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Update README.rst
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README.rst

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@@ -353,8 +353,8 @@ the thread, unless forcibly killed.
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In some applications it can be especially important to guarantee that the logging process won't block under *any*
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circumstance, even when it's logging faster than the sending thread could handle (_backpressure_). In this case it's
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possible to enable the `circular queue` mode, by passing `True` in the `queue_circular` parameter of
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``asyncsender.FluentSender``. By doing so the thread doing the logging won't block even when the queue is full, the
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new event will be added to the queue by discarding the oldest one.
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``asyncsender.FluentSender`` or ``asynchandler.FluentHandler``. By doing so the thread doing the logging won't block
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even when the queue is full, the new event will be added to the queue by discarding the oldest one.
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**WARNING**: setting `queue_circular` to `True` will cause loss of events if the queue fills up completely! Make sure
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that this doesn't happen, or it's acceptable for your application.

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