7c05ceee3da6ea383d2acb425c5d6 Mon Sep 17 00:00:00 2001 From: pgpnw <36383363+pgpnw@users.noreply.github.com> Date: Sat, 23 Oct 2021 00:03:06 +0100 Subject: [PATCH 12/13] Don't sign-extend unsigned input in fromInt(). (#94) --- src/long.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/long.js b/src/long.js index fc0dc04..d373ce5 100644 --- a/src/long.js +++ b/src/long.js @@ -125,7 +125,7 @@ function fromInt(value, unsigned) { if (cachedObj) return cachedObj; } - obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true); + obj = fromBits(value, 0, true); if (cache) UINT_CACHE[value] = obj; return obj; From 86410397c36ad64aa6c9a45293bff918ce0ea14d Mon Sep 17 00:00:00 2001 From: dcode Date: Thu, 28 Oct 2021 07:38:02 +0200 Subject: [PATCH 13/13] MAJOR: Switch to ESM / modernize --- .github/workflows/publish.yml | 33 + .github/workflows/test.yml | 22 + .gitignore | 1 - .travis.yml | 10 - README.md | 13 +- bower.json | 11 - dist/long.js | 8 - dist/long.js.map | 1 - externs/long.js | 462 -------- index.d.ts | 851 +++++++------- index.js | 1423 ++++++++++++++++++++++- package-lock.json | 13 + package.json | 21 +- src/long.js | 1412 ----------------------- src/wasm.wasm | Bin 286 -> 0 bytes tests/goog/{recent => }/README | 0 tests/goog/base.js | 5 +- tests/goog/index.js | 29 - tests/goog/initial/README | 1 - tests/goog/initial/long.js | 803 ------------- tests/goog/initial/long_test.js | 1549 -------------------------- tests/goog/{recent => }/long_test.js | 2 + tests/goog/recent/long.js | 965 ---------------- tests/index.js | 18 +- src/wasm.wat => wasm.wat | 0 webpack.config.js | 22 - 26 files changed, 1939 insertions(+), 5736 deletions(-) create mode 100644 .github/workflows/publish.yml create mode 100644 .github/workflows/test.yml delete mode 100644 .travis.yml delete mode 100644 bower.json delete mode 100644 dist/long.js delete mode 100644 dist/long.js.map delete mode 100644 externs/long.js create mode 100644 package-lock.json delete mode 100644 src/long.js delete mode 100644 src/wasm.wasm rename tests/goog/{recent => }/README (100%) delete mode 100644 tests/goog/index.js delete mode 100644 tests/goog/initial/README delete mode 100644 tests/goog/initial/long.js delete mode 100644 tests/goog/initial/long_test.js rename tests/goog/{recent => }/long_test.js (99%) delete mode 100644 tests/goog/recent/long.js rename src/wasm.wat => wasm.wat (100%) delete mode 100644 webpack.config.js diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml new file mode 100644 index 0000000..af39187 --- /dev/null +++ b/.github/workflows/publish.yml @@ -0,0 +1,33 @@ +name: Publish +on: + push: + branches: + - main +jobs: + publish: + name: Publish + if: github.repository == 'dcodeIO/long.js' + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v1 + with: + ref: main + - uses: dcodeIO/setup-node-nvm@master + with: + node-version: current + - name: Install dependencies + run: npm ci + - name: Run tests + run: npm test + - name: Publish + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + NPM_TOKEN: ${{ secrets.NPM_TOKEN }} + run: | + VERSION=$(npx aspublish --version) + if [ -z "$VERSION" ]; then + echo "Changes do not trigger a release" + else + echo "Publishing new version: $VERSION" + npx aspublish + fi diff --git a/.github/workflows/test.yml b/.github/workflows/test.yml new file mode 100644 index 0000000..0f35a20 --- /dev/null +++ b/.github/workflows/test.yml @@ -0,0 +1,22 @@ +name: Test +on: + push: + branches: + - main + pull_request: +jobs: + test: + name: Test + runs-on: ubuntu-latest + strategy: + matrix: + node_version: ["current", "lts_latest"] + steps: + - uses: actions/checkout@v1.0.0 + - uses: dcodeIO/setup-node-nvm@master + with: + node-version: ${{ matrix.node_version }} + - name: Install dependencies + run: npm ci --no-audit + - name: Run tests + run: npm test diff --git a/.gitignore b/.gitignore index 7acba25..c755054 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,2 @@ node_modules/ npm-debug.* -package-lock.json diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index b105e19..0000000 --- a/.travis.yml +++ /dev/null @@ -1,10 +0,0 @@ -dist: trusty -language: node_js -node_js: - - "lts/*" - - 0.12 - - node -jobs: - include: - - stage: build - script: npm run build diff --git a/README.md b/README.md index f8d00ab..e2adcd8 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ long.js A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. -[![npm](https://img.shields.io/npm/v/long.svg)](https://www.npmjs.com/package/long) [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) +[![Build Status](https://img.shields.io/github/workflow/status/dcodeIO/long.js/Test/main?label=test&logo=github)](https://github.com/dcodeIO/long.js/actions?query=workflow%3ATest) [![Publish Status](https://img.shields.io/github/workflow/status/dcodeIO/long.js/Publish/main?label=publish&logo=github)](https://github.com/dcodeIO/long.js/actions?query=workflow%3APublish) [![npm](https://img.shields.io/npm/v/long.svg?label=npm&color=007acc&logo=npm)](https://www.npmjs.com/package/long) Background ---------- @@ -30,7 +30,7 @@ Usage The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript -var Long = require("long"); +import Long from "long"; var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); @@ -238,18 +238,11 @@ API WebAssembly support ------------------- -[WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./src/wasm.wat) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. +[WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./wasm.wat) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. Building -------- -To build an UMD bundle to `dist/long.js`, run: - -``` -$> npm install -$> npm run build -``` - Running the [tests](./tests): ``` diff --git a/bower.json b/bower.json deleted file mode 100644 index 42b46d5..0000000 --- a/bower.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "name": "long", - "version": "4.0.1", - "author": "Daniel Wirtz ", - "description": "A Long class for representing a 64 bit two's-complement integer value.", - "main": "dist/long.js", - "keywords": [ - "math" - ], - "license": "Apache-2.0" -} \ No newline at end of file diff --git a/dist/long.js b/dist/long.js deleted file mode 100644 index 4d08f64..0000000 --- a/dist/long.js +++ /dev/null @@ -1,8 +0,0 @@ -!function(t,i){"object"==typeof exports&&"object"==typeof module?module.exports=i():"function"==typeof define&&define.amd?define([],i):"object"==typeof exports?exports.Long=i():t.Long=i()}("undefined"!=typeof self?self:this,function(){return function(t){function i(h){if(n[h])return n[h].exports;var 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132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\r\n ])), {}).exports;\r\n} catch (e) {\r\n // no wasm support :(\r\n}\r\n\r\n/**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @this {!Long}\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @this {!Long}\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm[\"mul\"](this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n // guard against signed division overflow: the largest\r\n // negative number / -1 would be 1 larger than the largest\r\n // positive number, due to two's complement.\r\n if (!this.unsigned &&\r\n this.high === -0x80000000 &&\r\n divisor.low === -1 && divisor.high === -1) {\r\n // be consistent with non-wasm code path\r\n return this;\r\n }\r\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.div = LongPrototype.divide;\r\n\r\n/**\r\n * Returns this Long modulo the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n return this.sub(this.div(divisor).mul(divisor));\r\n};\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @this {!Long}\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\r\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\r\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotl = LongPrototype.rotateLeft;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateRight = function rotateRight(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotr = LongPrototype.rotateRight;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @this {!Long}\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @this {!Long}\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @this {!Long}\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\r\n};\r\n\r\n/**\r\n * Creates a Long from its little endian byte representation.\r\n * @param {!Array.} bytes Little endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\r\n return new Long(\r\n bytes[0] |\r\n bytes[1] << 8 |\r\n bytes[2] << 16 |\r\n bytes[3] << 24,\r\n bytes[4] |\r\n bytes[5] << 8 |\r\n bytes[6] << 16 |\r\n bytes[7] << 24,\r\n unsigned\r\n );\r\n};\r\n\r\n/**\r\n * Creates a Long from its big endian byte representation.\r\n * @param {!Array.} bytes Big endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\r\n return new Long(\r\n bytes[4] << 24 |\r\n bytes[5] << 16 |\r\n bytes[6] << 8 |\r\n bytes[7],\r\n bytes[0] << 24 |\r\n bytes[1] << 16 |\r\n bytes[2] << 8 |\r\n bytes[3],\r\n unsigned\r\n );\r\n};\r\n\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// long.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 7953e5769a4b2f003ef2","/**\r\n * @license\r\n * Copyright 2009 The Closure Library Authors.\r\n * Copyright 2020 Daniel Wirtz / The long.js Contributors.\r\n * SPDX-License-Identifier: Apache-2.0\r\n */\r\n\r\nmodule.exports = Long;\r\n\r\n/**\r\n * wasm optimizations, to do native i64 multiplication and divide\r\n */\r\nvar wasm = null;\r\n\r\ntry {\r\n wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([\r\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11\r\n ])), {}).exports;\r\n} catch (e) {\r\n // no wasm support :(\r\n}\r\n\r\n/**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @constructor\r\n */\r\nfunction Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n}\r\n\r\n// The internal representation of a long is the two given signed, 32-bit values.\r\n// We use 32-bit pieces because these are the size of integers on which\r\n// Javascript performs bit-operations. For operations like addition and\r\n// multiplication, we split each number into 16 bit pieces, which can easily be\r\n// multiplied within Javascript's floating-point representation without overflow\r\n// or change in sign.\r\n//\r\n// In the algorithms below, we frequently reduce the negative case to the\r\n// positive case by negating the input(s) and then post-processing the result.\r\n// Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n// a positive number, it overflows back into a negative). Not handling this\r\n// case would often result in infinite recursion.\r\n//\r\n// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n// methods on which they depend.\r\n\r\n/**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\nLong.prototype.__isLong__;\r\n\r\nObject.defineProperty(Long.prototype, \"__isLong__\", { value: true });\r\n\r\n/**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\nfunction isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n}\r\n\r\n/**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\nLong.isLong = isLong;\r\n\r\n/**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar INT_CACHE = {};\r\n\r\n/**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\nvar UINT_CACHE = {};\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromInt = fromInt;\r\n\r\n/**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromNumber(value, unsigned) {\r\n if (isNaN(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromNumber = fromNumber;\r\n\r\n/**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n}\r\n\r\n/**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromBits = fromBits;\r\n\r\n/**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\nvar pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n/**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n}\r\n\r\n/**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\nLong.fromString = fromString;\r\n\r\n/**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\nfunction fromValue(val, unsigned) {\r\n if (typeof val === 'number')\r\n return fromNumber(val, unsigned);\r\n if (typeof val === 'string')\r\n return fromString(val, unsigned);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned);\r\n}\r\n\r\n/**\r\n * Converts the specified value to a Long using the appropriate from* function for its type.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {!Long}\r\n */\r\nLong.fromValue = fromValue;\r\n\r\n// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n// no runtime penalty for these.\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_16_DBL = 1 << 16;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24_DBL = 1 << 24;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n/**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n/**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\nvar TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ZERO = fromInt(0);\r\n\r\n/**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\nLong.ZERO = ZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UZERO = fromInt(0, true);\r\n\r\n/**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\nLong.UZERO = UZERO;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar ONE = fromInt(1);\r\n\r\n/**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\nLong.ONE = ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar UONE = fromInt(1, true);\r\n\r\n/**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\nLong.UONE = UONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar NEG_ONE = fromInt(-1);\r\n\r\n/**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\nLong.NEG_ONE = NEG_ONE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n/**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_VALUE = MAX_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n/**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\nLong.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n/**\r\n * @type {!Long}\r\n * @inner\r\n */\r\nvar MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n/**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\nLong.MIN_VALUE = MIN_VALUE;\r\n\r\n/**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\nvar LongPrototype = Long.prototype;\r\n\r\n/**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n};\r\n\r\n/**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n};\r\n\r\n/**\r\n * Converts the Long to a string written in the specified radix.\r\n * @this {!Long}\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\nLongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed high bits\r\n */\r\nLongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n};\r\n\r\n/**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned high bits\r\n */\r\nLongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as a signed integer.\r\n * @this {!Long}\r\n * @returns {number} Signed low bits\r\n */\r\nLongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n};\r\n\r\n/**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @this {!Long}\r\n * @returns {number} Unsigned low bits\r\n */\r\nLongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n};\r\n\r\n/**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @this {!Long}\r\n * @returns {number}\r\n */\r\nLongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}.\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eqz = LongPrototype.isZero;\r\n\r\n/**\r\n * Tests if this Long's value is negative.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is positive.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is odd.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is even.\r\n * @this {!Long}\r\n * @returns {boolean}\r\n */\r\nLongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.eq = LongPrototype.equals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n};\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.neq = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ne = LongPrototype.notEquals;\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lt = LongPrototype.lessThan;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.le = LongPrototype.lessThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n};\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\nLongPrototype.ge = LongPrototype.greaterThanOrEqual;\r\n\r\n/**\r\n * Compares this Long's value with the specified's.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n};\r\n\r\n/**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\nLongPrototype.comp = LongPrototype.compare;\r\n\r\n/**\r\n * Negates this Long's value.\r\n * @this {!Long}\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n};\r\n\r\n/**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\nLongPrototype.neg = LongPrototype.negate;\r\n\r\n/**\r\n * Returns the sum of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\nLongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n};\r\n\r\n/**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\nLongPrototype.sub = LongPrototype.subtract;\r\n\r\n/**\r\n * Returns the product of this and the specified Long.\r\n * @this {!Long}\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = wasm[\"mul\"](this.low,\r\n this.high,\r\n multiplier.low,\r\n multiplier.high);\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\nLongPrototype.mul = LongPrototype.multiply;\r\n\r\n/**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n // guard against signed division overflow: the largest\r\n // negative number / -1 would be 1 larger than the largest\r\n // positive number, due to two's complement.\r\n if (!this.unsigned &&\r\n this.high === -0x80000000 &&\r\n divisor.low === -1 && divisor.high === -1) {\r\n // be consistent with non-wasm code path\r\n return this;\r\n }\r\n var low = (this.unsigned ? wasm[\"div_u\"] : wasm[\"div_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\nLongPrototype.div = LongPrototype.divide;\r\n\r\n/**\r\n * Returns this Long modulo the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n\r\n // use wasm support if present\r\n if (wasm) {\r\n var low = (this.unsigned ? wasm[\"rem_u\"] : wasm[\"rem_s\"])(\r\n this.low,\r\n this.high,\r\n divisor.low,\r\n divisor.high\r\n );\r\n return fromBits(low, wasm[\"get_high\"](), this.unsigned);\r\n }\r\n\r\n return this.sub(this.div(divisor).mul(divisor));\r\n};\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.mod = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\nLongPrototype.rem = LongPrototype.modulo;\r\n\r\n/**\r\n * Returns the bitwise NOT of this Long.\r\n * @this {!Long}\r\n * @returns {!Long}\r\n */\r\nLongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @this {!Long}\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\nLongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned);\r\n if (numBits === 32) return fromBits(this.high, 0, this.unsigned);\r\n return fromBits(this.high >>> (numBits - 32), 0, this.unsigned);\r\n};\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\nLongPrototype.shr_u = LongPrototype.shiftRightUnsigned;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateLeft = function rotateLeft(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotl = LongPrototype.rotateLeft;\r\n\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount.\r\n * @this {!Long}\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotateRight = function rotateRight(numBits) {\r\n var b;\r\n if (isLong(numBits)) numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0) return this;\r\n if (numBits === 32) return fromBits(this.high, this.low, this.unsigned);\r\n if (numBits < 32) {\r\n b = (32 - numBits);\r\n return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned);\r\n }\r\n numBits -= 32;\r\n b = (32 - numBits);\r\n return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned);\r\n}\r\n/**\r\n * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Rotated Long\r\n */\r\nLongPrototype.rotr = LongPrototype.rotateRight;\r\n\r\n/**\r\n * Converts this Long to signed.\r\n * @this {!Long}\r\n * @returns {!Long} Signed long\r\n */\r\nLongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n};\r\n\r\n/**\r\n * Converts this Long to unsigned.\r\n * @this {!Long}\r\n * @returns {!Long} Unsigned long\r\n */\r\nLongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n};\r\n\r\n/**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @this {!Long}\r\n * @returns {!Array.} Byte representation\r\n */\r\nLongPrototype.toBytes = function toBytes(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n};\r\n\r\n/**\r\n * Converts this Long to its little endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Little endian byte representation\r\n */\r\nLongPrototype.toBytesLE = function toBytesLE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo >>> 16 & 0xff,\r\n lo >>> 24 ,\r\n hi & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi >>> 16 & 0xff,\r\n hi >>> 24\r\n ];\r\n};\r\n\r\n/**\r\n * Converts this Long to its big endian byte representation.\r\n * @this {!Long}\r\n * @returns {!Array.} Big endian byte representation\r\n */\r\nLongPrototype.toBytesBE = function toBytesBE() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n hi >>> 24 ,\r\n hi >>> 16 & 0xff,\r\n hi >>> 8 & 0xff,\r\n hi & 0xff,\r\n lo >>> 24 ,\r\n lo >>> 16 & 0xff,\r\n lo >>> 8 & 0xff,\r\n lo & 0xff\r\n ];\r\n};\r\n\r\n/**\r\n * Creates a Long from its byte representation.\r\n * @param {!Array.} bytes Byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytes = function fromBytes(bytes, unsigned, le) {\r\n return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned);\r\n};\r\n\r\n/**\r\n * Creates a Long from its little endian byte representation.\r\n * @param {!Array.} bytes Little endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesLE = function fromBytesLE(bytes, unsigned) {\r\n return new Long(\r\n bytes[0] |\r\n bytes[1] << 8 |\r\n bytes[2] << 16 |\r\n bytes[3] << 24,\r\n bytes[4] |\r\n bytes[5] << 8 |\r\n bytes[6] << 16 |\r\n bytes[7] << 24,\r\n unsigned\r\n );\r\n};\r\n\r\n/**\r\n * Creates a Long from its big endian byte representation.\r\n * @param {!Array.} bytes Big endian byte representation\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to signed\r\n * @returns {Long} The corresponding Long value\r\n */\r\nLong.fromBytesBE = function fromBytesBE(bytes, unsigned) {\r\n return new Long(\r\n bytes[4] << 24 |\r\n bytes[5] << 16 |\r\n bytes[6] << 8 |\r\n bytes[7],\r\n bytes[0] << 24 |\r\n bytes[1] << 16 |\r\n bytes[2] << 8 |\r\n bytes[3],\r\n unsigned\r\n );\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./src/long.js\n// module id = 0\n// module chunks = 0"],"sourceRoot":""} \ No newline at end of file diff --git a/externs/long.js b/externs/long.js deleted file mode 100644 index 22732d2..0000000 --- a/externs/long.js +++ /dev/null @@ -1,462 +0,0 @@ -/* - * Copyright 2012 The Closure Compiler Authors. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/** - * @fileoverview Externs for Long.js. - * @see https://github.com/dcodeIO/Long.js - * @externs - */ - -/** - BEGIN_NODE_INCLUDE - var Long = require('long'); - END_NODE_INCLUDE - */ - -/** - * @param {number|!{low: number, high: number, unsigned: boolean}} low - * @param {number=} high - * @param {boolean=} unsigned - * @constructor - */ -var Long = function(low, high, unsigned) {}; - -/** - * @param {*} obj - * @returns {boolean} - */ -Long.isLong = function(obj) {}; - -/** - * @param {number} value - * @param {boolean=} unsigned - * @return {!Long} - */ -Long.fromInt = function(value, unsigned) {}; - -/** - * @param {number} value - * @param {boolean=} unsigned - * @return {!Long} - */ -Long.fromNumber = function(value, unsigned) {}; - -/** - * @param {number} lowBits - * @param {number} highBits - * @param {boolean=} unsigned - * @return {!Long} - */ -Long.fromBits = function(lowBits, highBits, unsigned) {}; - -/** - * @param {!Array.} bytes - * @param {boolean=} unsigned - * @param {boolean=} le - * @return {!Long} - */ -Long.fromBytes = function(bytes, unsigned, le) {}; - -/** - * @param {!Array.} bytes - * @param {boolean=} unsigned - * @return {!Long} - */ -Long.fromBytesLE = function(bytes, unsigned) {}; - -/** - * @param {!Array.} bytes - * @param {boolean=} unsigned - * @return {!Long} - */ -Long.fromBytesBE = function(bytes, unsigned) {}; - -/** - * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val - * @returns {!Long} - */ -Long.fromValue = function(val) {}; - -/** - * @param {string} str - * @param {(boolean|number)=} unsigned - * @param {number=} radix - * @return {!Long} - */ -Long.fromString = function(str, unsigned, radix) {}; - -/** - * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val - * @return {!Long} - */ -Long.valueOf = function(val) {}; - -/** - * @type {!Long} - */ -Long.ZERO; - -/** - * @type {!Long} - */ -Long.UZERO; - -/** - * @type {!Long} - */ -Long.ONE; - -/** - * @type {!Long} - */ -Long.UONE; - -/** - * @type {!Long} - */ -Long.NEG_ONE; - -/** - * @type {!Long} - */ -Long.MAX_VALUE; - -/** - * @type {!Long} - */ -Long.MIN_VALUE; - -/** - * @type {!Long} - */ -Long.MAX_UNSIGNED_VALUE; - -/** - * @type {number} - */ -Long.prototype.low; - -/** - * @type {number} - */ -Long.prototype.high; - -/** - * @type {boolean} - */ -Long.prototype.unsigned; - -/** - * @return {number} - */ -Long.prototype.toInt = function() {}; - -/** - * @return {number} - */ -Long.prototype.toNumber = function() {}; - -/** - * @param {number=} radix - * @return {string} - */ -Long.prototype.toString = function(radix) {}; - -/** - * @return {number} - */ -Long.prototype.getHighBits = function() {}; - -/** - * @return {number} - */ -Long.prototype.getHighBitsUnsigned = function() {}; - -/** - * @return {number} - */ -Long.prototype.getLowBits = function() {}; - -/** - * @return {number} - */ -Long.prototype.getLowBitsUnsigned = function() {}; - -/** - * @return {number} - */ -Long.prototype.getNumBitsAbs = function() {}; - -/** - * @return {boolean} - */ -Long.prototype.isZero = function() {}; - -/** - * @return {boolean} - */ -Long.prototype.isNegative = function() {}; - -/** - * @return {boolean} - */ -Long.prototype.isOdd = function() {}; - -/** - * @return {boolean} - */ -Long.prototype.isEven = function() {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.equals = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.eq = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.notEquals = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.neq = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.lessThan = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.lt = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.lessThanOrEqual = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.lte = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.greaterThan = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.gt = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.greaterThanOrEqual = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {boolean} - */ -Long.prototype.gte = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {number} - */ -Long.prototype.compare = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {number} - */ -Long.prototype.comp = function(other) {}; - -/** - * @return {!Long} - */ -Long.prototype.negate = function() {}; - -/** - * @return {!Long} - */ -Long.prototype.neg = function() {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.add = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.subtract = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.sub = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.multiply = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.mul = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.divide = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.div = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.modulo = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.mod = function(other) {}; - -/** - * @return {!Long} - */ -Long.prototype.not = function() {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.and = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.or = function(other) {}; - -/** - * @param {!Long|number|string} other - * @return {!Long} - */ -Long.prototype.xor = function(other) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shiftLeft = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shl = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shiftRight = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shr = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shiftRightUnsigned = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.shru = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.rotateLeft = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.rotl = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.rotateRight = function(numBits) {}; - -/** - * @param {number|!Long} numBits - * @return {!Long} - */ -Long.prototype.rotr = function(numBits) {}; - -/** - * @return {!Long} - */ -Long.prototype.toSigned = function() {}; - -/** - * @return {!Long} - */ -Long.prototype.toUnsigned = function() {}; diff --git a/index.d.ts b/index.d.ts index 04dfea6..06b2e04 100644 --- a/index.d.ts +++ b/index.d.ts @@ -1,429 +1,426 @@ -export = Long; -export as namespace Long; - -declare namespace Long { } - declare class Long { - /** - * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as signed integers. See the from* functions below for more convenient ways of constructing Longs. - */ - constructor(low: number, high?: number, unsigned?: boolean); - - /** - * Maximum unsigned value. - */ - static MAX_UNSIGNED_VALUE: Long; - - /** - * Maximum signed value. - */ - static MAX_VALUE: Long; - - /** - * Minimum signed value. - */ - static MIN_VALUE: Long; - - /** - * Signed negative one. - */ - static NEG_ONE: Long; - - /** - * Signed one. - */ - static ONE: Long; - - /** - * Unsigned one. - */ - static UONE: Long; - - /** - * Unsigned zero. - */ - static UZERO: Long; - - /** - * Signed zero - */ - static ZERO: Long; - - /** - * The high 32 bits as a signed value. - */ - high: number; - - /** - * The low 32 bits as a signed value. - */ - low: number; - - /** - * Whether unsigned or not. - */ - unsigned: boolean; - - /** - * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. - */ - static fromBits(lowBits: number, highBits: number, unsigned?: boolean): Long; - - /** - * Returns a Long representing the given 32 bit integer value. - */ - static fromInt(value: number, unsigned?: boolean): Long; - - /** - * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. - */ - static fromNumber(value: number, unsigned?: boolean): Long; - - /** - * Returns a Long representation of the given string, written using the specified radix. - */ - static fromString(str: string, unsigned?: boolean | number, radix?: number): Long; - - /** - * Creates a Long from its byte representation. - */ - static fromBytes(bytes: number[], unsigned?: boolean, le?: boolean): Long; - - /** - * Creates a Long from its little endian byte representation. - */ - static fromBytesLE(bytes: number[], unsigned?: boolean): Long; - - /** - * Creates a Long from its big endian byte representation. - */ - static fromBytesBE(bytes: number[], unsigned?: boolean): Long; - - /** - * Tests if the specified object is a Long. - */ - static isLong(obj: any): obj is Long; - - /** - * Converts the specified value to a Long. - */ - static fromValue(val: Long | number | string | {low: number, high: number, unsigned: boolean}, unsigned?: boolean): Long; - - /** - * Returns the sum of this and the specified Long. - */ - add(addend: number | Long | string): Long; - - /** - * Returns the bitwise AND of this Long and the specified. - */ - and(other: Long | number | string): Long; - - /** - * Compares this Long's value with the specified's. - */ - compare(other: Long | number | string): number; - - /** - * Compares this Long's value with the specified's. - */ - comp(other: Long | number | string): number; - - /** - * Returns this Long divided by the specified. - */ - divide(divisor: Long | number | string): Long; - - /** - * Returns this Long divided by the specified. - */ - div(divisor: Long | number | string): Long; - - /** - * Tests if this Long's value equals the specified's. - */ - equals(other: Long | number | string): boolean; - - /** - * Tests if this Long's value equals the specified's. - */ - eq(other: Long | number | string): boolean; - - /** - * Gets the high 32 bits as a signed integer. - */ - getHighBits(): number; - - /** - * Gets the high 32 bits as an unsigned integer. - */ - getHighBitsUnsigned(): number; - - /** - * Gets the low 32 bits as a signed integer. - */ - getLowBits(): number; - - /** - * Gets the low 32 bits as an unsigned integer. - */ - getLowBitsUnsigned(): number; - - /** - * Gets the number of bits needed to represent the absolute value of this Long. - */ - getNumBitsAbs(): number; - - /** - * Tests if this Long's value is greater than the specified's. - */ - greaterThan(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is greater than the specified's. - */ - gt(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is greater than or equal the specified's. - */ - greaterThanOrEqual(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is greater than or equal the specified's. - */ - gte(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is greater than or equal the specified's. - */ - ge(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is even. - */ - isEven(): boolean; - - /** - * Tests if this Long's value is negative. - */ - isNegative(): boolean; - - /** - * Tests if this Long's value is odd. - */ - isOdd(): boolean; - - /** - * Tests if this Long's value is positive. - */ - isPositive(): boolean; - - /** - * Tests if this Long's value equals zero. - */ - isZero(): boolean; - - /** - * Tests if this Long's value equals zero. - */ - eqz(): boolean; - - /** - * Tests if this Long's value is less than the specified's. - */ - lessThan(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is less than the specified's. - */ - lt(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is less than or equal the specified's. - */ - lessThanOrEqual(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is less than or equal the specified's. - */ - lte(other: Long | number | string): boolean; - - /** - * Tests if this Long's value is less than or equal the specified's. - */ - le(other: Long | number | string): boolean; - - /** - * Returns this Long modulo the specified. - */ - modulo(other: Long | number | string): Long; - - /** - * Returns this Long modulo the specified. - */ - mod(other: Long | number | string): Long; - - /** - * Returns this Long modulo the specified. - */ - rem(other: Long | number | string): Long; - - /** - * Returns the product of this and the specified Long. - */ - multiply(multiplier: Long | number | string): Long; - - /** - * Returns the product of this and the specified Long. - */ - mul(multiplier: Long | number | string): Long; - - /** - * Negates this Long's value. - */ - negate(): Long; - - /** - * Negates this Long's value. - */ - neg(): Long; - - /** - * Returns the bitwise NOT of this Long. - */ - not(): Long; - - /** - * Tests if this Long's value differs from the specified's. - */ - notEquals(other: Long | number | string): boolean; - - /** - * Tests if this Long's value differs from the specified's. - */ - neq(other: Long | number | string): boolean; - - /** - * Tests if this Long's value differs from the specified's. - */ - ne(other: Long | number | string): boolean; - - /** - * Returns the bitwise OR of this Long and the specified. - */ - or(other: Long | number | string): Long; - - /** - * Returns this Long with bits shifted to the left by the given amount. - */ - shiftLeft(numBits: number | Long): Long; - - /** - * Returns this Long with bits shifted to the left by the given amount. - */ - shl(numBits: number | Long): Long; - - /** - * Returns this Long with bits arithmetically shifted to the right by the given amount. - */ - shiftRight(numBits: number | Long): Long; - - /** - * Returns this Long with bits arithmetically shifted to the right by the given amount. - */ - shr(numBits: number | Long): Long; - - /** - * Returns this Long with bits logically shifted to the right by the given amount. - */ - shiftRightUnsigned(numBits: number | Long): Long; - - /** - * Returns this Long with bits logically shifted to the right by the given amount. - */ - shru(numBits: number | Long): Long; - - /** - * Returns this Long with bits logically shifted to the right by the given amount. - */ - shr_u(numBits: number | Long): Long; - - /** - * Returns this Long with bits rotated to the left by the given amount. - */ - rotateLeft(numBits: number | Long): Long; - - /** - * Returns this Long with bits rotated to the left by the given amount. - */ - rotl(numBits: number | Long): Long; - - /** - * Returns this Long with bits rotated to the right by the given amount. - */ - rotateRight(numBits: number | Long): Long; - - /** - * Returns this Long with bits rotated to the right by the given amount. - */ - rotr(numBits: number | Long): Long; - - /** - * Returns the difference of this and the specified Long. - */ - subtract(subtrahend: number | Long | string): Long; - - /** - * Returns the difference of this and the specified Long. - */ - sub(subtrahend: number | Long |string): Long; - - /** - * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. - */ - toInt(): number; - - /** - * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). - */ - toNumber(): number; - - /** - * Converts this Long to its byte representation. - */ - - toBytes(le?: boolean): number[]; - - /** - * Converts this Long to its little endian byte representation. - */ - - toBytesLE(): number[]; - - /** - * Converts this Long to its big endian byte representation. - */ - - toBytesBE(): number[]; - - /** - * Converts this Long to signed. - */ - toSigned(): Long; - - /** - * Converts the Long to a string written in the specified radix. - */ - toString(radix?: number): string; - - /** - * Converts this Long to unsigned. - */ - toUnsigned(): Long; - - /** - * Returns the bitwise XOR of this Long and the given one. - */ - xor(other: Long | number | string): Long; + /** + * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as signed integers. See the from* functions below for more convenient ways of constructing Longs. + */ + constructor(low: number, high?: number, unsigned?: boolean); + + /** + * Maximum unsigned value. + */ + static MAX_UNSIGNED_VALUE: Long; + + /** + * Maximum signed value. + */ + static MAX_VALUE: Long; + + /** + * Minimum signed value. + */ + static MIN_VALUE: Long; + + /** + * Signed negative one. + */ + static NEG_ONE: Long; + + /** + * Signed one. + */ + static ONE: Long; + + /** + * Unsigned one. + */ + static UONE: Long; + + /** + * Unsigned zero. + */ + static UZERO: Long; + + /** + * Signed zero + */ + static ZERO: Long; + + /** + * The high 32 bits as a signed value. + */ + high: number; + + /** + * The low 32 bits as a signed value. + */ + low: number; + + /** + * Whether unsigned or not. + */ + unsigned: boolean; + + /** + * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. + */ + static fromBits(lowBits: number, highBits: number, unsigned?: boolean): Long; + + /** + * Returns a Long representing the given 32 bit integer value. + */ + static fromInt(value: number, unsigned?: boolean): Long; + + /** + * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. + */ + static fromNumber(value: number, unsigned?: boolean): Long; + + /** + * Returns a Long representation of the given string, written using the specified radix. + */ + static fromString(str: string, unsigned?: boolean | number, radix?: number): Long; + + /** + * Creates a Long from its byte representation. + */ + static fromBytes(bytes: number[], unsigned?: boolean, le?: boolean): Long; + + /** + * Creates a Long from its little endian byte representation. + */ + static fromBytesLE(bytes: number[], unsigned?: boolean): Long; + + /** + * Creates a Long from its big endian byte representation. + */ + static fromBytesBE(bytes: number[], unsigned?: boolean): Long; + + /** + * Tests if the specified object is a Long. + */ + static isLong(obj: any): obj is Long; + + /** + * Converts the specified value to a Long. + */ + static fromValue(val: Long | number | string | { low: number, high: number, unsigned: boolean }, unsigned?: boolean): Long; + + /** + * Returns the sum of this and the specified Long. + */ + add(addend: number | Long | string): Long; + + /** + * Returns the bitwise AND of this Long and the specified. + */ + and(other: Long | number | string): Long; + + /** + * Compares this Long's value with the specified's. + */ + compare(other: Long | number | string): number; + + /** + * Compares this Long's value with the specified's. + */ + comp(other: Long | number | string): number; + + /** + * Returns this Long divided by the specified. + */ + divide(divisor: Long | number | string): Long; + + /** + * Returns this Long divided by the specified. + */ + div(divisor: Long | number | string): Long; + + /** + * Tests if this Long's value equals the specified's. + */ + equals(other: Long | number | string): boolean; + + /** + * Tests if this Long's value equals the specified's. + */ + eq(other: Long | number | string): boolean; + + /** + * Gets the high 32 bits as a signed integer. + */ + getHighBits(): number; + + /** + * Gets the high 32 bits as an unsigned integer. + */ + getHighBitsUnsigned(): number; + + /** + * Gets the low 32 bits as a signed integer. + */ + getLowBits(): number; + + /** + * Gets the low 32 bits as an unsigned integer. + */ + getLowBitsUnsigned(): number; + + /** + * Gets the number of bits needed to represent the absolute value of this Long. + */ + getNumBitsAbs(): number; + + /** + * Tests if this Long's value is greater than the specified's. + */ + greaterThan(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than the specified's. + */ + gt(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + greaterThanOrEqual(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + gte(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is greater than or equal the specified's. + */ + ge(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is even. + */ + isEven(): boolean; + + /** + * Tests if this Long's value is negative. + */ + isNegative(): boolean; + + /** + * Tests if this Long's value is odd. + */ + isOdd(): boolean; + + /** + * Tests if this Long's value is positive. + */ + isPositive(): boolean; + + /** + * Tests if this Long's value equals zero. + */ + isZero(): boolean; + + /** + * Tests if this Long's value equals zero. + */ + eqz(): boolean; + + /** + * Tests if this Long's value is less than the specified's. + */ + lessThan(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than the specified's. + */ + lt(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + lessThanOrEqual(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + lte(other: Long | number | string): boolean; + + /** + * Tests if this Long's value is less than or equal the specified's. + */ + le(other: Long | number | string): boolean; + + /** + * Returns this Long modulo the specified. + */ + modulo(other: Long | number | string): Long; + + /** + * Returns this Long modulo the specified. + */ + mod(other: Long | number | string): Long; + + /** + * Returns this Long modulo the specified. + */ + rem(other: Long | number | string): Long; + + /** + * Returns the product of this and the specified Long. + */ + multiply(multiplier: Long | number | string): Long; + + /** + * Returns the product of this and the specified Long. + */ + mul(multiplier: Long | number | string): Long; + + /** + * Negates this Long's value. + */ + negate(): Long; + + /** + * Negates this Long's value. + */ + neg(): Long; + + /** + * Returns the bitwise NOT of this Long. + */ + not(): Long; + + /** + * Tests if this Long's value differs from the specified's. + */ + notEquals(other: Long | number | string): boolean; + + /** + * Tests if this Long's value differs from the specified's. + */ + neq(other: Long | number | string): boolean; + + /** + * Tests if this Long's value differs from the specified's. + */ + ne(other: Long | number | string): boolean; + + /** + * Returns the bitwise OR of this Long and the specified. + */ + or(other: Long | number | string): Long; + + /** + * Returns this Long with bits shifted to the left by the given amount. + */ + shiftLeft(numBits: number | Long): Long; + + /** + * Returns this Long with bits shifted to the left by the given amount. + */ + shl(numBits: number | Long): Long; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + */ + shiftRight(numBits: number | Long): Long; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + */ + shr(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shiftRightUnsigned(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shru(numBits: number | Long): Long; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + */ + shr_u(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the left by the given amount. + */ + rotateLeft(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the left by the given amount. + */ + rotl(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the right by the given amount. + */ + rotateRight(numBits: number | Long): Long; + + /** + * Returns this Long with bits rotated to the right by the given amount. + */ + rotr(numBits: number | Long): Long; + + /** + * Returns the difference of this and the specified Long. + */ + subtract(subtrahend: number | Long | string): Long; + + /** + * Returns the difference of this and the specified Long. + */ + sub(subtrahend: number | Long | string): Long; + + /** + * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. + */ + toInt(): number; + + /** + * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). + */ + toNumber(): number; + + /** + * Converts this Long to its byte representation. + */ + + toBytes(le?: boolean): number[]; + + /** + * Converts this Long to its little endian byte representation. + */ + + toBytesLE(): number[]; + + /** + * Converts this Long to its big endian byte representation. + */ + + toBytesBE(): number[]; + + /** + * Converts this Long to signed. + */ + toSigned(): Long; + + /** + * Converts the Long to a string written in the specified radix. + */ + toString(radix?: number): string; + + /** + * Converts this Long to unsigned. + */ + toUnsigned(): Long; + + /** + * Returns the bitwise XOR of this Long and the given one. + */ + xor(other: Long | number | string): Long; } + +export default Long; diff --git a/index.js b/index.js index e16857a..8adb03a 100644 --- a/index.js +++ b/index.js @@ -1 +1,1422 @@ -module.exports = require("./src/long"); +/** + * @license + * Copyright 2009 The Closure Library Authors + * Copyright 2020 Daniel Wirtz / The long.js Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * SPDX-License-Identifier: Apache-2.0 + */ + +// WebAssembly optimizations to do native i64 multiplication and divide +var wasm = null; +try { + wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([ + 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11 + ])), {}).exports; +} catch (e) { + // no wasm support :( +} + +/** + * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. + * See the from* functions below for more convenient ways of constructing Longs. + * @exports Long + * @class A Long class for representing a 64 bit two's-complement integer value. + * @param {number} low The low (signed) 32 bits of the long + * @param {number} high The high (signed) 32 bits of the long + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @constructor + */ +function Long(low, high, unsigned) { + + /** + * The low 32 bits as a signed value. + * @type {number} + */ + this.low = low | 0; + + /** + * The high 32 bits as a signed value. + * @type {number} + */ + this.high = high | 0; + + /** + * Whether unsigned or not. + * @type {boolean} + */ + this.unsigned = !!unsigned; +} + +// The internal representation of a long is the two given signed, 32-bit values. +// We use 32-bit pieces because these are the size of integers on which +// Javascript performs bit-operations. For operations like addition and +// multiplication, we split each number into 16 bit pieces, which can easily be +// multiplied within Javascript's floating-point representation without overflow +// or change in sign. +// +// In the algorithms below, we frequently reduce the negative case to the +// positive case by negating the input(s) and then post-processing the result. +// Note that we must ALWAYS check specially whether those values are MIN_VALUE +// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as +// a positive number, it overflows back into a negative). Not handling this +// case would often result in infinite recursion. +// +// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from* +// methods on which they depend. + +/** + * An indicator used to reliably determine if an object is a Long or not. + * @type {boolean} + * @const + * @private + */ +Long.prototype.__isLong__; + +Object.defineProperty(Long.prototype, "__isLong__", { value: true }); + +/** + * @function + * @param {*} obj Object + * @returns {boolean} + * @inner + */ +function isLong(obj) { + return (obj && obj["__isLong__"]) === true; +} + +/** + * Tests if the specified object is a Long. + * @function + * @param {*} obj Object + * @returns {boolean} + */ +Long.isLong = isLong; + +/** + * A cache of the Long representations of small integer values. + * @type {!Object} + * @inner + */ +var INT_CACHE = {}; + +/** + * A cache of the Long representations of small unsigned integer values. + * @type {!Object} + * @inner + */ +var UINT_CACHE = {}; + +/** + * @param {number} value + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ +function fromInt(value, unsigned) { + var obj, cachedObj, cache; + if (unsigned) { + value >>>= 0; + if (cache = (0 <= value && value < 256)) { + cachedObj = UINT_CACHE[value]; + if (cachedObj) + return cachedObj; + } + obj = fromBits(value, 0, true); + if (cache) + UINT_CACHE[value] = obj; + return obj; + } else { + value |= 0; + if (cache = (-128 <= value && value < 128)) { + cachedObj = INT_CACHE[value]; + if (cachedObj) + return cachedObj; + } + obj = fromBits(value, value < 0 ? -1 : 0, false); + if (cache) + INT_CACHE[value] = obj; + return obj; + } +} + +/** + * Returns a Long representing the given 32 bit integer value. + * @function + * @param {number} value The 32 bit integer in question + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {!Long} The corresponding Long value + */ +Long.fromInt = fromInt; + +/** + * @param {number} value + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ +function fromNumber(value, unsigned) { + if (isNaN(value)) + return unsigned ? UZERO : ZERO; + if (unsigned) { + if (value < 0) + return UZERO; + if (value >= TWO_PWR_64_DBL) + return MAX_UNSIGNED_VALUE; + } else { + if (value <= -TWO_PWR_63_DBL) + return MIN_VALUE; + if (value + 1 >= TWO_PWR_63_DBL) + return MAX_VALUE; + } + if (value < 0) + return fromNumber(-value, unsigned).neg(); + return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned); +} + +/** + * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. + * @function + * @param {number} value The number in question + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {!Long} The corresponding Long value + */ +Long.fromNumber = fromNumber; + +/** + * @param {number} lowBits + * @param {number} highBits + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ +function fromBits(lowBits, highBits, unsigned) { + return new Long(lowBits, highBits, unsigned); +} + +/** + * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is + * assumed to use 32 bits. + * @function + * @param {number} lowBits The low 32 bits + * @param {number} highBits The high 32 bits + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {!Long} The corresponding Long value + */ +Long.fromBits = fromBits; + +/** + * @function + * @param {number} base + * @param {number} exponent + * @returns {number} + * @inner + */ +var pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4) + +/** + * @param {string} str + * @param {(boolean|number)=} unsigned + * @param {number=} radix + * @returns {!Long} + * @inner + */ +function fromString(str, unsigned, radix) { + if (str.length === 0) + throw Error('empty string'); + if (str === "NaN" || str === "Infinity" || str === "+Infinity" || str === "-Infinity") + return ZERO; + if (typeof unsigned === 'number') { + // For goog.math.long compatibility + radix = unsigned, + unsigned = false; + } else { + unsigned = !!unsigned; + } + radix = radix || 10; + if (radix < 2 || 36 < radix) + throw RangeError('radix'); + + var p; + if ((p = str.indexOf('-')) > 0) + throw Error('interior hyphen'); + else if (p === 0) { + return fromString(str.substring(1), unsigned, radix).neg(); + } + + // Do several (8) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = fromNumber(pow_dbl(radix, 8)); + + var result = ZERO; + for (var i = 0; i < str.length; i += 8) { + var size = Math.min(8, str.length - i), + value = parseInt(str.substring(i, i + size), radix); + if (size < 8) { + var power = fromNumber(pow_dbl(radix, size)); + result = result.mul(power).add(fromNumber(value)); + } else { + result = result.mul(radixToPower); + result = result.add(fromNumber(value)); + } + } + result.unsigned = unsigned; + return result; +} + +/** + * Returns a Long representation of the given string, written using the specified radix. + * @function + * @param {string} str The textual representation of the Long + * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed + * @param {number=} radix The radix in which the text is written (2-36), defaults to 10 + * @returns {!Long} The corresponding Long value + */ +Long.fromString = fromString; + +/** + * @function + * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ +function fromValue(val, unsigned) { + if (typeof val === 'number') + return fromNumber(val, unsigned); + if (typeof val === 'string') + return fromString(val, unsigned); + // Throws for non-objects, converts non-instanceof Long: + return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned); +} + +/** + * Converts the specified value to a Long using the appropriate from* function for its type. + * @function + * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {!Long} + */ +Long.fromValue = fromValue; + +// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be +// no runtime penalty for these. + +/** + * @type {number} + * @const + * @inner + */ +var TWO_PWR_16_DBL = 1 << 16; + +/** + * @type {number} + * @const + * @inner + */ +var TWO_PWR_24_DBL = 1 << 24; + +/** + * @type {number} + * @const + * @inner + */ +var TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL; + +/** + * @type {number} + * @const + * @inner + */ +var TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL; + +/** + * @type {number} + * @const + * @inner + */ +var TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2; + +/** + * @type {!Long} + * @const + * @inner + */ +var TWO_PWR_24 = fromInt(TWO_PWR_24_DBL); + +/** + * @type {!Long} + * @inner + */ +var ZERO = fromInt(0); + +/** + * Signed zero. + * @type {!Long} + */ +Long.ZERO = ZERO; + +/** + * @type {!Long} + * @inner + */ +var UZERO = fromInt(0, true); + +/** + * Unsigned zero. + * @type {!Long} + */ +Long.UZERO = UZERO; + +/** + * @type {!Long} + * @inner + */ +var ONE = fromInt(1); + +/** + * Signed one. + * @type {!Long} + */ +Long.ONE = ONE; + +/** + * @type {!Long} + * @inner + */ +var UONE = fromInt(1, true); + +/** + * Unsigned one. + * @type {!Long} + */ +Long.UONE = UONE; + +/** + * @type {!Long} + * @inner + */ +var NEG_ONE = fromInt(-1); + +/** + * Signed negative one. + * @type {!Long} + */ +Long.NEG_ONE = NEG_ONE; + +/** + * @type {!Long} + * @inner + */ +var MAX_VALUE = fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0, false); + +/** + * Maximum signed value. + * @type {!Long} + */ +Long.MAX_VALUE = MAX_VALUE; + +/** + * @type {!Long} + * @inner + */ +var MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF | 0, 0xFFFFFFFF | 0, true); + +/** + * Maximum unsigned value. + * @type {!Long} + */ +Long.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE; + +/** + * @type {!Long} + * @inner + */ +var MIN_VALUE = fromBits(0, 0x80000000 | 0, false); + +/** + * Minimum signed value. + * @type {!Long} + */ +Long.MIN_VALUE = MIN_VALUE; + +/** + * @alias Long.prototype + * @inner + */ +var LongPrototype = Long.prototype; + +/** + * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. + * @this {!Long} + * @returns {number} + */ +LongPrototype.toInt = function toInt() { + return this.unsigned ? this.low >>> 0 : this.low; +}; + +/** + * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). + * @this {!Long} + * @returns {number} + */ +LongPrototype.toNumber = function toNumber() { + if (this.unsigned) + return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0); + return this.high * TWO_PWR_32_DBL + (this.low >>> 0); +}; + +/** + * Converts the Long to a string written in the specified radix. + * @this {!Long} + * @param {number=} radix Radix (2-36), defaults to 10 + * @returns {string} + * @override + * @throws {RangeError} If `radix` is out of range + */ +LongPrototype.toString = function toString(radix) { + radix = radix || 10; + if (radix < 2 || 36 < radix) + throw RangeError('radix'); + if (this.isZero()) + return '0'; + if (this.isNegative()) { // Unsigned Longs are never negative + if (this.eq(MIN_VALUE)) { + // We need to change the Long value before it can be negated, so we remove + // the bottom-most digit in this base and then recurse to do the rest. + var radixLong = fromNumber(radix), + div = this.div(radixLong), + rem1 = div.mul(radixLong).sub(this); + return div.toString(radix) + rem1.toInt().toString(radix); + } else + return '-' + this.neg().toString(radix); + } + + // Do several (6) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned), + rem = this; + var result = ''; + while (true) { + var remDiv = rem.div(radixToPower), + intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0, + digits = intval.toString(radix); + rem = remDiv; + if (rem.isZero()) + return digits + result; + else { + while (digits.length < 6) + digits = '0' + digits; + result = '' + digits + result; + } + } +}; + +/** + * Gets the high 32 bits as a signed integer. + * @this {!Long} + * @returns {number} Signed high bits + */ +LongPrototype.getHighBits = function getHighBits() { + return this.high; +}; + +/** + * Gets the high 32 bits as an unsigned integer. + * @this {!Long} + * @returns {number} Unsigned high bits + */ +LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() { + return this.high >>> 0; +}; + +/** + * Gets the low 32 bits as a signed integer. + * @this {!Long} + * @returns {number} Signed low bits + */ +LongPrototype.getLowBits = function getLowBits() { + return this.low; +}; + +/** + * Gets the low 32 bits as an unsigned integer. + * @this {!Long} + * @returns {number} Unsigned low bits + */ +LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() { + return this.low >>> 0; +}; + +/** + * Gets the number of bits needed to represent the absolute value of this Long. + * @this {!Long} + * @returns {number} + */ +LongPrototype.getNumBitsAbs = function getNumBitsAbs() { + if (this.isNegative()) // Unsigned Longs are never negative + return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs(); + var val = this.high != 0 ? this.high : this.low; + for (var bit = 31; bit > 0; bit--) + if ((val & (1 << bit)) != 0) + break; + return this.high != 0 ? bit + 33 : bit + 1; +}; + +/** + * Tests if this Long's value equals zero. + * @this {!Long} + * @returns {boolean} + */ +LongPrototype.isZero = function isZero() { + return this.high === 0 && this.low === 0; +}; + +/** + * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}. + * @returns {boolean} + */ +LongPrototype.eqz = LongPrototype.isZero; + +/** + * Tests if this Long's value is negative. + * @this {!Long} + * @returns {boolean} + */ +LongPrototype.isNegative = function isNegative() { + return !this.unsigned && this.high < 0; +}; + +/** + * Tests if this Long's value is positive. + * @this {!Long} + * @returns {boolean} + */ +LongPrototype.isPositive = function isPositive() { + return this.unsigned || this.high >= 0; +}; + +/** + * Tests if this Long's value is odd. + * @this {!Long} + * @returns {boolean} + */ +LongPrototype.isOdd = function isOdd() { + return (this.low & 1) === 1; +}; + +/** + * Tests if this Long's value is even. + * @this {!Long} + * @returns {boolean} + */ +LongPrototype.isEven = function isEven() { + return (this.low & 1) === 0; +}; + +/** + * Tests if this Long's value equals the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.equals = function equals(other) { + if (!isLong(other)) + other = fromValue(other); + if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1) + return false; + return this.high === other.high && this.low === other.low; +}; + +/** + * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.eq = LongPrototype.equals; + +/** + * Tests if this Long's value differs from the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.notEquals = function notEquals(other) { + return !this.eq(/* validates */ other); +}; + +/** + * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.neq = LongPrototype.notEquals; + +/** + * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.ne = LongPrototype.notEquals; + +/** + * Tests if this Long's value is less than the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.lessThan = function lessThan(other) { + return this.comp(/* validates */ other) < 0; +}; + +/** + * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.lt = LongPrototype.lessThan; + +/** + * Tests if this Long's value is less than or equal the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.lessThanOrEqual = function lessThanOrEqual(other) { + return this.comp(/* validates */ other) <= 0; +}; + +/** + * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.lte = LongPrototype.lessThanOrEqual; + +/** + * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.le = LongPrototype.lessThanOrEqual; + +/** + * Tests if this Long's value is greater than the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.greaterThan = function greaterThan(other) { + return this.comp(/* validates */ other) > 0; +}; + +/** + * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.gt = LongPrototype.greaterThan; + +/** + * Tests if this Long's value is greater than or equal the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) { + return this.comp(/* validates */ other) >= 0; +}; + +/** + * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.gte = LongPrototype.greaterThanOrEqual; + +/** + * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ +LongPrototype.ge = LongPrototype.greaterThanOrEqual; + +/** + * Compares this Long's value with the specified's. + * @this {!Long} + * @param {!Long|number|string} other Other value + * @returns {number} 0 if they are the same, 1 if the this is greater and -1 + * if the given one is greater + */ +LongPrototype.compare = function compare(other) { + if (!isLong(other)) + other = fromValue(other); + if (this.eq(other)) + return 0; + var thisNeg = this.isNegative(), + otherNeg = other.isNegative(); + if (thisNeg && !otherNeg) + return -1; + if (!thisNeg && otherNeg) + return 1; + // At this point the sign bits are the same + if (!this.unsigned) + return this.sub(other).isNegative() ? -1 : 1; + // Both are positive if at least one is unsigned + return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1; +}; + +/** + * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}. + * @function + * @param {!Long|number|string} other Other value + * @returns {number} 0 if they are the same, 1 if the this is greater and -1 + * if the given one is greater + */ +LongPrototype.comp = LongPrototype.compare; + +/** + * Negates this Long's value. + * @this {!Long} + * @returns {!Long} Negated Long + */ +LongPrototype.negate = function negate() { + if (!this.unsigned && this.eq(MIN_VALUE)) + return MIN_VALUE; + return this.not().add(ONE); +}; + +/** + * Negates this Long's value. This is an alias of {@link Long#negate}. + * @function + * @returns {!Long} Negated Long + */ +LongPrototype.neg = LongPrototype.negate; + +/** + * Returns the sum of this and the specified Long. + * @this {!Long} + * @param {!Long|number|string} addend Addend + * @returns {!Long} Sum + */ +LongPrototype.add = function add(addend) { + if (!isLong(addend)) + addend = fromValue(addend); + + // Divide each number into 4 chunks of 16 bits, and then sum the chunks. + + var a48 = this.high >>> 16; + var a32 = this.high & 0xFFFF; + var a16 = this.low >>> 16; + var a00 = this.low & 0xFFFF; + + var b48 = addend.high >>> 16; + var b32 = addend.high & 0xFFFF; + var b16 = addend.low >>> 16; + var b00 = addend.low & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 + b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 + b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 + b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 + b48; + c48 &= 0xFFFF; + return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); +}; + +/** + * Returns the difference of this and the specified Long. + * @this {!Long} + * @param {!Long|number|string} subtrahend Subtrahend + * @returns {!Long} Difference + */ +LongPrototype.subtract = function subtract(subtrahend) { + if (!isLong(subtrahend)) + subtrahend = fromValue(subtrahend); + return this.add(subtrahend.neg()); +}; + +/** + * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}. + * @function + * @param {!Long|number|string} subtrahend Subtrahend + * @returns {!Long} Difference + */ +LongPrototype.sub = LongPrototype.subtract; + +/** + * Returns the product of this and the specified Long. + * @this {!Long} + * @param {!Long|number|string} multiplier Multiplier + * @returns {!Long} Product + */ +LongPrototype.multiply = function multiply(multiplier) { + if (this.isZero()) + return ZERO; + if (!isLong(multiplier)) + multiplier = fromValue(multiplier); + + // use wasm support if present + if (wasm) { + var low = wasm["mul"](this.low, + this.high, + multiplier.low, + multiplier.high); + return fromBits(low, wasm["get_high"](), this.unsigned); + } + + if (multiplier.isZero()) + return ZERO; + if (this.eq(MIN_VALUE)) + return multiplier.isOdd() ? MIN_VALUE : ZERO; + if (multiplier.eq(MIN_VALUE)) + return this.isOdd() ? MIN_VALUE : ZERO; + + if (this.isNegative()) { + if (multiplier.isNegative()) + return this.neg().mul(multiplier.neg()); + else + return this.neg().mul(multiplier).neg(); + } else if (multiplier.isNegative()) + return this.mul(multiplier.neg()).neg(); + + // If both longs are small, use float multiplication + if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24)) + return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned); + + // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. + // We can skip products that would overflow. + + var a48 = this.high >>> 16; + var a32 = this.high & 0xFFFF; + var a16 = this.low >>> 16; + var a00 = this.low & 0xFFFF; + + var b48 = multiplier.high >>> 16; + var b32 = multiplier.high & 0xFFFF; + var b16 = multiplier.low >>> 16; + var b00 = multiplier.low & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 * b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 * b00; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c16 += a00 * b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 * b00; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a16 * b16; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a00 * b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; + c48 &= 0xFFFF; + return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); +}; + +/** + * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}. + * @function + * @param {!Long|number|string} multiplier Multiplier + * @returns {!Long} Product + */ +LongPrototype.mul = LongPrototype.multiply; + +/** + * Returns this Long divided by the specified. The result is signed if this Long is signed or + * unsigned if this Long is unsigned. + * @this {!Long} + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Quotient + */ +LongPrototype.divide = function divide(divisor) { + if (!isLong(divisor)) + divisor = fromValue(divisor); + if (divisor.isZero()) + throw Error('division by zero'); + + // use wasm support if present + if (wasm) { + // guard against signed division overflow: the largest + // negative number / -1 would be 1 larger than the largest + // positive number, due to two's complement. + if (!this.unsigned && + this.high === -0x80000000 && + divisor.low === -1 && divisor.high === -1) { + // be consistent with non-wasm code path + return this; + } + var low = (this.unsigned ? wasm["div_u"] : wasm["div_s"])( + this.low, + this.high, + divisor.low, + divisor.high + ); + return fromBits(low, wasm["get_high"](), this.unsigned); + } + + if (this.isZero()) + return this.unsigned ? UZERO : ZERO; + var approx, rem, res; + if (!this.unsigned) { + // This section is only relevant for signed longs and is derived from the + // closure library as a whole. + if (this.eq(MIN_VALUE)) { + if (divisor.eq(ONE) || divisor.eq(NEG_ONE)) + return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE + else if (divisor.eq(MIN_VALUE)) + return ONE; + else { + // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. + var halfThis = this.shr(1); + approx = halfThis.div(divisor).shl(1); + if (approx.eq(ZERO)) { + return divisor.isNegative() ? ONE : NEG_ONE; + } else { + rem = this.sub(divisor.mul(approx)); + res = approx.add(rem.div(divisor)); + return res; + } + } + } else if (divisor.eq(MIN_VALUE)) + return this.unsigned ? UZERO : ZERO; + if (this.isNegative()) { + if (divisor.isNegative()) + return this.neg().div(divisor.neg()); + return this.neg().div(divisor).neg(); + } else if (divisor.isNegative()) + return this.div(divisor.neg()).neg(); + res = ZERO; + } else { + // The algorithm below has not been made for unsigned longs. It's therefore + // required to take special care of the MSB prior to running it. + if (!divisor.unsigned) + divisor = divisor.toUnsigned(); + if (divisor.gt(this)) + return UZERO; + if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true + return UONE; + res = UZERO; + } + + // Repeat the following until the remainder is less than other: find a + // floating-point that approximates remainder / other *from below*, add this + // into the result, and subtract it from the remainder. It is critical that + // the approximate value is less than or equal to the real value so that the + // remainder never becomes negative. + rem = this; + while (rem.gte(divisor)) { + // Approximate the result of division. This may be a little greater or + // smaller than the actual value. + approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber())); + + // We will tweak the approximate result by changing it in the 48-th digit or + // the smallest non-fractional digit, whichever is larger. + var log2 = Math.ceil(Math.log(approx) / Math.LN2), + delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48), + + // Decrease the approximation until it is smaller than the remainder. Note + // that if it is too large, the product overflows and is negative. + approxRes = fromNumber(approx), + approxRem = approxRes.mul(divisor); + while (approxRem.isNegative() || approxRem.gt(rem)) { + approx -= delta; + approxRes = fromNumber(approx, this.unsigned); + approxRem = approxRes.mul(divisor); + } + + // We know the answer can't be zero... and actually, zero would cause + // infinite recursion since we would make no progress. + if (approxRes.isZero()) + approxRes = ONE; + + res = res.add(approxRes); + rem = rem.sub(approxRem); + } + return res; +}; + +/** + * Returns this Long divided by the specified. This is an alias of {@link Long#divide}. + * @function + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Quotient + */ +LongPrototype.div = LongPrototype.divide; + +/** + * Returns this Long modulo the specified. + * @this {!Long} + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Remainder + */ +LongPrototype.modulo = function modulo(divisor) { + if (!isLong(divisor)) + divisor = fromValue(divisor); + + // use wasm support if present + if (wasm) { + var low = (this.unsigned ? wasm["rem_u"] : wasm["rem_s"])( + this.low, + this.high, + divisor.low, + divisor.high + ); + return fromBits(low, wasm["get_high"](), this.unsigned); + } + + return this.sub(this.div(divisor).mul(divisor)); +}; + +/** + * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}. + * @function + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Remainder + */ +LongPrototype.mod = LongPrototype.modulo; + +/** + * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}. + * @function + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Remainder + */ +LongPrototype.rem = LongPrototype.modulo; + +/** + * Returns the bitwise NOT of this Long. + * @this {!Long} + * @returns {!Long} + */ +LongPrototype.not = function not() { + return fromBits(~this.low, ~this.high, this.unsigned); +}; + +/** + * Returns the bitwise AND of this Long and the specified. + * @this {!Long} + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ +LongPrototype.and = function and(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low & other.low, this.high & other.high, this.unsigned); +}; + +/** + * Returns the bitwise OR of this Long and the specified. + * @this {!Long} + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ +LongPrototype.or = function or(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low | other.low, this.high | other.high, this.unsigned); +}; + +/** + * Returns the bitwise XOR of this Long and the given one. + * @this {!Long} + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ +LongPrototype.xor = function xor(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned); +}; + +/** + * Returns this Long with bits shifted to the left by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shiftLeft = function shiftLeft(numBits) { + if (isLong(numBits)) + numBits = numBits.toInt(); + if ((numBits &= 63) === 0) + return this; + else if (numBits < 32) + return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned); + else + return fromBits(0, this.low << (numBits - 32), this.unsigned); +}; + +/** + * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shl = LongPrototype.shiftLeft; + +/** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shiftRight = function shiftRight(numBits) { + if (isLong(numBits)) + numBits = numBits.toInt(); + if ((numBits &= 63) === 0) + return this; + else if (numBits < 32) + return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned); + else + return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned); +}; + +/** + * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shr = LongPrototype.shiftRight; + +/** + * Returns this Long with bits logically shifted to the right by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) { + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned); + if (numBits === 32) return fromBits(this.high, 0, this.unsigned); + return fromBits(this.high >>> (numBits - 32), 0, this.unsigned); +}; + +/** + * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shru = LongPrototype.shiftRightUnsigned; + +/** + * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ +LongPrototype.shr_u = LongPrototype.shiftRightUnsigned; + +/** + * Returns this Long with bits rotated to the left by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotateLeft = function rotateLeft(numBits) { + var b; + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); + if (numBits < 32) { + b = (32 - numBits); + return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned); + } + numBits -= 32; + b = (32 - numBits); + return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned); +} +/** + * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotl = LongPrototype.rotateLeft; + +/** + * Returns this Long with bits rotated to the right by the given amount. + * @this {!Long} + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotateRight = function rotateRight(numBits) { + var b; + if (isLong(numBits)) numBits = numBits.toInt(); + if ((numBits &= 63) === 0) return this; + if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); + if (numBits < 32) { + b = (32 - numBits); + return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned); + } + numBits -= 32; + b = (32 - numBits); + return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned); +} +/** + * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Rotated Long + */ +LongPrototype.rotr = LongPrototype.rotateRight; + +/** + * Converts this Long to signed. + * @this {!Long} + * @returns {!Long} Signed long + */ +LongPrototype.toSigned = function toSigned() { + if (!this.unsigned) + return this; + return fromBits(this.low, this.high, false); +}; + +/** + * Converts this Long to unsigned. + * @this {!Long} + * @returns {!Long} Unsigned long + */ +LongPrototype.toUnsigned = function toUnsigned() { + if (this.unsigned) + return this; + return fromBits(this.low, this.high, true); +}; + +/** + * Converts this Long to its byte representation. + * @param {boolean=} le Whether little or big endian, defaults to big endian + * @this {!Long} + * @returns {!Array.} Byte representation + */ +LongPrototype.toBytes = function toBytes(le) { + return le ? this.toBytesLE() : this.toBytesBE(); +}; + +/** + * Converts this Long to its little endian byte representation. + * @this {!Long} + * @returns {!Array.} Little endian byte representation + */ +LongPrototype.toBytesLE = function toBytesLE() { + var hi = this.high, + lo = this.low; + return [ + lo & 0xff, + lo >>> 8 & 0xff, + lo >>> 16 & 0xff, + lo >>> 24, + hi & 0xff, + hi >>> 8 & 0xff, + hi >>> 16 & 0xff, + hi >>> 24 + ]; +}; + +/** + * Converts this Long to its big endian byte representation. + * @this {!Long} + * @returns {!Array.} Big endian byte representation + */ +LongPrototype.toBytesBE = function toBytesBE() { + var hi = this.high, + lo = this.low; + return [ + hi >>> 24, + hi >>> 16 & 0xff, + hi >>> 8 & 0xff, + hi & 0xff, + lo >>> 24, + lo >>> 16 & 0xff, + lo >>> 8 & 0xff, + lo & 0xff + ]; +}; + +/** + * Creates a Long from its byte representation. + * @param {!Array.} bytes Byte representation + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @param {boolean=} le Whether little or big endian, defaults to big endian + * @returns {Long} The corresponding Long value + */ +Long.fromBytes = function fromBytes(bytes, unsigned, le) { + return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned); +}; + +/** + * Creates a Long from its little endian byte representation. + * @param {!Array.} bytes Little endian byte representation + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {Long} The corresponding Long value + */ +Long.fromBytesLE = function fromBytesLE(bytes, unsigned) { + return new Long( + bytes[0] | + bytes[1] << 8 | + bytes[2] << 16 | + bytes[3] << 24, + bytes[4] | + bytes[5] << 8 | + bytes[6] << 16 | + bytes[7] << 24, + unsigned + ); +}; + +/** + * Creates a Long from its big endian byte representation. + * @param {!Array.} bytes Big endian byte representation + * @param {boolean=} unsigned Whether unsigned or not, defaults to signed + * @returns {Long} The corresponding Long value + */ +Long.fromBytesBE = function fromBytesBE(bytes, unsigned) { + return new Long( + bytes[4] << 24 | + bytes[5] << 16 | + bytes[6] << 8 | + bytes[7], + bytes[0] << 24 | + bytes[1] << 16 | + bytes[2] << 8 | + bytes[3], + unsigned + ); +}; + +export default Long; diff --git a/package-lock.json b/package-lock.json new file mode 100644 index 0000000..4692f99 --- /dev/null +++ b/package-lock.json @@ -0,0 +1,13 @@ +{ + "name": "long", + "version": "0.0.0", + "lockfileVersion": 2, + "requires": true, + "packages": { + "": { + "name": "long", + "version": "0.0.0", + "license": "Apache-2.0" + } + } +} diff --git a/package.json b/package.json index 795dd39..fb9f434 100644 --- a/package.json +++ b/package.json @@ -1,9 +1,8 @@ { "name": "long", - "version": "4.0.1", + "version": "0.0.0", "author": "Daniel Wirtz ", "description": "A Long class for representing a 64-bit two's-complement integer value.", - "main": "src/long.js", "repository": { "type": "git", "url": "https://github.com/dcodeIO/long.js.git" @@ -14,23 +13,17 @@ "keywords": [ "math" ], - "dependencies": {}, - "devDependencies": { - "webpack": "^3.10.0" - }, "license": "Apache-2.0", + "type": "module", + "main": "index.js", + "types": "index.d.ts", "scripts": { - "build": "webpack", "test": "node tests" }, "files": [ "index.js", + "index.d.ts", "LICENSE", - "README.md", - "src/long.js", - "dist/long.js", - "dist/long.js.map", - "index.d.ts" - ], - "types": "index.d.ts" + "README.md" + ] } diff --git a/src/long.js b/src/long.js deleted file mode 100644 index d373ce5..0000000 --- a/src/long.js +++ /dev/null @@ -1,1412 +0,0 @@ -/** - * @license - * Copyright 2009 The Closure Library Authors. - * Copyright 2020 Daniel Wirtz / The long.js Contributors. - * SPDX-License-Identifier: Apache-2.0 - */ - -module.exports = Long; - -/** - * wasm optimizations, to do native i64 multiplication and divide - */ -var wasm = null; - -try { - wasm = new WebAssembly.Instance(new WebAssembly.Module(new Uint8Array([ - 0, 97, 115, 109, 1, 0, 0, 0, 1, 13, 2, 96, 0, 1, 127, 96, 4, 127, 127, 127, 127, 1, 127, 3, 7, 6, 0, 1, 1, 1, 1, 1, 6, 6, 1, 127, 1, 65, 0, 11, 7, 50, 6, 3, 109, 117, 108, 0, 1, 5, 100, 105, 118, 95, 115, 0, 2, 5, 100, 105, 118, 95, 117, 0, 3, 5, 114, 101, 109, 95, 115, 0, 4, 5, 114, 101, 109, 95, 117, 0, 5, 8, 103, 101, 116, 95, 104, 105, 103, 104, 0, 0, 10, 191, 1, 6, 4, 0, 35, 0, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 126, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 127, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 128, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 129, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11, 36, 1, 1, 126, 32, 0, 173, 32, 1, 173, 66, 32, 134, 132, 32, 2, 173, 32, 3, 173, 66, 32, 134, 132, 130, 34, 4, 66, 32, 135, 167, 36, 0, 32, 4, 167, 11 - ])), {}).exports; -} catch (e) { - // no wasm support :( -} - -/** - * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. - * See the from* functions below for more convenient ways of constructing Longs. - * @exports Long - * @class A Long class for representing a 64 bit two's-complement integer value. - * @param {number} low The low (signed) 32 bits of the long - * @param {number} high The high (signed) 32 bits of the long - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @constructor - */ -function Long(low, high, unsigned) { - - /** - * The low 32 bits as a signed value. - * @type {number} - */ - this.low = low | 0; - - /** - * The high 32 bits as a signed value. - * @type {number} - */ - this.high = high | 0; - - /** - * Whether unsigned or not. - * @type {boolean} - */ - this.unsigned = !!unsigned; -} - -// The internal representation of a long is the two given signed, 32-bit values. -// We use 32-bit pieces because these are the size of integers on which -// Javascript performs bit-operations. For operations like addition and -// multiplication, we split each number into 16 bit pieces, which can easily be -// multiplied within Javascript's floating-point representation without overflow -// or change in sign. -// -// In the algorithms below, we frequently reduce the negative case to the -// positive case by negating the input(s) and then post-processing the result. -// Note that we must ALWAYS check specially whether those values are MIN_VALUE -// (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as -// a positive number, it overflows back into a negative). Not handling this -// case would often result in infinite recursion. -// -// Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from* -// methods on which they depend. - -/** - * An indicator used to reliably determine if an object is a Long or not. - * @type {boolean} - * @const - * @private - */ -Long.prototype.__isLong__; - -Object.defineProperty(Long.prototype, "__isLong__", { value: true }); - -/** - * @function - * @param {*} obj Object - * @returns {boolean} - * @inner - */ -function isLong(obj) { - return (obj && obj["__isLong__"]) === true; -} - -/** - * Tests if the specified object is a Long. - * @function - * @param {*} obj Object - * @returns {boolean} - */ -Long.isLong = isLong; - -/** - * A cache of the Long representations of small integer values. - * @type {!Object} - * @inner - */ -var INT_CACHE = {}; - -/** - * A cache of the Long representations of small unsigned integer values. - * @type {!Object} - * @inner - */ -var UINT_CACHE = {}; - -/** - * @param {number} value - * @param {boolean=} unsigned - * @returns {!Long} - * @inner - */ -function fromInt(value, unsigned) { - var obj, cachedObj, cache; - if (unsigned) { - value >>>= 0; - if (cache = (0 <= value && value < 256)) { - cachedObj = UINT_CACHE[value]; - if (cachedObj) - return cachedObj; - } - obj = fromBits(value, 0, true); - if (cache) - UINT_CACHE[value] = obj; - return obj; - } else { - value |= 0; - if (cache = (-128 <= value && value < 128)) { - cachedObj = INT_CACHE[value]; - if (cachedObj) - return cachedObj; - } - obj = fromBits(value, value < 0 ? -1 : 0, false); - if (cache) - INT_CACHE[value] = obj; - return obj; - } -} - -/** - * Returns a Long representing the given 32 bit integer value. - * @function - * @param {number} value The 32 bit integer in question - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {!Long} The corresponding Long value - */ -Long.fromInt = fromInt; - -/** - * @param {number} value - * @param {boolean=} unsigned - * @returns {!Long} - * @inner - */ -function fromNumber(value, unsigned) { - if (isNaN(value)) - return unsigned ? UZERO : ZERO; - if (unsigned) { - if (value < 0) - return UZERO; - if (value >= TWO_PWR_64_DBL) - return MAX_UNSIGNED_VALUE; - } else { - if (value <= -TWO_PWR_63_DBL) - return MIN_VALUE; - if (value + 1 >= TWO_PWR_63_DBL) - return MAX_VALUE; - } - if (value < 0) - return fromNumber(-value, unsigned).neg(); - return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned); -} - -/** - * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. - * @function - * @param {number} value The number in question - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {!Long} The corresponding Long value - */ -Long.fromNumber = fromNumber; - -/** - * @param {number} lowBits - * @param {number} highBits - * @param {boolean=} unsigned - * @returns {!Long} - * @inner - */ -function fromBits(lowBits, highBits, unsigned) { - return new Long(lowBits, highBits, unsigned); -} - -/** - * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is - * assumed to use 32 bits. - * @function - * @param {number} lowBits The low 32 bits - * @param {number} highBits The high 32 bits - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {!Long} The corresponding Long value - */ -Long.fromBits = fromBits; - -/** - * @function - * @param {number} base - * @param {number} exponent - * @returns {number} - * @inner - */ -var pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4) - -/** - * @param {string} str - * @param {(boolean|number)=} unsigned - * @param {number=} radix - * @returns {!Long} - * @inner - */ -function fromString(str, unsigned, radix) { - if (str.length === 0) - throw Error('empty string'); - if (str === "NaN" || str === "Infinity" || str === "+Infinity" || str === "-Infinity") - return ZERO; - if (typeof unsigned === 'number') { - // For goog.math.long compatibility - radix = unsigned, - unsigned = false; - } else { - unsigned = !! unsigned; - } - radix = radix || 10; - if (radix < 2 || 36 < radix) - throw RangeError('radix'); - - var p; - if ((p = str.indexOf('-')) > 0) - throw Error('interior hyphen'); - else if (p === 0) { - return fromString(str.substring(1), unsigned, radix).neg(); - } - - // Do several (8) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = fromNumber(pow_dbl(radix, 8)); - - var result = ZERO; - for (var i = 0; i < str.length; i += 8) { - var size = Math.min(8, str.length - i), - value = parseInt(str.substring(i, i + size), radix); - if (size < 8) { - var power = fromNumber(pow_dbl(radix, size)); - result = result.mul(power).add(fromNumber(value)); - } else { - result = result.mul(radixToPower); - result = result.add(fromNumber(value)); - } - } - result.unsigned = unsigned; - return result; -} - -/** - * Returns a Long representation of the given string, written using the specified radix. - * @function - * @param {string} str The textual representation of the Long - * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to signed - * @param {number=} radix The radix in which the text is written (2-36), defaults to 10 - * @returns {!Long} The corresponding Long value - */ -Long.fromString = fromString; - -/** - * @function - * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val - * @param {boolean=} unsigned - * @returns {!Long} - * @inner - */ -function fromValue(val, unsigned) { - if (typeof val === 'number') - return fromNumber(val, unsigned); - if (typeof val === 'string') - return fromString(val, unsigned); - // Throws for non-objects, converts non-instanceof Long: - return fromBits(val.low, val.high, typeof unsigned === 'boolean' ? unsigned : val.unsigned); -} - -/** - * Converts the specified value to a Long using the appropriate from* function for its type. - * @function - * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {!Long} - */ -Long.fromValue = fromValue; - -// NOTE: the compiler should inline these constant values below and then remove these variables, so there should be -// no runtime penalty for these. - -/** - * @type {number} - * @const - * @inner - */ -var TWO_PWR_16_DBL = 1 << 16; - -/** - * @type {number} - * @const - * @inner - */ -var TWO_PWR_24_DBL = 1 << 24; - -/** - * @type {number} - * @const - * @inner - */ -var TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL; - -/** - * @type {number} - * @const - * @inner - */ -var TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL; - -/** - * @type {number} - * @const - * @inner - */ -var TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2; - -/** - * @type {!Long} - * @const - * @inner - */ -var TWO_PWR_24 = fromInt(TWO_PWR_24_DBL); - -/** - * @type {!Long} - * @inner - */ -var ZERO = fromInt(0); - -/** - * Signed zero. - * @type {!Long} - */ -Long.ZERO = ZERO; - -/** - * @type {!Long} - * @inner - */ -var UZERO = fromInt(0, true); - -/** - * Unsigned zero. - * @type {!Long} - */ -Long.UZERO = UZERO; - -/** - * @type {!Long} - * @inner - */ -var ONE = fromInt(1); - -/** - * Signed one. - * @type {!Long} - */ -Long.ONE = ONE; - -/** - * @type {!Long} - * @inner - */ -var UONE = fromInt(1, true); - -/** - * Unsigned one. - * @type {!Long} - */ -Long.UONE = UONE; - -/** - * @type {!Long} - * @inner - */ -var NEG_ONE = fromInt(-1); - -/** - * Signed negative one. - * @type {!Long} - */ -Long.NEG_ONE = NEG_ONE; - -/** - * @type {!Long} - * @inner - */ -var MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false); - -/** - * Maximum signed value. - * @type {!Long} - */ -Long.MAX_VALUE = MAX_VALUE; - -/** - * @type {!Long} - * @inner - */ -var MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true); - -/** - * Maximum unsigned value. - * @type {!Long} - */ -Long.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE; - -/** - * @type {!Long} - * @inner - */ -var MIN_VALUE = fromBits(0, 0x80000000|0, false); - -/** - * Minimum signed value. - * @type {!Long} - */ -Long.MIN_VALUE = MIN_VALUE; - -/** - * @alias Long.prototype - * @inner - */ -var LongPrototype = Long.prototype; - -/** - * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. - * @this {!Long} - * @returns {number} - */ -LongPrototype.toInt = function toInt() { - return this.unsigned ? this.low >>> 0 : this.low; -}; - -/** - * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). - * @this {!Long} - * @returns {number} - */ -LongPrototype.toNumber = function toNumber() { - if (this.unsigned) - return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0); - return this.high * TWO_PWR_32_DBL + (this.low >>> 0); -}; - -/** - * Converts the Long to a string written in the specified radix. - * @this {!Long} - * @param {number=} radix Radix (2-36), defaults to 10 - * @returns {string} - * @override - * @throws {RangeError} If `radix` is out of range - */ -LongPrototype.toString = function toString(radix) { - radix = radix || 10; - if (radix < 2 || 36 < radix) - throw RangeError('radix'); - if (this.isZero()) - return '0'; - if (this.isNegative()) { // Unsigned Longs are never negative - if (this.eq(MIN_VALUE)) { - // We need to change the Long value before it can be negated, so we remove - // the bottom-most digit in this base and then recurse to do the rest. - var radixLong = fromNumber(radix), - div = this.div(radixLong), - rem1 = div.mul(radixLong).sub(this); - return div.toString(radix) + rem1.toInt().toString(radix); - } else - return '-' + this.neg().toString(radix); - } - - // Do several (6) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned), - rem = this; - var result = ''; - while (true) { - var remDiv = rem.div(radixToPower), - intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0, - digits = intval.toString(radix); - rem = remDiv; - if (rem.isZero()) - return digits + result; - else { - while (digits.length < 6) - digits = '0' + digits; - result = '' + digits + result; - } - } -}; - -/** - * Gets the high 32 bits as a signed integer. - * @this {!Long} - * @returns {number} Signed high bits - */ -LongPrototype.getHighBits = function getHighBits() { - return this.high; -}; - -/** - * Gets the high 32 bits as an unsigned integer. - * @this {!Long} - * @returns {number} Unsigned high bits - */ -LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() { - return this.high >>> 0; -}; - -/** - * Gets the low 32 bits as a signed integer. - * @this {!Long} - * @returns {number} Signed low bits - */ -LongPrototype.getLowBits = function getLowBits() { - return this.low; -}; - -/** - * Gets the low 32 bits as an unsigned integer. - * @this {!Long} - * @returns {number} Unsigned low bits - */ -LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() { - return this.low >>> 0; -}; - -/** - * Gets the number of bits needed to represent the absolute value of this Long. - * @this {!Long} - * @returns {number} - */ -LongPrototype.getNumBitsAbs = function getNumBitsAbs() { - if (this.isNegative()) // Unsigned Longs are never negative - return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs(); - var val = this.high != 0 ? this.high : this.low; - for (var bit = 31; bit > 0; bit--) - if ((val & (1 << bit)) != 0) - break; - return this.high != 0 ? bit + 33 : bit + 1; -}; - -/** - * Tests if this Long's value equals zero. - * @this {!Long} - * @returns {boolean} - */ -LongPrototype.isZero = function isZero() { - return this.high === 0 && this.low === 0; -}; - -/** - * Tests if this Long's value equals zero. This is an alias of {@link Long#isZero}. - * @returns {boolean} - */ -LongPrototype.eqz = LongPrototype.isZero; - -/** - * Tests if this Long's value is negative. - * @this {!Long} - * @returns {boolean} - */ -LongPrototype.isNegative = function isNegative() { - return !this.unsigned && this.high < 0; -}; - -/** - * Tests if this Long's value is positive. - * @this {!Long} - * @returns {boolean} - */ -LongPrototype.isPositive = function isPositive() { - return this.unsigned || this.high >= 0; -}; - -/** - * Tests if this Long's value is odd. - * @this {!Long} - * @returns {boolean} - */ -LongPrototype.isOdd = function isOdd() { - return (this.low & 1) === 1; -}; - -/** - * Tests if this Long's value is even. - * @this {!Long} - * @returns {boolean} - */ -LongPrototype.isEven = function isEven() { - return (this.low & 1) === 0; -}; - -/** - * Tests if this Long's value equals the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.equals = function equals(other) { - if (!isLong(other)) - other = fromValue(other); - if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1) - return false; - return this.high === other.high && this.low === other.low; -}; - -/** - * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.eq = LongPrototype.equals; - -/** - * Tests if this Long's value differs from the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.notEquals = function notEquals(other) { - return !this.eq(/* validates */ other); -}; - -/** - * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.neq = LongPrototype.notEquals; - -/** - * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.ne = LongPrototype.notEquals; - -/** - * Tests if this Long's value is less than the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.lessThan = function lessThan(other) { - return this.comp(/* validates */ other) < 0; -}; - -/** - * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.lt = LongPrototype.lessThan; - -/** - * Tests if this Long's value is less than or equal the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.lessThanOrEqual = function lessThanOrEqual(other) { - return this.comp(/* validates */ other) <= 0; -}; - -/** - * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.lte = LongPrototype.lessThanOrEqual; - -/** - * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.le = LongPrototype.lessThanOrEqual; - -/** - * Tests if this Long's value is greater than the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.greaterThan = function greaterThan(other) { - return this.comp(/* validates */ other) > 0; -}; - -/** - * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.gt = LongPrototype.greaterThan; - -/** - * Tests if this Long's value is greater than or equal the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) { - return this.comp(/* validates */ other) >= 0; -}; - -/** - * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.gte = LongPrototype.greaterThanOrEqual; - -/** - * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}. - * @function - * @param {!Long|number|string} other Other value - * @returns {boolean} - */ -LongPrototype.ge = LongPrototype.greaterThanOrEqual; - -/** - * Compares this Long's value with the specified's. - * @this {!Long} - * @param {!Long|number|string} other Other value - * @returns {number} 0 if they are the same, 1 if the this is greater and -1 - * if the given one is greater - */ -LongPrototype.compare = function compare(other) { - if (!isLong(other)) - other = fromValue(other); - if (this.eq(other)) - return 0; - var thisNeg = this.isNegative(), - otherNeg = other.isNegative(); - if (thisNeg && !otherNeg) - return -1; - if (!thisNeg && otherNeg) - return 1; - // At this point the sign bits are the same - if (!this.unsigned) - return this.sub(other).isNegative() ? -1 : 1; - // Both are positive if at least one is unsigned - return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1; -}; - -/** - * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}. - * @function - * @param {!Long|number|string} other Other value - * @returns {number} 0 if they are the same, 1 if the this is greater and -1 - * if the given one is greater - */ -LongPrototype.comp = LongPrototype.compare; - -/** - * Negates this Long's value. - * @this {!Long} - * @returns {!Long} Negated Long - */ -LongPrototype.negate = function negate() { - if (!this.unsigned && this.eq(MIN_VALUE)) - return MIN_VALUE; - return this.not().add(ONE); -}; - -/** - * Negates this Long's value. This is an alias of {@link Long#negate}. - * @function - * @returns {!Long} Negated Long - */ -LongPrototype.neg = LongPrototype.negate; - -/** - * Returns the sum of this and the specified Long. - * @this {!Long} - * @param {!Long|number|string} addend Addend - * @returns {!Long} Sum - */ -LongPrototype.add = function add(addend) { - if (!isLong(addend)) - addend = fromValue(addend); - - // Divide each number into 4 chunks of 16 bits, and then sum the chunks. - - var a48 = this.high >>> 16; - var a32 = this.high & 0xFFFF; - var a16 = this.low >>> 16; - var a00 = this.low & 0xFFFF; - - var b48 = addend.high >>> 16; - var b32 = addend.high & 0xFFFF; - var b16 = addend.low >>> 16; - var b00 = addend.low & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 + b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 + b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 + b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 + b48; - c48 &= 0xFFFF; - return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); -}; - -/** - * Returns the difference of this and the specified Long. - * @this {!Long} - * @param {!Long|number|string} subtrahend Subtrahend - * @returns {!Long} Difference - */ -LongPrototype.subtract = function subtract(subtrahend) { - if (!isLong(subtrahend)) - subtrahend = fromValue(subtrahend); - return this.add(subtrahend.neg()); -}; - -/** - * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}. - * @function - * @param {!Long|number|string} subtrahend Subtrahend - * @returns {!Long} Difference - */ -LongPrototype.sub = LongPrototype.subtract; - -/** - * Returns the product of this and the specified Long. - * @this {!Long} - * @param {!Long|number|string} multiplier Multiplier - * @returns {!Long} Product - */ -LongPrototype.multiply = function multiply(multiplier) { - if (this.isZero()) - return ZERO; - if (!isLong(multiplier)) - multiplier = fromValue(multiplier); - - // use wasm support if present - if (wasm) { - var low = wasm["mul"](this.low, - this.high, - multiplier.low, - multiplier.high); - return fromBits(low, wasm["get_high"](), this.unsigned); - } - - if (multiplier.isZero()) - return ZERO; - if (this.eq(MIN_VALUE)) - return multiplier.isOdd() ? MIN_VALUE : ZERO; - if (multiplier.eq(MIN_VALUE)) - return this.isOdd() ? MIN_VALUE : ZERO; - - if (this.isNegative()) { - if (multiplier.isNegative()) - return this.neg().mul(multiplier.neg()); - else - return this.neg().mul(multiplier).neg(); - } else if (multiplier.isNegative()) - return this.mul(multiplier.neg()).neg(); - - // If both longs are small, use float multiplication - if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24)) - return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned); - - // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. - // We can skip products that would overflow. - - var a48 = this.high >>> 16; - var a32 = this.high & 0xFFFF; - var a16 = this.low >>> 16; - var a00 = this.low & 0xFFFF; - - var b48 = multiplier.high >>> 16; - var b32 = multiplier.high & 0xFFFF; - var b16 = multiplier.low >>> 16; - var b00 = multiplier.low & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 * b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 * b00; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c16 += a00 * b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 * b00; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a16 * b16; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a00 * b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; - c48 &= 0xFFFF; - return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); -}; - -/** - * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}. - * @function - * @param {!Long|number|string} multiplier Multiplier - * @returns {!Long} Product - */ -LongPrototype.mul = LongPrototype.multiply; - -/** - * Returns this Long divided by the specified. The result is signed if this Long is signed or - * unsigned if this Long is unsigned. - * @this {!Long} - * @param {!Long|number|string} divisor Divisor - * @returns {!Long} Quotient - */ -LongPrototype.divide = function divide(divisor) { - if (!isLong(divisor)) - divisor = fromValue(divisor); - if (divisor.isZero()) - throw Error('division by zero'); - - // use wasm support if present - if (wasm) { - // guard against signed division overflow: the largest - // negative number / -1 would be 1 larger than the largest - // positive number, due to two's complement. - if (!this.unsigned && - this.high === -0x80000000 && - divisor.low === -1 && divisor.high === -1) { - // be consistent with non-wasm code path - return this; - } - var low = (this.unsigned ? wasm["div_u"] : wasm["div_s"])( - this.low, - this.high, - divisor.low, - divisor.high - ); - return fromBits(low, wasm["get_high"](), this.unsigned); - } - - if (this.isZero()) - return this.unsigned ? UZERO : ZERO; - var approx, rem, res; - if (!this.unsigned) { - // This section is only relevant for signed longs and is derived from the - // closure library as a whole. - if (this.eq(MIN_VALUE)) { - if (divisor.eq(ONE) || divisor.eq(NEG_ONE)) - return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE - else if (divisor.eq(MIN_VALUE)) - return ONE; - else { - // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. - var halfThis = this.shr(1); - approx = halfThis.div(divisor).shl(1); - if (approx.eq(ZERO)) { - return divisor.isNegative() ? ONE : NEG_ONE; - } else { - rem = this.sub(divisor.mul(approx)); - res = approx.add(rem.div(divisor)); - return res; - } - } - } else if (divisor.eq(MIN_VALUE)) - return this.unsigned ? UZERO : ZERO; - if (this.isNegative()) { - if (divisor.isNegative()) - return this.neg().div(divisor.neg()); - return this.neg().div(divisor).neg(); - } else if (divisor.isNegative()) - return this.div(divisor.neg()).neg(); - res = ZERO; - } else { - // The algorithm below has not been made for unsigned longs. It's therefore - // required to take special care of the MSB prior to running it. - if (!divisor.unsigned) - divisor = divisor.toUnsigned(); - if (divisor.gt(this)) - return UZERO; - if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true - return UONE; - res = UZERO; - } - - // Repeat the following until the remainder is less than other: find a - // floating-point that approximates remainder / other *from below*, add this - // into the result, and subtract it from the remainder. It is critical that - // the approximate value is less than or equal to the real value so that the - // remainder never becomes negative. - rem = this; - while (rem.gte(divisor)) { - // Approximate the result of division. This may be a little greater or - // smaller than the actual value. - approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber())); - - // We will tweak the approximate result by changing it in the 48-th digit or - // the smallest non-fractional digit, whichever is larger. - var log2 = Math.ceil(Math.log(approx) / Math.LN2), - delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48), - - // Decrease the approximation until it is smaller than the remainder. Note - // that if it is too large, the product overflows and is negative. - approxRes = fromNumber(approx), - approxRem = approxRes.mul(divisor); - while (approxRem.isNegative() || approxRem.gt(rem)) { - approx -= delta; - approxRes = fromNumber(approx, this.unsigned); - approxRem = approxRes.mul(divisor); - } - - // We know the answer can't be zero... and actually, zero would cause - // infinite recursion since we would make no progress. - if (approxRes.isZero()) - approxRes = ONE; - - res = res.add(approxRes); - rem = rem.sub(approxRem); - } - return res; -}; - -/** - * Returns this Long divided by the specified. This is an alias of {@link Long#divide}. - * @function - * @param {!Long|number|string} divisor Divisor - * @returns {!Long} Quotient - */ -LongPrototype.div = LongPrototype.divide; - -/** - * Returns this Long modulo the specified. - * @this {!Long} - * @param {!Long|number|string} divisor Divisor - * @returns {!Long} Remainder - */ -LongPrototype.modulo = function modulo(divisor) { - if (!isLong(divisor)) - divisor = fromValue(divisor); - - // use wasm support if present - if (wasm) { - var low = (this.unsigned ? wasm["rem_u"] : wasm["rem_s"])( - this.low, - this.high, - divisor.low, - divisor.high - ); - return fromBits(low, wasm["get_high"](), this.unsigned); - } - - return this.sub(this.div(divisor).mul(divisor)); -}; - -/** - * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}. - * @function - * @param {!Long|number|string} divisor Divisor - * @returns {!Long} Remainder - */ -LongPrototype.mod = LongPrototype.modulo; - -/** - * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}. - * @function - * @param {!Long|number|string} divisor Divisor - * @returns {!Long} Remainder - */ -LongPrototype.rem = LongPrototype.modulo; - -/** - * Returns the bitwise NOT of this Long. - * @this {!Long} - * @returns {!Long} - */ -LongPrototype.not = function not() { - return fromBits(~this.low, ~this.high, this.unsigned); -}; - -/** - * Returns the bitwise AND of this Long and the specified. - * @this {!Long} - * @param {!Long|number|string} other Other Long - * @returns {!Long} - */ -LongPrototype.and = function and(other) { - if (!isLong(other)) - other = fromValue(other); - return fromBits(this.low & other.low, this.high & other.high, this.unsigned); -}; - -/** - * Returns the bitwise OR of this Long and the specified. - * @this {!Long} - * @param {!Long|number|string} other Other Long - * @returns {!Long} - */ -LongPrototype.or = function or(other) { - if (!isLong(other)) - other = fromValue(other); - return fromBits(this.low | other.low, this.high | other.high, this.unsigned); -}; - -/** - * Returns the bitwise XOR of this Long and the given one. - * @this {!Long} - * @param {!Long|number|string} other Other Long - * @returns {!Long} - */ -LongPrototype.xor = function xor(other) { - if (!isLong(other)) - other = fromValue(other); - return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned); -}; - -/** - * Returns this Long with bits shifted to the left by the given amount. - * @this {!Long} - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shiftLeft = function shiftLeft(numBits) { - if (isLong(numBits)) - numBits = numBits.toInt(); - if ((numBits &= 63) === 0) - return this; - else if (numBits < 32) - return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned); - else - return fromBits(0, this.low << (numBits - 32), this.unsigned); -}; - -/** - * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shl = LongPrototype.shiftLeft; - -/** - * Returns this Long with bits arithmetically shifted to the right by the given amount. - * @this {!Long} - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shiftRight = function shiftRight(numBits) { - if (isLong(numBits)) - numBits = numBits.toInt(); - if ((numBits &= 63) === 0) - return this; - else if (numBits < 32) - return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned); - else - return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned); -}; - -/** - * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shr = LongPrototype.shiftRight; - -/** - * Returns this Long with bits logically shifted to the right by the given amount. - * @this {!Long} - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) { - if (isLong(numBits)) numBits = numBits.toInt(); - if ((numBits &= 63) === 0) return this; - if (numBits < 32) return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >>> numBits, this.unsigned); - if (numBits === 32) return fromBits(this.high, 0, this.unsigned); - return fromBits(this.high >>> (numBits - 32), 0, this.unsigned); -}; - -/** - * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shru = LongPrototype.shiftRightUnsigned; - -/** - * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Shifted Long - */ -LongPrototype.shr_u = LongPrototype.shiftRightUnsigned; - -/** - * Returns this Long with bits rotated to the left by the given amount. - * @this {!Long} - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Rotated Long - */ -LongPrototype.rotateLeft = function rotateLeft(numBits) { - var b; - if (isLong(numBits)) numBits = numBits.toInt(); - if ((numBits &= 63) === 0) return this; - if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); - if (numBits < 32) { - b = (32 - numBits); - return fromBits(((this.low << numBits) | (this.high >>> b)), ((this.high << numBits) | (this.low >>> b)), this.unsigned); - } - numBits -= 32; - b = (32 - numBits); - return fromBits(((this.high << numBits) | (this.low >>> b)), ((this.low << numBits) | (this.high >>> b)), this.unsigned); -} -/** - * Returns this Long with bits rotated to the left by the given amount. This is an alias of {@link Long#rotateLeft}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Rotated Long - */ -LongPrototype.rotl = LongPrototype.rotateLeft; - -/** - * Returns this Long with bits rotated to the right by the given amount. - * @this {!Long} - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Rotated Long - */ -LongPrototype.rotateRight = function rotateRight(numBits) { - var b; - if (isLong(numBits)) numBits = numBits.toInt(); - if ((numBits &= 63) === 0) return this; - if (numBits === 32) return fromBits(this.high, this.low, this.unsigned); - if (numBits < 32) { - b = (32 - numBits); - return fromBits(((this.high << b) | (this.low >>> numBits)), ((this.low << b) | (this.high >>> numBits)), this.unsigned); - } - numBits -= 32; - b = (32 - numBits); - return fromBits(((this.low << b) | (this.high >>> numBits)), ((this.high << b) | (this.low >>> numBits)), this.unsigned); -} -/** - * Returns this Long with bits rotated to the right by the given amount. This is an alias of {@link Long#rotateRight}. - * @function - * @param {number|!Long} numBits Number of bits - * @returns {!Long} Rotated Long - */ -LongPrototype.rotr = LongPrototype.rotateRight; - -/** - * Converts this Long to signed. - * @this {!Long} - * @returns {!Long} Signed long - */ -LongPrototype.toSigned = function toSigned() { - if (!this.unsigned) - return this; - return fromBits(this.low, this.high, false); -}; - -/** - * Converts this Long to unsigned. - * @this {!Long} - * @returns {!Long} Unsigned long - */ -LongPrototype.toUnsigned = function toUnsigned() { - if (this.unsigned) - return this; - return fromBits(this.low, this.high, true); -}; - -/** - * Converts this Long to its byte representation. - * @param {boolean=} le Whether little or big endian, defaults to big endian - * @this {!Long} - * @returns {!Array.} Byte representation - */ -LongPrototype.toBytes = function toBytes(le) { - return le ? this.toBytesLE() : this.toBytesBE(); -}; - -/** - * Converts this Long to its little endian byte representation. - * @this {!Long} - * @returns {!Array.} Little endian byte representation - */ -LongPrototype.toBytesLE = function toBytesLE() { - var hi = this.high, - lo = this.low; - return [ - lo & 0xff, - lo >>> 8 & 0xff, - lo >>> 16 & 0xff, - lo >>> 24 , - hi & 0xff, - hi >>> 8 & 0xff, - hi >>> 16 & 0xff, - hi >>> 24 - ]; -}; - -/** - * Converts this Long to its big endian byte representation. - * @this {!Long} - * @returns {!Array.} Big endian byte representation - */ -LongPrototype.toBytesBE = function toBytesBE() { - var hi = this.high, - lo = this.low; - return [ - hi >>> 24 , - hi >>> 16 & 0xff, - hi >>> 8 & 0xff, - hi & 0xff, - lo >>> 24 , - lo >>> 16 & 0xff, - lo >>> 8 & 0xff, - lo & 0xff - ]; -}; - -/** - * Creates a Long from its byte representation. - * @param {!Array.} bytes Byte representation - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @param {boolean=} le Whether little or big endian, defaults to big endian - * @returns {Long} The corresponding Long value - */ -Long.fromBytes = function fromBytes(bytes, unsigned, le) { - return le ? Long.fromBytesLE(bytes, unsigned) : Long.fromBytesBE(bytes, unsigned); -}; - -/** - * Creates a Long from its little endian byte representation. - * @param {!Array.} bytes Little endian byte representation - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {Long} The corresponding Long value - */ -Long.fromBytesLE = function fromBytesLE(bytes, unsigned) { - return new Long( - bytes[0] | - bytes[1] << 8 | - bytes[2] << 16 | - bytes[3] << 24, - bytes[4] | - bytes[5] << 8 | - bytes[6] << 16 | - bytes[7] << 24, - unsigned - ); -}; - -/** - * Creates a Long from its big endian byte representation. - * @param {!Array.} bytes Big endian byte representation - * @param {boolean=} unsigned Whether unsigned or not, defaults to signed - * @returns {Long} The corresponding Long value - */ -Long.fromBytesBE = function fromBytesBE(bytes, unsigned) { - return new Long( - bytes[4] << 24 | - bytes[5] << 16 | - bytes[6] << 8 | - bytes[7], - bytes[0] << 24 | - bytes[1] << 16 | - bytes[2] << 8 | - bytes[3], - unsigned - ); -}; diff --git a/src/wasm.wasm b/src/wasm.wasm deleted file mode 100644 index 1b73d88544718cfc2bee38c60ef5f7a6c2677741..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 286 zcma*d%?*M;6a?UT`-hR(!;4aZ9Y`Z!A^{TjBCbbPjnPs#Z4I_2?#YYE&Shqj5BtFq z09uI}Uke8VOePaxH+9A)jMp}0S=|g|128h@WQlA<-e-+z7FWTl@b$#0b%QqQ? n4f29$WCW&A^7FwWu#9V5tCC++0anvrI86{TF=zT6;y+ diff --git a/tests/goog/recent/README b/tests/goog/README similarity index 100% rename from tests/goog/recent/README rename to tests/goog/README diff --git a/tests/goog/base.js b/tests/goog/base.js index 104d378..9de1964 100644 --- a/tests/goog/base.js +++ b/tests/goog/base.js @@ -23,7 +23,8 @@ goog.provide("goog.global"); goog.provide("goog.asserts"); -var assert = require("assert"); +import assert from "assert"; + goog.asserts.assert = function(condition, opt_message, var_args) { assert(condition, opt_message, Array.prototype.slice.call(arguments, 2)); }; @@ -43,3 +44,5 @@ goog.reflect.cache = function(cacheObj, key, valueFn, opt_keyFn) { } return (cacheObj[storedKey] = valueFn(key)); }; + +export default goog; diff --git a/tests/goog/index.js b/tests/goog/index.js deleted file mode 100644 index 61e3af7..0000000 --- a/tests/goog/index.js +++ /dev/null @@ -1,29 +0,0 @@ -require("./base"); - -function runTests() { - Object.keys(goog.global).forEach(function(key) { - if (/^test/.test(key) && typeof goog.global[key] === "function") { - console.log("- " + key); - var fn = goog.global[key]; - delete goog.global[key]; - try { - fn(); - } catch (e) { - console.log("\nERROR: " + e + "\n"); - process.exitCode = 1; - } - } - }); -} - -require("./initial/long"); -require("./initial/long_test"); - -console.log("Testing initial goog.math.long.js ..."); -runTests(); - -require("./recent/long"); -require("./recent/long_test"); - -console.log("\nTesting (more) recent goog.math.long.js ..."); -runTests(); diff --git a/tests/goog/initial/README b/tests/goog/initial/README deleted file mode 100644 index 8d4d660..0000000 --- a/tests/goog/initial/README +++ /dev/null @@ -1 +0,0 @@ -goog.math.long at the time of bootstrapping long.js diff --git a/tests/goog/initial/long.js b/tests/goog/initial/long.js deleted file mode 100644 index 69aebaf..0000000 --- a/tests/goog/initial/long.js +++ /dev/null @@ -1,803 +0,0 @@ -// Copyright 2009 The Closure Library Authors. All Rights Reserved. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS-IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -/** - * @fileoverview Defines a Long class for representing a 64-bit two's-complement - * integer value, which faithfully simulates the behavior of a Java "long". This - * implementation is derived from LongLib in GWT. - * - */ - -goog.provide('goog.math.Long'); - - - -/** - * Constructs a 64-bit two's-complement integer, given its low and high 32-bit - * values as *signed* integers. See the from* functions below for more - * convenient ways of constructing Longs. - * - * The internal representation of a long is the two given signed, 32-bit values. - * We use 32-bit pieces because these are the size of integers on which - * Javascript performs bit-operations. For operations like addition and - * multiplication, we split each number into 16-bit pieces, which can easily be - * multiplied within Javascript's floating-point representation without overflow - * or change in sign. - * - * In the algorithms below, we frequently reduce the negative case to the - * positive case by negating the input(s) and then post-processing the result. - * Note that we must ALWAYS check specially whether those values are MIN_VALUE - * (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as - * a positive number, it overflows back into a negative). Not handling this - * case would often result in infinite recursion. - * - * @param {number} low The low (signed) 32 bits of the long. - * @param {number} high The high (signed) 32 bits of the long. - * @constructor - * @final - */ -goog.math.Long = function(low, high) { - /** - * @type {number} - * @private - */ - this.low_ = low | 0; // force into 32 signed bits. - - /** - * @type {number} - * @private - */ - this.high_ = high | 0; // force into 32 signed bits. -}; - - -// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the -// from* methods on which they depend. - - -/** - * A cache of the Long representations of small integer values. - * @type {!Object} - * @private - */ -goog.math.Long.IntCache_ = {}; - - -/** - * Returns a Long representing the given (32-bit) integer value. - * @param {number} value The 32-bit integer in question. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromInt = function(value) { - if (-128 <= value && value < 128) { - var cachedObj = goog.math.Long.IntCache_[value]; - if (cachedObj) { - return cachedObj; - } - } - - var obj = new goog.math.Long(value | 0, value < 0 ? -1 : 0); - if (-128 <= value && value < 128) { - goog.math.Long.IntCache_[value] = obj; - } - return obj; -}; - - -/** - * Returns a Long representing the given value, provided that it is a finite - * number. Otherwise, zero is returned. - * @param {number} value The number in question. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromNumber = function(value) { - if (isNaN(value) || !isFinite(value)) { - return goog.math.Long.ZERO; - } else if (value <= -goog.math.Long.TWO_PWR_63_DBL_) { - return goog.math.Long.MIN_VALUE; - } else if (value + 1 >= goog.math.Long.TWO_PWR_63_DBL_) { - return goog.math.Long.MAX_VALUE; - } else if (value < 0) { - return goog.math.Long.fromNumber(-value).negate(); - } else { - return new goog.math.Long( - (value % goog.math.Long.TWO_PWR_32_DBL_) | 0, - (value / goog.math.Long.TWO_PWR_32_DBL_) | 0); - } -}; - - -/** - * Returns a Long representing the 64-bit integer that comes by concatenating - * the given high and low bits. Each is assumed to use 32 bits. - * @param {number} lowBits The low 32-bits. - * @param {number} highBits The high 32-bits. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromBits = function(lowBits, highBits) { - return new goog.math.Long(lowBits, highBits); -}; - - -/** - * Returns a Long representation of the given string, written using the given - * radix. - * @param {string} str The textual representation of the Long. - * @param {number=} opt_radix The radix in which the text is written. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromString = function(str, opt_radix) { - if (str.length == 0) { - throw Error('number format error: empty string'); - } - - var radix = opt_radix || 10; - if (radix < 2 || 36 < radix) { - throw Error('radix out of range: ' + radix); - } - - if (str.charAt(0) == '-') { - return goog.math.Long.fromString(str.substring(1), radix).negate(); - } else if (str.indexOf('-') >= 0) { - throw Error('number format error: interior "-" character: ' + str); - } - - // Do several (8) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 8)); - - var result = goog.math.Long.ZERO; - for (var i = 0; i < str.length; i += 8) { - var size = Math.min(8, str.length - i); - var value = parseInt(str.substring(i, i + size), radix); - if (size < 8) { - var power = goog.math.Long.fromNumber(Math.pow(radix, size)); - result = result.multiply(power).add(goog.math.Long.fromNumber(value)); - } else { - result = result.multiply(radixToPower); - result = result.add(goog.math.Long.fromNumber(value)); - } - } - return result; -}; - - -// NOTE: the compiler should inline these constant values below and then remove -// these variables, so there should be no runtime penalty for these. - - -/** - * Number used repeated below in calculations. This must appear before the - * first call to any from* function below. - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_16_DBL_ = 1 << 16; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_24_DBL_ = 1 << 24; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_32_DBL_ = - goog.math.Long.TWO_PWR_16_DBL_ * goog.math.Long.TWO_PWR_16_DBL_; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_31_DBL_ = - goog.math.Long.TWO_PWR_32_DBL_ / 2; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_48_DBL_ = - goog.math.Long.TWO_PWR_32_DBL_ * goog.math.Long.TWO_PWR_16_DBL_; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_64_DBL_ = - goog.math.Long.TWO_PWR_32_DBL_ * goog.math.Long.TWO_PWR_32_DBL_; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_63_DBL_ = - goog.math.Long.TWO_PWR_64_DBL_ / 2; - - -/** @type {!goog.math.Long} */ -goog.math.Long.ZERO = goog.math.Long.fromInt(0); - - -/** @type {!goog.math.Long} */ -goog.math.Long.ONE = goog.math.Long.fromInt(1); - - -/** @type {!goog.math.Long} */ -goog.math.Long.NEG_ONE = goog.math.Long.fromInt(-1); - - -/** @type {!goog.math.Long} */ -goog.math.Long.MAX_VALUE = - goog.math.Long.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0); - - -/** @type {!goog.math.Long} */ -goog.math.Long.MIN_VALUE = goog.math.Long.fromBits(0, 0x80000000 | 0); - - -/** - * @type {!goog.math.Long} - * @private - */ -goog.math.Long.TWO_PWR_24_ = goog.math.Long.fromInt(1 << 24); - - -/** @return {number} The value, assuming it is a 32-bit integer. */ -goog.math.Long.prototype.toInt = function() { - return this.low_; -}; - - -/** @return {number} The closest floating-point representation to this value. */ -goog.math.Long.prototype.toNumber = function() { - return this.high_ * goog.math.Long.TWO_PWR_32_DBL_ + - this.getLowBitsUnsigned(); -}; - - -/** - * @param {number=} opt_radix The radix in which the text should be written. - * @return {string} The textual representation of this value. - * @override - */ -goog.math.Long.prototype.toString = function(opt_radix) { - var radix = opt_radix || 10; - if (radix < 2 || 36 < radix) { - throw Error('radix out of range: ' + radix); - } - - if (this.isZero()) { - return '0'; - } - - if (this.isNegative()) { - if (this.equals(goog.math.Long.MIN_VALUE)) { - // We need to change the Long value before it can be negated, so we remove - // the bottom-most digit in this base and then recurse to do the rest. - var radixLong = goog.math.Long.fromNumber(radix); - var div = this.div(radixLong); - var rem = div.multiply(radixLong).subtract(this); - return div.toString(radix) + rem.toInt().toString(radix); - } else { - return '-' + this.negate().toString(radix); - } - } - - // Do several (6) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 6)); - - var rem = this; - var result = ''; - while (true) { - var remDiv = rem.div(radixToPower); - var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt() >>> 0; // wraps around for base 36 (dcode) - var digits = intval.toString(radix); - - rem = remDiv; - if (rem.isZero()) { - return digits + result; - } else { - while (digits.length < 6) { - digits = '0' + digits; - } - result = '' + digits + result; - } - } -}; - - -/** @return {number} The high 32-bits as a signed value. */ -goog.math.Long.prototype.getHighBits = function() { - return this.high_; -}; - - -/** @return {number} The low 32-bits as a signed value. */ -goog.math.Long.prototype.getLowBits = function() { - return this.low_; -}; - - -/** @return {number} The low 32-bits as an unsigned value. */ -goog.math.Long.prototype.getLowBitsUnsigned = function() { - return (this.low_ >= 0) ? - this.low_ : goog.math.Long.TWO_PWR_32_DBL_ + this.low_; -}; - - -/** - * @return {number} Returns the number of bits needed to represent the absolute - * value of this Long. - */ -goog.math.Long.prototype.getNumBitsAbs = function() { - if (this.isNegative()) { - if (this.equals(goog.math.Long.MIN_VALUE)) { - return 64; - } else { - return this.negate().getNumBitsAbs(); - } - } else { - var val = this.high_ != 0 ? this.high_ : this.low_; - for (var bit = 31; bit > 0; bit--) { - if ((val & (1 << bit)) != 0) { - break; - } - } - return this.high_ != 0 ? bit + 33 : bit + 1; - } -}; - - -/** @return {boolean} Whether this value is zero. */ -goog.math.Long.prototype.isZero = function() { - return this.high_ == 0 && this.low_ == 0; -}; - - -/** @return {boolean} Whether this value is negative. */ -goog.math.Long.prototype.isNegative = function() { - return this.high_ < 0; -}; - - -/** @return {boolean} Whether this value is odd. */ -goog.math.Long.prototype.isOdd = function() { - return (this.low_ & 1) == 1; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long equals the other. - */ -goog.math.Long.prototype.equals = function(other) { - return (this.high_ == other.high_) && (this.low_ == other.low_); -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long does not equal the other. - */ -goog.math.Long.prototype.notEquals = function(other) { - return (this.high_ != other.high_) || (this.low_ != other.low_); -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is less than the other. - */ -goog.math.Long.prototype.lessThan = function(other) { - return this.compare(other) < 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is less than or equal to the other. - */ -goog.math.Long.prototype.lessThanOrEqual = function(other) { - return this.compare(other) <= 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is greater than the other. - */ -goog.math.Long.prototype.greaterThan = function(other) { - return this.compare(other) > 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is greater than or equal to the other. - */ -goog.math.Long.prototype.greaterThanOrEqual = function(other) { - return this.compare(other) >= 0; -}; - - -/** - * Compares this Long with the given one. - * @param {goog.math.Long} other Long to compare against. - * @return {number} 0 if they are the same, 1 if the this is greater, and -1 - * if the given one is greater. - */ -goog.math.Long.prototype.compare = function(other) { - if (this.equals(other)) { - return 0; - } - - var thisNeg = this.isNegative(); - var otherNeg = other.isNegative(); - if (thisNeg && !otherNeg) { - return -1; - } - if (!thisNeg && otherNeg) { - return 1; - } - - // at this point, the signs are the same, so subtraction will not overflow - if (this.subtract(other).isNegative()) { - return -1; - } else { - return 1; - } -}; - - -/** @return {!goog.math.Long} The negation of this value. */ -goog.math.Long.prototype.negate = function() { - if (this.equals(goog.math.Long.MIN_VALUE)) { - return goog.math.Long.MIN_VALUE; - } else { - return this.not().add(goog.math.Long.ONE); - } -}; - - -/** - * Returns the sum of this and the given Long. - * @param {goog.math.Long} other Long to add to this one. - * @return {!goog.math.Long} The sum of this and the given Long. - */ -goog.math.Long.prototype.add = function(other) { - // Divide each number into 4 chunks of 16 bits, and then sum the chunks. - - var a48 = this.high_ >>> 16; - var a32 = this.high_ & 0xFFFF; - var a16 = this.low_ >>> 16; - var a00 = this.low_ & 0xFFFF; - - var b48 = other.high_ >>> 16; - var b32 = other.high_ & 0xFFFF; - var b16 = other.low_ >>> 16; - var b00 = other.low_ & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 + b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 + b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 + b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 + b48; - c48 &= 0xFFFF; - return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); -}; - - -/** - * Returns the difference of this and the given Long. - * @param {goog.math.Long} other Long to subtract from this. - * @return {!goog.math.Long} The difference of this and the given Long. - */ -goog.math.Long.prototype.subtract = function(other) { - return this.add(other.negate()); -}; - - -/** - * Returns the product of this and the given long. - * @param {goog.math.Long} other Long to multiply with this. - * @return {!goog.math.Long} The product of this and the other. - */ -goog.math.Long.prototype.multiply = function(other) { - if (this.isZero()) { - return goog.math.Long.ZERO; - } else if (other.isZero()) { - return goog.math.Long.ZERO; - } - - if (this.equals(goog.math.Long.MIN_VALUE)) { - return other.isOdd() ? goog.math.Long.MIN_VALUE : goog.math.Long.ZERO; - } else if (other.equals(goog.math.Long.MIN_VALUE)) { - return this.isOdd() ? goog.math.Long.MIN_VALUE : goog.math.Long.ZERO; - } - - if (this.isNegative()) { - if (other.isNegative()) { - return this.negate().multiply(other.negate()); - } else { - return this.negate().multiply(other).negate(); - } - } else if (other.isNegative()) { - return this.multiply(other.negate()).negate(); - } - - // If both longs are small, use float multiplication - if (this.lessThan(goog.math.Long.TWO_PWR_24_) && - other.lessThan(goog.math.Long.TWO_PWR_24_)) { - return goog.math.Long.fromNumber(this.toNumber() * other.toNumber()); - } - - // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. - // We can skip products that would overflow. - - var a48 = this.high_ >>> 16; - var a32 = this.high_ & 0xFFFF; - var a16 = this.low_ >>> 16; - var a00 = this.low_ & 0xFFFF; - - var b48 = other.high_ >>> 16; - var b32 = other.high_ & 0xFFFF; - var b16 = other.low_ >>> 16; - var b00 = other.low_ & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 * b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 * b00; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c16 += a00 * b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 * b00; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a16 * b16; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a00 * b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; - c48 &= 0xFFFF; - return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); -}; - - -/** - * Returns this Long divided by the given one. - * @param {goog.math.Long} other Long by which to divide. - * @return {!goog.math.Long} This Long divided by the given one. - */ -goog.math.Long.prototype.div = function(other) { - if (other.isZero()) { - throw Error('division by zero'); - } else if (this.isZero()) { - return goog.math.Long.ZERO; - } - - if (this.equals(goog.math.Long.MIN_VALUE)) { - if (other.equals(goog.math.Long.ONE) || - other.equals(goog.math.Long.NEG_ONE)) { - return goog.math.Long.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE - } else if (other.equals(goog.math.Long.MIN_VALUE)) { - return goog.math.Long.ONE; - } else { - // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. - var halfThis = this.shiftRight(1); - var approx = halfThis.div(other).shiftLeft(1); - if (approx.equals(goog.math.Long.ZERO)) { - return other.isNegative() ? goog.math.Long.ONE : goog.math.Long.NEG_ONE; - } else { - var rem = this.subtract(other.multiply(approx)); - var result = approx.add(rem.div(other)); - return result; - } - } - } else if (other.equals(goog.math.Long.MIN_VALUE)) { - return goog.math.Long.ZERO; - } - - if (this.isNegative()) { - if (other.isNegative()) { - return this.negate().div(other.negate()); - } else { - return this.negate().div(other).negate(); - } - } else if (other.isNegative()) { - return this.div(other.negate()).negate(); - } - - // Repeat the following until the remainder is less than other: find a - // floating-point that approximates remainder / other *from below*, add this - // into the result, and subtract it from the remainder. It is critical that - // the approximate value is less than or equal to the real value so that the - // remainder never becomes negative. - var res = goog.math.Long.ZERO; - var rem = this; - while (rem.greaterThanOrEqual(other)) { - // Approximate the result of division. This may be a little greater or - // smaller than the actual value. - var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber())); - - // We will tweak the approximate result by changing it in the 48-th digit or - // the smallest non-fractional digit, whichever is larger. - var log2 = Math.ceil(Math.log(approx) / Math.LN2); - var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48); - - // Decrease the approximation until it is smaller than the remainder. Note - // that if it is too large, the product overflows and is negative. - var approxRes = goog.math.Long.fromNumber(approx); - var approxRem = approxRes.multiply(other); - while (approxRem.isNegative() || approxRem.greaterThan(rem)) { - approx -= delta; - approxRes = goog.math.Long.fromNumber(approx); - approxRem = approxRes.multiply(other); - } - - // We know the answer can't be zero... and actually, zero would cause - // infinite recursion since we would make no progress. - if (approxRes.isZero()) { - approxRes = goog.math.Long.ONE; - } - - res = res.add(approxRes); - rem = rem.subtract(approxRem); - } - return res; -}; - - -/** - * Returns this Long modulo the given one. - * @param {goog.math.Long} other Long by which to mod. - * @return {!goog.math.Long} This Long modulo the given one. - */ -goog.math.Long.prototype.modulo = function(other) { - return this.subtract(this.div(other).multiply(other)); -}; - - -/** @return {!goog.math.Long} The bitwise-NOT of this value. */ -goog.math.Long.prototype.not = function() { - return goog.math.Long.fromBits(~this.low_, ~this.high_); -}; - - -/** - * Returns the bitwise-AND of this Long and the given one. - * @param {goog.math.Long} other The Long with which to AND. - * @return {!goog.math.Long} The bitwise-AND of this and the other. - */ -goog.math.Long.prototype.and = function(other) { - return goog.math.Long.fromBits(this.low_ & other.low_, - this.high_ & other.high_); -}; - - -/** - * Returns the bitwise-OR of this Long and the given one. - * @param {goog.math.Long} other The Long with which to OR. - * @return {!goog.math.Long} The bitwise-OR of this and the other. - */ -goog.math.Long.prototype.or = function(other) { - return goog.math.Long.fromBits(this.low_ | other.low_, - this.high_ | other.high_); -}; - - -/** - * Returns the bitwise-XOR of this Long and the given one. - * @param {goog.math.Long} other The Long with which to XOR. - * @return {!goog.math.Long} The bitwise-XOR of this and the other. - */ -goog.math.Long.prototype.xor = function(other) { - return goog.math.Long.fromBits(this.low_ ^ other.low_, - this.high_ ^ other.high_); -}; - - -/** - * Returns this Long with bits shifted to the left by the given amount. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the left by the given amount. - */ -goog.math.Long.prototype.shiftLeft = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var low = this.low_; - if (numBits < 32) { - var high = this.high_; - return goog.math.Long.fromBits( - low << numBits, - (high << numBits) | (low >>> (32 - numBits))); - } else { - return goog.math.Long.fromBits(0, low << (numBits - 32)); - } - } -}; - - -/** - * Returns this Long with bits shifted to the right by the given amount. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the right by the given amount. - */ -goog.math.Long.prototype.shiftRight = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var high = this.high_; - if (numBits < 32) { - var low = this.low_; - return goog.math.Long.fromBits( - (low >>> numBits) | (high << (32 - numBits)), - high >> numBits); - } else { - return goog.math.Long.fromBits( - high >> (numBits - 32), - high >= 0 ? 0 : -1); - } - } -}; - - -/** - * Returns this Long with bits shifted to the right by the given amount, with - * zeros placed into the new leading bits. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the right by the given amount, with - * zeros placed into the new leading bits. - */ -goog.math.Long.prototype.shiftRightUnsigned = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var high = this.high_; - if (numBits < 32) { - var low = this.low_; - return goog.math.Long.fromBits( - (low >>> numBits) | (high << (32 - numBits)), - high >>> numBits); - } else if (numBits == 32) { - return goog.math.Long.fromBits(high, 0); - } else { - return goog.math.Long.fromBits(high >>> (numBits - 32), 0); - } - } -}; diff --git a/tests/goog/initial/long_test.js b/tests/goog/initial/long_test.js deleted file mode 100644 index b1444cd..0000000 --- a/tests/goog/initial/long_test.js +++ /dev/null @@ -1,1549 +0,0 @@ -// Interprets the given numbers as the bits of a 32-bit int. In particular, -// this takes care of the 32-bit being interpretted as the sign. -function toInt32s(arr) { - for (var i = 0; i < arr.length; ++i) { - arr[i] = arr[i] & 0xFFFFFFFF; - } -} - -// Note that these are in numerical order. -var TEST_BITS = [ 0x80000000, 0x00000000, - 0xb776d5f5, 0x5634e2db, - 0xffefffff, 0xffffffff, - 0xfff00000, 0x00000000, - 0xfffeffff, 0xffffffff, - 0xffff0000, 0x00000000, - 0xfffffffe, 0xffffffff, - 0xffffffff, 0x00000000, - 0xffffffff, 0xfeffffff, - 0xffffffff, 0xff000000, - 0xffffffff, 0xfffeffff, - 0xffffffff, 0xffff0000, - 0xffffffff, 0xffff7fff, - 0xffffffff, 0xffff8000, - 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffffffff, - 0x00000000, 0x00000000, - 0x00000000, 0x00000001, - 0x00000000, 0x00000002, - 0x00000000, 0x00007fff, - 0x00000000, 0x00008000, - 0x00000000, 0x0000ffff, - 0x00000000, 0x00010000, - 0x00000000, 0x00ffffff, - 0x00000000, 0x01000000, - 0x00000000, 0x5634e2db, - 0x00000000, 0xb776d5f5, - 0x00000000, 0xffffffff, - 0x00000001, 0x00000000, - 0x0000ffff, 0xffffffff, - 0x00010000, 0x00000000, - 0x000fffff, 0xffffffff, - 0x00100000, 0x00000000, - 0x5634e2db, 0xb776d5f5, - 0x7fffffff, 0xffffffff ]; -toInt32s(TEST_BITS); - -var TEST_ADD_BITS = [ - 0x3776d5f5, 0x5634e2db, 0x7fefffff, 0xffffffff, 0xb766d5f5, 0x5634e2da, - 0x7ff00000, 0x00000000, 0xb766d5f5, 0x5634e2db, 0xffdfffff, 0xffffffff, - 0x7ffeffff, 0xffffffff, 0xb775d5f5, 0x5634e2da, 0xffeeffff, 0xfffffffe, - 0xffeeffff, 0xffffffff, 0x7fff0000, 0x00000000, 0xb775d5f5, 0x5634e2db, - 0xffeeffff, 0xffffffff, 0xffef0000, 0x00000000, 0xfffdffff, 0xffffffff, - 0x7ffffffe, 0xffffffff, 0xb776d5f4, 0x5634e2da, 0xffeffffe, 0xfffffffe, - 0xffeffffe, 0xffffffff, 0xfffefffe, 0xfffffffe, 0xfffefffe, 0xffffffff, - 0x7fffffff, 0x00000000, 0xb776d5f4, 0x5634e2db, 0xffeffffe, 0xffffffff, - 0xffefffff, 0x00000000, 0xfffefffe, 0xffffffff, 0xfffeffff, 0x00000000, - 0xfffffffd, 0xffffffff, 0x7fffffff, 0xfeffffff, 0xb776d5f5, 0x5534e2da, - 0xffefffff, 0xfefffffe, 0xffefffff, 0xfeffffff, 0xfffeffff, 0xfefffffe, - 0xfffeffff, 0xfeffffff, 0xfffffffe, 0xfefffffe, 0xfffffffe, 0xfeffffff, - 0x7fffffff, 0xff000000, 0xb776d5f5, 0x5534e2db, 0xffefffff, 0xfeffffff, - 0xffefffff, 0xff000000, 0xfffeffff, 0xfeffffff, 0xfffeffff, 0xff000000, - 0xfffffffe, 0xfeffffff, 0xfffffffe, 0xff000000, 0xffffffff, 0xfdffffff, - 0x7fffffff, 0xfffeffff, 0xb776d5f5, 0x5633e2da, 0xffefffff, 0xfffefffe, - 0xffefffff, 0xfffeffff, 0xfffeffff, 0xfffefffe, 0xfffeffff, 0xfffeffff, - 0xfffffffe, 0xfffefffe, 0xfffffffe, 0xfffeffff, 0xffffffff, 0xfefefffe, - 0xffffffff, 0xfefeffff, 0x7fffffff, 0xffff0000, 0xb776d5f5, 0x5633e2db, - 0xffefffff, 0xfffeffff, 0xffefffff, 0xffff0000, 0xfffeffff, 0xfffeffff, - 0xfffeffff, 0xffff0000, 0xfffffffe, 0xfffeffff, 0xfffffffe, 0xffff0000, - 0xffffffff, 0xfefeffff, 0xffffffff, 0xfeff0000, 0xffffffff, 0xfffdffff, - 0x7fffffff, 0xffff7fff, 0xb776d5f5, 0x563462da, 0xffefffff, 0xffff7ffe, - 0xffefffff, 0xffff7fff, 0xfffeffff, 0xffff7ffe, 0xfffeffff, 0xffff7fff, - 0xfffffffe, 0xffff7ffe, 0xfffffffe, 0xffff7fff, 0xffffffff, 0xfeff7ffe, - 0xffffffff, 0xfeff7fff, 0xffffffff, 0xfffe7ffe, 0xffffffff, 0xfffe7fff, - 0x7fffffff, 0xffff8000, 0xb776d5f5, 0x563462db, 0xffefffff, 0xffff7fff, - 0xffefffff, 0xffff8000, 0xfffeffff, 0xffff7fff, 0xfffeffff, 0xffff8000, - 0xfffffffe, 0xffff7fff, 0xfffffffe, 0xffff8000, 0xffffffff, 0xfeff7fff, - 0xffffffff, 0xfeff8000, 0xffffffff, 0xfffe7fff, 0xffffffff, 0xfffe8000, - 0xffffffff, 0xfffeffff, 0x7fffffff, 0xfffffffe, 0xb776d5f5, 0x5634e2d9, - 0xffefffff, 0xfffffffd, 0xffefffff, 0xfffffffe, 0xfffeffff, 0xfffffffd, - 0xfffeffff, 0xfffffffe, 0xfffffffe, 0xfffffffd, 0xfffffffe, 0xfffffffe, - 0xffffffff, 0xfefffffd, 0xffffffff, 0xfefffffe, 0xffffffff, 0xfffefffd, - 0xffffffff, 0xfffefffe, 0xffffffff, 0xffff7ffd, 0xffffffff, 0xffff7ffe, - 0x7fffffff, 0xffffffff, 0xb776d5f5, 0x5634e2da, 0xffefffff, 0xfffffffe, - 0xffefffff, 0xffffffff, 0xfffeffff, 0xfffffffe, 0xfffeffff, 0xffffffff, - 0xfffffffe, 0xfffffffe, 0xfffffffe, 0xffffffff, 0xffffffff, 0xfefffffe, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xfffefffe, 0xffffffff, 0xfffeffff, - 0xffffffff, 0xffff7ffe, 0xffffffff, 0xffff7fff, 0xffffffff, 0xfffffffd, - 0x80000000, 0x00000000, 0xb776d5f5, 0x5634e2db, 0xffefffff, 0xffffffff, - 0xfff00000, 0x00000000, 0xfffeffff, 0xffffffff, 0xffff0000, 0x00000000, - 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0xffffffff, 0xfeffffff, - 0xffffffff, 0xff000000, 0xffffffff, 0xfffeffff, 0xffffffff, 0xffff0000, - 0xffffffff, 0xffff7fff, 0xffffffff, 0xffff8000, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffffffff, 0x80000000, 0x00000001, 0xb776d5f5, 0x5634e2dc, - 0xfff00000, 0x00000000, 0xfff00000, 0x00000001, 0xffff0000, 0x00000000, - 0xffff0000, 0x00000001, 0xffffffff, 0x00000000, 0xffffffff, 0x00000001, - 0xffffffff, 0xff000000, 0xffffffff, 0xff000001, 0xffffffff, 0xffff0000, - 0xffffffff, 0xffff0001, 0xffffffff, 0xffff8000, 0xffffffff, 0xffff8001, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x80000000, 0x00000002, 0xb776d5f5, 0x5634e2dd, 0xfff00000, 0x00000001, - 0xfff00000, 0x00000002, 0xffff0000, 0x00000001, 0xffff0000, 0x00000002, - 0xffffffff, 0x00000001, 0xffffffff, 0x00000002, 0xffffffff, 0xff000001, - 0xffffffff, 0xff000002, 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0002, - 0xffffffff, 0xffff8001, 0xffffffff, 0xffff8002, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000003, - 0x80000000, 0x00007fff, 0xb776d5f5, 0x563562da, 0xfff00000, 0x00007ffe, - 0xfff00000, 0x00007fff, 0xffff0000, 0x00007ffe, 0xffff0000, 0x00007fff, - 0xffffffff, 0x00007ffe, 0xffffffff, 0x00007fff, 0xffffffff, 0xff007ffe, - 0xffffffff, 0xff007fff, 0xffffffff, 0xffff7ffe, 0xffffffff, 0xffff7fff, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0x00007ffd, - 0x00000000, 0x00007ffe, 0x00000000, 0x00007fff, 0x00000000, 0x00008000, - 0x00000000, 0x00008001, 0x80000000, 0x00008000, 0xb776d5f5, 0x563562db, - 0xfff00000, 0x00007fff, 0xfff00000, 0x00008000, 0xffff0000, 0x00007fff, - 0xffff0000, 0x00008000, 0xffffffff, 0x00007fff, 0xffffffff, 0x00008000, - 0xffffffff, 0xff007fff, 0xffffffff, 0xff008000, 0xffffffff, 0xffff7fff, - 0xffffffff, 0xffff8000, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00007ffe, 0x00000000, 0x00007fff, 0x00000000, 0x00008000, - 0x00000000, 0x00008001, 0x00000000, 0x00008002, 0x00000000, 0x0000ffff, - 0x80000000, 0x0000ffff, 0xb776d5f5, 0x5635e2da, 0xfff00000, 0x0000fffe, - 0xfff00000, 0x0000ffff, 0xffff0000, 0x0000fffe, 0xffff0000, 0x0000ffff, - 0xffffffff, 0x0000fffe, 0xffffffff, 0x0000ffff, 0xffffffff, 0xff00fffe, - 0xffffffff, 0xff00ffff, 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, - 0x00000000, 0x00007ffe, 0x00000000, 0x00007fff, 0x00000000, 0x0000fffd, - 0x00000000, 0x0000fffe, 0x00000000, 0x0000ffff, 0x00000000, 0x00010000, - 0x00000000, 0x00010001, 0x00000000, 0x00017ffe, 0x00000000, 0x00017fff, - 0x80000000, 0x00010000, 0xb776d5f5, 0x5635e2db, 0xfff00000, 0x0000ffff, - 0xfff00000, 0x00010000, 0xffff0000, 0x0000ffff, 0xffff0000, 0x00010000, - 0xffffffff, 0x0000ffff, 0xffffffff, 0x00010000, 0xffffffff, 0xff00ffff, - 0xffffffff, 0xff010000, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00007fff, 0x00000000, 0x00008000, 0x00000000, 0x0000fffe, - 0x00000000, 0x0000ffff, 0x00000000, 0x00010000, 0x00000000, 0x00010001, - 0x00000000, 0x00010002, 0x00000000, 0x00017fff, 0x00000000, 0x00018000, - 0x00000000, 0x0001ffff, 0x80000000, 0x00ffffff, 0xb776d5f5, 0x5734e2da, - 0xfff00000, 0x00fffffe, 0xfff00000, 0x00ffffff, 0xffff0000, 0x00fffffe, - 0xffff0000, 0x00ffffff, 0xffffffff, 0x00fffffe, 0xffffffff, 0x00ffffff, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0x00fefffe, - 0x00000000, 0x00feffff, 0x00000000, 0x00ff7ffe, 0x00000000, 0x00ff7fff, - 0x00000000, 0x00fffffd, 0x00000000, 0x00fffffe, 0x00000000, 0x00ffffff, - 0x00000000, 0x01000000, 0x00000000, 0x01000001, 0x00000000, 0x01007ffe, - 0x00000000, 0x01007fff, 0x00000000, 0x0100fffe, 0x00000000, 0x0100ffff, - 0x80000000, 0x01000000, 0xb776d5f5, 0x5734e2db, 0xfff00000, 0x00ffffff, - 0xfff00000, 0x01000000, 0xffff0000, 0x00ffffff, 0xffff0000, 0x01000000, - 0xffffffff, 0x00ffffff, 0xffffffff, 0x01000000, 0xffffffff, 0xffffffff, - 0x00000000, 0x00000000, 0x00000000, 0x00feffff, 0x00000000, 0x00ff0000, - 0x00000000, 0x00ff7fff, 0x00000000, 0x00ff8000, 0x00000000, 0x00fffffe, - 0x00000000, 0x00ffffff, 0x00000000, 0x01000000, 0x00000000, 0x01000001, - 0x00000000, 0x01000002, 0x00000000, 0x01007fff, 0x00000000, 0x01008000, - 0x00000000, 0x0100ffff, 0x00000000, 0x01010000, 0x00000000, 0x01ffffff, - 0x80000000, 0x5634e2db, 0xb776d5f5, 0xac69c5b6, 0xfff00000, 0x5634e2da, - 0xfff00000, 0x5634e2db, 0xffff0000, 0x5634e2da, 0xffff0000, 0x5634e2db, - 0xffffffff, 0x5634e2da, 0xffffffff, 0x5634e2db, 0x00000000, 0x5534e2da, - 0x00000000, 0x5534e2db, 0x00000000, 0x5633e2da, 0x00000000, 0x5633e2db, - 0x00000000, 0x563462da, 0x00000000, 0x563462db, 0x00000000, 0x5634e2d9, - 0x00000000, 0x5634e2da, 0x00000000, 0x5634e2db, 0x00000000, 0x5634e2dc, - 0x00000000, 0x5634e2dd, 0x00000000, 0x563562da, 0x00000000, 0x563562db, - 0x00000000, 0x5635e2da, 0x00000000, 0x5635e2db, 0x00000000, 0x5734e2da, - 0x00000000, 0x5734e2db, 0x80000000, 0xb776d5f5, 0xb776d5f6, 0x0dabb8d0, - 0xfff00000, 0xb776d5f4, 0xfff00000, 0xb776d5f5, 0xffff0000, 0xb776d5f4, - 0xffff0000, 0xb776d5f5, 0xffffffff, 0xb776d5f4, 0xffffffff, 0xb776d5f5, - 0x00000000, 0xb676d5f4, 0x00000000, 0xb676d5f5, 0x00000000, 0xb775d5f4, - 0x00000000, 0xb775d5f5, 0x00000000, 0xb77655f4, 0x00000000, 0xb77655f5, - 0x00000000, 0xb776d5f3, 0x00000000, 0xb776d5f4, 0x00000000, 0xb776d5f5, - 0x00000000, 0xb776d5f6, 0x00000000, 0xb776d5f7, 0x00000000, 0xb77755f4, - 0x00000000, 0xb77755f5, 0x00000000, 0xb777d5f4, 0x00000000, 0xb777d5f5, - 0x00000000, 0xb876d5f4, 0x00000000, 0xb876d5f5, 0x00000001, 0x0dabb8d0, - 0x80000000, 0xffffffff, 0xb776d5f6, 0x5634e2da, 0xfff00000, 0xfffffffe, - 0xfff00000, 0xffffffff, 0xffff0000, 0xfffffffe, 0xffff0000, 0xffffffff, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0xfefffffe, - 0x00000000, 0xfeffffff, 0x00000000, 0xfffefffe, 0x00000000, 0xfffeffff, - 0x00000000, 0xffff7ffe, 0x00000000, 0xffff7fff, 0x00000000, 0xfffffffd, - 0x00000000, 0xfffffffe, 0x00000000, 0xffffffff, 0x00000001, 0x00000000, - 0x00000001, 0x00000001, 0x00000001, 0x00007ffe, 0x00000001, 0x00007fff, - 0x00000001, 0x0000fffe, 0x00000001, 0x0000ffff, 0x00000001, 0x00fffffe, - 0x00000001, 0x00ffffff, 0x00000001, 0x5634e2da, 0x00000001, 0xb776d5f4, - 0x80000001, 0x00000000, 0xb776d5f6, 0x5634e2db, 0xfff00000, 0xffffffff, - 0xfff00001, 0x00000000, 0xffff0000, 0xffffffff, 0xffff0001, 0x00000000, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xfeffffff, - 0x00000000, 0xff000000, 0x00000000, 0xfffeffff, 0x00000000, 0xffff0000, - 0x00000000, 0xffff7fff, 0x00000000, 0xffff8000, 0x00000000, 0xfffffffe, - 0x00000000, 0xffffffff, 0x00000001, 0x00000000, 0x00000001, 0x00000001, - 0x00000001, 0x00000002, 0x00000001, 0x00007fff, 0x00000001, 0x00008000, - 0x00000001, 0x0000ffff, 0x00000001, 0x00010000, 0x00000001, 0x00ffffff, - 0x00000001, 0x01000000, 0x00000001, 0x5634e2db, 0x00000001, 0xb776d5f5, - 0x00000001, 0xffffffff, 0x8000ffff, 0xffffffff, 0xb777d5f5, 0x5634e2da, - 0xfff0ffff, 0xfffffffe, 0xfff0ffff, 0xffffffff, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffffffff, 0x0000fffe, 0xfffffffe, 0x0000fffe, 0xffffffff, - 0x0000ffff, 0xfefffffe, 0x0000ffff, 0xfeffffff, 0x0000ffff, 0xfffefffe, - 0x0000ffff, 0xfffeffff, 0x0000ffff, 0xffff7ffe, 0x0000ffff, 0xffff7fff, - 0x0000ffff, 0xfffffffd, 0x0000ffff, 0xfffffffe, 0x0000ffff, 0xffffffff, - 0x00010000, 0x00000000, 0x00010000, 0x00000001, 0x00010000, 0x00007ffe, - 0x00010000, 0x00007fff, 0x00010000, 0x0000fffe, 0x00010000, 0x0000ffff, - 0x00010000, 0x00fffffe, 0x00010000, 0x00ffffff, 0x00010000, 0x5634e2da, - 0x00010000, 0xb776d5f4, 0x00010000, 0xfffffffe, 0x00010000, 0xffffffff, - 0x80010000, 0x00000000, 0xb777d5f5, 0x5634e2db, 0xfff0ffff, 0xffffffff, - 0xfff10000, 0x00000000, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x0000fffe, 0xffffffff, 0x0000ffff, 0x00000000, 0x0000ffff, 0xfeffffff, - 0x0000ffff, 0xff000000, 0x0000ffff, 0xfffeffff, 0x0000ffff, 0xffff0000, - 0x0000ffff, 0xffff7fff, 0x0000ffff, 0xffff8000, 0x0000ffff, 0xfffffffe, - 0x0000ffff, 0xffffffff, 0x00010000, 0x00000000, 0x00010000, 0x00000001, - 0x00010000, 0x00000002, 0x00010000, 0x00007fff, 0x00010000, 0x00008000, - 0x00010000, 0x0000ffff, 0x00010000, 0x00010000, 0x00010000, 0x00ffffff, - 0x00010000, 0x01000000, 0x00010000, 0x5634e2db, 0x00010000, 0xb776d5f5, - 0x00010000, 0xffffffff, 0x00010001, 0x00000000, 0x0001ffff, 0xffffffff, - 0x800fffff, 0xffffffff, 0xb786d5f5, 0x5634e2da, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffffffff, 0x000effff, 0xfffffffe, 0x000effff, 0xffffffff, - 0x000ffffe, 0xfffffffe, 0x000ffffe, 0xffffffff, 0x000fffff, 0xfefffffe, - 0x000fffff, 0xfeffffff, 0x000fffff, 0xfffefffe, 0x000fffff, 0xfffeffff, - 0x000fffff, 0xffff7ffe, 0x000fffff, 0xffff7fff, 0x000fffff, 0xfffffffd, - 0x000fffff, 0xfffffffe, 0x000fffff, 0xffffffff, 0x00100000, 0x00000000, - 0x00100000, 0x00000001, 0x00100000, 0x00007ffe, 0x00100000, 0x00007fff, - 0x00100000, 0x0000fffe, 0x00100000, 0x0000ffff, 0x00100000, 0x00fffffe, - 0x00100000, 0x00ffffff, 0x00100000, 0x5634e2da, 0x00100000, 0xb776d5f4, - 0x00100000, 0xfffffffe, 0x00100000, 0xffffffff, 0x0010ffff, 0xfffffffe, - 0x0010ffff, 0xffffffff, 0x80100000, 0x00000000, 0xb786d5f5, 0x5634e2db, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x000effff, 0xffffffff, - 0x000f0000, 0x00000000, 0x000ffffe, 0xffffffff, 0x000fffff, 0x00000000, - 0x000fffff, 0xfeffffff, 0x000fffff, 0xff000000, 0x000fffff, 0xfffeffff, - 0x000fffff, 0xffff0000, 0x000fffff, 0xffff7fff, 0x000fffff, 0xffff8000, - 0x000fffff, 0xfffffffe, 0x000fffff, 0xffffffff, 0x00100000, 0x00000000, - 0x00100000, 0x00000001, 0x00100000, 0x00000002, 0x00100000, 0x00007fff, - 0x00100000, 0x00008000, 0x00100000, 0x0000ffff, 0x00100000, 0x00010000, - 0x00100000, 0x00ffffff, 0x00100000, 0x01000000, 0x00100000, 0x5634e2db, - 0x00100000, 0xb776d5f5, 0x00100000, 0xffffffff, 0x00100001, 0x00000000, - 0x0010ffff, 0xffffffff, 0x00110000, 0x00000000, 0x001fffff, 0xffffffff, - 0xd634e2db, 0xb776d5f5, 0x0dabb8d1, 0x0dabb8d0, 0x5624e2db, 0xb776d5f4, - 0x5624e2db, 0xb776d5f5, 0x5633e2db, 0xb776d5f4, 0x5633e2db, 0xb776d5f5, - 0x5634e2da, 0xb776d5f4, 0x5634e2da, 0xb776d5f5, 0x5634e2db, 0xb676d5f4, - 0x5634e2db, 0xb676d5f5, 0x5634e2db, 0xb775d5f4, 0x5634e2db, 0xb775d5f5, - 0x5634e2db, 0xb77655f4, 0x5634e2db, 0xb77655f5, 0x5634e2db, 0xb776d5f3, - 0x5634e2db, 0xb776d5f4, 0x5634e2db, 0xb776d5f5, 0x5634e2db, 0xb776d5f6, - 0x5634e2db, 0xb776d5f7, 0x5634e2db, 0xb77755f4, 0x5634e2db, 0xb77755f5, - 0x5634e2db, 0xb777d5f4, 0x5634e2db, 0xb777d5f5, 0x5634e2db, 0xb876d5f4, - 0x5634e2db, 0xb876d5f5, 0x5634e2dc, 0x0dabb8d0, 0x5634e2dc, 0x6eedabea, - 0x5634e2dc, 0xb776d5f4, 0x5634e2dc, 0xb776d5f5, 0x5635e2db, 0xb776d5f4, - 0x5635e2db, 0xb776d5f5, 0x5644e2db, 0xb776d5f4, 0x5644e2db, 0xb776d5f5, - 0xffffffff, 0xffffffff, 0x3776d5f5, 0x5634e2da, 0x7fefffff, 0xfffffffe, - 0x7fefffff, 0xffffffff, 0x7ffeffff, 0xfffffffe, 0x7ffeffff, 0xffffffff, - 0x7ffffffe, 0xfffffffe, 0x7ffffffe, 0xffffffff, 0x7fffffff, 0xfefffffe, - 0x7fffffff, 0xfeffffff, 0x7fffffff, 0xfffefffe, 0x7fffffff, 0xfffeffff, - 0x7fffffff, 0xffff7ffe, 0x7fffffff, 0xffff7fff, 0x7fffffff, 0xfffffffd, - 0x7fffffff, 0xfffffffe, 0x7fffffff, 0xffffffff, 0x80000000, 0x00000000, - 0x80000000, 0x00000001, 0x80000000, 0x00007ffe, 0x80000000, 0x00007fff, - 0x80000000, 0x0000fffe, 0x80000000, 0x0000ffff, 0x80000000, 0x00fffffe, - 0x80000000, 0x00ffffff, 0x80000000, 0x5634e2da, 0x80000000, 0xb776d5f4, - 0x80000000, 0xfffffffe, 0x80000000, 0xffffffff, 0x8000ffff, 0xfffffffe, - 0x8000ffff, 0xffffffff, 0x800fffff, 0xfffffffe, 0x800fffff, 0xffffffff, - 0xd634e2db, 0xb776d5f4 - ]; -toInt32s(TEST_ADD_BITS); - -var TEST_SUB_BITS = [ - 0x00000000, 0x00000000, 0xc8892a0a, 0xa9cb1d25, 0x80100000, 0x00000001, - 0x80100000, 0x00000000, 0x80010000, 0x00000001, 0x80010000, 0x00000000, - 0x80000001, 0x00000001, 0x80000001, 0x00000000, 0x80000000, 0x01000001, - 0x80000000, 0x01000000, 0x80000000, 0x00010001, 0x80000000, 0x00010000, - 0x80000000, 0x00008001, 0x80000000, 0x00008000, 0x80000000, 0x00000002, - 0x80000000, 0x00000001, 0x80000000, 0x00000000, 0x7fffffff, 0xffffffff, - 0x7fffffff, 0xfffffffe, 0x7fffffff, 0xffff8001, 0x7fffffff, 0xffff8000, - 0x7fffffff, 0xffff0001, 0x7fffffff, 0xffff0000, 0x7fffffff, 0xff000001, - 0x7fffffff, 0xff000000, 0x7fffffff, 0xa9cb1d25, 0x7fffffff, 0x48892a0b, - 0x7fffffff, 0x00000001, 0x7fffffff, 0x00000000, 0x7fff0000, 0x00000001, - 0x7fff0000, 0x00000000, 0x7ff00000, 0x00000001, 0x7ff00000, 0x00000000, - 0x29cb1d24, 0x48892a0b, 0x00000000, 0x00000001, 0x3776d5f5, 0x5634e2db, - 0x00000000, 0x00000000, 0xb786d5f5, 0x5634e2dc, 0xb786d5f5, 0x5634e2db, - 0xb777d5f5, 0x5634e2dc, 0xb777d5f5, 0x5634e2db, 0xb776d5f6, 0x5634e2dc, - 0xb776d5f6, 0x5634e2db, 0xb776d5f5, 0x5734e2dc, 0xb776d5f5, 0x5734e2db, - 0xb776d5f5, 0x5635e2dc, 0xb776d5f5, 0x5635e2db, 0xb776d5f5, 0x563562dc, - 0xb776d5f5, 0x563562db, 0xb776d5f5, 0x5634e2dd, 0xb776d5f5, 0x5634e2dc, - 0xb776d5f5, 0x5634e2db, 0xb776d5f5, 0x5634e2da, 0xb776d5f5, 0x5634e2d9, - 0xb776d5f5, 0x563462dc, 0xb776d5f5, 0x563462db, 0xb776d5f5, 0x5633e2dc, - 0xb776d5f5, 0x5633e2db, 0xb776d5f5, 0x5534e2dc, 0xb776d5f5, 0x5534e2db, - 0xb776d5f5, 0x00000000, 0xb776d5f4, 0x9ebe0ce6, 0xb776d5f4, 0x5634e2dc, - 0xb776d5f4, 0x5634e2db, 0xb775d5f5, 0x5634e2dc, 0xb775d5f5, 0x5634e2db, - 0xb766d5f5, 0x5634e2dc, 0xb766d5f5, 0x5634e2db, 0x6141f319, 0x9ebe0ce6, - 0x3776d5f5, 0x5634e2dc, 0x7fefffff, 0xffffffff, 0x48792a0a, 0xa9cb1d24, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xfff10000, 0x00000000, - 0xfff0ffff, 0xffffffff, 0xfff00001, 0x00000000, 0xfff00000, 0xffffffff, - 0xfff00000, 0x01000000, 0xfff00000, 0x00ffffff, 0xfff00000, 0x00010000, - 0xfff00000, 0x0000ffff, 0xfff00000, 0x00008000, 0xfff00000, 0x00007fff, - 0xfff00000, 0x00000001, 0xfff00000, 0x00000000, 0xffefffff, 0xffffffff, - 0xffefffff, 0xfffffffe, 0xffefffff, 0xfffffffd, 0xffefffff, 0xffff8000, - 0xffefffff, 0xffff7fff, 0xffefffff, 0xffff0000, 0xffefffff, 0xfffeffff, - 0xffefffff, 0xff000000, 0xffefffff, 0xfeffffff, 0xffefffff, 0xa9cb1d24, - 0xffefffff, 0x48892a0a, 0xffefffff, 0x00000000, 0xffeffffe, 0xffffffff, - 0xffef0000, 0x00000000, 0xffeeffff, 0xffffffff, 0xffe00000, 0x00000000, - 0xffdfffff, 0xffffffff, 0xa9bb1d24, 0x48892a0a, 0x7ff00000, 0x00000000, - 0x7ff00000, 0x00000000, 0x48792a0a, 0xa9cb1d25, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xfff10000, 0x00000001, 0xfff10000, 0x00000000, - 0xfff00001, 0x00000001, 0xfff00001, 0x00000000, 0xfff00000, 0x01000001, - 0xfff00000, 0x01000000, 0xfff00000, 0x00010001, 0xfff00000, 0x00010000, - 0xfff00000, 0x00008001, 0xfff00000, 0x00008000, 0xfff00000, 0x00000002, - 0xfff00000, 0x00000001, 0xfff00000, 0x00000000, 0xffefffff, 0xffffffff, - 0xffefffff, 0xfffffffe, 0xffefffff, 0xffff8001, 0xffefffff, 0xffff8000, - 0xffefffff, 0xffff0001, 0xffefffff, 0xffff0000, 0xffefffff, 0xff000001, - 0xffefffff, 0xff000000, 0xffefffff, 0xa9cb1d25, 0xffefffff, 0x48892a0b, - 0xffefffff, 0x00000001, 0xffefffff, 0x00000000, 0xffef0000, 0x00000001, - 0xffef0000, 0x00000000, 0xffe00000, 0x00000001, 0xffe00000, 0x00000000, - 0xa9bb1d24, 0x48892a0b, 0x7ff00000, 0x00000001, 0x7ffeffff, 0xffffffff, - 0x48882a0a, 0xa9cb1d24, 0x000f0000, 0x00000000, 0x000effff, 0xffffffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffff0001, 0x00000000, - 0xffff0000, 0xffffffff, 0xffff0000, 0x01000000, 0xffff0000, 0x00ffffff, - 0xffff0000, 0x00010000, 0xffff0000, 0x0000ffff, 0xffff0000, 0x00008000, - 0xffff0000, 0x00007fff, 0xffff0000, 0x00000001, 0xffff0000, 0x00000000, - 0xfffeffff, 0xffffffff, 0xfffeffff, 0xfffffffe, 0xfffeffff, 0xfffffffd, - 0xfffeffff, 0xffff8000, 0xfffeffff, 0xffff7fff, 0xfffeffff, 0xffff0000, - 0xfffeffff, 0xfffeffff, 0xfffeffff, 0xff000000, 0xfffeffff, 0xfeffffff, - 0xfffeffff, 0xa9cb1d24, 0xfffeffff, 0x48892a0a, 0xfffeffff, 0x00000000, - 0xfffefffe, 0xffffffff, 0xfffe0000, 0x00000000, 0xfffdffff, 0xffffffff, - 0xffef0000, 0x00000000, 0xffeeffff, 0xffffffff, 0xa9ca1d24, 0x48892a0a, - 0x7fff0000, 0x00000000, 0x7fff0000, 0x00000000, 0x48882a0a, 0xa9cb1d25, - 0x000f0000, 0x00000001, 0x000f0000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffff0001, 0x00000001, 0xffff0001, 0x00000000, - 0xffff0000, 0x01000001, 0xffff0000, 0x01000000, 0xffff0000, 0x00010001, - 0xffff0000, 0x00010000, 0xffff0000, 0x00008001, 0xffff0000, 0x00008000, - 0xffff0000, 0x00000002, 0xffff0000, 0x00000001, 0xffff0000, 0x00000000, - 0xfffeffff, 0xffffffff, 0xfffeffff, 0xfffffffe, 0xfffeffff, 0xffff8001, - 0xfffeffff, 0xffff8000, 0xfffeffff, 0xffff0001, 0xfffeffff, 0xffff0000, - 0xfffeffff, 0xff000001, 0xfffeffff, 0xff000000, 0xfffeffff, 0xa9cb1d25, - 0xfffeffff, 0x48892a0b, 0xfffeffff, 0x00000001, 0xfffeffff, 0x00000000, - 0xfffe0000, 0x00000001, 0xfffe0000, 0x00000000, 0xffef0000, 0x00000001, - 0xffef0000, 0x00000000, 0xa9ca1d24, 0x48892a0b, 0x7fff0000, 0x00000001, - 0x7ffffffe, 0xffffffff, 0x48892a09, 0xa9cb1d24, 0x000fffff, 0x00000000, - 0x000ffffe, 0xffffffff, 0x0000ffff, 0x00000000, 0x0000fffe, 0xffffffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0x01000000, - 0xffffffff, 0x00ffffff, 0xffffffff, 0x00010000, 0xffffffff, 0x0000ffff, - 0xffffffff, 0x00008000, 0xffffffff, 0x00007fff, 0xffffffff, 0x00000001, - 0xffffffff, 0x00000000, 0xfffffffe, 0xffffffff, 0xfffffffe, 0xfffffffe, - 0xfffffffe, 0xfffffffd, 0xfffffffe, 0xffff8000, 0xfffffffe, 0xffff7fff, - 0xfffffffe, 0xffff0000, 0xfffffffe, 0xfffeffff, 0xfffffffe, 0xff000000, - 0xfffffffe, 0xfeffffff, 0xfffffffe, 0xa9cb1d24, 0xfffffffe, 0x48892a0a, - 0xfffffffe, 0x00000000, 0xfffffffd, 0xffffffff, 0xfffeffff, 0x00000000, - 0xfffefffe, 0xffffffff, 0xffefffff, 0x00000000, 0xffeffffe, 0xffffffff, - 0xa9cb1d23, 0x48892a0a, 0x7fffffff, 0x00000000, 0x7fffffff, 0x00000000, - 0x48892a09, 0xa9cb1d25, 0x000fffff, 0x00000001, 0x000fffff, 0x00000000, - 0x0000ffff, 0x00000001, 0x0000ffff, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0x01000001, 0xffffffff, 0x01000000, - 0xffffffff, 0x00010001, 0xffffffff, 0x00010000, 0xffffffff, 0x00008001, - 0xffffffff, 0x00008000, 0xffffffff, 0x00000002, 0xffffffff, 0x00000001, - 0xffffffff, 0x00000000, 0xfffffffe, 0xffffffff, 0xfffffffe, 0xfffffffe, - 0xfffffffe, 0xffff8001, 0xfffffffe, 0xffff8000, 0xfffffffe, 0xffff0001, - 0xfffffffe, 0xffff0000, 0xfffffffe, 0xff000001, 0xfffffffe, 0xff000000, - 0xfffffffe, 0xa9cb1d25, 0xfffffffe, 0x48892a0b, 0xfffffffe, 0x00000001, - 0xfffffffe, 0x00000000, 0xfffeffff, 0x00000001, 0xfffeffff, 0x00000000, - 0xffefffff, 0x00000001, 0xffefffff, 0x00000000, 0xa9cb1d23, 0x48892a0b, - 0x7fffffff, 0x00000001, 0x7fffffff, 0xfeffffff, 0x48892a0a, 0xa8cb1d24, - 0x000fffff, 0xff000000, 0x000fffff, 0xfeffffff, 0x0000ffff, 0xff000000, - 0x0000ffff, 0xfeffffff, 0x00000000, 0xff000000, 0x00000000, 0xfeffffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xff010000, - 0xffffffff, 0xff00ffff, 0xffffffff, 0xff008000, 0xffffffff, 0xff007fff, - 0xffffffff, 0xff000001, 0xffffffff, 0xff000000, 0xffffffff, 0xfeffffff, - 0xffffffff, 0xfefffffe, 0xffffffff, 0xfefffffd, 0xffffffff, 0xfeff8000, - 0xffffffff, 0xfeff7fff, 0xffffffff, 0xfeff0000, 0xffffffff, 0xfefeffff, - 0xffffffff, 0xfe000000, 0xffffffff, 0xfdffffff, 0xffffffff, 0xa8cb1d24, - 0xffffffff, 0x47892a0a, 0xfffffffe, 0xff000000, 0xfffffffe, 0xfeffffff, - 0xfffeffff, 0xff000000, 0xfffeffff, 0xfeffffff, 0xffefffff, 0xff000000, - 0xffefffff, 0xfeffffff, 0xa9cb1d24, 0x47892a0a, 0x7fffffff, 0xff000000, - 0x7fffffff, 0xff000000, 0x48892a0a, 0xa8cb1d25, 0x000fffff, 0xff000001, - 0x000fffff, 0xff000000, 0x0000ffff, 0xff000001, 0x0000ffff, 0xff000000, - 0x00000000, 0xff000001, 0x00000000, 0xff000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xff010001, 0xffffffff, 0xff010000, - 0xffffffff, 0xff008001, 0xffffffff, 0xff008000, 0xffffffff, 0xff000002, - 0xffffffff, 0xff000001, 0xffffffff, 0xff000000, 0xffffffff, 0xfeffffff, - 0xffffffff, 0xfefffffe, 0xffffffff, 0xfeff8001, 0xffffffff, 0xfeff8000, - 0xffffffff, 0xfeff0001, 0xffffffff, 0xfeff0000, 0xffffffff, 0xfe000001, - 0xffffffff, 0xfe000000, 0xffffffff, 0xa8cb1d25, 0xffffffff, 0x47892a0b, - 0xfffffffe, 0xff000001, 0xfffffffe, 0xff000000, 0xfffeffff, 0xff000001, - 0xfffeffff, 0xff000000, 0xffefffff, 0xff000001, 0xffefffff, 0xff000000, - 0xa9cb1d24, 0x47892a0b, 0x7fffffff, 0xff000001, 0x7fffffff, 0xfffeffff, - 0x48892a0a, 0xa9ca1d24, 0x000fffff, 0xffff0000, 0x000fffff, 0xfffeffff, - 0x0000ffff, 0xffff0000, 0x0000ffff, 0xfffeffff, 0x00000000, 0xffff0000, - 0x00000000, 0xfffeffff, 0x00000000, 0x00ff0000, 0x00000000, 0x00feffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xffff8000, - 0xffffffff, 0xffff7fff, 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0000, - 0xffffffff, 0xfffeffff, 0xffffffff, 0xfffefffe, 0xffffffff, 0xfffefffd, - 0xffffffff, 0xfffe8000, 0xffffffff, 0xfffe7fff, 0xffffffff, 0xfffe0000, - 0xffffffff, 0xfffdffff, 0xffffffff, 0xfeff0000, 0xffffffff, 0xfefeffff, - 0xffffffff, 0xa9ca1d24, 0xffffffff, 0x48882a0a, 0xfffffffe, 0xffff0000, - 0xfffffffe, 0xfffeffff, 0xfffeffff, 0xffff0000, 0xfffeffff, 0xfffeffff, - 0xffefffff, 0xffff0000, 0xffefffff, 0xfffeffff, 0xa9cb1d24, 0x48882a0a, - 0x7fffffff, 0xffff0000, 0x7fffffff, 0xffff0000, 0x48892a0a, 0xa9ca1d25, - 0x000fffff, 0xffff0001, 0x000fffff, 0xffff0000, 0x0000ffff, 0xffff0001, - 0x0000ffff, 0xffff0000, 0x00000000, 0xffff0001, 0x00000000, 0xffff0000, - 0x00000000, 0x00ff0001, 0x00000000, 0x00ff0000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffff8001, 0xffffffff, 0xffff8000, - 0xffffffff, 0xffff0002, 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0000, - 0xffffffff, 0xfffeffff, 0xffffffff, 0xfffefffe, 0xffffffff, 0xfffe8001, - 0xffffffff, 0xfffe8000, 0xffffffff, 0xfffe0001, 0xffffffff, 0xfffe0000, - 0xffffffff, 0xfeff0001, 0xffffffff, 0xfeff0000, 0xffffffff, 0xa9ca1d25, - 0xffffffff, 0x48882a0b, 0xfffffffe, 0xffff0001, 0xfffffffe, 0xffff0000, - 0xfffeffff, 0xffff0001, 0xfffeffff, 0xffff0000, 0xffefffff, 0xffff0001, - 0xffefffff, 0xffff0000, 0xa9cb1d24, 0x48882a0b, 0x7fffffff, 0xffff0001, - 0x7fffffff, 0xffff7fff, 0x48892a0a, 0xa9ca9d24, 0x000fffff, 0xffff8000, - 0x000fffff, 0xffff7fff, 0x0000ffff, 0xffff8000, 0x0000ffff, 0xffff7fff, - 0x00000000, 0xffff8000, 0x00000000, 0xffff7fff, 0x00000000, 0x00ff8000, - 0x00000000, 0x00ff7fff, 0x00000000, 0x00008000, 0x00000000, 0x00007fff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xffff8001, - 0xffffffff, 0xffff8000, 0xffffffff, 0xffff7fff, 0xffffffff, 0xffff7ffe, - 0xffffffff, 0xffff7ffd, 0xffffffff, 0xffff0000, 0xffffffff, 0xfffeffff, - 0xffffffff, 0xfffe8000, 0xffffffff, 0xfffe7fff, 0xffffffff, 0xfeff8000, - 0xffffffff, 0xfeff7fff, 0xffffffff, 0xa9ca9d24, 0xffffffff, 0x4888aa0a, - 0xfffffffe, 0xffff8000, 0xfffffffe, 0xffff7fff, 0xfffeffff, 0xffff8000, - 0xfffeffff, 0xffff7fff, 0xffefffff, 0xffff8000, 0xffefffff, 0xffff7fff, - 0xa9cb1d24, 0x4888aa0a, 0x7fffffff, 0xffff8000, 0x7fffffff, 0xffff8000, - 0x48892a0a, 0xa9ca9d25, 0x000fffff, 0xffff8001, 0x000fffff, 0xffff8000, - 0x0000ffff, 0xffff8001, 0x0000ffff, 0xffff8000, 0x00000000, 0xffff8001, - 0x00000000, 0xffff8000, 0x00000000, 0x00ff8001, 0x00000000, 0x00ff8000, - 0x00000000, 0x00008001, 0x00000000, 0x00008000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffff8002, 0xffffffff, 0xffff8001, - 0xffffffff, 0xffff8000, 0xffffffff, 0xffff7fff, 0xffffffff, 0xffff7ffe, - 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0000, 0xffffffff, 0xfffe8001, - 0xffffffff, 0xfffe8000, 0xffffffff, 0xfeff8001, 0xffffffff, 0xfeff8000, - 0xffffffff, 0xa9ca9d25, 0xffffffff, 0x4888aa0b, 0xfffffffe, 0xffff8001, - 0xfffffffe, 0xffff8000, 0xfffeffff, 0xffff8001, 0xfffeffff, 0xffff8000, - 0xffefffff, 0xffff8001, 0xffefffff, 0xffff8000, 0xa9cb1d24, 0x4888aa0b, - 0x7fffffff, 0xffff8001, 0x7fffffff, 0xfffffffe, 0x48892a0a, 0xa9cb1d23, - 0x000fffff, 0xffffffff, 0x000fffff, 0xfffffffe, 0x0000ffff, 0xffffffff, - 0x0000ffff, 0xfffffffe, 0x00000000, 0xffffffff, 0x00000000, 0xfffffffe, - 0x00000000, 0x00ffffff, 0x00000000, 0x00fffffe, 0x00000000, 0x0000ffff, - 0x00000000, 0x0000fffe, 0x00000000, 0x00007fff, 0x00000000, 0x00007ffe, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xfffffffd, 0xffffffff, 0xfffffffc, 0xffffffff, 0xffff7fff, - 0xffffffff, 0xffff7ffe, 0xffffffff, 0xfffeffff, 0xffffffff, 0xfffefffe, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xfefffffe, 0xffffffff, 0xa9cb1d23, - 0xffffffff, 0x48892a09, 0xfffffffe, 0xffffffff, 0xfffffffe, 0xfffffffe, - 0xfffeffff, 0xffffffff, 0xfffeffff, 0xfffffffe, 0xffefffff, 0xffffffff, - 0xffefffff, 0xfffffffe, 0xa9cb1d24, 0x48892a09, 0x7fffffff, 0xffffffff, - 0x7fffffff, 0xffffffff, 0x48892a0a, 0xa9cb1d24, 0x00100000, 0x00000000, - 0x000fffff, 0xffffffff, 0x00010000, 0x00000000, 0x0000ffff, 0xffffffff, - 0x00000001, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x01000000, - 0x00000000, 0x00ffffff, 0x00000000, 0x00010000, 0x00000000, 0x0000ffff, - 0x00000000, 0x00008000, 0x00000000, 0x00007fff, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xfffffffd, 0xffffffff, 0xffff8000, 0xffffffff, 0xffff7fff, - 0xffffffff, 0xffff0000, 0xffffffff, 0xfffeffff, 0xffffffff, 0xff000000, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xa9cb1d24, 0xffffffff, 0x48892a0a, - 0xffffffff, 0x00000000, 0xfffffffe, 0xffffffff, 0xffff0000, 0x00000000, - 0xfffeffff, 0xffffffff, 0xfff00000, 0x00000000, 0xffefffff, 0xffffffff, - 0xa9cb1d24, 0x48892a0a, 0x80000000, 0x00000000, 0x80000000, 0x00000000, - 0x48892a0a, 0xa9cb1d25, 0x00100000, 0x00000001, 0x00100000, 0x00000000, - 0x00010000, 0x00000001, 0x00010000, 0x00000000, 0x00000001, 0x00000001, - 0x00000001, 0x00000000, 0x00000000, 0x01000001, 0x00000000, 0x01000000, - 0x00000000, 0x00010001, 0x00000000, 0x00010000, 0x00000000, 0x00008001, - 0x00000000, 0x00008000, 0x00000000, 0x00000002, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffff8001, 0xffffffff, 0xffff8000, 0xffffffff, 0xffff0001, - 0xffffffff, 0xffff0000, 0xffffffff, 0xff000001, 0xffffffff, 0xff000000, - 0xffffffff, 0xa9cb1d25, 0xffffffff, 0x48892a0b, 0xffffffff, 0x00000001, - 0xffffffff, 0x00000000, 0xffff0000, 0x00000001, 0xffff0000, 0x00000000, - 0xfff00000, 0x00000001, 0xfff00000, 0x00000000, 0xa9cb1d24, 0x48892a0b, - 0x80000000, 0x00000001, 0x80000000, 0x00000001, 0x48892a0a, 0xa9cb1d26, - 0x00100000, 0x00000002, 0x00100000, 0x00000001, 0x00010000, 0x00000002, - 0x00010000, 0x00000001, 0x00000001, 0x00000002, 0x00000001, 0x00000001, - 0x00000000, 0x01000002, 0x00000000, 0x01000001, 0x00000000, 0x00010002, - 0x00000000, 0x00010001, 0x00000000, 0x00008002, 0x00000000, 0x00008001, - 0x00000000, 0x00000003, 0x00000000, 0x00000002, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xffff8002, - 0xffffffff, 0xffff8001, 0xffffffff, 0xffff0002, 0xffffffff, 0xffff0001, - 0xffffffff, 0xff000002, 0xffffffff, 0xff000001, 0xffffffff, 0xa9cb1d26, - 0xffffffff, 0x48892a0c, 0xffffffff, 0x00000002, 0xffffffff, 0x00000001, - 0xffff0000, 0x00000002, 0xffff0000, 0x00000001, 0xfff00000, 0x00000002, - 0xfff00000, 0x00000001, 0xa9cb1d24, 0x48892a0c, 0x80000000, 0x00000002, - 0x80000000, 0x00000002, 0x48892a0a, 0xa9cb1d27, 0x00100000, 0x00000003, - 0x00100000, 0x00000002, 0x00010000, 0x00000003, 0x00010000, 0x00000002, - 0x00000001, 0x00000003, 0x00000001, 0x00000002, 0x00000000, 0x01000003, - 0x00000000, 0x01000002, 0x00000000, 0x00010003, 0x00000000, 0x00010002, - 0x00000000, 0x00008003, 0x00000000, 0x00008002, 0x00000000, 0x00000004, - 0x00000000, 0x00000003, 0x00000000, 0x00000002, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffff8003, 0xffffffff, 0xffff8002, - 0xffffffff, 0xffff0003, 0xffffffff, 0xffff0002, 0xffffffff, 0xff000003, - 0xffffffff, 0xff000002, 0xffffffff, 0xa9cb1d27, 0xffffffff, 0x48892a0d, - 0xffffffff, 0x00000003, 0xffffffff, 0x00000002, 0xffff0000, 0x00000003, - 0xffff0000, 0x00000002, 0xfff00000, 0x00000003, 0xfff00000, 0x00000002, - 0xa9cb1d24, 0x48892a0d, 0x80000000, 0x00000003, 0x80000000, 0x00007fff, - 0x48892a0a, 0xa9cb9d24, 0x00100000, 0x00008000, 0x00100000, 0x00007fff, - 0x00010000, 0x00008000, 0x00010000, 0x00007fff, 0x00000001, 0x00008000, - 0x00000001, 0x00007fff, 0x00000000, 0x01008000, 0x00000000, 0x01007fff, - 0x00000000, 0x00018000, 0x00000000, 0x00017fff, 0x00000000, 0x00010000, - 0x00000000, 0x0000ffff, 0x00000000, 0x00008001, 0x00000000, 0x00008000, - 0x00000000, 0x00007fff, 0x00000000, 0x00007ffe, 0x00000000, 0x00007ffd, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xffff8000, - 0xffffffff, 0xffff7fff, 0xffffffff, 0xff008000, 0xffffffff, 0xff007fff, - 0xffffffff, 0xa9cb9d24, 0xffffffff, 0x4889aa0a, 0xffffffff, 0x00008000, - 0xffffffff, 0x00007fff, 0xffff0000, 0x00008000, 0xffff0000, 0x00007fff, - 0xfff00000, 0x00008000, 0xfff00000, 0x00007fff, 0xa9cb1d24, 0x4889aa0a, - 0x80000000, 0x00008000, 0x80000000, 0x00008000, 0x48892a0a, 0xa9cb9d25, - 0x00100000, 0x00008001, 0x00100000, 0x00008000, 0x00010000, 0x00008001, - 0x00010000, 0x00008000, 0x00000001, 0x00008001, 0x00000001, 0x00008000, - 0x00000000, 0x01008001, 0x00000000, 0x01008000, 0x00000000, 0x00018001, - 0x00000000, 0x00018000, 0x00000000, 0x00010001, 0x00000000, 0x00010000, - 0x00000000, 0x00008002, 0x00000000, 0x00008001, 0x00000000, 0x00008000, - 0x00000000, 0x00007fff, 0x00000000, 0x00007ffe, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xffff8001, 0xffffffff, 0xffff8000, - 0xffffffff, 0xff008001, 0xffffffff, 0xff008000, 0xffffffff, 0xa9cb9d25, - 0xffffffff, 0x4889aa0b, 0xffffffff, 0x00008001, 0xffffffff, 0x00008000, - 0xffff0000, 0x00008001, 0xffff0000, 0x00008000, 0xfff00000, 0x00008001, - 0xfff00000, 0x00008000, 0xa9cb1d24, 0x4889aa0b, 0x80000000, 0x00008001, - 0x80000000, 0x0000ffff, 0x48892a0a, 0xa9cc1d24, 0x00100000, 0x00010000, - 0x00100000, 0x0000ffff, 0x00010000, 0x00010000, 0x00010000, 0x0000ffff, - 0x00000001, 0x00010000, 0x00000001, 0x0000ffff, 0x00000000, 0x01010000, - 0x00000000, 0x0100ffff, 0x00000000, 0x00020000, 0x00000000, 0x0001ffff, - 0x00000000, 0x00018000, 0x00000000, 0x00017fff, 0x00000000, 0x00010001, - 0x00000000, 0x00010000, 0x00000000, 0x0000ffff, 0x00000000, 0x0000fffe, - 0x00000000, 0x0000fffd, 0x00000000, 0x00008000, 0x00000000, 0x00007fff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xff010000, - 0xffffffff, 0xff00ffff, 0xffffffff, 0xa9cc1d24, 0xffffffff, 0x488a2a0a, - 0xffffffff, 0x00010000, 0xffffffff, 0x0000ffff, 0xffff0000, 0x00010000, - 0xffff0000, 0x0000ffff, 0xfff00000, 0x00010000, 0xfff00000, 0x0000ffff, - 0xa9cb1d24, 0x488a2a0a, 0x80000000, 0x00010000, 0x80000000, 0x00010000, - 0x48892a0a, 0xa9cc1d25, 0x00100000, 0x00010001, 0x00100000, 0x00010000, - 0x00010000, 0x00010001, 0x00010000, 0x00010000, 0x00000001, 0x00010001, - 0x00000001, 0x00010000, 0x00000000, 0x01010001, 0x00000000, 0x01010000, - 0x00000000, 0x00020001, 0x00000000, 0x00020000, 0x00000000, 0x00018001, - 0x00000000, 0x00018000, 0x00000000, 0x00010002, 0x00000000, 0x00010001, - 0x00000000, 0x00010000, 0x00000000, 0x0000ffff, 0x00000000, 0x0000fffe, - 0x00000000, 0x00008001, 0x00000000, 0x00008000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xff010001, 0xffffffff, 0xff010000, - 0xffffffff, 0xa9cc1d25, 0xffffffff, 0x488a2a0b, 0xffffffff, 0x00010001, - 0xffffffff, 0x00010000, 0xffff0000, 0x00010001, 0xffff0000, 0x00010000, - 0xfff00000, 0x00010001, 0xfff00000, 0x00010000, 0xa9cb1d24, 0x488a2a0b, - 0x80000000, 0x00010001, 0x80000000, 0x00ffffff, 0x48892a0a, 0xaacb1d24, - 0x00100000, 0x01000000, 0x00100000, 0x00ffffff, 0x00010000, 0x01000000, - 0x00010000, 0x00ffffff, 0x00000001, 0x01000000, 0x00000001, 0x00ffffff, - 0x00000000, 0x02000000, 0x00000000, 0x01ffffff, 0x00000000, 0x01010000, - 0x00000000, 0x0100ffff, 0x00000000, 0x01008000, 0x00000000, 0x01007fff, - 0x00000000, 0x01000001, 0x00000000, 0x01000000, 0x00000000, 0x00ffffff, - 0x00000000, 0x00fffffe, 0x00000000, 0x00fffffd, 0x00000000, 0x00ff8000, - 0x00000000, 0x00ff7fff, 0x00000000, 0x00ff0000, 0x00000000, 0x00feffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xaacb1d24, - 0xffffffff, 0x49892a0a, 0xffffffff, 0x01000000, 0xffffffff, 0x00ffffff, - 0xffff0000, 0x01000000, 0xffff0000, 0x00ffffff, 0xfff00000, 0x01000000, - 0xfff00000, 0x00ffffff, 0xa9cb1d24, 0x49892a0a, 0x80000000, 0x01000000, - 0x80000000, 0x01000000, 0x48892a0a, 0xaacb1d25, 0x00100000, 0x01000001, - 0x00100000, 0x01000000, 0x00010000, 0x01000001, 0x00010000, 0x01000000, - 0x00000001, 0x01000001, 0x00000001, 0x01000000, 0x00000000, 0x02000001, - 0x00000000, 0x02000000, 0x00000000, 0x01010001, 0x00000000, 0x01010000, - 0x00000000, 0x01008001, 0x00000000, 0x01008000, 0x00000000, 0x01000002, - 0x00000000, 0x01000001, 0x00000000, 0x01000000, 0x00000000, 0x00ffffff, - 0x00000000, 0x00fffffe, 0x00000000, 0x00ff8001, 0x00000000, 0x00ff8000, - 0x00000000, 0x00ff0001, 0x00000000, 0x00ff0000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffffffff, 0xaacb1d25, 0xffffffff, 0x49892a0b, - 0xffffffff, 0x01000001, 0xffffffff, 0x01000000, 0xffff0000, 0x01000001, - 0xffff0000, 0x01000000, 0xfff00000, 0x01000001, 0xfff00000, 0x01000000, - 0xa9cb1d24, 0x49892a0b, 0x80000000, 0x01000001, 0x80000000, 0x5634e2db, - 0x48892a0b, 0x00000000, 0x00100000, 0x5634e2dc, 0x00100000, 0x5634e2db, - 0x00010000, 0x5634e2dc, 0x00010000, 0x5634e2db, 0x00000001, 0x5634e2dc, - 0x00000001, 0x5634e2db, 0x00000000, 0x5734e2dc, 0x00000000, 0x5734e2db, - 0x00000000, 0x5635e2dc, 0x00000000, 0x5635e2db, 0x00000000, 0x563562dc, - 0x00000000, 0x563562db, 0x00000000, 0x5634e2dd, 0x00000000, 0x5634e2dc, - 0x00000000, 0x5634e2db, 0x00000000, 0x5634e2da, 0x00000000, 0x5634e2d9, - 0x00000000, 0x563462dc, 0x00000000, 0x563462db, 0x00000000, 0x5633e2dc, - 0x00000000, 0x5633e2db, 0x00000000, 0x5534e2dc, 0x00000000, 0x5534e2db, - 0x00000000, 0x00000000, 0xffffffff, 0x9ebe0ce6, 0xffffffff, 0x5634e2dc, - 0xffffffff, 0x5634e2db, 0xffff0000, 0x5634e2dc, 0xffff0000, 0x5634e2db, - 0xfff00000, 0x5634e2dc, 0xfff00000, 0x5634e2db, 0xa9cb1d24, 0x9ebe0ce6, - 0x80000000, 0x5634e2dc, 0x80000000, 0xb776d5f5, 0x48892a0b, 0x6141f31a, - 0x00100000, 0xb776d5f6, 0x00100000, 0xb776d5f5, 0x00010000, 0xb776d5f6, - 0x00010000, 0xb776d5f5, 0x00000001, 0xb776d5f6, 0x00000001, 0xb776d5f5, - 0x00000000, 0xb876d5f6, 0x00000000, 0xb876d5f5, 0x00000000, 0xb777d5f6, - 0x00000000, 0xb777d5f5, 0x00000000, 0xb77755f6, 0x00000000, 0xb77755f5, - 0x00000000, 0xb776d5f7, 0x00000000, 0xb776d5f6, 0x00000000, 0xb776d5f5, - 0x00000000, 0xb776d5f4, 0x00000000, 0xb776d5f3, 0x00000000, 0xb77655f6, - 0x00000000, 0xb77655f5, 0x00000000, 0xb775d5f6, 0x00000000, 0xb775d5f5, - 0x00000000, 0xb676d5f6, 0x00000000, 0xb676d5f5, 0x00000000, 0x6141f31a, - 0x00000000, 0x00000000, 0xffffffff, 0xb776d5f6, 0xffffffff, 0xb776d5f5, - 0xffff0000, 0xb776d5f6, 0xffff0000, 0xb776d5f5, 0xfff00000, 0xb776d5f6, - 0xfff00000, 0xb776d5f5, 0xa9cb1d25, 0x00000000, 0x80000000, 0xb776d5f6, - 0x80000000, 0xffffffff, 0x48892a0b, 0xa9cb1d24, 0x00100001, 0x00000000, - 0x00100000, 0xffffffff, 0x00010001, 0x00000000, 0x00010000, 0xffffffff, - 0x00000002, 0x00000000, 0x00000001, 0xffffffff, 0x00000001, 0x01000000, - 0x00000001, 0x00ffffff, 0x00000001, 0x00010000, 0x00000001, 0x0000ffff, - 0x00000001, 0x00008000, 0x00000001, 0x00007fff, 0x00000001, 0x00000001, - 0x00000001, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0xfffffffe, - 0x00000000, 0xfffffffd, 0x00000000, 0xffff8000, 0x00000000, 0xffff7fff, - 0x00000000, 0xffff0000, 0x00000000, 0xfffeffff, 0x00000000, 0xff000000, - 0x00000000, 0xfeffffff, 0x00000000, 0xa9cb1d24, 0x00000000, 0x48892a0a, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffff0001, 0x00000000, - 0xffff0000, 0xffffffff, 0xfff00001, 0x00000000, 0xfff00000, 0xffffffff, - 0xa9cb1d25, 0x48892a0a, 0x80000001, 0x00000000, 0x80000001, 0x00000000, - 0x48892a0b, 0xa9cb1d25, 0x00100001, 0x00000001, 0x00100001, 0x00000000, - 0x00010001, 0x00000001, 0x00010001, 0x00000000, 0x00000002, 0x00000001, - 0x00000002, 0x00000000, 0x00000001, 0x01000001, 0x00000001, 0x01000000, - 0x00000001, 0x00010001, 0x00000001, 0x00010000, 0x00000001, 0x00008001, - 0x00000001, 0x00008000, 0x00000001, 0x00000002, 0x00000001, 0x00000001, - 0x00000001, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0xfffffffe, - 0x00000000, 0xffff8001, 0x00000000, 0xffff8000, 0x00000000, 0xffff0001, - 0x00000000, 0xffff0000, 0x00000000, 0xff000001, 0x00000000, 0xff000000, - 0x00000000, 0xa9cb1d25, 0x00000000, 0x48892a0b, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xffff0001, 0x00000001, 0xffff0001, 0x00000000, - 0xfff00001, 0x00000001, 0xfff00001, 0x00000000, 0xa9cb1d25, 0x48892a0b, - 0x80000001, 0x00000001, 0x8000ffff, 0xffffffff, 0x488a2a0a, 0xa9cb1d24, - 0x00110000, 0x00000000, 0x0010ffff, 0xffffffff, 0x00020000, 0x00000000, - 0x0001ffff, 0xffffffff, 0x00010001, 0x00000000, 0x00010000, 0xffffffff, - 0x00010000, 0x01000000, 0x00010000, 0x00ffffff, 0x00010000, 0x00010000, - 0x00010000, 0x0000ffff, 0x00010000, 0x00008000, 0x00010000, 0x00007fff, - 0x00010000, 0x00000001, 0x00010000, 0x00000000, 0x0000ffff, 0xffffffff, - 0x0000ffff, 0xfffffffe, 0x0000ffff, 0xfffffffd, 0x0000ffff, 0xffff8000, - 0x0000ffff, 0xffff7fff, 0x0000ffff, 0xffff0000, 0x0000ffff, 0xfffeffff, - 0x0000ffff, 0xff000000, 0x0000ffff, 0xfeffffff, 0x0000ffff, 0xa9cb1d24, - 0x0000ffff, 0x48892a0a, 0x0000ffff, 0x00000000, 0x0000fffe, 0xffffffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xfff10000, 0x00000000, - 0xfff0ffff, 0xffffffff, 0xa9cc1d24, 0x48892a0a, 0x80010000, 0x00000000, - 0x80010000, 0x00000000, 0x488a2a0a, 0xa9cb1d25, 0x00110000, 0x00000001, - 0x00110000, 0x00000000, 0x00020000, 0x00000001, 0x00020000, 0x00000000, - 0x00010001, 0x00000001, 0x00010001, 0x00000000, 0x00010000, 0x01000001, - 0x00010000, 0x01000000, 0x00010000, 0x00010001, 0x00010000, 0x00010000, - 0x00010000, 0x00008001, 0x00010000, 0x00008000, 0x00010000, 0x00000002, - 0x00010000, 0x00000001, 0x00010000, 0x00000000, 0x0000ffff, 0xffffffff, - 0x0000ffff, 0xfffffffe, 0x0000ffff, 0xffff8001, 0x0000ffff, 0xffff8000, - 0x0000ffff, 0xffff0001, 0x0000ffff, 0xffff0000, 0x0000ffff, 0xff000001, - 0x0000ffff, 0xff000000, 0x0000ffff, 0xa9cb1d25, 0x0000ffff, 0x48892a0b, - 0x0000ffff, 0x00000001, 0x0000ffff, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xfff10000, 0x00000001, 0xfff10000, 0x00000000, - 0xa9cc1d24, 0x48892a0b, 0x80010000, 0x00000001, 0x800fffff, 0xffffffff, - 0x48992a0a, 0xa9cb1d24, 0x00200000, 0x00000000, 0x001fffff, 0xffffffff, - 0x00110000, 0x00000000, 0x0010ffff, 0xffffffff, 0x00100001, 0x00000000, - 0x00100000, 0xffffffff, 0x00100000, 0x01000000, 0x00100000, 0x00ffffff, - 0x00100000, 0x00010000, 0x00100000, 0x0000ffff, 0x00100000, 0x00008000, - 0x00100000, 0x00007fff, 0x00100000, 0x00000001, 0x00100000, 0x00000000, - 0x000fffff, 0xffffffff, 0x000fffff, 0xfffffffe, 0x000fffff, 0xfffffffd, - 0x000fffff, 0xffff8000, 0x000fffff, 0xffff7fff, 0x000fffff, 0xffff0000, - 0x000fffff, 0xfffeffff, 0x000fffff, 0xff000000, 0x000fffff, 0xfeffffff, - 0x000fffff, 0xa9cb1d24, 0x000fffff, 0x48892a0a, 0x000fffff, 0x00000000, - 0x000ffffe, 0xffffffff, 0x000f0000, 0x00000000, 0x000effff, 0xffffffff, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xa9db1d24, 0x48892a0a, - 0x80100000, 0x00000000, 0x80100000, 0x00000000, 0x48992a0a, 0xa9cb1d25, - 0x00200000, 0x00000001, 0x00200000, 0x00000000, 0x00110000, 0x00000001, - 0x00110000, 0x00000000, 0x00100001, 0x00000001, 0x00100001, 0x00000000, - 0x00100000, 0x01000001, 0x00100000, 0x01000000, 0x00100000, 0x00010001, - 0x00100000, 0x00010000, 0x00100000, 0x00008001, 0x00100000, 0x00008000, - 0x00100000, 0x00000002, 0x00100000, 0x00000001, 0x00100000, 0x00000000, - 0x000fffff, 0xffffffff, 0x000fffff, 0xfffffffe, 0x000fffff, 0xffff8001, - 0x000fffff, 0xffff8000, 0x000fffff, 0xffff0001, 0x000fffff, 0xffff0000, - 0x000fffff, 0xff000001, 0x000fffff, 0xff000000, 0x000fffff, 0xa9cb1d25, - 0x000fffff, 0x48892a0b, 0x000fffff, 0x00000001, 0x000fffff, 0x00000000, - 0x000f0000, 0x00000001, 0x000f0000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0xa9db1d24, 0x48892a0b, 0x80100000, 0x00000001, - 0xd634e2db, 0xb776d5f5, 0x9ebe0ce6, 0x6141f31a, 0x5644e2db, 0xb776d5f6, - 0x5644e2db, 0xb776d5f5, 0x5635e2db, 0xb776d5f6, 0x5635e2db, 0xb776d5f5, - 0x5634e2dc, 0xb776d5f6, 0x5634e2dc, 0xb776d5f5, 0x5634e2db, 0xb876d5f6, - 0x5634e2db, 0xb876d5f5, 0x5634e2db, 0xb777d5f6, 0x5634e2db, 0xb777d5f5, - 0x5634e2db, 0xb77755f6, 0x5634e2db, 0xb77755f5, 0x5634e2db, 0xb776d5f7, - 0x5634e2db, 0xb776d5f6, 0x5634e2db, 0xb776d5f5, 0x5634e2db, 0xb776d5f4, - 0x5634e2db, 0xb776d5f3, 0x5634e2db, 0xb77655f6, 0x5634e2db, 0xb77655f5, - 0x5634e2db, 0xb775d5f6, 0x5634e2db, 0xb775d5f5, 0x5634e2db, 0xb676d5f6, - 0x5634e2db, 0xb676d5f5, 0x5634e2db, 0x6141f31a, 0x5634e2db, 0x00000000, - 0x5634e2da, 0xb776d5f6, 0x5634e2da, 0xb776d5f5, 0x5633e2db, 0xb776d5f6, - 0x5633e2db, 0xb776d5f5, 0x5624e2db, 0xb776d5f6, 0x5624e2db, 0xb776d5f5, - 0x00000000, 0x00000000, 0xd634e2db, 0xb776d5f6, 0xffffffff, 0xffffffff, - 0xc8892a0a, 0xa9cb1d24, 0x80100000, 0x00000000, 0x800fffff, 0xffffffff, - 0x80010000, 0x00000000, 0x8000ffff, 0xffffffff, 0x80000001, 0x00000000, - 0x80000000, 0xffffffff, 0x80000000, 0x01000000, 0x80000000, 0x00ffffff, - 0x80000000, 0x00010000, 0x80000000, 0x0000ffff, 0x80000000, 0x00008000, - 0x80000000, 0x00007fff, 0x80000000, 0x00000001, 0x80000000, 0x00000000, - 0x7fffffff, 0xffffffff, 0x7fffffff, 0xfffffffe, 0x7fffffff, 0xfffffffd, - 0x7fffffff, 0xffff8000, 0x7fffffff, 0xffff7fff, 0x7fffffff, 0xffff0000, - 0x7fffffff, 0xfffeffff, 0x7fffffff, 0xff000000, 0x7fffffff, 0xfeffffff, - 0x7fffffff, 0xa9cb1d24, 0x7fffffff, 0x48892a0a, 0x7fffffff, 0x00000000, - 0x7ffffffe, 0xffffffff, 0x7fff0000, 0x00000000, 0x7ffeffff, 0xffffffff, - 0x7ff00000, 0x00000000, 0x7fefffff, 0xffffffff, 0x29cb1d24, 0x48892a0a, - 0x00000000, 0x00000000 - ]; -toInt32s(TEST_SUB_BITS); - -var TEST_MUL_BITS = [ - 0x80000000, 0x00000000, 0x80000000, 0x00000000, 0x1ad92a0a, 0xa9cb1d25, - 0x00000000, 0x00000000, 0xd2500000, 0x00000000, 0x00100000, 0x00000000, - 0x80000000, 0x00000000, 0x65ae2a0a, 0xa9cb1d25, 0x00110000, 0x00000001, - 0x00100000, 0x00000000, 0x00000000, 0x00000000, 0x1d250000, 0x00000000, - 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, - 0x80000000, 0x00000000, 0xf254472f, 0xa9cb1d25, 0x00100001, 0x00000001, - 0x00100000, 0x00000000, 0x00010001, 0x00000001, 0x00010000, 0x00000000, - 0x00000000, 0x00000000, 0xa9cb1d25, 0x00000000, 0x00000001, 0x00000000, - 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, - 0x00000001, 0x00000000, 0x80000000, 0x00000000, 0x5332f527, 0xcecb1d25, - 0x00100000, 0x01000001, 0x00100000, 0x00000000, 0x00010000, 0x01000001, - 0x00010000, 0x00000000, 0x01000001, 0x01000001, 0x01000001, 0x00000000, - 0x00000000, 0x00000000, 0x0aa9cb1d, 0x25000000, 0x00000000, 0x01000000, - 0x00000000, 0x00000000, 0x00000000, 0x01000000, 0x00000000, 0x00000000, - 0x01000000, 0x01000000, 0x01000000, 0x00000000, 0x00010000, 0x01000000, - 0x80000000, 0x00000000, 0x7293d3d5, 0xc6f01d25, 0x00100000, 0x00010001, - 0x00100000, 0x00000000, 0x00010000, 0x00010001, 0x00010000, 0x00000000, - 0x00010001, 0x00010001, 0x00010001, 0x00000000, 0x00000100, 0x01010001, - 0x00000100, 0x01000000, 0x00000000, 0x00000000, 0x2a0aa9cb, 0x1d250000, - 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, - 0x00000000, 0x00000000, 0x00010000, 0x00010000, 0x00010000, 0x00000000, - 0x00000100, 0x00010000, 0x00000100, 0x00000000, 0x00000001, 0x00010000, - 0x80000000, 0x00000000, 0xdd8e7ef0, 0x385d9d25, 0x00100000, 0x00008001, - 0x00100000, 0x00000000, 0x80010000, 0x00008001, 0x80010000, 0x00000000, - 0x00008001, 0x00008001, 0x00008001, 0x00000000, 0x00000080, 0x01008001, - 0x00000080, 0x01000000, 0x00000000, 0x80018001, 0x00000000, 0x80010000, - 0x00000000, 0x00000000, 0x950554e5, 0x8e928000, 0x00000000, 0x00008000, - 0x00000000, 0x00000000, 0x80000000, 0x00008000, 0x80000000, 0x00000000, - 0x00008000, 0x00008000, 0x00008000, 0x00000000, 0x00000080, 0x00008000, - 0x00000080, 0x00000000, 0x00000000, 0x80008000, 0x00000000, 0x80000000, - 0x00000000, 0x40008000, 0x00000000, 0x00000000, 0x91125415, 0x53963a4a, - 0x00200000, 0x00000002, 0x00200000, 0x00000000, 0x00020000, 0x00000002, - 0x00020000, 0x00000000, 0x00000002, 0x00000002, 0x00000002, 0x00000000, - 0x00000000, 0x02000002, 0x00000000, 0x02000000, 0x00000000, 0x00020002, - 0x00000000, 0x00020000, 0x00000000, 0x00010002, 0x00000000, 0x00010000, - 0x80000000, 0x00000000, 0x48892a0a, 0xa9cb1d25, 0x00100000, 0x00000001, - 0x00100000, 0x00000000, 0x00010000, 0x00000001, 0x00010000, 0x00000000, - 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x01000001, - 0x00000000, 0x01000000, 0x00000000, 0x00010001, 0x00000000, 0x00010000, - 0x00000000, 0x00008001, 0x00000000, 0x00008000, 0x00000000, 0x00000002, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x80000000, 0x00000000, 0xb776d5f5, 0x5634e2db, - 0xffefffff, 0xffffffff, 0xfff00000, 0x00000000, 0xfffeffff, 0xffffffff, - 0xffff0000, 0x00000000, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xff000000, 0xffffffff, 0xfffeffff, - 0xffffffff, 0xffff0000, 0xffffffff, 0xffff7fff, 0xffffffff, 0xffff8000, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x6eedabea, 0xac69c5b6, 0xffdfffff, 0xfffffffe, - 0xffe00000, 0x00000000, 0xfffdffff, 0xfffffffe, 0xfffe0000, 0x00000000, - 0xfffffffd, 0xfffffffe, 0xfffffffe, 0x00000000, 0xffffffff, 0xfdfffffe, - 0xffffffff, 0xfe000000, 0xffffffff, 0xfffdfffe, 0xffffffff, 0xfffe0000, - 0xffffffff, 0xfffefffe, 0xffffffff, 0xffff0000, 0xffffffff, 0xfffffffc, - 0xffffffff, 0xfffffffe, 0x00000000, 0x00000000, 0x00000000, 0x00000002, - 0x80000000, 0x00000000, 0xb383d525, 0x1b389d25, 0x000fffff, 0xffff8001, - 0x00100000, 0x00000000, 0x8000ffff, 0xffff8001, 0x80010000, 0x00000000, - 0xffff8000, 0xffff8001, 0xffff8001, 0x00000000, 0xffffff80, 0x00ff8001, - 0xffffff80, 0x01000000, 0xffffffff, 0x80008001, 0xffffffff, 0x80010000, - 0xffffffff, 0xc0000001, 0xffffffff, 0xc0008000, 0xffffffff, 0xffff0002, - 0xffffffff, 0xffff8001, 0x00000000, 0x00000000, 0x00000000, 0x00007fff, - 0x00000000, 0x0000fffe, 0x00000000, 0x00000000, 0x6afaab1a, 0x716d8000, - 0xffffffff, 0xffff8000, 0x00000000, 0x00000000, 0x7fffffff, 0xffff8000, - 0x80000000, 0x00000000, 0xffff7fff, 0xffff8000, 0xffff8000, 0x00000000, - 0xffffff7f, 0xffff8000, 0xffffff80, 0x00000000, 0xffffffff, 0x7fff8000, - 0xffffffff, 0x80000000, 0xffffffff, 0xbfff8000, 0xffffffff, 0xc0000000, - 0xffffffff, 0xffff0000, 0xffffffff, 0xffff8000, 0x00000000, 0x00000000, - 0x00000000, 0x00008000, 0x00000000, 0x00010000, 0x00000000, 0x3fff8000, - 0x80000000, 0x00000000, 0x1e7e803f, 0x8ca61d25, 0x000fffff, 0xffff0001, - 0x00100000, 0x00000000, 0x0000ffff, 0xffff0001, 0x00010000, 0x00000000, - 0xffff0000, 0xffff0001, 0xffff0001, 0x00000000, 0xffffff00, 0x00ff0001, - 0xffffff00, 0x01000000, 0xffffffff, 0x00000001, 0xffffffff, 0x00010000, - 0xffffffff, 0x7fff8001, 0xffffffff, 0x80008000, 0xffffffff, 0xfffe0002, - 0xffffffff, 0xffff0001, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff, - 0x00000000, 0x0001fffe, 0x00000000, 0x7ffe8001, 0x00000000, 0x7fff8000, - 0x00000000, 0x00000000, 0xd5f55634, 0xe2db0000, 0xffffffff, 0xffff0000, - 0x00000000, 0x00000000, 0xffffffff, 0xffff0000, 0x00000000, 0x00000000, - 0xfffeffff, 0xffff0000, 0xffff0000, 0x00000000, 0xfffffeff, 0xffff0000, - 0xffffff00, 0x00000000, 0xfffffffe, 0xffff0000, 0xffffffff, 0x00000000, - 0xffffffff, 0x7fff0000, 0xffffffff, 0x80000000, 0xffffffff, 0xfffe0000, - 0xffffffff, 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, - 0x00000000, 0x00020000, 0x00000000, 0x7fff0000, 0x00000000, 0x80000000, - 0x00000000, 0xffff0000, 0x80000000, 0x00000000, 0x3ddf5eed, 0x84cb1d25, - 0x000fffff, 0xff000001, 0x00100000, 0x00000000, 0x0000ffff, 0xff000001, - 0x00010000, 0x00000000, 0xff000000, 0xff000001, 0xff000001, 0x00000000, - 0xffff0000, 0x00000001, 0xffff0000, 0x01000000, 0xfffffeff, 0xff010001, - 0xffffff00, 0x00010000, 0xffffff7f, 0xff008001, 0xffffff80, 0x00008000, - 0xffffffff, 0xfe000002, 0xffffffff, 0xff000001, 0x00000000, 0x00000000, - 0x00000000, 0x00ffffff, 0x00000000, 0x01fffffe, 0x0000007f, 0xfeff8001, - 0x0000007f, 0xffff8000, 0x000000ff, 0xfeff0001, 0x000000ff, 0xffff0000, - 0x00000000, 0x00000000, 0xf55634e2, 0xdb000000, 0xffffffff, 0xff000000, - 0x00000000, 0x00000000, 0xffffffff, 0xff000000, 0x00000000, 0x00000000, - 0xfeffffff, 0xff000000, 0xff000000, 0x00000000, 0xfffeffff, 0xff000000, - 0xffff0000, 0x00000000, 0xfffffeff, 0xff000000, 0xffffff00, 0x00000000, - 0xffffff7f, 0xff000000, 0xffffff80, 0x00000000, 0xffffffff, 0xfe000000, - 0xffffffff, 0xff000000, 0x00000000, 0x00000000, 0x00000000, 0x01000000, - 0x00000000, 0x02000000, 0x0000007f, 0xff000000, 0x00000080, 0x00000000, - 0x000000ff, 0xff000000, 0x00000100, 0x00000000, 0x0000ffff, 0xff000000, - 0x80000000, 0x00000000, 0xbc56e5ef, 0x15ff6759, 0xd24fffff, 0xa9cb1d25, - 0xd2500000, 0x00000000, 0x1d24ffff, 0xa9cb1d25, 0x1d250000, 0x00000000, - 0xa9cb1d24, 0xa9cb1d25, 0xa9cb1d25, 0x00000000, 0xffa9cb1c, 0xcecb1d25, - 0xffa9cb1d, 0x25000000, 0xffffa9ca, 0xc6f01d25, 0xffffa9cb, 0x1d250000, - 0xffffd4e5, 0x385d9d25, 0xffffd4e5, 0x8e928000, 0xffffffff, 0x53963a4a, - 0xffffffff, 0xa9cb1d25, 0x00000000, 0x00000000, 0x00000000, 0x5634e2db, - 0x00000000, 0xac69c5b6, 0x00002b1a, 0x1b389d25, 0x00002b1a, 0x716d8000, - 0x00005634, 0x8ca61d25, 0x00005634, 0xe2db0000, 0x005634e2, 0x84cb1d25, - 0x005634e2, 0xdb000000, 0x80000000, 0x00000000, 0x74756f10, 0x9f4f5297, - 0xa0afffff, 0x48892a0b, 0xa0b00000, 0x00000000, 0x2a0affff, 0x48892a0b, - 0x2a0b0000, 0x00000000, 0x48892a0a, 0x48892a0b, 0x48892a0b, 0x00000000, - 0xff488929, 0x53892a0b, 0xff48892a, 0x0b000000, 0xffff4888, 0x72942a0b, - 0xffff4889, 0x2a0b0000, 0xffffa443, 0xdd8eaa0b, 0xffffa444, 0x95058000, - 0xfffffffe, 0x91125416, 0xffffffff, 0x48892a0b, 0x00000000, 0x00000000, - 0x00000000, 0xb776d5f5, 0x00000001, 0x6eedabea, 0x00005bba, 0xb383aa0b, - 0x00005bbb, 0x6afa8000, 0x0000b776, 0x1e7e2a0b, 0x0000b776, 0xd5f50000, - 0x00b776d5, 0x3d892a0b, 0x00b776d5, 0xf5000000, 0x3dc7d297, 0x9f4f5297, - 0x80000000, 0x00000000, 0x9ebe0ce5, 0xa9cb1d25, 0x000fffff, 0x00000001, - 0x00100000, 0x00000000, 0x0000ffff, 0x00000001, 0x00010000, 0x00000000, - 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0xfeffffff, 0x01000001, - 0xff000000, 0x01000000, 0xfffeffff, 0x00010001, 0xffff0000, 0x00010000, - 0xffff7fff, 0x00008001, 0xffff8000, 0x00008000, 0xfffffffe, 0x00000002, - 0xffffffff, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, - 0x00000001, 0xfffffffe, 0x00007ffe, 0xffff8001, 0x00007fff, 0xffff8000, - 0x0000fffe, 0xffff0001, 0x0000ffff, 0xffff0000, 0x00fffffe, 0xff000001, - 0x00ffffff, 0xff000000, 0x5634e2da, 0xa9cb1d25, 0xb776d5f4, 0x48892a0b, - 0x00000000, 0x00000000, 0x5634e2db, 0x00000000, 0xffffffff, 0x00000000, - 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xfeffffff, 0x00000000, - 0xff000000, 0x00000000, 0xfffeffff, 0x00000000, 0xffff0000, 0x00000000, - 0xffff7fff, 0x00000000, 0xffff8000, 0x00000000, 0xfffffffe, 0x00000000, - 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, - 0x00000002, 0x00000000, 0x00007fff, 0x00000000, 0x00008000, 0x00000000, - 0x0000ffff, 0x00000000, 0x00010000, 0x00000000, 0x00ffffff, 0x00000000, - 0x01000000, 0x00000000, 0x5634e2db, 0x00000000, 0xb776d5f5, 0x00000000, - 0xffffffff, 0x00000000, 0x80000000, 0x00000000, 0x2b642a0a, 0xa9cb1d25, - 0x000f0000, 0x00000001, 0x00100000, 0x00000000, 0x00000000, 0x00000001, - 0x00010000, 0x00000000, 0xffff0001, 0x00000001, 0x00000001, 0x00000000, - 0xffff0000, 0x01000001, 0x00000000, 0x01000000, 0xffff0000, 0x00010001, - 0x00000000, 0x00010000, 0x7fff0000, 0x00008001, 0x80000000, 0x00008000, - 0xfffe0000, 0x00000002, 0xffff0000, 0x00000001, 0x00000000, 0x00000000, - 0x0000ffff, 0xffffffff, 0x0001ffff, 0xfffffffe, 0x7ffeffff, 0xffff8001, - 0x7fffffff, 0xffff8000, 0xfffeffff, 0xffff0001, 0xffffffff, 0xffff0000, - 0xfffeffff, 0xff000001, 0xffffffff, 0xff000000, 0xe2daffff, 0xa9cb1d25, - 0xd5f4ffff, 0x48892a0b, 0xfffeffff, 0x00000001, 0xffffffff, 0x00000000, - 0x00000000, 0x00000000, 0xe2db0000, 0x00000000, 0xffff0000, 0x00000000, - 0x00000000, 0x00000000, 0xffff0000, 0x00000000, 0x00000000, 0x00000000, - 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0xffff0000, 0x00000000, - 0x00000000, 0x00000000, 0xffff0000, 0x00000000, 0x00000000, 0x00000000, - 0x7fff0000, 0x00000000, 0x80000000, 0x00000000, 0xfffe0000, 0x00000000, - 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, - 0x00020000, 0x00000000, 0x7fff0000, 0x00000000, 0x80000000, 0x00000000, - 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0xffff0000, 0x00000000, - 0x00000000, 0x00000000, 0xe2db0000, 0x00000000, 0xd5f50000, 0x00000000, - 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0xffff0000, 0x00000000, - 0x80000000, 0x00000000, 0x76392a0a, 0xa9cb1d25, 0x00000000, 0x00000001, - 0x00100000, 0x00000000, 0xfff10000, 0x00000001, 0x00010000, 0x00000000, - 0xfff00001, 0x00000001, 0x00000001, 0x00000000, 0xfff00000, 0x01000001, - 0x00000000, 0x01000000, 0xfff00000, 0x00010001, 0x00000000, 0x00010000, - 0xfff00000, 0x00008001, 0x00000000, 0x00008000, 0xffe00000, 0x00000002, - 0xfff00000, 0x00000001, 0x00000000, 0x00000000, 0x000fffff, 0xffffffff, - 0x001fffff, 0xfffffffe, 0xffefffff, 0xffff8001, 0xffffffff, 0xffff8000, - 0xffefffff, 0xffff0001, 0xffffffff, 0xffff0000, 0xffefffff, 0xff000001, - 0xffffffff, 0xff000000, 0x2dafffff, 0xa9cb1d25, 0x5f4fffff, 0x48892a0b, - 0xffefffff, 0x00000001, 0xffffffff, 0x00000000, 0xffef0000, 0x00000001, - 0xffff0000, 0x00000000, 0x00000000, 0x00000000, 0x2db00000, 0x00000000, - 0xfff00000, 0x00000000, 0x00000000, 0x00000000, 0xfff00000, 0x00000000, - 0x00000000, 0x00000000, 0xfff00000, 0x00000000, 0x00000000, 0x00000000, - 0xfff00000, 0x00000000, 0x00000000, 0x00000000, 0xfff00000, 0x00000000, - 0x00000000, 0x00000000, 0xfff00000, 0x00000000, 0x00000000, 0x00000000, - 0xffe00000, 0x00000000, 0xfff00000, 0x00000000, 0x00000000, 0x00000000, - 0x00100000, 0x00000000, 0x00200000, 0x00000000, 0xfff00000, 0x00000000, - 0x00000000, 0x00000000, 0xfff00000, 0x00000000, 0x00000000, 0x00000000, - 0xfff00000, 0x00000000, 0x00000000, 0x00000000, 0x2db00000, 0x00000000, - 0x5f500000, 0x00000000, 0xfff00000, 0x00000000, 0x00000000, 0x00000000, - 0xfff00000, 0x00000000, 0x00000000, 0x00000000, 0xfff00000, 0x00000000, - 0x80000000, 0x00000000, 0x8a74d669, 0x9f4f5297, 0x4a7b1d24, 0x48892a0b, - 0xa0b00000, 0x00000000, 0xd3d61d24, 0x48892a0b, 0x2a0b0000, 0x00000000, - 0xf254472f, 0x48892a0b, 0x48892a0b, 0x00000000, 0xce13a64e, 0x53892a0b, - 0x2448892a, 0x0b000000, 0xc6ef65ad, 0x72942a0b, 0x1d244889, 0x2a0b0000, - 0x385d4168, 0xdd8eaa0b, 0x8e922444, 0x95058000, 0x53963a48, 0x91125416, - 0xa9cb1d24, 0x48892a0b, 0x00000000, 0x00000000, 0x5634e2db, 0xb776d5f5, - 0xac69c5b7, 0x6eedabea, 0x1b38f8df, 0xb383aa0b, 0x716ddbbb, 0x6afa8000, - 0x8ca6d49b, 0x1e7e2a0b, 0xe2dbb776, 0xd5f50000, 0x858293fa, 0x3d892a0b, - 0xdbb776d5, 0xf5000000, 0x53c739f0, 0x9f4f5297, 0x22ca6fa5, 0x36ad9c79, - 0x6141f319, 0x48892a0b, 0xb776d5f5, 0x00000000, 0x7fc01d24, 0x48892a0b, - 0xd5f50000, 0x00000000, 0x091b1d24, 0x48892a0b, 0x5f500000, 0x00000000, - 0x80000000, 0x00000000, 0xc8892a0a, 0xa9cb1d25, 0x80100000, 0x00000001, - 0x00100000, 0x00000000, 0x80010000, 0x00000001, 0x00010000, 0x00000000, - 0x80000001, 0x00000001, 0x00000001, 0x00000000, 0x80000000, 0x01000001, - 0x00000000, 0x01000000, 0x80000000, 0x00010001, 0x00000000, 0x00010000, - 0x80000000, 0x00008001, 0x00000000, 0x00008000, 0x00000000, 0x00000002, - 0x80000000, 0x00000001, 0x00000000, 0x00000000, 0x7fffffff, 0xffffffff, - 0xffffffff, 0xfffffffe, 0x7fffffff, 0xffff8001, 0xffffffff, 0xffff8000, - 0x7fffffff, 0xffff0001, 0xffffffff, 0xffff0000, 0x7fffffff, 0xff000001, - 0xffffffff, 0xff000000, 0x7fffffff, 0xa9cb1d25, 0x7fffffff, 0x48892a0b, - 0x7fffffff, 0x00000001, 0xffffffff, 0x00000000, 0x7fff0000, 0x00000001, - 0xffff0000, 0x00000000, 0x7ff00000, 0x00000001, 0xfff00000, 0x00000000, - 0x29cb1d24, 0x48892a0b - ]; -toInt32s(TEST_MUL_BITS); - -var TEST_DIV_BITS = [ - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x000007ff, - 0x00000000, 0x00000800, 0x00000000, 0x00007fff, 0x00000000, 0x00008000, - 0x00000000, 0x7fffffff, 0x00000000, 0x80000000, 0x0000007f, 0xffff8000, - 0x00000080, 0x00000000, 0x00007fff, 0x80007fff, 0x00008000, 0x00000000, - 0x0000fffe, 0x0003fff8, 0x00010000, 0x00000000, 0x40000000, 0x00000000, - 0x80000000, 0x00000000, 0x80000000, 0x00000000, 0xc0000000, 0x00000000, - 0xfffefffd, 0xfffbfff8, 0xffff0000, 0x00000000, 0xffff7fff, 0x7fff8000, - 0xffff8000, 0x00000000, 0xffffff7f, 0xffff8000, 0xffffff80, 0x00000000, - 0xfffffffe, 0x83e3cc1a, 0xffffffff, 0x4d64985a, 0xffffffff, 0x80000000, - 0xffffffff, 0x80000000, 0xffffffff, 0xffff8000, 0xffffffff, 0xffff8000, - 0xffffffff, 0xfffff800, 0xffffffff, 0xfffff800, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000488, 0x00000000, 0x00000488, 0x00000000, 0x00004889, - 0x00000000, 0x00004889, 0x00000000, 0x48892a0a, 0x00000000, 0x48892a0a, - 0x00000048, 0x8929c220, 0x00000048, 0x892a0aa9, 0x00004888, 0xe181c849, - 0x00004889, 0x2a0aa9cb, 0x00009111, 0x31f2efb0, 0x00009112, 0x54155396, - 0x24449505, 0x54e58e92, 0x48892a0a, 0xa9cb1d25, 0xb776d5f5, 0x5634e2db, - 0xdbbb6afa, 0xab1a716e, 0xffff6eec, 0x89c3bff2, 0xffff6eed, 0xabeaac6a, - 0xffffb776, 0x8d6be3a1, 0xffffb776, 0xd5f55635, 0xffffffb7, 0x76d5acce, - 0xffffffb7, 0x76d5f557, 0xffffffff, 0x2898cfc6, 0xffffffff, 0x9ac930b4, - 0xffffffff, 0xb776d5f6, 0xffffffff, 0xb776d5f6, 0xffffffff, 0xffffb777, - 0xffffffff, 0xffffb777, 0xffffffff, 0xfffffb78, 0xffffffff, 0xfffffb78, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x0000000f, 0x00000000, 0x00000010, 0x00000000, 0x000fffff, - 0x00000000, 0x00100000, 0x00000000, 0x0ffffff0, 0x00000000, 0x10000000, - 0x0000000f, 0xfff0000f, 0x00000010, 0x00000000, 0x0000001f, 0xffc0007f, - 0x00000020, 0x00000000, 0x00080000, 0x00000000, 0x00100000, 0x00000001, - 0xffefffff, 0xffffffff, 0xfff80000, 0x00000000, 0xffffffdf, 0xffbfff80, - 0xffffffe0, 0x00000000, 0xffffffef, 0xffeffff0, 0xfffffff0, 0x00000000, - 0xffffffff, 0xeffffff0, 0xffffffff, 0xf0000000, 0xffffffff, 0xffd07c7a, - 0xffffffff, 0xffe9ac94, 0xffffffff, 0xfff00000, 0xffffffff, 0xfff00000, - 0xffffffff, 0xfffffff0, 0xffffffff, 0xfffffff0, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0x00000000, 0x0000000f, 0x00000000, 0x00000010, - 0x00000000, 0x000fffff, 0x00000000, 0x00100000, 0x00000000, 0x0ffffff0, - 0x00000000, 0x10000000, 0x0000000f, 0xfff0000f, 0x00000010, 0x00000000, - 0x0000001f, 0xffc0007f, 0x00000020, 0x00000000, 0x00080000, 0x00000000, - 0x00100000, 0x00000000, 0xfff00000, 0x00000000, 0xfff80000, 0x00000000, - 0xffffffdf, 0xffbfff80, 0xffffffe0, 0x00000000, 0xffffffef, 0xffeffff0, - 0xfffffff0, 0x00000000, 0xffffffff, 0xeffffff0, 0xffffffff, 0xf0000000, - 0xffffffff, 0xffd07c7a, 0xffffffff, 0xffe9ac94, 0xffffffff, 0xfff00000, - 0xffffffff, 0xfff00000, 0xffffffff, 0xfffffff0, 0xffffffff, 0xfffffff0, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000001, 0x00000000, 0x0000ffff, 0x00000000, 0x00010000, - 0x00000000, 0x00ffffff, 0x00000000, 0x01000000, 0x00000000, 0xffff0001, - 0x00000001, 0x00000000, 0x00000001, 0xfffc0007, 0x00000002, 0x00000000, - 0x00008000, 0x00000000, 0x00010000, 0x00000001, 0xfffeffff, 0xffffffff, - 0xffff8000, 0x00000000, 0xfffffffd, 0xfffbfff8, 0xfffffffe, 0x00000000, - 0xfffffffe, 0xfffeffff, 0xffffffff, 0x00000000, 0xffffffff, 0xfeffffff, - 0xffffffff, 0xff000000, 0xffffffff, 0xfffd07c8, 0xffffffff, 0xfffe9aca, - 0xffffffff, 0xffff0000, 0xffffffff, 0xffff0000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x0000ffff, - 0x00000000, 0x00010000, 0x00000000, 0x00ffffff, 0x00000000, 0x01000000, - 0x00000000, 0xffff0000, 0x00000001, 0x00000000, 0x00000001, 0xfffc0007, - 0x00000002, 0x00000000, 0x00008000, 0x00000000, 0x00010000, 0x00000000, - 0xffff0000, 0x00000000, 0xffff8000, 0x00000000, 0xfffffffd, 0xfffbfff8, - 0xfffffffe, 0x00000000, 0xfffffffe, 0xfffeffff, 0xffffffff, 0x00000000, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xff000000, 0xffffffff, 0xfffd07c8, - 0xffffffff, 0xfffe9aca, 0xffffffff, 0xffff0000, 0xffffffff, 0xffff0000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x000000ff, - 0x00000000, 0x00000100, 0x00000000, 0x0000ffff, 0x00000000, 0x00010000, - 0x00000000, 0x0001fffc, 0x00000000, 0x00020000, 0x00000000, 0x80000000, - 0x00000001, 0x00000001, 0xfffffffe, 0xffffffff, 0xffffffff, 0x80000000, - 0xffffffff, 0xfffdfffc, 0xffffffff, 0xfffe0000, 0xffffffff, 0xfffeffff, - 0xffffffff, 0xffff0000, 0xffffffff, 0xffffff00, 0xffffffff, 0xffffff00, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x000000ff, 0x00000000, 0x00000100, 0x00000000, 0x0000ffff, - 0x00000000, 0x00010000, 0x00000000, 0x0001fffc, 0x00000000, 0x00020000, - 0x00000000, 0x80000000, 0x00000001, 0x00000000, 0xffffffff, 0x00000000, - 0xffffffff, 0x80000000, 0xffffffff, 0xfffdfffc, 0xffffffff, 0xfffe0000, - 0xffffffff, 0xfffeffff, 0xffffffff, 0xffff0000, 0xffffffff, 0xffffff00, - 0xffffffff, 0xffffff00, 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x000000ff, 0x00000000, 0x00000100, 0x00000000, 0x000001ff, - 0x00000000, 0x00000200, 0x00000000, 0x00800000, 0x00000000, 0x01000001, - 0xffffffff, 0xfeffffff, 0xffffffff, 0xff800000, 0xffffffff, 0xfffffe00, - 0xffffffff, 0xfffffe00, 0xffffffff, 0xffffff00, 0xffffffff, 0xffffff00, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0x00000000, 0x000000ff, 0x00000000, 0x00000100, - 0x00000000, 0x000001ff, 0x00000000, 0x00000200, 0x00000000, 0x00800000, - 0x00000000, 0x01000000, 0xffffffff, 0xff000000, 0xffffffff, 0xff800000, - 0xffffffff, 0xfffffe00, 0xffffffff, 0xfffffe00, 0xffffffff, 0xffffff00, - 0xffffffff, 0xffffff00, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000002, - 0x00000000, 0x00008000, 0x00000000, 0x00010001, 0xffffffff, 0xfffeffff, - 0xffffffff, 0xffff8000, 0xffffffff, 0xfffffffe, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x00000002, 0x00000000, 0x00008000, 0x00000000, 0x00010000, - 0xffffffff, 0xffff0000, 0xffffffff, 0xffff8000, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00004000, - 0x00000000, 0x00008001, 0xffffffff, 0xffff7fff, 0xffffffff, 0xffffc000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, - 0x00000000, 0x00004000, 0x00000000, 0x00008000, 0xffffffff, 0xffff8000, - 0xffffffff, 0xffffc000, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000002, - 0xffffffff, 0xfffffffe, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000001, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xfffffffe, 0x00000000, 0x00000002, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffc001, 0xffffffff, 0xffff8001, 0x00000000, 0x00007fff, - 0x00000000, 0x00003fff, 0x00000000, 0x00000001, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffc000, 0xffffffff, 0xffff8000, - 0x00000000, 0x00008000, 0x00000000, 0x00004000, 0x00000000, 0x00000001, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffff8001, - 0xffffffff, 0xffff0001, 0x00000000, 0x0000ffff, 0x00000000, 0x00007fff, - 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xfffffffe, - 0xffffffff, 0xffff8000, 0xffffffff, 0xffff0000, 0x00000000, 0x00010000, - 0x00000000, 0x00008000, 0x00000000, 0x00000002, 0x00000000, 0x00000002, - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffff01, 0xffffffff, 0xffffff01, 0xffffffff, 0xfffffe01, - 0xffffffff, 0xfffffe01, 0xffffffff, 0xff800001, 0xffffffff, 0xff000001, - 0x00000000, 0x00ffffff, 0x00000000, 0x007fffff, 0x00000000, 0x00000200, - 0x00000000, 0x000001ff, 0x00000000, 0x00000100, 0x00000000, 0x000000ff, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffffff, 0xffffffff, 0xffffff01, 0xffffffff, 0xffffff00, - 0xffffffff, 0xfffffe01, 0xffffffff, 0xfffffe00, 0xffffffff, 0xff800000, - 0xffffffff, 0xff000000, 0x00000000, 0x01000000, 0x00000000, 0x00800000, - 0x00000000, 0x00000200, 0x00000000, 0x00000200, 0x00000000, 0x00000100, - 0x00000000, 0x00000100, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0xffffffff, 0xffffffaa, 0xffffffff, 0xffffffaa, 0xffffffff, 0xffffa9cc, - 0xffffffff, 0xffffa9cc, 0xffffffff, 0xffff5398, 0xffffffff, 0xffff5397, - 0xffffffff, 0xd4e58e93, 0xffffffff, 0xa9cb1d25, 0x00000000, 0x5634e2db, - 0x00000000, 0x2b1a716d, 0x00000000, 0x0000ac6b, 0x00000000, 0x0000ac69, - 0x00000000, 0x00005635, 0x00000000, 0x00005634, 0x00000000, 0x00000056, - 0x00000000, 0x00000056, 0x00000000, 0x00000001, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0xffffffff, 0xffffff49, 0xffffffff, 0xffffff49, - 0xffffffff, 0xffff488a, 0xffffffff, 0xffff488a, 0xffffffff, 0xfffe9116, - 0xffffffff, 0xfffe9113, 0xffffffff, 0xa4449506, 0xffffffff, 0x48892a0b, - 0x00000000, 0xb776d5f5, 0x00000000, 0x5bbb6afa, 0x00000000, 0x00016ef0, - 0x00000000, 0x00016eed, 0x00000000, 0x0000b777, 0x00000000, 0x0000b776, - 0x00000000, 0x000000b7, 0x00000000, 0x000000b7, 0x00000000, 0x00000002, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffff01, - 0xffffffff, 0xffffff01, 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0001, - 0xffffffff, 0xfffe0004, 0xffffffff, 0xfffe0001, 0xffffffff, 0x80000001, - 0xffffffff, 0x00000001, 0x00000000, 0xffffffff, 0x00000000, 0x7fffffff, - 0x00000000, 0x00020004, 0x00000000, 0x0001ffff, 0x00000000, 0x00010001, - 0x00000000, 0x0000ffff, 0x00000000, 0x00000100, 0x00000000, 0x000000ff, - 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffffff01, 0xffffffff, 0xffffff00, 0xffffffff, 0xffff0001, - 0xffffffff, 0xffff0000, 0xffffffff, 0xfffe0004, 0xffffffff, 0xfffe0000, - 0xffffffff, 0x80000000, 0xffffffff, 0x00000000, 0x00000001, 0x00000000, - 0x00000000, 0x80000000, 0x00000000, 0x00020004, 0x00000000, 0x00020000, - 0x00000000, 0x00010001, 0x00000000, 0x00010000, 0x00000000, 0x00000100, - 0x00000000, 0x00000100, 0x00000000, 0x00000002, 0x00000000, 0x00000001, - 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffff0001, - 0xffffffff, 0xffff0001, 0xffffffff, 0xff000001, 0xffffffff, 0xff000001, - 0xffffffff, 0x00010000, 0xffffffff, 0x00000001, 0xfffffffe, 0x0003fff9, - 0xfffffffe, 0x00000001, 0xffff8000, 0x00000001, 0xffff0000, 0x00000001, - 0x0000ffff, 0xffffffff, 0x00007fff, 0xffffffff, 0x00000002, 0x00040008, - 0x00000001, 0xffffffff, 0x00000001, 0x00010001, 0x00000000, 0xffffffff, - 0x00000000, 0x01000001, 0x00000000, 0x00ffffff, 0x00000000, 0x0002f838, - 0x00000000, 0x00016536, 0x00000000, 0x00010000, 0x00000000, 0x0000ffff, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xffff0001, 0xffffffff, 0xffff0000, 0xffffffff, 0xff000001, - 0xffffffff, 0xff000000, 0xffffffff, 0x00010000, 0xffffffff, 0x00000000, - 0xfffffffe, 0x0003fff9, 0xfffffffe, 0x00000000, 0xffff8000, 0x00000000, - 0xffff0000, 0x00000000, 0x00010000, 0x00000000, 0x00008000, 0x00000000, - 0x00000002, 0x00040008, 0x00000002, 0x00000000, 0x00000001, 0x00010001, - 0x00000001, 0x00000000, 0x00000000, 0x01000001, 0x00000000, 0x01000000, - 0x00000000, 0x0002f838, 0x00000000, 0x00016536, 0x00000000, 0x00010000, - 0x00000000, 0x00010000, 0x00000000, 0x00000001, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xfffffff1, - 0xffffffff, 0xfffffff1, 0xffffffff, 0xfff00001, 0xffffffff, 0xfff00001, - 0xffffffff, 0xf0000010, 0xffffffff, 0xf0000001, 0xfffffff0, 0x000ffff1, - 0xfffffff0, 0x00000001, 0xffffffe0, 0x003fff81, 0xffffffe0, 0x00000001, - 0xfff80000, 0x00000001, 0xfff00000, 0x00000001, 0x000fffff, 0xffffffff, - 0x0007ffff, 0xffffffff, 0x00000020, 0x00400080, 0x0000001f, 0xffffffff, - 0x00000010, 0x00100010, 0x0000000f, 0xffffffff, 0x00000000, 0x10000010, - 0x00000000, 0x0fffffff, 0x00000000, 0x002f8386, 0x00000000, 0x0016536c, - 0x00000000, 0x00100000, 0x00000000, 0x000fffff, 0x00000000, 0x00000010, - 0x00000000, 0x0000000f, 0x00000000, 0x00000001, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xfffffff1, 0xffffffff, 0xfffffff0, 0xffffffff, 0xfff00001, - 0xffffffff, 0xfff00000, 0xffffffff, 0xf0000010, 0xffffffff, 0xf0000000, - 0xfffffff0, 0x000ffff1, 0xfffffff0, 0x00000000, 0xffffffe0, 0x003fff81, - 0xffffffe0, 0x00000000, 0xfff80000, 0x00000000, 0xfff00000, 0x00000000, - 0x00100000, 0x00000000, 0x00080000, 0x00000000, 0x00000020, 0x00400080, - 0x00000020, 0x00000000, 0x00000010, 0x00100010, 0x00000010, 0x00000000, - 0x00000000, 0x10000010, 0x00000000, 0x10000000, 0x00000000, 0x002f8386, - 0x00000000, 0x0016536c, 0x00000000, 0x00100000, 0x00000000, 0x00100000, - 0x00000000, 0x00000010, 0x00000000, 0x00000010, 0x00000000, 0x00000001, - 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, - 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, 0xffffffff, 0xfffffa9d, - 0xffffffff, 0xfffffa9d, 0xffffffff, 0xffffa9cc, 0xffffffff, 0xffffa9cc, - 0xffffffff, 0xa9cb1d25, 0xffffffff, 0xa9cb1d25, 0xffffffa9, 0xcb1d7a7e, - 0xffffffa9, 0xcb1d2449, 0xffffa9cb, 0x7358d531, 0xffffa9cb, 0x1d24488a, - 0xffff5397, 0x93196ae0, 0xffff5396, 0x3a489113, 0xd4e58e92, 0x24449506, - 0xa9cb1d24, 0x48892a0b, 0x5634e2db, 0xb776d5f5, 0x2b1a716d, 0xdbbb6afa, - 0x0000ac6b, 0x1e8dac09, 0x0000ac69, 0xc5b76eed, 0x00005635, 0x3910f087, - 0x00005634, 0xe2dbb776, 0x00000056, 0x34e331ec, 0x00000056, 0x34e2dbb7, - 0x00000001, 0x00000002, 0x00000000, 0x784a3552, 0x00000000, 0x5634e2dc, - 0x00000000, 0x5634e2db, 0x00000000, 0x00005634, 0x00000000, 0x00005634, - 0x00000000, 0x00000563, 0x00000000, 0x00000563, 0x00000000, 0x00000001, - 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0xffffffff, - 0xffffffff, 0xfffff801, 0xffffffff, 0xfffff801, 0xffffffff, 0xffff8001, - 0xffffffff, 0xffff8001, 0xffffffff, 0x80000001, 0xffffffff, 0x80000001, - 0xffffff80, 0x00008000, 0xffffff80, 0x00000001, 0xffff8000, 0x7fff8001, - 0xffff8000, 0x00000001, 0xffff0001, 0xfffc0008, 0xffff0000, 0x00000001, - 0xc0000000, 0x00000001, 0x80000000, 0x00000001, 0x7fffffff, 0xffffffff, - 0x3fffffff, 0xffffffff, 0x00010002, 0x00040008, 0x0000ffff, 0xffffffff, - 0x00008000, 0x80008000, 0x00007fff, 0xffffffff, 0x00000080, 0x00008000, - 0x0000007f, 0xffffffff, 0x00000001, 0x7c1c33e6, 0x00000000, 0xb29b67a6, - 0x00000000, 0x80000000, 0x00000000, 0x7fffffff, 0x00000000, 0x00008000, - 0x00000000, 0x00007fff, 0x00000000, 0x00000800, 0x00000000, 0x000007ff, - 0x00000000, 0x00000001, 0x00000000, 0x00000001 - ]; -toInt32s(TEST_DIV_BITS); - -var TEST_STRINGS = [ - "-9223372036854775808", - "-5226755067826871589", - "-4503599627370497", - "-4503599627370496", - "-281474976710657", - "-281474976710656", - "-4294967297", - "-4294967296", - "-16777217", - "-16777216", - "-65537", - "-65536", - "-32769", - "-32768", - "-2", - "-1", - "0", - "1", - "2", - "32767", - "32768", - "65535", - "65536", - "16777215", - "16777216", - "1446306523", - "3078018549", - "4294967295", - "4294967296", - "281474976710655", - "281474976710656", - "4503599627370495", - "4503599627370496", - "6211839219354490357", - "9223372036854775807" - ]; - -function testToFromBits() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var val = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - assertEquals(TEST_BITS[i], val.getHighBits()); - assertEquals(TEST_BITS[i+1], val.getLowBits()); - } -} - -function testToFromInt() { - for (var i = 0; i < TEST_BITS.length; i += 1) { - var val = goog.math.Long.fromInt(TEST_BITS[i]); - assertEquals(TEST_BITS[i], val.toInt()); - } -} - -function testToFromNumber() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var num = TEST_BITS[i] * Math.pow(2, 32) + - TEST_BITS[i+1] >= 0 ? TEST_BITS[i+1] : Math.pow(2, 32) + TEST_BITS[i+1]; - var val = goog.math.Long.fromNumber(num); - assertEquals(num, val.toNumber()); - } -} - -function testIsZero() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var val = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - assertEquals(TEST_BITS[i] == 0 && TEST_BITS[i+1] == 0, val.isZero()); - } -} - -function testIsNegative() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var val = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - assertEquals((TEST_BITS[i] >> 31) != 0, val.isNegative()); - } -} - -function testIsOdd() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var val = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - assertEquals((TEST_BITS[i+1] & 1) != 0, val.isOdd()); - } -} - -function createTestComparisons(i) { - return function() { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - for (var j = 0; j < TEST_BITS.length; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - assertEquals(i == j, vi.equals(vj)); - assertEquals(i != j, vi.notEquals(vj)); - assertEquals(i < j, vi.lessThan(vj)); - assertEquals(i <= j, vi.lessThanOrEqual(vj)); - assertEquals(i > j, vi.greaterThan(vj)); - assertEquals(i >= j, vi.greaterThanOrEqual(vj)); - } - }; -} - -// Here and below, we translate one conceptual test (e.g., "testComparisons") -// into a number of test functions that will be run separately by jsunit. This -// is necessary because, in some testing configurations, the full combined test -// can take so long that it times out. These smaller tests run much faster. -for (var i = 0; i < TEST_BITS.length; i += 2) { - goog.global['testComparisons' + i] = createTestComparisons(i); -} - -function createTestBitOperations(i) { - return function() { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - assertEquals(~TEST_BITS[i], vi.not().getHighBits()); - assertEquals(~TEST_BITS[i+1], vi.not().getLowBits()); - - for (var j = 0; j < TEST_BITS.length; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - assertEquals(TEST_BITS[i] & TEST_BITS[j], vi.and(vj).getHighBits()); - assertEquals(TEST_BITS[i+1] & TEST_BITS[j+1], vi.and(vj).getLowBits()); - assertEquals(TEST_BITS[i] | TEST_BITS[j], vi.or(vj).getHighBits()); - assertEquals(TEST_BITS[i+1] | TEST_BITS[j+1], vi.or(vj).getLowBits()); - assertEquals(TEST_BITS[i] ^ TEST_BITS[j], vi.xor(vj).getHighBits()); - assertEquals(TEST_BITS[i+1] ^ TEST_BITS[j+1], vi.xor(vj).getLowBits()); - } - - assertEquals(TEST_BITS[i], vi.shiftLeft(0).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftLeft(0).getLowBits()); - assertEquals(TEST_BITS[i], vi.shiftRight(0).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftRight(0).getLowBits()); - assertEquals(TEST_BITS[i], vi.shiftRightUnsigned(0).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftRightUnsigned(0).getLowBits()); - - for (var len = 1; len < 64; ++len) { - if (len < 32) { - assertEquals((TEST_BITS[i] << len) | (TEST_BITS[i+1] >>> (32 - len)), - vi.shiftLeft(len).getHighBits()); - assertEquals(TEST_BITS[i+1] << len, vi.shiftLeft(len).getLowBits()); - - assertEquals(TEST_BITS[i] >> len, vi.shiftRight(len).getHighBits()); - assertEquals((TEST_BITS[i+1] >>> len) | (TEST_BITS[i] << (32 - len)), - vi.shiftRight(len).getLowBits()); - - assertEquals(TEST_BITS[i] >>> len, - vi.shiftRightUnsigned(len).getHighBits()); - assertEquals((TEST_BITS[i+1] >>> len) | (TEST_BITS[i] << (32 - len)), - vi.shiftRightUnsigned(len).getLowBits()); - } else { - assertEquals(TEST_BITS[i+1] << (len - 32), - vi.shiftLeft(len).getHighBits()); - assertEquals(0, vi.shiftLeft(len).getLowBits()); - - assertEquals(TEST_BITS[i] >= 0 ? 0 : -1, - vi.shiftRight(len).getHighBits()); - assertEquals(TEST_BITS[i] >> (len - 32), - vi.shiftRight(len).getLowBits()); - - assertEquals(0, vi.shiftRightUnsigned(len).getHighBits()); - if (len == 32) { - assertEquals(TEST_BITS[i], vi.shiftRightUnsigned(len).getLowBits()); - } else { - assertEquals(TEST_BITS[i] >>> (len - 32), - vi.shiftRightUnsigned(len).getLowBits()); - } - } - } - - assertEquals(TEST_BITS[i], vi.shiftLeft(64).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftLeft(64).getLowBits()); - assertEquals(TEST_BITS[i], vi.shiftRight(64).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftRight(64).getLowBits()); - assertEquals(TEST_BITS[i], vi.shiftRightUnsigned(64).getHighBits()); - assertEquals(TEST_BITS[i+1], vi.shiftRightUnsigned(64).getLowBits()); - }; -} - -for (var i = 0; i < TEST_BITS.length; i += 2) { - goog.global['testBitOperations' + i] = createTestBitOperations(i); -} - -function testNegation() { - for (var i = 0; i < TEST_BITS.length; i += 2) { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - if (TEST_BITS[i+1] == 0) { - assertEquals((~TEST_BITS[i] + 1)|0, vi.negate().getHighBits()); - assertEquals(0, vi.negate().getLowBits()); - } else { - assertEquals(~TEST_BITS[i], vi.negate().getHighBits()); - assertEquals((~TEST_BITS[i+1] + 1)|0, vi.negate().getLowBits()); - } - } -} - -function testAdd() { - var count = 0; - for (var i = 0; i < TEST_BITS.length; i += 2) { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - for (var j = 0; j < i; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - var result = vi.add(vj); - assertEquals(TEST_ADD_BITS[count++], result.getHighBits()); - assertEquals(TEST_ADD_BITS[count++], result.getLowBits()); - } - } -} - -function testSubtract() { - var count = 0; - for (var i = 0; i < TEST_BITS.length; i += 2) { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - for (var j = 0; j < TEST_BITS.length; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - var result = vi.subtract(vj); - assertEquals(TEST_SUB_BITS[count++], result.getHighBits()); - assertEquals(TEST_SUB_BITS[count++], result.getLowBits()); - } - } -} - -function testMultiply() { - var count = 0; - for (var i = 0; i < TEST_BITS.length; i += 2) { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - for (var j = 0; j < i; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - var result = vi.multiply(vj); - assertEquals(TEST_MUL_BITS[count++], result.getHighBits()); - assertEquals(TEST_MUL_BITS[count++], result.getLowBits()); - } - } -} - -function createTestDivMod(i, count) { - return function() { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - for (var j = 0; j < TEST_BITS.length; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - if (!vj.isZero()) { - var divResult = vi.div(vj); - assertEquals(TEST_DIV_BITS[count++], divResult.getHighBits()); - assertEquals(TEST_DIV_BITS[count++], divResult.getLowBits()); - - var modResult = vi.modulo(vj); - var combinedResult = divResult.multiply(vj).add(modResult); - assertTrue(vi.equals(combinedResult)); - } - } - } -} - -var countPerDivModCall = 0; -for (var j = 0; j < TEST_BITS.length; j += 2) { - var vj = goog.math.Long.fromBits(TEST_BITS[j+1], TEST_BITS[j]); - if (!vj.isZero()) { - countPerDivModCall += 2; - } -} - -var countDivMod = 0; -for (var i = 0; i < TEST_BITS.length; i += 2) { - goog.global['testDivMod' + i] = createTestDivMod(i, countDivMod); - countDivMod += countPerDivModCall; -} - -function createTestToFromString(i) { - return function() { - var vi = goog.math.Long.fromBits(TEST_BITS[i+1], TEST_BITS[i]); - var str = vi.toString(10); - assertEquals(TEST_STRINGS[i/2], str); - assertEquals(TEST_BITS[i], - goog.math.Long.fromString(str, 10).getHighBits()); - assertEquals(TEST_BITS[i+1], - goog.math.Long.fromString(str, 10).getLowBits()); - - for (var radix = 2; radix <= 36; ++radix) { - var result = vi.toString(radix); - assertEquals(TEST_BITS[i], - goog.math.Long.fromString(result, radix).getHighBits()); - assertEquals(TEST_BITS[i+1], - goog.math.Long.fromString(result, radix).getLowBits()); - } - } -} - -for (var i = 0; i < TEST_BITS.length; i += 2) { - goog.global['testToFromString' + i] = createTestToFromString(i); -} diff --git a/tests/goog/recent/long_test.js b/tests/goog/long_test.js similarity index 99% rename from tests/goog/recent/long_test.js rename to tests/goog/long_test.js index 480c25f..1e5f3a4 100644 --- a/tests/goog/recent/long_test.js +++ b/tests/goog/long_test.js @@ -12,6 +12,8 @@ // See the License for the specific language governing permissions and // limitations under the License. +import goog from "./base.js"; + goog.provide('goog.math.LongTest'); goog.setTestOnly('goog.math.LongTest'); diff --git a/tests/goog/recent/long.js b/tests/goog/recent/long.js deleted file mode 100644 index 5449597..0000000 --- a/tests/goog/recent/long.js +++ /dev/null @@ -1,965 +0,0 @@ -// Copyright 2009 The Closure Library Authors. All Rights Reserved. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS-IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -/** - * @fileoverview Defines a Long class for representing a 64-bit two's-complement - * integer value, which faithfully simulates the behavior of a Java "long". This - * implementation is derived from LongLib in GWT. - * - */ - -goog.provide('goog.math.Long'); - -goog.require('goog.asserts'); -goog.require('goog.reflect'); - - - -/** - * Constructs a 64-bit two's-complement integer, given its low and high 32-bit - * values as *signed* integers. See the from* functions below for more - * convenient ways of constructing Longs. - * - * The internal representation of a long is the two given signed, 32-bit values. - * We use 32-bit pieces because these are the size of integers on which - * Javascript performs bit-operations. For operations like addition and - * multiplication, we split each number into 16-bit pieces, which can easily be - * multiplied within Javascript's floating-point representation without overflow - * or change in sign. - * - * In the algorithms below, we frequently reduce the negative case to the - * positive case by negating the input(s) and then post-processing the result. - * Note that we must ALWAYS check specially whether those values are MIN_VALUE - * (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as - * a positive number, it overflows back into a negative). Not handling this - * case would often result in infinite recursion. - * - * @param {number} low The low (signed) 32 bits of the long. - * @param {number} high The high (signed) 32 bits of the long. - * @struct - * @constructor - * @final - */ -goog.math.Long = function(low, high) { - /** - * @type {number} - * @private - */ - this.low_ = low | 0; // force into 32 signed bits. - - /** - * @type {number} - * @private - */ - this.high_ = high | 0; // force into 32 signed bits. -}; - - -// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the -// from* methods on which they depend. - - -/** - * A cache of the Long representations of small integer values. - * @type {!Object} - * @private - */ -goog.math.Long.IntCache_ = {}; - - -/** - * A cache of the Long representations of common values. - * @type {!Object} - * @private - */ -goog.math.Long.valueCache_ = {}; - -/** - * Returns a cached long number representing the given (32-bit) integer value. - * @param {number} value The 32-bit integer in question. - * @return {!goog.math.Long} The corresponding Long value. - * @private - */ -goog.math.Long.getCachedIntValue_ = function(value) { - return goog.reflect.cache(goog.math.Long.IntCache_, value, function(val) { - return new goog.math.Long(val, val < 0 ? -1 : 0); - }); -}; - -/** - * The array of maximum values of a Long in string representation for a given - * radix between 2 and 36, inclusive. - * @private @const {!Array} - */ -goog.math.Long.MAX_VALUE_FOR_RADIX_ = [ - '', '', // unused - '111111111111111111111111111111111111111111111111111111111111111', - // base 2 - '2021110011022210012102010021220101220221', // base 3 - '13333333333333333333333333333333', // base 4 - '1104332401304422434310311212', // base 5 - '1540241003031030222122211', // base 6 - '22341010611245052052300', // base 7 - '777777777777777777777', // base 8 - '67404283172107811827', // base 9 - '9223372036854775807', // base 10 - '1728002635214590697', // base 11 - '41a792678515120367', // base 12 - '10b269549075433c37', // base 13 - '4340724c6c71dc7a7', // base 14 - '160e2ad3246366807', // base 15 - '7fffffffffffffff', // base 16 - '33d3d8307b214008', // base 17 - '16agh595df825fa7', // base 18 - 'ba643dci0ffeehh', // base 19 - '5cbfjia3fh26ja7', // base 20 - '2heiciiie82dh97', // base 21 - '1adaibb21dckfa7', // base 22 - 'i6k448cf4192c2', // base 23 - 'acd772jnc9l0l7', // base 24 - '64ie1focnn5g77', // base 25 - '3igoecjbmca687', // base 26 - '27c48l5b37oaop', // base 27 - '1bk39f3ah3dmq7', // base 28 - 'q1se8f0m04isb', // base 29 - 'hajppbc1fc207', // base 30 - 'bm03i95hia437', // base 31 - '7vvvvvvvvvvvv', // base 32 - '5hg4ck9jd4u37', // base 33 - '3tdtk1v8j6tpp', // base 34 - '2pijmikexrxp7', // base 35 - '1y2p0ij32e8e7' // base 36 -]; - - -/** - * The array of minimum values of a Long in string representation for a given - * radix between 2 and 36, inclusive. - * @private @const {!Array} - */ -goog.math.Long.MIN_VALUE_FOR_RADIX_ = [ - '', '', // unused - '-1000000000000000000000000000000000000000000000000000000000000000', - // base 2 - '-2021110011022210012102010021220101220222', // base 3 - '-20000000000000000000000000000000', // base 4 - '-1104332401304422434310311213', // base 5 - '-1540241003031030222122212', // base 6 - '-22341010611245052052301', // base 7 - '-1000000000000000000000', // base 8 - '-67404283172107811828', // base 9 - '-9223372036854775808', // base 10 - '-1728002635214590698', // base 11 - '-41a792678515120368', // base 12 - '-10b269549075433c38', // base 13 - '-4340724c6c71dc7a8', // base 14 - '-160e2ad3246366808', // base 15 - '-8000000000000000', // base 16 - '-33d3d8307b214009', // base 17 - '-16agh595df825fa8', // base 18 - '-ba643dci0ffeehi', // base 19 - '-5cbfjia3fh26ja8', // base 20 - '-2heiciiie82dh98', // base 21 - '-1adaibb21dckfa8', // base 22 - '-i6k448cf4192c3', // base 23 - '-acd772jnc9l0l8', // base 24 - '-64ie1focnn5g78', // base 25 - '-3igoecjbmca688', // base 26 - '-27c48l5b37oaoq', // base 27 - '-1bk39f3ah3dmq8', // base 28 - '-q1se8f0m04isc', // base 29 - '-hajppbc1fc208', // base 30 - '-bm03i95hia438', // base 31 - '-8000000000000', // base 32 - '-5hg4ck9jd4u38', // base 33 - '-3tdtk1v8j6tpq', // base 34 - '-2pijmikexrxp8', // base 35 - '-1y2p0ij32e8e8' // base 36 -]; - - -/** - * Returns a Long representing the given (32-bit) integer value. - * @param {number} value The 32-bit integer in question. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromInt = function(value) { - var intValue = value | 0; - goog.asserts.assert(value === intValue, 'value should be a 32-bit integer'); - - if (-128 <= intValue && intValue < 128) { - return goog.math.Long.getCachedIntValue_(intValue); - } else { - return new goog.math.Long(intValue, intValue < 0 ? -1 : 0); - } -}; - - -/** - * Returns a Long representing the given value. - * NaN will be returned as zero. Infinity is converted to max value and - * -Infinity to min value. - * @param {number} value The number in question. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromNumber = function(value) { - if (isNaN(value)) { - return goog.math.Long.getZero(); - } else if (value <= -goog.math.Long.TWO_PWR_63_DBL_) { - return goog.math.Long.getMinValue(); - } else if (value + 1 >= goog.math.Long.TWO_PWR_63_DBL_) { - return goog.math.Long.getMaxValue(); - } else if (value < 0) { - return goog.math.Long.fromNumber(-value).negate(); - } else { - return new goog.math.Long( - (value % goog.math.Long.TWO_PWR_32_DBL_) | 0, - (value / goog.math.Long.TWO_PWR_32_DBL_) | 0); - } -}; - - -/** - * Returns a Long representing the 64-bit integer that comes by concatenating - * the given high and low bits. Each is assumed to use 32 bits. - * @param {number} lowBits The low 32-bits. - * @param {number} highBits The high 32-bits. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromBits = function(lowBits, highBits) { - return new goog.math.Long(lowBits, highBits); -}; - - -/** - * Returns a Long representation of the given string, written using the given - * radix. - * @param {string} str The textual representation of the Long. - * @param {number=} opt_radix The radix in which the text is written. - * @return {!goog.math.Long} The corresponding Long value. - */ -goog.math.Long.fromString = function(str, opt_radix) { - if (str.length == 0) { - throw new Error('number format error: empty string'); - } - - var radix = opt_radix || 10; - if (radix < 2 || 36 < radix) { - throw new Error('radix out of range: ' + radix); - } - - if (str.charAt(0) == '-') { - return goog.math.Long.fromString(str.substring(1), radix).negate(); - } else if (str.indexOf('-') >= 0) { - throw new Error('number format error: interior "-" character: ' + str); - } - - // Do several (8) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 8)); - - var result = goog.math.Long.getZero(); - for (var i = 0; i < str.length; i += 8) { - var size = Math.min(8, str.length - i); - var value = parseInt(str.substring(i, i + size), radix); - if (size < 8) { - var power = goog.math.Long.fromNumber(Math.pow(radix, size)); - result = result.multiply(power).add(goog.math.Long.fromNumber(value)); - } else { - result = result.multiply(radixToPower); - result = result.add(goog.math.Long.fromNumber(value)); - } - } - return result; -}; - -/** - * Returns the boolean value of whether the input string is within a Long's - * range. Assumes an input string containing only numeric characters with an - * optional preceding '-'. - * @param {string} str The textual representation of the Long. - * @param {number=} opt_radix The radix in which the text is written. - * @return {boolean} Whether the string is within the range of a Long. - */ -goog.math.Long.isStringInRange = function(str, opt_radix) { - var radix = opt_radix || 10; - if (radix < 2 || 36 < radix) { - throw new Error('radix out of range: ' + radix); - } - - var extremeValue = (str.charAt(0) == '-') ? - goog.math.Long.MIN_VALUE_FOR_RADIX_[radix] : - goog.math.Long.MAX_VALUE_FOR_RADIX_[radix]; - - if (str.length < extremeValue.length) { - return true; - } else if (str.length == extremeValue.length && str <= extremeValue) { - return true; - } else { - return false; - } -}; - -// NOTE: the compiler should inline these constant values below and then remove -// these variables, so there should be no runtime penalty for these. - - -/** - * Number used repeated below in calculations. This must appear before the - * first call to any from* function below. - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_16_DBL_ = 1 << 16; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_32_DBL_ = - goog.math.Long.TWO_PWR_16_DBL_ * goog.math.Long.TWO_PWR_16_DBL_; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_64_DBL_ = - goog.math.Long.TWO_PWR_32_DBL_ * goog.math.Long.TWO_PWR_32_DBL_; - - -/** - * @type {number} - * @private - */ -goog.math.Long.TWO_PWR_63_DBL_ = goog.math.Long.TWO_PWR_64_DBL_ / 2; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getZero = function() { - return goog.math.Long.getCachedIntValue_(0); -}; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getOne = function() { - return goog.math.Long.getCachedIntValue_(1); -}; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getNegOne = function() { - return goog.math.Long.getCachedIntValue_(-1); -}; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getMaxValue = function() { - return goog.reflect.cache( - goog.math.Long.valueCache_, goog.math.Long.ValueCacheId_.MAX_VALUE, - function() { - return goog.math.Long.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0); - }); -}; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getMinValue = function() { - return goog.reflect.cache( - goog.math.Long.valueCache_, goog.math.Long.ValueCacheId_.MIN_VALUE, - function() { return goog.math.Long.fromBits(0, 0x80000000 | 0); }); -}; - - -/** - * @return {!goog.math.Long} - * @public - */ -goog.math.Long.getTwoPwr24 = function() { - return goog.reflect.cache( - goog.math.Long.valueCache_, goog.math.Long.ValueCacheId_.TWO_PWR_24, - function() { return goog.math.Long.fromInt(1 << 24); }); -}; - - -/** @return {number} The value, assuming it is a 32-bit integer. */ -goog.math.Long.prototype.toInt = function() { - return this.low_; -}; - - -/** @return {number} The closest floating-point representation to this value. */ -goog.math.Long.prototype.toNumber = function() { - return this.high_ * goog.math.Long.TWO_PWR_32_DBL_ + - this.getLowBitsUnsigned(); -}; - - -/** - * @param {number=} opt_radix The radix in which the text should be written. - * @return {string} The textual representation of this value. - * @override - */ -goog.math.Long.prototype.toString = function(opt_radix) { - var radix = opt_radix || 10; - if (radix < 2 || 36 < radix) { - throw new Error('radix out of range: ' + radix); - } - - if (this.isZero()) { - return '0'; - } - - if (this.isNegative()) { - if (this.equals(goog.math.Long.getMinValue())) { - // We need to change the Long value before it can be negated, so we remove - // the bottom-most digit in this base and then recurse to do the rest. - var radixLong = goog.math.Long.fromNumber(radix); - var div = this.div(radixLong); - var rem = div.multiply(radixLong).subtract(this); - return div.toString(radix) + rem.toInt().toString(radix); - } else { - return '-' + this.negate().toString(radix); - } - } - - // Do several (6) digits each time through the loop, so as to - // minimize the calls to the very expensive emulated div. - var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 6)); - - var rem = this; - var result = ''; - while (true) { - var remDiv = rem.div(radixToPower); - // The right shifting fixes negative values in the case when - // intval >= 2^31; for more details see - // https://github.com/google/closure-library/pull/498 - var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt() >>> 0; - var digits = intval.toString(radix); - - rem = remDiv; - if (rem.isZero()) { - return digits + result; - } else { - while (digits.length < 6) { - digits = '0' + digits; - } - result = '' + digits + result; - } - } -}; - - -/** @return {number} The high 32-bits as a signed value. */ -goog.math.Long.prototype.getHighBits = function() { - return this.high_; -}; - - -/** @return {number} The low 32-bits as a signed value. */ -goog.math.Long.prototype.getLowBits = function() { - return this.low_; -}; - - -/** @return {number} The low 32-bits as an unsigned value. */ -goog.math.Long.prototype.getLowBitsUnsigned = function() { - return (this.low_ >= 0) ? this.low_ : - goog.math.Long.TWO_PWR_32_DBL_ + this.low_; -}; - - -/** - * @return {number} Returns the number of bits needed to represent the absolute - * value of this Long. - */ -goog.math.Long.prototype.getNumBitsAbs = function() { - if (this.isNegative()) { - if (this.equals(goog.math.Long.getMinValue())) { - return 64; - } else { - return this.negate().getNumBitsAbs(); - } - } else { - var val = this.high_ != 0 ? this.high_ : this.low_; - for (var bit = 31; bit > 0; bit--) { - if ((val & (1 << bit)) != 0) { - break; - } - } - return this.high_ != 0 ? bit + 33 : bit + 1; - } -}; - - -/** @return {boolean} Whether this value is zero. */ -goog.math.Long.prototype.isZero = function() { - return this.high_ == 0 && this.low_ == 0; -}; - - -/** @return {boolean} Whether this value is negative. */ -goog.math.Long.prototype.isNegative = function() { - return this.high_ < 0; -}; - - -/** @return {boolean} Whether this value is odd. */ -goog.math.Long.prototype.isOdd = function() { - return (this.low_ & 1) == 1; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long equals the other. - */ -goog.math.Long.prototype.equals = function(other) { - return (this.high_ == other.high_) && (this.low_ == other.low_); -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long does not equal the other. - */ -goog.math.Long.prototype.notEquals = function(other) { - return (this.high_ != other.high_) || (this.low_ != other.low_); -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is less than the other. - */ -goog.math.Long.prototype.lessThan = function(other) { - return this.compare(other) < 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is less than or equal to the other. - */ -goog.math.Long.prototype.lessThanOrEqual = function(other) { - return this.compare(other) <= 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is greater than the other. - */ -goog.math.Long.prototype.greaterThan = function(other) { - return this.compare(other) > 0; -}; - - -/** - * @param {goog.math.Long} other Long to compare against. - * @return {boolean} Whether this Long is greater than or equal to the other. - */ -goog.math.Long.prototype.greaterThanOrEqual = function(other) { - return this.compare(other) >= 0; -}; - - -/** - * Compares this Long with the given one. - * @param {goog.math.Long} other Long to compare against. - * @return {number} 0 if they are the same, 1 if the this is greater, and -1 - * if the given one is greater. - */ -goog.math.Long.prototype.compare = function(other) { - if (this.equals(other)) { - return 0; - } - - var thisNeg = this.isNegative(); - var otherNeg = other.isNegative(); - if (thisNeg && !otherNeg) { - return -1; - } - if (!thisNeg && otherNeg) { - return 1; - } - - // at this point, the signs are the same, so subtraction will not overflow - if (this.subtract(other).isNegative()) { - return -1; - } else { - return 1; - } -}; - - -/** @return {!goog.math.Long} The negation of this value. */ -goog.math.Long.prototype.negate = function() { - if (this.equals(goog.math.Long.getMinValue())) { - return goog.math.Long.getMinValue(); - } else { - return this.not().add(goog.math.Long.getOne()); - } -}; - - -/** - * Returns the sum of this and the given Long. - * @param {goog.math.Long} other Long to add to this one. - * @return {!goog.math.Long} The sum of this and the given Long. - */ -goog.math.Long.prototype.add = function(other) { - // Divide each number into 4 chunks of 16 bits, and then sum the chunks. - - var a48 = this.high_ >>> 16; - var a32 = this.high_ & 0xFFFF; - var a16 = this.low_ >>> 16; - var a00 = this.low_ & 0xFFFF; - - var b48 = other.high_ >>> 16; - var b32 = other.high_ & 0xFFFF; - var b16 = other.low_ >>> 16; - var b00 = other.low_ & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 + b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 + b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 + b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 + b48; - c48 &= 0xFFFF; - return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); -}; - - -/** - * Returns the difference of this and the given Long. - * @param {goog.math.Long} other Long to subtract from this. - * @return {!goog.math.Long} The difference of this and the given Long. - */ -goog.math.Long.prototype.subtract = function(other) { - return this.add(other.negate()); -}; - - -/** - * Returns the product of this and the given long. - * @param {goog.math.Long} other Long to multiply with this. - * @return {!goog.math.Long} The product of this and the other. - */ -goog.math.Long.prototype.multiply = function(other) { - if (this.isZero()) { - return goog.math.Long.getZero(); - } else if (other.isZero()) { - return goog.math.Long.getZero(); - } - - if (this.equals(goog.math.Long.getMinValue())) { - return other.isOdd() ? goog.math.Long.getMinValue() : - goog.math.Long.getZero(); - } else if (other.equals(goog.math.Long.getMinValue())) { - return this.isOdd() ? goog.math.Long.getMinValue() : - goog.math.Long.getZero(); - } - - if (this.isNegative()) { - if (other.isNegative()) { - return this.negate().multiply(other.negate()); - } else { - return this.negate().multiply(other).negate(); - } - } else if (other.isNegative()) { - return this.multiply(other.negate()).negate(); - } - - // If both longs are small, use float multiplication - if (this.lessThan(goog.math.Long.getTwoPwr24()) && - other.lessThan(goog.math.Long.getTwoPwr24())) { - return goog.math.Long.fromNumber(this.toNumber() * other.toNumber()); - } - - // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. - // We can skip products that would overflow. - - var a48 = this.high_ >>> 16; - var a32 = this.high_ & 0xFFFF; - var a16 = this.low_ >>> 16; - var a00 = this.low_ & 0xFFFF; - - var b48 = other.high_ >>> 16; - var b32 = other.high_ & 0xFFFF; - var b16 = other.low_ >>> 16; - var b00 = other.low_ & 0xFFFF; - - var c48 = 0, c32 = 0, c16 = 0, c00 = 0; - c00 += a00 * b00; - c16 += c00 >>> 16; - c00 &= 0xFFFF; - c16 += a16 * b00; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c16 += a00 * b16; - c32 += c16 >>> 16; - c16 &= 0xFFFF; - c32 += a32 * b00; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a16 * b16; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c32 += a00 * b32; - c48 += c32 >>> 16; - c32 &= 0xFFFF; - c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; - c48 &= 0xFFFF; - return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); -}; - - -/** - * Returns this Long divided by the given one. - * @param {goog.math.Long} other Long by which to divide. - * @return {!goog.math.Long} This Long divided by the given one. - */ -goog.math.Long.prototype.div = function(other) { - if (other.isZero()) { - throw new Error('division by zero'); - } else if (this.isZero()) { - return goog.math.Long.getZero(); - } - - if (this.equals(goog.math.Long.getMinValue())) { - if (other.equals(goog.math.Long.getOne()) || - other.equals(goog.math.Long.getNegOne())) { - return goog.math.Long.getMinValue(); // recall -MIN_VALUE == MIN_VALUE - } else if (other.equals(goog.math.Long.getMinValue())) { - return goog.math.Long.getOne(); - } else { - // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. - var halfThis = this.shiftRight(1); - var approx = halfThis.div(other).shiftLeft(1); - if (approx.equals(goog.math.Long.getZero())) { - return other.isNegative() ? goog.math.Long.getOne() : - goog.math.Long.getNegOne(); - } else { - var rem = this.subtract(other.multiply(approx)); - var result = approx.add(rem.div(other)); - return result; - } - } - } else if (other.equals(goog.math.Long.getMinValue())) { - return goog.math.Long.getZero(); - } - - if (this.isNegative()) { - if (other.isNegative()) { - return this.negate().div(other.negate()); - } else { - return this.negate().div(other).negate(); - } - } else if (other.isNegative()) { - return this.div(other.negate()).negate(); - } - - // Repeat the following until the remainder is less than other: find a - // floating-point that approximates remainder / other *from below*, add this - // into the result, and subtract it from the remainder. It is critical that - // the approximate value is less than or equal to the real value so that the - // remainder never becomes negative. - var res = goog.math.Long.getZero(); - var rem = this; - while (rem.greaterThanOrEqual(other)) { - // Approximate the result of division. This may be a little greater or - // smaller than the actual value. - var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber())); - - // We will tweak the approximate result by changing it in the 48-th digit or - // the smallest non-fractional digit, whichever is larger. - var log2 = Math.ceil(Math.log(approx) / Math.LN2); - var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48); - - // Decrease the approximation until it is smaller than the remainder. Note - // that if it is too large, the product overflows and is negative. - var approxRes = goog.math.Long.fromNumber(approx); - var approxRem = approxRes.multiply(other); - while (approxRem.isNegative() || approxRem.greaterThan(rem)) { - approx -= delta; - approxRes = goog.math.Long.fromNumber(approx); - approxRem = approxRes.multiply(other); - } - - // We know the answer can't be zero... and actually, zero would cause - // infinite recursion since we would make no progress. - if (approxRes.isZero()) { - approxRes = goog.math.Long.getOne(); - } - - res = res.add(approxRes); - rem = rem.subtract(approxRem); - } - return res; -}; - - -/** - * Returns this Long modulo the given one. - * @param {goog.math.Long} other Long by which to mod. - * @return {!goog.math.Long} This Long modulo the given one. - */ -goog.math.Long.prototype.modulo = function(other) { - return this.subtract(this.div(other).multiply(other)); -}; - - -/** @return {!goog.math.Long} The bitwise-NOT of this value. */ -goog.math.Long.prototype.not = function() { - return goog.math.Long.fromBits(~this.low_, ~this.high_); -}; - - -/** - * Returns the bitwise-AND of this Long and the given one. - * @param {goog.math.Long} other The Long with which to AND. - * @return {!goog.math.Long} The bitwise-AND of this and the other. - */ -goog.math.Long.prototype.and = function(other) { - return goog.math.Long.fromBits( - this.low_ & other.low_, this.high_ & other.high_); -}; - - -/** - * Returns the bitwise-OR of this Long and the given one. - * @param {goog.math.Long} other The Long with which to OR. - * @return {!goog.math.Long} The bitwise-OR of this and the other. - */ -goog.math.Long.prototype.or = function(other) { - return goog.math.Long.fromBits( - this.low_ | other.low_, this.high_ | other.high_); -}; - - -/** - * Returns the bitwise-XOR of this Long and the given one. - * @param {goog.math.Long} other The Long with which to XOR. - * @return {!goog.math.Long} The bitwise-XOR of this and the other. - */ -goog.math.Long.prototype.xor = function(other) { - return goog.math.Long.fromBits( - this.low_ ^ other.low_, this.high_ ^ other.high_); -}; - - -/** - * Returns this Long with bits shifted to the left by the given amount. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the left by the given amount. - */ -goog.math.Long.prototype.shiftLeft = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var low = this.low_; - if (numBits < 32) { - var high = this.high_; - return goog.math.Long.fromBits( - low << numBits, (high << numBits) | (low >>> (32 - numBits))); - } else { - return goog.math.Long.fromBits(0, low << (numBits - 32)); - } - } -}; - - -/** - * Returns this Long with bits shifted to the right by the given amount. - * The new leading bits match the current sign bit. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the right by the given amount. - */ -goog.math.Long.prototype.shiftRight = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var high = this.high_; - if (numBits < 32) { - var low = this.low_; - return goog.math.Long.fromBits( - (low >>> numBits) | (high << (32 - numBits)), high >> numBits); - } else { - return goog.math.Long.fromBits( - high >> (numBits - 32), high >= 0 ? 0 : -1); - } - } -}; - - -/** - * Returns this Long with bits shifted to the right by the given amount, with - * zeros placed into the new leading bits. - * @param {number} numBits The number of bits by which to shift. - * @return {!goog.math.Long} This shifted to the right by the given amount, with - * zeros placed into the new leading bits. - */ -goog.math.Long.prototype.shiftRightUnsigned = function(numBits) { - numBits &= 63; - if (numBits == 0) { - return this; - } else { - var high = this.high_; - if (numBits < 32) { - var low = this.low_; - return goog.math.Long.fromBits( - (low >>> numBits) | (high << (32 - numBits)), high >>> numBits); - } else if (numBits == 32) { - return goog.math.Long.fromBits(high, 0); - } else { - return goog.math.Long.fromBits(high >>> (numBits - 32), 0); - } - } -}; - - -/** - * @enum {number} Ids of commonly requested Long instances. - * @private - */ -goog.math.Long.ValueCacheId_ = { - MAX_VALUE: 1, - MIN_VALUE: 2, - TWO_PWR_24: 6 -}; diff --git a/tests/index.js b/tests/index.js index c392f41..dd39092 100644 --- a/tests/index.js +++ b/tests/index.js @@ -1,5 +1,5 @@ -var assert = require("assert"); -var Long = require(".."); +import assert from "assert"; +import Long from "../index.js"; var tests = [ // BEGIN TEST CASES @@ -63,10 +63,10 @@ function testUnsignedMinMax() { function testUnsignedConstructNegint() { var longVal = Long.fromInt(-1, true); assert.strictEqual(longVal.low, -1); - assert.strictEqual(longVal.high, -1); + assert.strictEqual(longVal.high, 0); assert.strictEqual(longVal.unsigned, true); - assert.strictEqual(longVal.toNumber(), 18446744073709551615); - assert.strictEqual(longVal.toString(), "18446744073709551615"); + assert.strictEqual(longVal.toNumber(), 4294967295); + assert.strictEqual(longVal.toString(), "4294967295"); }, function testUnsignedConstructHighLow() { @@ -207,11 +207,11 @@ function runOurTests() { }); } -function runClosureTests() { - require("./goog/base"); +async function runClosureTests() { + var goog = (await import("./goog/base.js")).default; goog.provide("goog.math"); goog.math.Long = Long; - require("./goog/recent/long_test"); + await import("./goog/long_test.js"); Object.keys(goog.global).forEach(function(key) { if (typeof goog.global[key] === "function") { console.log("- " + key); @@ -231,4 +231,4 @@ runOurTests(); console.log(); console.log("Running closure library tests"); -runClosureTests(); +await runClosureTests(); diff --git a/src/wasm.wat b/wasm.wat similarity index 100% rename from src/wasm.wat rename to wasm.wat diff --git a/webpack.config.js b/webpack.config.js deleted file mode 100644 index fd5d0d2..0000000 --- a/webpack.config.js +++ /dev/null @@ -1,22 +0,0 @@ -var path = require("path"); -var webpack = require("webpack"); - -module.exports = { - entry: "./src/long.js", - output: { - path: path.resolve(__dirname, "dist"), - filename: "long.js", - library: "Long", - libraryTarget: "umd" - }, - plugins: [ - new webpack.optimize.UglifyJsPlugin({ sourceMap: true }) - ], - devtool: "source-map" -}; - -// Also update bower.json -var bower = require("./bower.json"); -var pkg = require("./package.json"); -bower.version = pkg.version; -require("fs").writeFileSync(path.join(__dirname, "bower.json"), JSON.stringify(bower, null, 4));