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Report progress on Dismissible update callback #95504
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@@ -12,6 +12,7 @@ const DismissDirection defaultDismissDirection = DismissDirection.horizontal; | |||
const double crossAxisEndOffset = 0.5; | |||
bool reportedDismissUpdateReached = false; | |||
bool reportedDismissUpdatePreviousReached = false; | |||
double reportedDismissUpdateProgress = 0.0; |
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Can you add tests for non-zero cases?
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I went back to check and it turns out I forgot to update the value using the callback.
It's fixed now, I'll commit shortly.
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Can you add another test that validates it reports the right value somewhere in between 0 and 1? Thanks!
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Done.
@@ -12,6 +12,7 @@ const DismissDirection defaultDismissDirection = DismissDirection.horizontal; | |||
const double crossAxisEndOffset = 0.5; | |||
bool reportedDismissUpdateReached = false; | |||
bool reportedDismissUpdatePreviousReached = false; | |||
double reportedDismissUpdateProgress = 0.0; |
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Can you add another test that validates it reports the right value somewhere in between 0 and 1? Thanks!
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This LGTM! Thank you for the contribution!
I've reached out to the team for a secondary review.
Thanks. I'm sorry it took so long, I didn't notice that the tests were failing since last week. |
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I'm kind of new to this, is there anything else required from my side? |
Nope sorry, we just didn't notice it was ready to land! My bad! |
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This PR adds a
progress
parameter to the DismissibleonUpdate
callback.The value represents how far the dismissible child has been dragged in its parent container as a ratio value between 0.0 and 1.0, which can be useful to e.g. fade elements in sync with the gesture.
This implementation also correctly reports the position during the return animation when the dismiss is unsuccessful.
This PR partly solves #21230 (3rd. point) and closes #74582
Pre-launch Checklist
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