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cn/docs/programming/entitydef.md

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@@ -92,10 +92,10 @@ docsitem: documentation-entitydef
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// 注册接口def,类似于C#中的接口
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// 这个标签只在Entity.def中有效,如果本身就是一个接口def则该标签被忽略
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<Implements>
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<Interfaces>
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// 所有的接口def必须写在entity_defs/interfaces中
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<Interface> GameObject </Interface>
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</Implements>
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</Interfaces>
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<Properties>
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// 属性名称

docs/programming/entitydef.md

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@@ -92,10 +92,10 @@ Def file format
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// Registration interface, similar to the C# interface
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// This tag is only valid in the Entity.def,If itself is a def interface, the tag are ignored
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<Implements>
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<Interfaces>
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// All interface-defs must be written in entity_defs/interfaces
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<Interface> GameObject </Interface>
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</Implements>
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</Interfaces>
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<Properties>
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// Property Name

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