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[DISCUSSION] Use bundler to configure dependencies for iOS project #22998
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I also noticed that when running |
The same thing. We're using |
**NOTE: ** Should consider switching to SPM instead and there will be no need for CocoaPods and therefore Bundler, unless are there any other gems that are being used? |
I also like to have all dependencies strictly set by a project environment (.ruby-version, Gemfile, Podfile - you know). And as I working with many projects at the same time, some of them are legacy, I can't rely on global versions of any tools. So I would love to have flutter build which respects Gemfile and Bundler as fastlane does |
Related to #40135 |
@loic-sharma should we close this issue as a wont-fix since we're focusing on swift package manager? |
Thanks for the ping! We can close this issue once we started deprecating CocoaPods. I added it to the Swift Package Manager umbrella issue: #126005 |
@loic-sharma I'm going to close this issue because, in my opinion, we shouldn't add new functionality supporting cocoapods since we are imminently deprecating it anyway. This is to stop well-meaning people from opening PRs implementing this feature. If you feel strongly, feel free to re-open this issue. |
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of |
Right now if I am correct the flutter doctor tells us to install CocoaPods. Wouldn't it be better to install Bundler and use Gemfile to configure gem's dependencies - like CocoaPods?
Thanks to that we will make sure the template project is compatible with all the installed dependencies on a user's machine.
What do you guys think?
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