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[automated] Merge branch 'release/9.0.1xx' => 'release/9.0.3xx' #51698
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[automated] Merge branch 'release/9.0.1xx' => 'release/9.0.3xx' #51698
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wants to merge
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…merge/release/8.0.4xx-to-release/9.0.1xx
…105.4 On relative base path root Microsoft.SourceBuild.Intermediate.arcade , Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.Helix.Sdk , Microsoft.DotNet.SignTool , Microsoft.DotNet.XliffTasks , Microsoft.DotNet.XUnitExtensions From Version 9.0.0-beta.25515.2 -> To Version 9.0.0-beta.25555.4
…0251107.1 On relative base path root Microsoft.SourceBuild.Intermediate.templating , Microsoft.TemplateEngine.Mocks From Version 9.0.112-servicing.25520.5 -> To Version 9.0.113-servicing.25557.1 Microsoft.TemplateEngine.Abstractions From Version 9.0.112 -> To Version 9.0.113
- VS uses the local appdata, VS versioned folder, sdk.txt file to determine whether or not to accept preview sdks - VS Release rejects preview SDKs by default which causes the msbuild sdk resolver to not find sdks, as msbuild respects the vs settings - This changes the vs settings to enable our internal SDKs to be found by msbuild when it's going under test. - Possible improvements: this PR assumes sdk.txt content ordering does not matter - based on VS code this appears to be true but could change in the future Also tried: - modifying global.json to enable preview sdks, which was not enough. some tests have a custom global.json and it seems to not take precedence setting env vars such as msbuildsdks which did not take precedence over the vs setting This commit is a condensed version of the work done in #51591 and #51598
…0251109.3 On relative base path root Microsoft.SourceBuild.Intermediate.templating , Microsoft.TemplateEngine.Mocks From Version 9.0.112-servicing.25520.5 -> To Version 9.0.113-servicing.25559.3 Microsoft.TemplateEngine.Abstractions From Version 9.0.112 -> To Version 9.0.113
…to resolve sdks (#51621)
…c-4da1-9966-a495e442095d
…0-48c2-b5bb-b749b9ea2785
[release/9.0.1xx] Update dependencies from dotnet/arcade
…merge/release/9.0.1xx-to-release/9.0.3xx
dsplaisted
approved these changes
Nov 13, 2025
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I detected changes in the release/9.0.1xx branch which have not been merged yet to release/9.0.3xx. I'm a robot and am configured to help you automatically keep release/9.0.3xx up to date, so I've opened this PR.
This PR merges commits made on release/9.0.1xx by the following committers:
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This PR will not be auto-merged. When pull request checks pass, complete this PR by creating a merge commit, not a squash or rebase commit.
If this repo does not allow creating merge commits from the GitHub UI, use command line instructions.
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Run these commands to merge this pull request from the command line.
or if you are using SSH
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Instructions for updating this pull request
Contributors to this repo have permission update this pull request by pushing to the branch 'merge/release/9.0.1xx-to-release/9.0.3xx'. This can be done to resolve conflicts or make other changes to this pull request before it is merged.
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or if you are using SSH
Contact .NET Core Engineering (dotnet/dnceng) if you have questions or issues.
Also, if this PR was generated incorrectly, help us fix it. See https://github.com/dotnet/arcade/blob/main/.github/workflows/scripts/inter-branch-merge.ps1.