Thanks to visit codestin.com
Credit goes to github.com

Skip to content

reduce WGPU max texture limit for tests #610

Closed
@kushalkolar

Description

@kushalkolar

I think this should be possible, so that then we can verify that our tiling works correctly by using small arrays. @almarklein do you know how to do this? Can we for example set the texture limit as 128?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions