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wgslWebGPU Shading Language IssuesWebGPU Shading Language Issues
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There are a few cases where an empty statement, or absence of a statement can sneak in:
for ( ; false ; )
has no initializer or update statementloop { continuing{ if (true) {break;} } }
has no loop body statement
We need to add a row to the statement behaviours table, for the empty statement case.
And then in that case we can get rid of the rule about {} having behaviour of {Next} because we compose it from two other rules.
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wgslWebGPU Shading Language IssuesWebGPU Shading Language Issues