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added space_view3d_select_mode_pie.py
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space_view3d_select_mode_pie.py

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bl_info = {
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"name" : "Select Mode Pie Menu",
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"author" : "Stan Pancakes",
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"version" : (0, 1, 0),
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"blender" : (2, 72, 0),
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"description" : "Custom Pie Menus",
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"category" : "3D View",}
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import bpy
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class SelectModeCombined(bpy.types.Operator):
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bl_label = "Combined Select Mode"
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bl_idname = "edit.mesh_select_mode_combined"
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bl_options = {'INTERNAL'}
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mode = bpy.props.BoolVectorProperty(size=3)
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def execute(self, context):
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context.tool_settings.mesh_select_mode[:] = self.mode
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return {'FINISHED'}
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class MeshSelectMode(bpy.types.Menu):
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bl_label = "Select Mode"
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bl_idname = "VIEW3D_MT_edit_mesh_select_mode_pie"
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def draw(self, context):
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layout = self.layout
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pie = layout.menu_pie()
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# left
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pie.operator("edit.mesh_select_mode_combined", text='Vertex', icon='VERTEXSEL').mode=(True, False, False)
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# right
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pie.operator("edit.mesh_select_mode_combined", text='Face', icon='FACESEL').mode=(False, False, True)
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# bottom
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pie.operator("edit.mesh_select_mode_combined", text='Vertex & Edge & Face', icon='UV_FACESEL').mode=(True, True, True)
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# top
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pie.operator("edit.mesh_select_mode_combined", text='Edge', icon='EDGESEL').mode=(False, True, False)
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# topleft
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pie.operator("edit.mesh_select_mode_combined", text='Vertex & Edge', icon='UV_EDGESEL').mode=(True, True, False)
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# topright
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pie.operator("edit.mesh_select_mode_combined", text='Edge & Face', icon='SPACE2').mode=(False, True, True)
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# bottomleft
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pie.prop(context.space_data, "use_occlude_geometry", text='Limit to Visible')
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# bottomright
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pie.operator("edit.mesh_select_mode_combined", text='Vertex & Face', icon='LOOPSEL').mode=(True, False, True)
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def register():
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bpy.utils.register_class(SelectModeCombined)
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bpy.utils.register_class(MeshSelectMode)
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def unregister():
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bpy.utils.unregister_class(MeshSelectMode)
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bpy.utils.unregister_class(SelectModeCombined)

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